r300_texture.c revision 4a49301e
1/*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23#include "pipe/p_screen.h"
24
25#include "util/u_math.h"
26#include "util/u_memory.h"
27
28#include "r300_context.h"
29#include "r300_texture.h"
30#include "r300_screen.h"
31
32static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500)
33{
34    struct r300_texture_state* state = &tex->state;
35    struct pipe_texture *pt = &tex->tex;
36
37    state->format0 = R300_TX_WIDTH((pt->width[0] - 1) & 0x7ff) |
38                     R300_TX_HEIGHT((pt->height[0] - 1) & 0x7ff);
39
40    if (tex->is_npot) {
41        /* rectangles love this */
42        state->format0 |= R300_TX_PITCH_EN;
43        state->format2 = (tex->pitch[0] - 1) & 0x1fff;
44    } else {
45        /* power of two textures (3D, mipmaps, and no pitch) */
46        state->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth[0]) & 0xf) |
47                          R300_TX_NUM_LEVELS(pt->last_level & 0xf);
48    }
49
50    state->format1 = r300_translate_texformat(pt->format);
51    if (pt->target == PIPE_TEXTURE_CUBE) {
52        state->format1 |= R300_TX_FORMAT_CUBIC_MAP;
53    }
54    if (pt->target == PIPE_TEXTURE_3D) {
55        state->format1 |= R300_TX_FORMAT_3D;
56    }
57
58    /* large textures on r500 */
59    if (is_r500)
60    {
61        if (pt->width[0] > 2048) {
62            state->format2 |= R500_TXWIDTH_BIT11;
63        }
64        if (pt->height[0] > 2048) {
65            state->format2 |= R500_TXHEIGHT_BIT11;
66        }
67    }
68    assert(is_r500 || (pt->width[0] <= 2048 && pt->height[0] <= 2048));
69
70    debug_printf("r300: Set texture state (%dx%d, %d levels)\n",
71		 pt->width[0], pt->height[0], pt->last_level);
72}
73
74unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
75                                 unsigned zslice, unsigned face)
76{
77    unsigned offset = tex->offset[level];
78
79    switch (tex->tex.target) {
80        case PIPE_TEXTURE_3D:
81            assert(face == 0);
82            return offset + zslice * tex->layer_size[level];
83
84        case PIPE_TEXTURE_CUBE:
85            assert(zslice == 0);
86            return offset + face * tex->layer_size[level];
87
88        default:
89            assert(zslice == 0 && face == 0);
90            return offset;
91    }
92}
93
94/**
95 * Return the stride, in bytes, of the texture images of the given texture
96 * at the given level.
97 */
98unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level)
99{
100    if (tex->stride_override)
101        return tex->stride_override;
102
103    if (level > tex->tex.last_level) {
104        debug_printf("%s: level (%u) > last_level (%u)\n", __FUNCTION__,
105            level, tex->tex.last_level);
106        return 0;
107    }
108
109    return align(pf_get_stride(&tex->tex.block, tex->tex.width[level]), 32);
110}
111
112static void r300_setup_miptree(struct r300_texture* tex)
113{
114    struct pipe_texture* base = &tex->tex;
115    int stride, size, layer_size;
116    int i;
117
118    for (i = 0; i <= base->last_level; i++) {
119        if (i > 0) {
120            base->width[i] = minify(base->width[i-1]);
121            base->height[i] = minify(base->height[i-1]);
122            base->depth[i] = minify(base->depth[i-1]);
123        }
124
125        base->nblocksx[i] = pf_get_nblocksx(&base->block, base->width[i]);
126        base->nblocksy[i] = pf_get_nblocksy(&base->block, base->height[i]);
127
128        stride = r300_texture_get_stride(tex, i);
129        layer_size = stride * base->nblocksy[i];
130
131        if (base->target == PIPE_TEXTURE_CUBE)
132            size = layer_size * 6;
133        else
134            size = layer_size * base->depth[i];
135
136        tex->offset[i] = align(tex->size, 32);
137        tex->size = tex->offset[i] + size;
138        tex->layer_size[i] = layer_size;
139        tex->pitch[i] = stride / base->block.size;
140
141        debug_printf("r300: Texture miptree: Level %d "
142                "(%dx%dx%d px, pitch %d bytes)\n",
143                i, base->width[i], base->height[i], base->depth[i],
144                stride);
145    }
146}
147
148static void r300_setup_flags(struct r300_texture* tex)
149{
150    tex->is_npot = !util_is_power_of_two(tex->tex.width[0]) ||
151                   !util_is_power_of_two(tex->tex.height[0]);
152}
153
154/* Create a new texture. */
155static struct pipe_texture*
156    r300_texture_create(struct pipe_screen* screen,
157                        const struct pipe_texture* template)
158{
159    struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
160
161    if (!tex) {
162        return NULL;
163    }
164
165    tex->tex = *template;
166    pipe_reference_init(&tex->tex.reference, 1);
167    tex->tex.screen = screen;
168
169    r300_setup_flags(tex);
170    r300_setup_miptree(tex);
171    r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500);
172
173    tex->buffer = screen->buffer_create(screen, 1024,
174                                        PIPE_BUFFER_USAGE_PIXEL,
175                                        tex->size);
176
177    if (!tex->buffer) {
178        FREE(tex);
179        return NULL;
180    }
181
182    return (struct pipe_texture*)tex;
183}
184
185static void r300_texture_destroy(struct pipe_texture* texture)
186{
187    struct r300_texture* tex = (struct r300_texture*)texture;
188
189    pipe_buffer_reference(&tex->buffer, NULL);
190
191    FREE(tex);
192}
193
194static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
195                                                 struct pipe_texture* texture,
196                                                 unsigned face,
197                                                 unsigned level,
198                                                 unsigned zslice,
199                                                 unsigned flags)
200{
201    struct r300_texture* tex = (struct r300_texture*)texture;
202    struct pipe_surface* surface = CALLOC_STRUCT(pipe_surface);
203    unsigned offset;
204
205    offset = r300_texture_get_offset(tex, level, zslice, face);
206
207    if (surface) {
208        pipe_reference_init(&surface->reference, 1);
209        pipe_texture_reference(&surface->texture, texture);
210        surface->format = texture->format;
211        surface->width = texture->width[level];
212        surface->height = texture->height[level];
213        surface->offset = offset;
214        surface->usage = flags;
215        surface->zslice = zslice;
216        surface->texture = texture;
217        surface->face = face;
218        surface->level = level;
219    }
220
221    return surface;
222}
223
224static void r300_tex_surface_destroy(struct pipe_surface* s)
225{
226    pipe_texture_reference(&s->texture, NULL);
227    FREE(s);
228}
229
230static struct pipe_texture*
231    r300_texture_blanket(struct pipe_screen* screen,
232                         const struct pipe_texture* base,
233                         const unsigned* stride,
234                         struct pipe_buffer* buffer)
235{
236    struct r300_texture* tex;
237
238    /* Support only 2D textures without mipmaps */
239    if (base->target != PIPE_TEXTURE_2D ||
240        base->depth[0] != 1 ||
241        base->last_level != 0) {
242        return NULL;
243    }
244
245    tex = CALLOC_STRUCT(r300_texture);
246    if (!tex) {
247        return NULL;
248    }
249
250    tex->tex = *base;
251    pipe_reference_init(&tex->tex.reference, 1);
252    tex->tex.screen = screen;
253
254    tex->stride_override = *stride;
255    tex->pitch[0] = *stride / base->block.size;
256
257    r300_setup_flags(tex);
258    r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500);
259
260    pipe_buffer_reference(&tex->buffer, buffer);
261
262    return (struct pipe_texture*)tex;
263}
264
265static struct pipe_video_surface *
266r300_video_surface_create(struct pipe_screen *screen,
267                          enum pipe_video_chroma_format chroma_format,
268                          unsigned width, unsigned height)
269{
270    struct r300_video_surface *r300_vsfc;
271    struct pipe_texture template;
272
273    assert(screen);
274    assert(width && height);
275
276    r300_vsfc = CALLOC_STRUCT(r300_video_surface);
277    if (!r300_vsfc)
278       return NULL;
279
280    pipe_reference_init(&r300_vsfc->base.reference, 1);
281    r300_vsfc->base.screen = screen;
282    r300_vsfc->base.chroma_format = chroma_format;
283    r300_vsfc->base.width = width;
284    r300_vsfc->base.height = height;
285
286    memset(&template, 0, sizeof(struct pipe_texture));
287    template.target = PIPE_TEXTURE_2D;
288    template.format = PIPE_FORMAT_X8R8G8B8_UNORM;
289    template.last_level = 0;
290    template.width[0] = util_next_power_of_two(width);
291    template.height[0] = util_next_power_of_two(height);
292    template.depth[0] = 1;
293    pf_get_block(template.format, &template.block);
294    template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER |
295                         PIPE_TEXTURE_USAGE_RENDER_TARGET;
296
297    r300_vsfc->tex = screen->texture_create(screen, &template);
298    if (!r300_vsfc->tex)
299    {
300        FREE(r300_vsfc);
301        return NULL;
302    }
303
304    return &r300_vsfc->base;
305}
306
307static void r300_video_surface_destroy(struct pipe_video_surface *vsfc)
308{
309    struct r300_video_surface *r300_vsfc = r300_video_surface(vsfc);
310    pipe_texture_reference(&r300_vsfc->tex, NULL);
311    FREE(r300_vsfc);
312}
313
314void r300_init_screen_texture_functions(struct pipe_screen* screen)
315{
316    screen->texture_create = r300_texture_create;
317    screen->texture_destroy = r300_texture_destroy;
318    screen->get_tex_surface = r300_get_tex_surface;
319    screen->tex_surface_destroy = r300_tex_surface_destroy;
320    screen->texture_blanket = r300_texture_blanket;
321
322    screen->video_surface_create = r300_video_surface_create;
323    screen->video_surface_destroy= r300_video_surface_destroy;
324}
325
326boolean r300_get_texture_buffer(struct pipe_texture* texture,
327                                struct pipe_buffer** buffer,
328                                unsigned* stride)
329{
330    struct r300_texture* tex = (struct r300_texture*)texture;
331    if (!tex) {
332        return FALSE;
333    }
334
335    pipe_buffer_reference(buffer, tex->buffer);
336
337    if (stride) {
338        *stride = r300_texture_get_stride(tex, 0);
339    }
340
341    return TRUE;
342}
343