nouveau_buffer.h revision 3464ebd5
1#ifndef __NOUVEAU_BUFFER_H__
2#define __NOUVEAU_BUFFER_H__
3
4#include "util/u_transfer.h"
5#include "util/u_double_list.h"
6
7struct pipe_resource;
8struct nouveau_context;
9struct nouveau_bo;
10
11#define NOUVEAU_BUFFER_SCORE_MIN -25000
12#define NOUVEAU_BUFFER_SCORE_MAX  25000
13#define NOUVEAU_BUFFER_SCORE_VRAM_THRESHOLD 20000
14
15/* DIRTY: buffer was (or will be after the next flush) written to by GPU and
16 *  resource->data has not been updated to reflect modified VRAM contents
17 *
18 * USER_MEMORY: resource->data is a pointer to client memory and may change
19 *  between GL calls
20 */
21#define NOUVEAU_BUFFER_STATUS_GPU_READING (1 << 0)
22#define NOUVEAU_BUFFER_STATUS_GPU_WRITING (1 << 1)
23#define NOUVEAU_BUFFER_STATUS_USER_MEMORY (1 << 7)
24
25/* Resources, if mapped into the GPU's address space, are guaranteed to
26 * have constant virtual addresses (nv50+).
27 *
28 * The address of a resource will lie within the nouveau_bo referenced,
29 * and this bo should be added to the memory manager's validation list.
30 */
31struct nv04_resource {
32   struct pipe_resource base;
33   const struct u_resource_vtbl *vtbl;
34
35   uint8_t *data;
36   struct nouveau_bo *bo;
37   uint32_t offset;
38
39   uint8_t status;
40   uint8_t domain;
41
42   int16_t score; /* low if mapped very often, if high can move to VRAM */
43
44   struct nouveau_fence *fence;
45   struct nouveau_fence *fence_wr;
46
47   struct nouveau_mm_allocation *mm;
48};
49
50void
51nouveau_buffer_release_gpu_storage(struct nv04_resource *);
52
53boolean
54nouveau_buffer_download(struct nouveau_context *, struct nv04_resource *,
55                        unsigned start, unsigned size);
56
57boolean
58nouveau_buffer_migrate(struct nouveau_context *,
59                       struct nv04_resource *, unsigned domain);
60
61static INLINE void
62nouveau_buffer_adjust_score(struct nouveau_context *pipe,
63                            struct nv04_resource *res, int16_t score)
64{
65   if (score < 0) {
66      if (res->score > NOUVEAU_BUFFER_SCORE_MIN)
67         res->score += score;
68   } else
69   if (score > 0){
70      if (res->score < NOUVEAU_BUFFER_SCORE_MAX)
71         res->score += score;
72      if (res->domain == NOUVEAU_BO_GART &&
73          res->score > NOUVEAU_BUFFER_SCORE_VRAM_THRESHOLD)
74         nouveau_buffer_migrate(pipe, res, NOUVEAU_BO_VRAM);
75   }
76}
77
78/* XXX: wait for fence (atm only using this for vertex push) */
79static INLINE void *
80nouveau_resource_map_offset(struct nouveau_context *pipe,
81                            struct nv04_resource *res, uint32_t offset,
82                            uint32_t flags)
83{
84   void *map;
85
86   nouveau_buffer_adjust_score(pipe, res, -250);
87
88   if ((res->domain == NOUVEAU_BO_VRAM) &&
89       (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING))
90      nouveau_buffer_download(pipe, res, 0, res->base.width0);
91
92   if ((res->domain != NOUVEAU_BO_GART) ||
93       (res->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY))
94      return res->data + offset;
95
96   if (res->mm)
97      flags |= NOUVEAU_BO_NOSYNC;
98
99   if (nouveau_bo_map_range(res->bo, res->offset + offset,
100                            res->base.width0, flags))
101      return NULL;
102
103   map = res->bo->map;
104   nouveau_bo_unmap(res->bo);
105   return map;
106}
107
108static INLINE void
109nouveau_resource_unmap(struct nv04_resource *res)
110{
111   /* no-op */
112}
113
114static INLINE struct nv04_resource *
115nv04_resource(struct pipe_resource *resource)
116{
117   return (struct nv04_resource *)resource;
118}
119
120/* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */
121static INLINE boolean
122nouveau_resource_mapped_by_gpu(struct pipe_resource *resource)
123{
124   return nv04_resource(resource)->domain != 0;
125}
126
127struct pipe_resource *
128nouveau_buffer_create(struct pipe_screen *pscreen,
129                      const struct pipe_resource *templ);
130
131struct pipe_resource *
132nouveau_user_buffer_create(struct pipe_screen *screen, void *ptr,
133                           unsigned bytes, unsigned usage);
134
135boolean
136nouveau_user_buffer_upload(struct nv04_resource *, unsigned base,
137                           unsigned size);
138
139#endif
140