lp_screen.c revision 3464ebd5
1/**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29#include "util/u_memory.h"
30#include "util/u_math.h"
31#include "util/u_cpu_detect.h"
32#include "util/u_format.h"
33#include "util/u_format_s3tc.h"
34#include "pipe/p_defines.h"
35#include "pipe/p_screen.h"
36#include "draw/draw_context.h"
37
38#include "lp_texture.h"
39#include "lp_fence.h"
40#include "lp_jit.h"
41#include "lp_screen.h"
42#include "lp_context.h"
43#include "lp_debug.h"
44#include "lp_public.h"
45#include "lp_limits.h"
46#include "lp_rast.h"
47
48#include "state_tracker/sw_winsys.h"
49
50#ifdef DEBUG
51int LP_DEBUG = 0;
52
53static const struct debug_named_value lp_debug_flags[] = {
54   { "pipe",   DEBUG_PIPE, NULL },
55   { "tgsi",   DEBUG_TGSI, NULL },
56   { "tex",    DEBUG_TEX, NULL },
57   { "setup",  DEBUG_SETUP, NULL },
58   { "rast",   DEBUG_RAST, NULL },
59   { "query",  DEBUG_QUERY, NULL },
60   { "screen", DEBUG_SCREEN, NULL },
61   { "show_tiles",    DEBUG_SHOW_TILES, NULL },
62   { "show_subtiles", DEBUG_SHOW_SUBTILES, NULL },
63   { "counters", DEBUG_COUNTERS, NULL },
64   { "scene", DEBUG_SCENE, NULL },
65   { "fence", DEBUG_FENCE, NULL },
66   { "mem", DEBUG_MEM, NULL },
67   { "fs", DEBUG_FS, NULL },
68   DEBUG_NAMED_VALUE_END
69};
70#endif
71
72int LP_PERF = 0;
73static const struct debug_named_value lp_perf_flags[] = {
74   { "texmem",         PERF_TEX_MEM, NULL },
75   { "no_mipmap",      PERF_NO_MIPMAPS, NULL },
76   { "no_linear",      PERF_NO_LINEAR, NULL },
77   { "no_mip_linear",  PERF_NO_MIP_LINEAR, NULL },
78   { "no_tex",         PERF_NO_TEX, NULL },
79   { "no_blend",       PERF_NO_BLEND, NULL },
80   { "no_depth",       PERF_NO_DEPTH, NULL },
81   { "no_alphatest",   PERF_NO_ALPHATEST, NULL },
82   DEBUG_NAMED_VALUE_END
83};
84
85
86static const char *
87llvmpipe_get_vendor(struct pipe_screen *screen)
88{
89   return "VMware, Inc.";
90}
91
92
93static const char *
94llvmpipe_get_name(struct pipe_screen *screen)
95{
96   return "llvmpipe";
97}
98
99
100static int
101llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
102{
103   switch (param) {
104   case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
105      return PIPE_MAX_SAMPLERS;
106   case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
107      /* At this time, the draw module and llvmpipe driver only
108       * support vertex shader texture lookups when LLVM is enabled in
109       * the draw module.
110       */
111      if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
112         return PIPE_MAX_VERTEX_SAMPLERS;
113      else
114         return 0;
115   case PIPE_CAP_MAX_COMBINED_SAMPLERS:
116      return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
117   case PIPE_CAP_NPOT_TEXTURES:
118      return 1;
119   case PIPE_CAP_TWO_SIDED_STENCIL:
120      return 1;
121   case PIPE_CAP_GLSL:
122      return 1;
123   case PIPE_CAP_SM3:
124      return 1;
125   case PIPE_CAP_ANISOTROPIC_FILTER:
126      return 0;
127   case PIPE_CAP_POINT_SPRITE:
128      return 1;
129   case PIPE_CAP_MAX_RENDER_TARGETS:
130      return PIPE_MAX_COLOR_BUFS;
131   case PIPE_CAP_OCCLUSION_QUERY:
132      return 1;
133   case PIPE_CAP_TIMER_QUERY:
134      return 0;
135   case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
136      return 1;
137   case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
138      return 1;
139   case PIPE_CAP_TEXTURE_SHADOW_MAP:
140      return 1;
141   case PIPE_CAP_TEXTURE_SWIZZLE:
142      return 1;
143   case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
144      return LP_MAX_TEXTURE_2D_LEVELS;
145   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
146      return LP_MAX_TEXTURE_3D_LEVELS;
147   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
148      return LP_MAX_TEXTURE_2D_LEVELS;
149   case PIPE_CAP_BLEND_EQUATION_SEPARATE:
150      return 1;
151   case PIPE_CAP_INDEP_BLEND_ENABLE:
152      return 1;
153   case PIPE_CAP_INDEP_BLEND_FUNC:
154      return 1;
155   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
156   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
157      return 1;
158   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
159   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
160      return 0;
161   case PIPE_CAP_PRIMITIVE_RESTART:
162      return 1;
163   case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
164      return 1;
165   case PIPE_CAP_DEPTH_CLAMP:
166      return 0;
167   case PIPE_CAP_TGSI_INSTANCEID:
168   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
169   case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
170      return 1;
171   default:
172      return 0;
173   }
174}
175
176static int
177llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
178{
179   switch(shader)
180   {
181   case PIPE_SHADER_FRAGMENT:
182      return tgsi_exec_get_shader_param(param);
183   case PIPE_SHADER_VERTEX:
184   case PIPE_SHADER_GEOMETRY:
185      return draw_get_shader_param(shader, param);
186   default:
187      return 0;
188   }
189}
190
191static float
192llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
193{
194   switch (param) {
195   case PIPE_CAP_MAX_LINE_WIDTH:
196      /* fall-through */
197   case PIPE_CAP_MAX_LINE_WIDTH_AA:
198      return 255.0; /* arbitrary */
199   case PIPE_CAP_MAX_POINT_WIDTH:
200      /* fall-through */
201   case PIPE_CAP_MAX_POINT_WIDTH_AA:
202      return 255.0; /* arbitrary */
203   case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
204      return 16.0; /* not actually signficant at this time */
205   case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
206      return 16.0; /* arbitrary */
207   case PIPE_CAP_GUARD_BAND_LEFT:
208   case PIPE_CAP_GUARD_BAND_TOP:
209   case PIPE_CAP_GUARD_BAND_RIGHT:
210   case PIPE_CAP_GUARD_BAND_BOTTOM:
211      return 0.0;
212   default:
213      assert(0);
214      return 0;
215   }
216}
217
218
219/**
220 * Query format support for creating a texture, drawing surface, etc.
221 * \param format  the format to test
222 * \param type  one of PIPE_TEXTURE, PIPE_SURFACE
223 */
224static boolean
225llvmpipe_is_format_supported( struct pipe_screen *_screen,
226                              enum pipe_format format,
227                              enum pipe_texture_target target,
228                              unsigned sample_count,
229                              unsigned bind)
230{
231   struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
232   struct sw_winsys *winsys = screen->winsys;
233   const struct util_format_description *format_desc;
234
235   format_desc = util_format_description(format);
236   if (!format_desc)
237      return FALSE;
238
239   assert(target == PIPE_BUFFER ||
240          target == PIPE_TEXTURE_1D ||
241          target == PIPE_TEXTURE_2D ||
242          target == PIPE_TEXTURE_RECT ||
243          target == PIPE_TEXTURE_3D ||
244          target == PIPE_TEXTURE_CUBE);
245
246   if (sample_count > 1)
247      return FALSE;
248
249   if (bind & PIPE_BIND_RENDER_TARGET) {
250      if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
251         return FALSE;
252
253      if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
254         return FALSE;
255
256      if (format_desc->block.width != 1 ||
257          format_desc->block.height != 1)
258         return FALSE;
259   }
260
261   if (bind & PIPE_BIND_DISPLAY_TARGET) {
262      if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
263         return FALSE;
264   }
265
266   if (bind & PIPE_BIND_DEPTH_STENCIL) {
267      if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
268         return FALSE;
269
270      if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
271         return FALSE;
272
273      /* FIXME: Temporary restriction. See lp_state_fs.c. */
274      if (format_desc->block.bits != 32)
275         return FALSE;
276   }
277
278   if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
279      return util_format_s3tc_enabled;
280   }
281
282   /* u_format doesn't support RGTC yet */
283   if (format_desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
284      return FALSE;
285   }
286
287   /*
288    * Everything else should be supported by u_format.
289    */
290   return TRUE;
291}
292
293
294
295
296static void
297llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
298                           struct pipe_resource *resource,
299                           unsigned level, unsigned layer,
300                           void *context_private)
301{
302   struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
303   struct sw_winsys *winsys = screen->winsys;
304   struct llvmpipe_resource *texture = llvmpipe_resource(resource);
305
306   assert(texture->dt);
307   if (texture->dt)
308      winsys->displaytarget_display(winsys, texture->dt, context_private);
309}
310
311
312static void
313llvmpipe_destroy_screen( struct pipe_screen *_screen )
314{
315   struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
316   struct sw_winsys *winsys = screen->winsys;
317
318   if (screen->rast)
319      lp_rast_destroy(screen->rast);
320
321   lp_jit_screen_cleanup(screen);
322
323   if(winsys->destroy)
324      winsys->destroy(winsys);
325
326   pipe_mutex_destroy(screen->rast_mutex);
327
328   FREE(screen);
329}
330
331
332
333
334/**
335 * Fence reference counting.
336 */
337static void
338llvmpipe_fence_reference(struct pipe_screen *screen,
339                         struct pipe_fence_handle **ptr,
340                         struct pipe_fence_handle *fence)
341{
342   struct lp_fence **old = (struct lp_fence **) ptr;
343   struct lp_fence *f = (struct lp_fence *) fence;
344
345   lp_fence_reference(old, f);
346}
347
348
349/**
350 * Has the fence been executed/finished?
351 */
352static boolean
353llvmpipe_fence_signalled(struct pipe_screen *screen,
354                         struct pipe_fence_handle *fence)
355{
356   struct lp_fence *f = (struct lp_fence *) fence;
357   return lp_fence_signalled(f);
358}
359
360
361/**
362 * Wait for the fence to finish.
363 */
364static boolean
365llvmpipe_fence_finish(struct pipe_screen *screen,
366                      struct pipe_fence_handle *fence_handle,
367                      uint64_t timeout)
368{
369   struct lp_fence *f = (struct lp_fence *) fence_handle;
370
371   lp_fence_wait(f);
372   return TRUE;
373}
374
375
376
377/**
378 * Create a new pipe_screen object
379 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
380 */
381struct pipe_screen *
382llvmpipe_create_screen(struct sw_winsys *winsys)
383{
384   struct llvmpipe_screen *screen;
385
386#ifdef PIPE_ARCH_X86
387   /* require SSE2 due to LLVM PR6960. */
388   util_cpu_detect();
389   if (!util_cpu_caps.has_sse2)
390       return NULL;
391#endif
392
393   screen = CALLOC_STRUCT(llvmpipe_screen);
394
395#ifdef DEBUG
396   LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
397#endif
398
399   LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
400
401   if (!screen)
402      return NULL;
403
404   screen->winsys = winsys;
405
406   screen->base.destroy = llvmpipe_destroy_screen;
407
408   screen->base.get_name = llvmpipe_get_name;
409   screen->base.get_vendor = llvmpipe_get_vendor;
410   screen->base.get_param = llvmpipe_get_param;
411   screen->base.get_shader_param = llvmpipe_get_shader_param;
412   screen->base.get_paramf = llvmpipe_get_paramf;
413   screen->base.is_format_supported = llvmpipe_is_format_supported;
414
415   screen->base.context_create = llvmpipe_create_context;
416   screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
417   screen->base.fence_reference = llvmpipe_fence_reference;
418   screen->base.fence_signalled = llvmpipe_fence_signalled;
419   screen->base.fence_finish = llvmpipe_fence_finish;
420
421   llvmpipe_init_screen_resource_funcs(&screen->base);
422
423   lp_jit_screen_init(screen);
424
425   screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
426#ifdef PIPE_SUBSYSTEM_EMBEDDED
427   screen->num_threads = 0;
428#endif
429   screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
430   screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
431
432   screen->rast = lp_rast_create(screen->num_threads);
433   if (!screen->rast) {
434      lp_jit_screen_cleanup(screen);
435      FREE(screen);
436      return NULL;
437   }
438   pipe_mutex_init(screen->rast_mutex);
439
440   util_format_s3tc_init();
441
442   return &screen->base;
443}
444