r300_context.h revision 3464ebd5
1/*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23#ifndef R300_CONTEXT_H
24#define R300_CONTEXT_H
25
26#include "draw/draw_vertex.h"
27
28#include "util/u_blitter.h"
29
30#include "pipe/p_context.h"
31#include "util/u_inlines.h"
32#include "util/u_transfer.h"
33#include "util/u_vbuf_mgr.h"
34
35#include "r300_defines.h"
36#include "r300_screen.h"
37#include "../../winsys/radeon/drm/radeon_winsys.h"
38
39struct u_upload_mgr;
40struct r300_context;
41struct r300_fragment_shader;
42struct r300_vertex_shader;
43struct r300_stencilref_context;
44
45struct r300_atom {
46    /* Name, for debugging. */
47    const char* name;
48    /* Opaque state. */
49    void* state;
50    /* Emit the state to the context. */
51    void (*emit)(struct r300_context*, unsigned, void*);
52    /* Upper bound on number of dwords to emit. */
53    unsigned size;
54    /* Whether this atom should be emitted. */
55    boolean dirty;
56    /* Whether this atom may be emitted with state == NULL. */
57    boolean allow_null_state;
58};
59
60struct r300_aa_state {
61    struct r300_surface *dest;
62
63    uint32_t aa_config;
64    uint32_t aaresolve_ctl;
65};
66
67struct r300_blend_state {
68    struct pipe_blend_state state;
69
70    uint32_t cb_clamp[8];
71    uint32_t cb_noclamp[8];
72    uint32_t cb_no_readwrite[8];
73};
74
75struct r300_blend_color_state {
76    struct pipe_blend_color state;
77    uint32_t cb[3];
78};
79
80struct r300_clip_state {
81    struct pipe_clip_state clip;
82
83    uint32_t cb[29];
84};
85
86struct r300_dsa_state {
87    struct pipe_depth_stencil_alpha_state dsa;
88
89    /* This is actually a command buffer with named dwords. */
90    uint32_t cb_begin;
91    uint32_t alpha_function;    /* R300_FG_ALPHA_FUNC: 0x4bd4 */
92    uint32_t cb_reg_seq;
93    uint32_t z_buffer_control;  /* R300_ZB_CNTL: 0x4f00 */
94    uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
95    uint32_t stencil_ref_mask;  /* R300_ZB_STENCILREFMASK: 0x4f08 */
96    uint32_t cb_reg;
97    uint32_t stencil_ref_bf;    /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
98    uint32_t cb_reg1;
99    uint32_t alpha_value;       /* R500_FG_ALPHA_VALUE: 0x4be0 */
100
101    /* The same, but for FP16 alpha test. */
102    uint32_t cb_begin_fp16;
103    uint32_t alpha_function_fp16;    /* R300_FG_ALPHA_FUNC: 0x4bd4 */
104    uint32_t cb_reg_seq_fp16;
105    uint32_t z_buffer_control_fp16;  /* R300_ZB_CNTL: 0x4f00 */
106    uint32_t z_stencil_control_fp16; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
107    uint32_t stencil_ref_mask_fp16;  /* R300_ZB_STENCILREFMASK: 0x4f08 */
108    uint32_t cb_reg_fp16;
109    uint32_t stencil_ref_bf_fp16;    /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
110    uint32_t cb_reg1_fp16;
111    uint32_t alpha_value_fp16;       /* R500_FG_ALPHA_VALUE: 0x4be0 */
112
113    /* The second command buffer disables zbuffer reads and writes. */
114    uint32_t cb_zb_no_readwrite[10];
115    uint32_t cb_fp16_zb_no_readwrite[10];
116
117    /* Whether a two-sided stencil is enabled. */
118    boolean two_sided;
119    /* Whether a fallback should be used for a two-sided stencil ref value. */
120    boolean two_sided_stencil_ref;
121};
122
123struct r300_hyperz_state {
124    int flush;
125    /* This is actually a command buffer with named dwords. */
126    uint32_t cb_flush_begin;
127    uint32_t zb_zcache_ctlstat;     /* R300_ZB_CACHE_CNTL */
128    uint32_t cb_begin;
129    uint32_t zb_bw_cntl;            /* R300_ZB_BW_CNTL */
130    uint32_t cb_reg1;
131    uint32_t zb_depthclearvalue;    /* R300_ZB_DEPTHCLEARVALUE */
132    uint32_t cb_reg2;
133    uint32_t sc_hyperz;             /* R300_SC_HYPERZ */
134    uint32_t cb_reg3;
135    uint32_t gb_z_peq_config;       /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
136};
137
138struct r300_gpu_flush {
139    uint32_t cb_flush_clean[6];
140};
141
142#define RS_STATE_MAIN_SIZE 25
143
144struct r300_rs_state {
145    /* Original rasterizer state. */
146    struct pipe_rasterizer_state rs;
147    /* Draw-specific rasterizer state. */
148    struct pipe_rasterizer_state rs_draw;
149
150    /* Command buffers. */
151    uint32_t cb_main[RS_STATE_MAIN_SIZE];
152    uint32_t cb_poly_offset_zb16[5];
153    uint32_t cb_poly_offset_zb24[5];
154
155    /* The index to cb_main where the cull_mode register value resides. */
156    unsigned cull_mode_index;
157
158    /* Whether polygon offset is enabled. */
159    boolean polygon_offset_enable;
160
161    /* This is emitted in the draw function. */
162    uint32_t color_control;         /* R300_GA_COLOR_CONTROL: 0x4278 */
163};
164
165struct r300_rs_block {
166    uint32_t vap_vtx_state_cntl;  /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
167    uint32_t vap_vsm_vtx_assm;    /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
168    uint32_t vap_out_vtx_fmt[2];  /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
169    uint32_t gb_enable;
170
171    uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
172    uint32_t count; /* R300_RS_COUNT */
173    uint32_t inst_count; /* R300_RS_INST_COUNT */
174    uint32_t inst[8]; /* R300_RS_INST_[0-7] */
175};
176
177struct r300_sampler_state {
178    struct pipe_sampler_state state;
179
180    uint32_t filter0;      /* R300_TX_FILTER0: 0x4400 */
181    uint32_t filter1;      /* R300_TX_FILTER1: 0x4440 */
182
183    /* Min/max LOD must be clamped to [0, last_level], thus
184     * it's dependent on a currently bound texture */
185    unsigned min_lod, max_lod;
186};
187
188struct r300_texture_format_state {
189    uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
190    uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
191    uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
192    uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
193    uint32_t us_format0;   /* R500_US_FORMAT0_0: 0x4640 (through 15) */
194};
195
196struct r300_sampler_view {
197    struct pipe_sampler_view base;
198
199    /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
200     * derived from base. */
201    unsigned char swizzle[4];
202
203    /* Copy of r300_texture::texture_format_state with format-specific bits
204     * added. */
205    struct r300_texture_format_state format;
206
207    /* The texture cache region for this texture. */
208    uint32_t texcache_region;
209};
210
211struct r300_texture_sampler_state {
212    struct r300_texture_format_state format;
213    uint32_t filter0;      /* R300_TX_FILTER0: 0x4400 */
214    uint32_t filter1;      /* R300_TX_FILTER1: 0x4440 */
215    uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
216};
217
218struct r300_textures_state {
219    /* Textures. */
220    struct r300_sampler_view *sampler_views[16];
221    int sampler_view_count;
222    /* Sampler states. */
223    struct r300_sampler_state *sampler_states[16];
224    int sampler_state_count;
225
226    /* This is the merge of the texture and sampler states. */
227    unsigned count;
228    uint32_t tx_enable;         /* R300_TX_ENABLE: 0x4101 */
229    struct r300_texture_sampler_state regs[16];
230};
231
232struct r300_vertex_stream_state {
233    /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
234    uint32_t vap_prog_stream_cntl[8];
235    /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
236    uint32_t vap_prog_stream_cntl_ext[8];
237
238    unsigned count;
239};
240
241struct r300_invariant_state {
242    uint32_t cb[24];
243};
244
245struct r300_vap_invariant_state {
246    uint32_t cb[11];
247};
248
249struct r300_viewport_state {
250    float xscale;         /* R300_VAP_VPORT_XSCALE:  0x2098 */
251    float xoffset;        /* R300_VAP_VPORT_XOFFSET: 0x209c */
252    float yscale;         /* R300_VAP_VPORT_YSCALE:  0x20a0 */
253    float yoffset;        /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
254    float zscale;         /* R300_VAP_VPORT_ZSCALE:  0x20a8 */
255    float zoffset;        /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
256    uint32_t vte_control; /* R300_VAP_VTE_CNTL:      0x20b0 */
257};
258
259struct r300_ztop_state {
260    uint32_t z_buffer_top;      /* R300_ZB_ZTOP: 0x4f14 */
261};
262
263/* The next several objects are not pure Radeon state; they inherit from
264 * various Gallium classes. */
265
266struct r300_constant_buffer {
267    /* Buffer of constants */
268    uint32_t *ptr;
269    /* Remapping table. */
270    unsigned *remap_table;
271    /* const buffer base */
272    uint32_t buffer_base;
273};
274
275/* Query object.
276 *
277 * This is not a subclass of pipe_query because pipe_query is never
278 * actually fully defined. So, rather than have it as a member, and do
279 * subclass-style casting, we treat pipe_query as an opaque, and just
280 * trust that our state tracker does not ever mess up query objects.
281 */
282struct r300_query {
283    /* The kind of query. Currently only OQ is supported. */
284    unsigned type;
285    /* The number of pipes where query results are stored. */
286    unsigned num_pipes;
287    /* How many results have been written, in dwords. It's incremented
288     * after end_query and flush. */
289    unsigned num_results;
290    /* if begin has been emitted */
291    boolean begin_emitted;
292
293    /* The buffer where query results are stored. */
294    struct pb_buffer *buf;
295    struct radeon_winsys_cs_handle *cs_buf;
296    /* The size of the buffer. */
297    unsigned buffer_size;
298    /* The domain of the buffer. */
299    enum radeon_bo_domain domain;
300
301    /* Linked list members. */
302    struct r300_query* prev;
303    struct r300_query* next;
304};
305
306struct r300_surface {
307    struct pipe_surface base;
308
309    /* Winsys buffer backing the texture. */
310    struct pb_buffer *buf;
311    struct radeon_winsys_cs_handle *cs_buf;
312
313    enum radeon_bo_domain domain;
314
315    uint32_t offset;    /* COLOROFFSET or DEPTHOFFSET. */
316    uint32_t pitch;     /* COLORPITCH or DEPTHPITCH. */
317    uint32_t pitch_zmask; /* ZMASK_PITCH */
318    uint32_t pitch_hiz;   /* HIZ_PITCH */
319    uint32_t format;    /* US_OUT_FMT or ZB_FORMAT. */
320
321    /* Parameters dedicated to the CBZB clear. */
322    uint32_t cbzb_width;            /* Aligned width. */
323    uint32_t cbzb_height;           /* Half of the height. */
324    uint32_t cbzb_midpoint_offset;  /* DEPTHOFFSET. */
325    uint32_t cbzb_pitch;            /* DEPTHPITCH. */
326    uint32_t cbzb_format;           /* ZB_FORMAT. */
327
328    /* Whether the CBZB clear is allowed on the surface. */
329    boolean cbzb_allowed;
330};
331
332struct r300_texture_desc {
333    /* Width, height, and depth.
334     * Most of the time, these are equal to pipe_texture::width0, height0,
335     * and depth0. However, NPOT 3D textures must have dimensions aligned
336     * to POT, and this is the only case when these variables differ from
337     * pipe_texture. */
338    unsigned width0, height0, depth0;
339
340    /* Buffer tiling.
341     * Macrotiling is specified per-level because small mipmaps cannot
342     * be macrotiled. */
343    enum radeon_bo_layout microtile;
344    enum radeon_bo_layout macrotile[R300_MAX_TEXTURE_LEVELS];
345
346    /* Offsets into the buffer. */
347    unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
348
349    /* Strides for each mip-level. */
350    unsigned stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
351    unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
352
353    /* Size of one zslice or face or 2D image based on the texture target. */
354    unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
355
356    /* Total size of this texture, in bytes,
357     * derived from the texture properties. */
358    unsigned size_in_bytes;
359
360    /* Total size of the buffer backing this texture, in bytes.
361     * It must be >= size. */
362    unsigned buffer_size_in_bytes;
363
364    /**
365     * If non-zero, override the natural texture layout with
366     * a custom stride (in bytes).
367     *
368     * \note Mipmapping fails for textures with a non-natural layout!
369     *
370     * \sa r300_texture_get_stride
371     */
372    unsigned stride_in_bytes_override;
373
374    /* Whether this texture has non-power-of-two dimensions.
375     * It can be either a regular texture or a rectangle one. */
376    boolean is_npot;
377
378    /* This flag says that hardware must use the stride for addressing
379     * instead of the width. */
380    boolean uses_stride_addressing;
381
382    /* Whether CBZB fast color clear is allowed on the miplevel. */
383    boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
384
385    /* Zbuffer compression info for each miplevel. */
386    boolean zcomp8x8[R300_MAX_TEXTURE_LEVELS];
387    /* If zero, then disable Z compression/HiZ. */
388    unsigned zmask_dwords[R300_MAX_TEXTURE_LEVELS];
389    unsigned hiz_dwords[R300_MAX_TEXTURE_LEVELS];
390    /* Zmask/HiZ strides for each miplevel. */
391    unsigned zmask_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
392    unsigned hiz_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
393};
394
395struct r300_resource
396{
397    struct u_vbuf_resource b;
398
399    /* Winsys buffer backing this resource. */
400    struct pb_buffer *buf;
401    struct radeon_winsys_cs_handle *cs_buf;
402    enum radeon_bo_domain domain;
403    unsigned buf_size;
404
405    /* Constant buffers are in user memory. */
406    uint8_t *constant_buffer;
407
408    /* Texture description (addressing, layout, special features). */
409    struct r300_texture_desc tex;
410
411    /* Registers carrying texture format data. */
412    /* Only format-independent bits should be filled in. */
413    struct r300_texture_format_state tx_format;
414
415    /* Where the texture starts in the buffer. */
416    unsigned tex_offset;
417
418    /* This is the level tiling flags were last time set for.
419     * It's used to prevent redundant tiling-flags changes from happening.*/
420    unsigned surface_level;
421};
422
423struct r300_vertex_element_state {
424    unsigned count;
425    struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
426    unsigned format_size[PIPE_MAX_ATTRIBS];
427
428    struct u_vbuf_elements *vmgr_elements;
429
430    /* The size of the vertex, in dwords. */
431    unsigned vertex_size_dwords;
432
433    struct r300_vertex_stream_state vertex_stream;
434};
435
436enum r300_hiz_func {
437    HIZ_FUNC_NONE,
438
439    /* The function, when determined, is set in stone
440     * until the next HiZ clear. */
441
442    /* MAX is written to the HiZ buffer.
443     * Used for LESS, LEQUAL. */
444    HIZ_FUNC_MAX,
445
446    /* MIN is written to the HiZ buffer.
447     * Used for GREATER, GEQUAL. */
448    HIZ_FUNC_MIN,
449};
450
451/* For deferred fragment shader state validation. */
452enum r300_fs_validity_status {
453    FRAGMENT_SHADER_VALID,      /* No need to change/validate the FS. */
454    FRAGMENT_SHADER_MAYBE_DIRTY,/* Validate the FS if external state was changed. */
455    FRAGMENT_SHADER_DIRTY       /* Always validate the FS (if the FS was changed) */
456};
457
458struct r300_context {
459    /* Parent class */
460    struct pipe_context context;
461
462    /* The interface to the windowing system, etc. */
463    struct radeon_winsys *rws;
464    /* The command stream. */
465    struct radeon_winsys_cs *cs;
466    /* Screen. */
467    struct r300_screen *screen;
468
469    /* Draw module. Used mostly for SW TCL. */
470    struct draw_context* draw;
471    /* Vertex buffer for SW TCL. */
472    struct pipe_resource* vbo;
473    /* Offset and size into the SW TCL VBO. */
474    size_t draw_vbo_offset;
475    size_t draw_vbo_size;
476    /* Whether the VBO must not be flushed. */
477    boolean draw_vbo_locked;
478    boolean draw_first_emitted;
479
480    /* Accelerated blit support. */
481    struct blitter_context* blitter;
482    /* Stencil two-sided reference value fallback. */
483    struct r300_stencilref_context *stencilref_fallback;
484
485    /* The KIL opcode needs the first texture unit to be enabled
486     * on r3xx-r4xx. In order to calm down the CS checker, we bind this
487     * dummy texture there. */
488    struct r300_sampler_view *texkill_sampler;
489
490    /* When no vertex buffer is set, this one is used instead to prevent
491     * hardlocks. */
492    struct pipe_resource *dummy_vb;
493
494    /* The currently active query. */
495    struct r300_query *query_current;
496    /* The saved query for blitter operations. */
497    struct r300_query *blitter_saved_query;
498    /* Query list. */
499    struct r300_query query_list;
500
501    /* Various CSO state objects. */
502
503    /* Each atom is emitted in the order it appears here, which can affect
504     * performance and stability if not handled with care. */
505    /* GPU flush. */
506    struct r300_atom gpu_flush;
507    /* Anti-aliasing (MSAA) state. */
508    struct r300_atom aa_state;
509    /* Framebuffer state. */
510    struct r300_atom fb_state;
511    /* HyperZ state (various SC/ZB bits). */
512    struct r300_atom hyperz_state;
513    /* ZTOP state. */
514    struct r300_atom ztop_state;
515    /* Depth, stencil, and alpha state. */
516    struct r300_atom dsa_state;
517    /* Blend state. */
518    struct r300_atom blend_state;
519    /* Blend color state. */
520    struct r300_atom blend_color_state;
521    /* Scissor state. */
522    struct r300_atom scissor_state;
523    /* Invariant state. This must be emitted to get the engine started. */
524    struct r300_atom invariant_state;
525    /* Viewport state. */
526    struct r300_atom viewport_state;
527    /* PVS flush. */
528    struct r300_atom pvs_flush;
529    /* VAP invariant state. */
530    struct r300_atom vap_invariant_state;
531    /* Vertex stream formatting state. */
532    struct r300_atom vertex_stream_state;
533    /* Vertex shader. */
534    struct r300_atom vs_state;
535    /* User clip planes. */
536    struct r300_atom clip_state;
537    /* RS block state + VAP (vertex shader) output mapping state. */
538    struct r300_atom rs_block_state;
539    /* Rasterizer state. */
540    struct r300_atom rs_state;
541    /* Framebuffer state (pipelined regs). */
542    struct r300_atom fb_state_pipelined;
543    /* Fragment shader. */
544    struct r300_atom fs;
545    /* Fragment shader RC_CONSTANT_STATE variables. */
546    struct r300_atom fs_rc_constant_state;
547    /* Fragment shader constant buffer. */
548    struct r300_atom fs_constants;
549    /* Vertex shader constant buffer. */
550    struct r300_atom vs_constants;
551    /* Texture cache invalidate. */
552    struct r300_atom texture_cache_inval;
553    /* Textures state. */
554    struct r300_atom textures_state;
555    /* HiZ clear */
556    struct r300_atom hiz_clear;
557    /* zmask clear */
558    struct r300_atom zmask_clear;
559    /* Occlusion query. */
560    struct r300_atom query_start;
561
562    /* The pointers to the first and the last atom. */
563    struct r300_atom *first_dirty, *last_dirty;
564
565    /* Vertex elements for Gallium. */
566    struct r300_vertex_element_state *velems;
567
568    struct pipe_index_buffer index_buffer;
569
570    /* Vertex info for Draw. */
571    struct vertex_info vertex_info;
572
573    struct pipe_stencil_ref stencil_ref;
574    struct pipe_viewport_state viewport;
575
576    /* Stream locations for SWTCL. */
577    int stream_loc_notcl[16];
578
579    /* Flag indicating whether or not the HW is dirty. */
580    uint32_t dirty_hw;
581    /* Whether polygon offset is enabled. */
582    boolean polygon_offset_enabled;
583    /* Z buffer bit depth. */
584    uint32_t zbuffer_bpp;
585    /* Whether rendering is conditional and should be skipped. */
586    boolean skip_rendering;
587    /* The flag above saved by blitter. */
588    unsigned char blitter_saved_skip_rendering;
589    /* Point sprites texcoord index,  1 bit per texcoord */
590    int sprite_coord_enable;
591    /* Whether two-sided color selection is enabled (AKA light_twoside). */
592    boolean two_sided_color;
593    /* Whether fragment color clamping is enabled. */
594    boolean frag_clamp;
595    /* Whether fast color clear is enabled. */
596    boolean cbzb_clear;
597    /* Whether fragment shader needs to be validated. */
598    enum r300_fs_validity_status fs_status;
599    /* Framebuffer multi-write. */
600    boolean fb_multiwrite;
601
602    void *dsa_decompress_zmask;
603
604    struct u_vbuf_mgr *vbuf_mgr;
605
606    struct util_slab_mempool pool_transfers;
607
608    /* Stat counter. */
609    uint64_t flush_counter;
610
611    /* const tracking for VS */
612    int vs_const_base;
613
614    /* Vertex array state info */
615    boolean vertex_arrays_dirty;
616    boolean vertex_arrays_indexed;
617    int vertex_arrays_offset;
618    int vertex_arrays_instance_id;
619    boolean instancing_enabled;
620
621    /* Hyper-Z stats. */
622    boolean hyperz_enabled;     /* Whether it owns Hyper-Z access. */
623    int64_t hyperz_time_of_last_flush; /* Time of the last flush with Z clear. */
624    unsigned num_z_clears;      /* Since the last flush. */
625
626    /* ZMask state. */
627    boolean zmask_in_use;       /* Whether ZMASK is enabled. */
628    boolean zmask_decompress;   /* Whether ZMASK is being decompressed. */
629    struct pipe_surface *locked_zbuffer; /* Unbound zbuffer which still has data in ZMASK. */
630
631    /* HiZ state. */
632    boolean hiz_in_use;         /* Whether HIZ is enabled. */
633    enum r300_hiz_func hiz_func; /* HiZ function. Can be either MIN or MAX. */
634    uint32_t hiz_clear_value;   /* HiZ clear value. */
635};
636
637#define foreach_atom(r300, atom) \
638    for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
639
640#define foreach_dirty_atom(r300, atom) \
641    for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
642
643/* Convenience cast wrappers. */
644static INLINE struct r300_query* r300_query(struct pipe_query* q)
645{
646    return (struct r300_query*)q;
647}
648
649static INLINE struct r300_surface* r300_surface(struct pipe_surface* surf)
650{
651    return (struct r300_surface*)surf;
652}
653
654static INLINE struct r300_resource* r300_resource(struct pipe_resource* tex)
655{
656    return (struct r300_resource*)tex;
657}
658
659static INLINE struct r300_context* r300_context(struct pipe_context* context)
660{
661    return (struct r300_context*)context;
662}
663
664static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
665{
666    return (struct r300_fragment_shader*)r300->fs.state;
667}
668
669static INLINE void r300_mark_atom_dirty(struct r300_context *r300,
670                                        struct r300_atom *atom)
671{
672    atom->dirty = TRUE;
673
674    if (!r300->first_dirty) {
675        r300->first_dirty = atom;
676        r300->last_dirty = atom+1;
677    } else {
678        if (atom < r300->first_dirty)
679            r300->first_dirty = atom;
680        else if (atom+1 > r300->last_dirty)
681            r300->last_dirty = atom+1;
682    }
683}
684
685struct pipe_context* r300_create_context(struct pipe_screen* screen,
686                                         void *priv);
687
688/* Context initialization. */
689struct draw_stage* r300_draw_stage(struct r300_context* r300);
690void r300_init_blit_functions(struct r300_context *r300);
691void r300_init_flush_functions(struct r300_context* r300);
692void r300_init_query_functions(struct r300_context* r300);
693void r300_init_render_functions(struct r300_context *r300);
694void r300_init_state_functions(struct r300_context* r300);
695void r300_init_resource_functions(struct r300_context* r300);
696
697/* r300_blit.c */
698void r300_decompress_zmask(struct r300_context *r300);
699void r300_decompress_zmask_locked_unsafe(struct r300_context *r300);
700void r300_decompress_zmask_locked(struct r300_context *r300);
701
702/* r300_flush.c */
703void r300_flush(struct pipe_context *pipe,
704                unsigned flags,
705                struct pipe_fence_handle **fence);
706
707/* r300_hyperz.c */
708void r300_update_hyperz_state(struct r300_context* r300);
709
710/* r300_query.c */
711void r300_resume_query(struct r300_context *r300,
712                       struct r300_query *query);
713void r300_stop_query(struct r300_context *r300);
714
715/* r300_render_translate.c */
716void r300_translate_index_buffer(struct r300_context *r300,
717                                 struct pipe_resource **index_buffer,
718                                 unsigned *index_size, unsigned index_offset,
719                                 unsigned *start, unsigned count);
720
721/* r300_render_stencilref.c */
722void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
723
724/* r300_render.c */
725void r300_draw_flush_vbuf(struct r300_context *r300);
726void r500_emit_index_bias(struct r300_context *r300, int index_bias);
727
728/* r300_state.c */
729enum r300_fb_state_change {
730    R300_CHANGED_FB_STATE = 0,
731    R300_CHANGED_HYPERZ_FLAG,
732    R300_CHANGED_MULTIWRITE
733};
734
735void r300_mark_fb_state_dirty(struct r300_context *r300,
736                              enum r300_fb_state_change change);
737void r300_mark_fs_code_dirty(struct r300_context *r300);
738
739/* r300_state_derived.c */
740void r300_update_derived_state(struct r300_context* r300);
741
742/* r300_debug.c */
743void r500_dump_rs_block(struct r300_rs_block *rs);
744
745
746static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
747{
748    return SCREEN_DBG_ON(ctx->screen, flags);
749}
750
751static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
752                       const char * fmt, ...)
753{
754    if (CTX_DBG_ON(ctx, flags)) {
755        va_list va;
756        va_start(va, fmt);
757        vfprintf(stderr, fmt, va);
758        va_end(va);
759    }
760}
761
762#define DBG_ON  CTX_DBG_ON
763#define DBG     CTX_DBG
764
765#endif /* R300_CONTEXT_H */
766