r300_emit.h revision 4a49301e
1/*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23#ifndef R300_EMIT_H
24#define R300_EMIT_H
25
26#include "r300_context.h"
27#include "radeon_code.h"
28
29struct rX00_fragment_program_code;
30struct r300_vertex_program_code;
31
32void r300_emit_aos(struct r300_context* r300, unsigned offset);
33
34void r300_emit_blend_state(struct r300_context* r300,
35                           struct r300_blend_state* blend);
36
37void r300_emit_blend_color_state(struct r300_context* r300,
38                                 struct r300_blend_color_state* bc);
39
40void r300_emit_clip_state(struct r300_context* r300,
41                          struct pipe_clip_state* clip);
42
43void r300_emit_dsa_state(struct r300_context* r300,
44                         struct r300_dsa_state* dsa);
45
46void r300_emit_fragment_program_code(struct r300_context* r300,
47                                     struct rX00_fragment_program_code* generic_code);
48
49void r300_emit_fs_constant_buffer(struct r300_context* r300,
50                                  struct rc_constant_list* constants);
51
52void r500_emit_fragment_program_code(struct r300_context* r300,
53                                     struct rX00_fragment_program_code* generic_code);
54
55void r500_emit_fs_constant_buffer(struct r300_context* r300,
56                                  struct rc_constant_list* constants);
57
58void r300_emit_fb_state(struct r300_context* r300,
59                        struct pipe_framebuffer_state* fb);
60
61void r300_emit_query_begin(struct r300_context* r300,
62                           struct r300_query* query);
63
64void r300_emit_query_end(struct r300_context* r300);
65
66void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs);
67
68void r300_emit_rs_block_state(struct r300_context* r300,
69                              struct r300_rs_block* rs);
70
71void r300_emit_scissor_state(struct r300_context* r300,
72                             struct r300_scissor_state* scissor);
73
74void r300_emit_texture(struct r300_context* r300,
75                       struct r300_sampler_state* sampler,
76                       struct r300_texture* tex,
77                       unsigned offset);
78
79void r300_emit_vertex_buffer(struct r300_context* r300);
80
81void r300_emit_vertex_format_state(struct r300_context* r300);
82
83void r300_emit_vertex_program_code(struct r300_context* r300,
84                                   struct r300_vertex_program_code* code);
85
86void r300_emit_vs_constant_buffer(struct r300_context* r300,
87                                  struct rc_constant_list* constants);
88
89void r300_emit_vertex_shader(struct r300_context* r300,
90                             struct r300_vertex_shader* vs);
91
92void r300_emit_viewport_state(struct r300_context* r300,
93                              struct r300_viewport_state* viewport);
94
95void r300_flush_textures(struct r300_context* r300);
96
97/* Emit all dirty state. */
98void r300_emit_dirty_state(struct r300_context* r300);
99
100#endif /* R300_EMIT_H */
101