si_buffer.c revision 01e04c3f
1/*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25#include "radeonsi/si_pipe.h"
26#include "util/u_memory.h"
27#include "util/u_upload_mgr.h"
28#include "util/u_transfer.h"
29#include <inttypes.h>
30#include <stdio.h>
31
32bool si_rings_is_buffer_referenced(struct si_context *sctx,
33				   struct pb_buffer *buf,
34				   enum radeon_bo_usage usage)
35{
36	if (sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs, buf, usage)) {
37		return true;
38	}
39	if (radeon_emitted(sctx->dma_cs, 0) &&
40	    sctx->ws->cs_is_buffer_referenced(sctx->dma_cs, buf, usage)) {
41		return true;
42	}
43	return false;
44}
45
46void *si_buffer_map_sync_with_rings(struct si_context *sctx,
47				    struct r600_resource *resource,
48				    unsigned usage)
49{
50	enum radeon_bo_usage rusage = RADEON_USAGE_READWRITE;
51	bool busy = false;
52
53	assert(!(resource->flags & RADEON_FLAG_SPARSE));
54
55	if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
56		return sctx->ws->buffer_map(resource->buf, NULL, usage);
57	}
58
59	if (!(usage & PIPE_TRANSFER_WRITE)) {
60		/* have to wait for the last write */
61		rusage = RADEON_USAGE_WRITE;
62	}
63
64	if (radeon_emitted(sctx->gfx_cs, sctx->initial_gfx_cs_size) &&
65	    sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs,
66						resource->buf, rusage)) {
67		if (usage & PIPE_TRANSFER_DONTBLOCK) {
68			si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
69			return NULL;
70		} else {
71			si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
72			busy = true;
73		}
74	}
75	if (radeon_emitted(sctx->dma_cs, 0) &&
76	    sctx->ws->cs_is_buffer_referenced(sctx->dma_cs,
77						resource->buf, rusage)) {
78		if (usage & PIPE_TRANSFER_DONTBLOCK) {
79			si_flush_dma_cs(sctx, PIPE_FLUSH_ASYNC, NULL);
80			return NULL;
81		} else {
82			si_flush_dma_cs(sctx, 0, NULL);
83			busy = true;
84		}
85	}
86
87	if (busy || !sctx->ws->buffer_wait(resource->buf, 0, rusage)) {
88		if (usage & PIPE_TRANSFER_DONTBLOCK) {
89			return NULL;
90		} else {
91			/* We will be wait for the GPU. Wait for any offloaded
92			 * CS flush to complete to avoid busy-waiting in the winsys. */
93			sctx->ws->cs_sync_flush(sctx->gfx_cs);
94			if (sctx->dma_cs)
95				sctx->ws->cs_sync_flush(sctx->dma_cs);
96		}
97	}
98
99	/* Setting the CS to NULL will prevent doing checks we have done already. */
100	return sctx->ws->buffer_map(resource->buf, NULL, usage);
101}
102
103void si_init_resource_fields(struct si_screen *sscreen,
104			     struct r600_resource *res,
105			     uint64_t size, unsigned alignment)
106{
107	struct si_texture *tex = (struct si_texture*)res;
108
109	res->bo_size = size;
110	res->bo_alignment = alignment;
111	res->flags = 0;
112	res->texture_handle_allocated = false;
113	res->image_handle_allocated = false;
114
115	switch (res->b.b.usage) {
116	case PIPE_USAGE_STREAM:
117		res->flags = RADEON_FLAG_GTT_WC;
118		/* fall through */
119	case PIPE_USAGE_STAGING:
120		/* Transfers are likely to occur more often with these
121		 * resources. */
122		res->domains = RADEON_DOMAIN_GTT;
123		break;
124	case PIPE_USAGE_DYNAMIC:
125		/* Older kernels didn't always flush the HDP cache before
126		 * CS execution
127		 */
128		if (!sscreen->info.kernel_flushes_hdp_before_ib) {
129			res->domains = RADEON_DOMAIN_GTT;
130			res->flags |= RADEON_FLAG_GTT_WC;
131			break;
132		}
133		/* fall through */
134	case PIPE_USAGE_DEFAULT:
135	case PIPE_USAGE_IMMUTABLE:
136	default:
137		/* Not listing GTT here improves performance in some
138		 * apps. */
139		res->domains = RADEON_DOMAIN_VRAM;
140		res->flags |= RADEON_FLAG_GTT_WC;
141		break;
142	}
143
144	if (res->b.b.target == PIPE_BUFFER &&
145	    res->b.b.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) {
146		/* Use GTT for all persistent mappings with older
147		 * kernels, because they didn't always flush the HDP
148		 * cache before CS execution.
149		 *
150		 * Write-combined CPU mappings are fine, the kernel
151		 * ensures all CPU writes finish before the GPU
152		 * executes a command stream.
153		 *
154		 * radeon doesn't have good BO move throttling, so put all
155		 * persistent buffers into GTT to prevent VRAM CPU page faults.
156		 */
157		if (!sscreen->info.kernel_flushes_hdp_before_ib ||
158		    sscreen->info.drm_major == 2)
159			res->domains = RADEON_DOMAIN_GTT;
160	}
161
162	/* Tiled textures are unmappable. Always put them in VRAM. */
163	if ((res->b.b.target != PIPE_BUFFER && !tex->surface.is_linear) ||
164	    res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) {
165		res->domains = RADEON_DOMAIN_VRAM;
166		res->flags |= RADEON_FLAG_NO_CPU_ACCESS |
167			 RADEON_FLAG_GTT_WC;
168	}
169
170	/* Displayable and shareable surfaces are not suballocated. */
171	if (res->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT))
172		res->flags |= RADEON_FLAG_NO_SUBALLOC; /* shareable */
173	else
174		res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING;
175
176	if (sscreen->debug_flags & DBG(NO_WC))
177		res->flags &= ~RADEON_FLAG_GTT_WC;
178
179	if (res->b.b.flags & SI_RESOURCE_FLAG_READ_ONLY)
180		res->flags |= RADEON_FLAG_READ_ONLY;
181
182	if (res->b.b.flags & SI_RESOURCE_FLAG_32BIT)
183		res->flags |= RADEON_FLAG_32BIT;
184
185	/* Set expected VRAM and GART usage for the buffer. */
186	res->vram_usage = 0;
187	res->gart_usage = 0;
188	res->max_forced_staging_uploads = 0;
189	res->b.max_forced_staging_uploads = 0;
190
191	if (res->domains & RADEON_DOMAIN_VRAM) {
192		res->vram_usage = size;
193
194		res->max_forced_staging_uploads =
195		res->b.max_forced_staging_uploads =
196			sscreen->info.has_dedicated_vram &&
197			size >= sscreen->info.vram_vis_size / 4 ? 1 : 0;
198	} else if (res->domains & RADEON_DOMAIN_GTT) {
199		res->gart_usage = size;
200	}
201}
202
203bool si_alloc_resource(struct si_screen *sscreen,
204		       struct r600_resource *res)
205{
206	struct pb_buffer *old_buf, *new_buf;
207
208	/* Allocate a new resource. */
209	new_buf = sscreen->ws->buffer_create(sscreen->ws, res->bo_size,
210					     res->bo_alignment,
211					     res->domains, res->flags);
212	if (!new_buf) {
213		return false;
214	}
215
216	/* Replace the pointer such that if res->buf wasn't NULL, it won't be
217	 * NULL. This should prevent crashes with multiple contexts using
218	 * the same buffer where one of the contexts invalidates it while
219	 * the others are using it. */
220	old_buf = res->buf;
221	res->buf = new_buf; /* should be atomic */
222	res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
223
224	if (res->flags & RADEON_FLAG_32BIT) {
225		uint64_t start = res->gpu_address;
226		uint64_t last = start + res->bo_size - 1;
227		(void)start;
228		(void)last;
229
230		assert((start >> 32) == sscreen->info.address32_hi);
231		assert((last >> 32) == sscreen->info.address32_hi);
232	}
233
234	pb_reference(&old_buf, NULL);
235
236	util_range_set_empty(&res->valid_buffer_range);
237	res->TC_L2_dirty = false;
238
239	/* Print debug information. */
240	if (sscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) {
241		fprintf(stderr, "VM start=0x%"PRIX64"  end=0x%"PRIX64" | Buffer %"PRIu64" bytes\n",
242			res->gpu_address, res->gpu_address + res->buf->size,
243			res->buf->size);
244	}
245	return true;
246}
247
248static void si_buffer_destroy(struct pipe_screen *screen,
249			      struct pipe_resource *buf)
250{
251	struct r600_resource *rbuffer = r600_resource(buf);
252
253	threaded_resource_deinit(buf);
254	util_range_destroy(&rbuffer->valid_buffer_range);
255	pb_reference(&rbuffer->buf, NULL);
256	FREE(rbuffer);
257}
258
259/* Reallocate the buffer a update all resource bindings where the buffer is
260 * bound.
261 *
262 * This is used to avoid CPU-GPU synchronizations, because it makes the buffer
263 * idle by discarding its contents.
264 */
265static bool
266si_invalidate_buffer(struct si_context *sctx,
267		     struct r600_resource *rbuffer)
268{
269	/* Shared buffers can't be reallocated. */
270	if (rbuffer->b.is_shared)
271		return false;
272
273	/* Sparse buffers can't be reallocated. */
274	if (rbuffer->flags & RADEON_FLAG_SPARSE)
275		return false;
276
277	/* In AMD_pinned_memory, the user pointer association only gets
278	 * broken when the buffer is explicitly re-allocated.
279	 */
280	if (rbuffer->b.is_user_ptr)
281		return false;
282
283	/* Check if mapping this buffer would cause waiting for the GPU. */
284	if (si_rings_is_buffer_referenced(sctx, rbuffer->buf, RADEON_USAGE_READWRITE) ||
285	    !sctx->ws->buffer_wait(rbuffer->buf, 0, RADEON_USAGE_READWRITE)) {
286		uint64_t old_va = rbuffer->gpu_address;
287
288		/* Reallocate the buffer in the same pipe_resource. */
289		si_alloc_resource(sctx->screen, rbuffer);
290		si_rebind_buffer(sctx, &rbuffer->b.b, old_va);
291	} else {
292		util_range_set_empty(&rbuffer->valid_buffer_range);
293	}
294
295	return true;
296}
297
298/* Replace the storage of dst with src. */
299void si_replace_buffer_storage(struct pipe_context *ctx,
300				 struct pipe_resource *dst,
301				 struct pipe_resource *src)
302{
303	struct si_context *sctx = (struct si_context*)ctx;
304	struct r600_resource *rdst = r600_resource(dst);
305	struct r600_resource *rsrc = r600_resource(src);
306	uint64_t old_gpu_address = rdst->gpu_address;
307
308	pb_reference(&rdst->buf, rsrc->buf);
309	rdst->gpu_address = rsrc->gpu_address;
310	rdst->b.b.bind = rsrc->b.b.bind;
311	rdst->b.max_forced_staging_uploads = rsrc->b.max_forced_staging_uploads;
312	rdst->max_forced_staging_uploads = rsrc->max_forced_staging_uploads;
313	rdst->flags = rsrc->flags;
314
315	assert(rdst->vram_usage == rsrc->vram_usage);
316	assert(rdst->gart_usage == rsrc->gart_usage);
317	assert(rdst->bo_size == rsrc->bo_size);
318	assert(rdst->bo_alignment == rsrc->bo_alignment);
319	assert(rdst->domains == rsrc->domains);
320
321	si_rebind_buffer(sctx, dst, old_gpu_address);
322}
323
324static void si_invalidate_resource(struct pipe_context *ctx,
325				   struct pipe_resource *resource)
326{
327	struct si_context *sctx = (struct si_context*)ctx;
328	struct r600_resource *rbuffer = r600_resource(resource);
329
330	/* We currently only do anyting here for buffers */
331	if (resource->target == PIPE_BUFFER)
332		(void)si_invalidate_buffer(sctx, rbuffer);
333}
334
335static void *si_buffer_get_transfer(struct pipe_context *ctx,
336				    struct pipe_resource *resource,
337				    unsigned usage,
338				    const struct pipe_box *box,
339				    struct pipe_transfer **ptransfer,
340				    void *data, struct r600_resource *staging,
341				    unsigned offset)
342{
343	struct si_context *sctx = (struct si_context*)ctx;
344	struct si_transfer *transfer;
345
346	if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
347		transfer = slab_alloc(&sctx->pool_transfers_unsync);
348	else
349		transfer = slab_alloc(&sctx->pool_transfers);
350
351	transfer->b.b.resource = NULL;
352	pipe_resource_reference(&transfer->b.b.resource, resource);
353	transfer->b.b.level = 0;
354	transfer->b.b.usage = usage;
355	transfer->b.b.box = *box;
356	transfer->b.b.stride = 0;
357	transfer->b.b.layer_stride = 0;
358	transfer->b.staging = NULL;
359	transfer->offset = offset;
360	transfer->staging = staging;
361	*ptransfer = &transfer->b.b;
362	return data;
363}
364
365static void *si_buffer_transfer_map(struct pipe_context *ctx,
366				    struct pipe_resource *resource,
367				    unsigned level,
368				    unsigned usage,
369				    const struct pipe_box *box,
370				    struct pipe_transfer **ptransfer)
371{
372	struct si_context *sctx = (struct si_context*)ctx;
373	struct r600_resource *rbuffer = r600_resource(resource);
374	uint8_t *data;
375
376	assert(box->x + box->width <= resource->width0);
377
378	/* From GL_AMD_pinned_memory issues:
379	 *
380	 *     4) Is glMapBuffer on a shared buffer guaranteed to return the
381	 *        same system address which was specified at creation time?
382	 *
383	 *        RESOLVED: NO. The GL implementation might return a different
384	 *        virtual mapping of that memory, although the same physical
385	 *        page will be used.
386	 *
387	 * So don't ever use staging buffers.
388	 */
389	if (rbuffer->b.is_user_ptr)
390		usage |= PIPE_TRANSFER_PERSISTENT;
391
392	/* See if the buffer range being mapped has never been initialized,
393	 * in which case it can be mapped unsynchronized. */
394	if (!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
395		       TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
396	    usage & PIPE_TRANSFER_WRITE &&
397	    !rbuffer->b.is_shared &&
398	    !util_ranges_intersect(&rbuffer->valid_buffer_range, box->x, box->x + box->width)) {
399		usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
400	}
401
402	/* If discarding the entire range, discard the whole resource instead. */
403	if (usage & PIPE_TRANSFER_DISCARD_RANGE &&
404	    box->x == 0 && box->width == resource->width0) {
405		usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
406	}
407
408	/* If a buffer in VRAM is too large and the range is discarded, don't
409	 * map it directly. This makes sure that the buffer stays in VRAM.
410	 */
411	bool force_discard_range = false;
412	if (usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
413		     PIPE_TRANSFER_DISCARD_RANGE) &&
414	    !(usage & PIPE_TRANSFER_PERSISTENT) &&
415	    /* Try not to decrement the counter if it's not positive. Still racy,
416	     * but it makes it harder to wrap the counter from INT_MIN to INT_MAX. */
417	    rbuffer->max_forced_staging_uploads > 0 &&
418	    p_atomic_dec_return(&rbuffer->max_forced_staging_uploads) >= 0) {
419		usage &= ~(PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
420			   PIPE_TRANSFER_UNSYNCHRONIZED);
421		usage |= PIPE_TRANSFER_DISCARD_RANGE;
422		force_discard_range = true;
423	}
424
425	if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE &&
426	    !(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
427		       TC_TRANSFER_MAP_NO_INVALIDATE))) {
428		assert(usage & PIPE_TRANSFER_WRITE);
429
430		if (si_invalidate_buffer(sctx, rbuffer)) {
431			/* At this point, the buffer is always idle. */
432			usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
433		} else {
434			/* Fall back to a temporary buffer. */
435			usage |= PIPE_TRANSFER_DISCARD_RANGE;
436		}
437	}
438
439	if ((usage & PIPE_TRANSFER_DISCARD_RANGE) &&
440	    ((!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
441			 PIPE_TRANSFER_PERSISTENT))) ||
442	     (rbuffer->flags & RADEON_FLAG_SPARSE))) {
443		assert(usage & PIPE_TRANSFER_WRITE);
444
445		/* Check if mapping this buffer would cause waiting for the GPU.
446		 */
447		if (rbuffer->flags & RADEON_FLAG_SPARSE ||
448		    force_discard_range ||
449		    si_rings_is_buffer_referenced(sctx, rbuffer->buf, RADEON_USAGE_READWRITE) ||
450		    !sctx->ws->buffer_wait(rbuffer->buf, 0, RADEON_USAGE_READWRITE)) {
451			/* Do a wait-free write-only transfer using a temporary buffer. */
452			unsigned offset;
453			struct r600_resource *staging = NULL;
454
455			u_upload_alloc(ctx->stream_uploader, 0,
456                                       box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT),
457				       sctx->screen->info.tcc_cache_line_size,
458				       &offset, (struct pipe_resource**)&staging,
459                                       (void**)&data);
460
461			if (staging) {
462				data += box->x % SI_MAP_BUFFER_ALIGNMENT;
463				return si_buffer_get_transfer(ctx, resource, usage, box,
464								ptransfer, data, staging, offset);
465			} else if (rbuffer->flags & RADEON_FLAG_SPARSE) {
466				return NULL;
467			}
468		} else {
469			/* At this point, the buffer is always idle (we checked it above). */
470			usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
471		}
472	}
473	/* Use a staging buffer in cached GTT for reads. */
474	else if (((usage & PIPE_TRANSFER_READ) &&
475		  !(usage & PIPE_TRANSFER_PERSISTENT) &&
476		  (rbuffer->domains & RADEON_DOMAIN_VRAM ||
477		   rbuffer->flags & RADEON_FLAG_GTT_WC)) ||
478		 (rbuffer->flags & RADEON_FLAG_SPARSE)) {
479		struct r600_resource *staging;
480
481		assert(!(usage & TC_TRANSFER_MAP_THREADED_UNSYNC));
482		staging = r600_resource(pipe_buffer_create(
483				ctx->screen, 0, PIPE_USAGE_STAGING,
484				box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT)));
485		if (staging) {
486			/* Copy the VRAM buffer to the staging buffer. */
487			sctx->dma_copy(ctx, &staging->b.b, 0,
488				       box->x % SI_MAP_BUFFER_ALIGNMENT,
489				       0, 0, resource, 0, box);
490
491			data = si_buffer_map_sync_with_rings(sctx, staging,
492							     usage & ~PIPE_TRANSFER_UNSYNCHRONIZED);
493			if (!data) {
494				r600_resource_reference(&staging, NULL);
495				return NULL;
496			}
497			data += box->x % SI_MAP_BUFFER_ALIGNMENT;
498
499			return si_buffer_get_transfer(ctx, resource, usage, box,
500							ptransfer, data, staging, 0);
501		} else if (rbuffer->flags & RADEON_FLAG_SPARSE) {
502			return NULL;
503		}
504	}
505
506	data = si_buffer_map_sync_with_rings(sctx, rbuffer, usage);
507	if (!data) {
508		return NULL;
509	}
510	data += box->x;
511
512	return si_buffer_get_transfer(ctx, resource, usage, box,
513					ptransfer, data, NULL, 0);
514}
515
516static void si_buffer_do_flush_region(struct pipe_context *ctx,
517				      struct pipe_transfer *transfer,
518				      const struct pipe_box *box)
519{
520	struct si_transfer *stransfer = (struct si_transfer*)transfer;
521	struct r600_resource *rbuffer = r600_resource(transfer->resource);
522
523	if (stransfer->staging) {
524		unsigned src_offset = stransfer->offset +
525				      transfer->box.x % SI_MAP_BUFFER_ALIGNMENT +
526				      (box->x - transfer->box.x);
527
528		/* Copy the staging buffer into the original one. */
529		si_copy_buffer((struct si_context*)ctx, transfer->resource,
530			       &stransfer->staging->b.b, box->x, src_offset,
531			       box->width);
532	}
533
534	util_range_add(&rbuffer->valid_buffer_range, box->x,
535		       box->x + box->width);
536}
537
538static void si_buffer_flush_region(struct pipe_context *ctx,
539				   struct pipe_transfer *transfer,
540				   const struct pipe_box *rel_box)
541{
542	unsigned required_usage = PIPE_TRANSFER_WRITE |
543				  PIPE_TRANSFER_FLUSH_EXPLICIT;
544
545	if ((transfer->usage & required_usage) == required_usage) {
546		struct pipe_box box;
547
548		u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box);
549		si_buffer_do_flush_region(ctx, transfer, &box);
550	}
551}
552
553static void si_buffer_transfer_unmap(struct pipe_context *ctx,
554				     struct pipe_transfer *transfer)
555{
556	struct si_context *sctx = (struct si_context*)ctx;
557	struct si_transfer *stransfer = (struct si_transfer*)transfer;
558
559	if (transfer->usage & PIPE_TRANSFER_WRITE &&
560	    !(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT))
561		si_buffer_do_flush_region(ctx, transfer, &transfer->box);
562
563	r600_resource_reference(&stransfer->staging, NULL);
564	assert(stransfer->b.staging == NULL); /* for threaded context only */
565	pipe_resource_reference(&transfer->resource, NULL);
566
567	/* Don't use pool_transfers_unsync. We are always in the driver
568	 * thread. */
569	slab_free(&sctx->pool_transfers, transfer);
570}
571
572static void si_buffer_subdata(struct pipe_context *ctx,
573			      struct pipe_resource *buffer,
574			      unsigned usage, unsigned offset,
575			      unsigned size, const void *data)
576{
577	struct pipe_transfer *transfer = NULL;
578	struct pipe_box box;
579	uint8_t *map = NULL;
580
581	u_box_1d(offset, size, &box);
582	map = si_buffer_transfer_map(ctx, buffer, 0,
583				       PIPE_TRANSFER_WRITE |
584				       PIPE_TRANSFER_DISCARD_RANGE |
585				       usage,
586				       &box, &transfer);
587	if (!map)
588		return;
589
590	memcpy(map, data, size);
591	si_buffer_transfer_unmap(ctx, transfer);
592}
593
594static const struct u_resource_vtbl si_buffer_vtbl =
595{
596	NULL,				/* get_handle */
597	si_buffer_destroy,		/* resource_destroy */
598	si_buffer_transfer_map,	/* transfer_map */
599	si_buffer_flush_region,	/* transfer_flush_region */
600	si_buffer_transfer_unmap,	/* transfer_unmap */
601};
602
603static struct r600_resource *
604si_alloc_buffer_struct(struct pipe_screen *screen,
605		       const struct pipe_resource *templ)
606{
607	struct r600_resource *rbuffer;
608
609	rbuffer = MALLOC_STRUCT(r600_resource);
610
611	rbuffer->b.b = *templ;
612	rbuffer->b.b.next = NULL;
613	pipe_reference_init(&rbuffer->b.b.reference, 1);
614	rbuffer->b.b.screen = screen;
615
616	rbuffer->b.vtbl = &si_buffer_vtbl;
617	threaded_resource_init(&rbuffer->b.b);
618
619	rbuffer->buf = NULL;
620	rbuffer->bind_history = 0;
621	rbuffer->TC_L2_dirty = false;
622	util_range_init(&rbuffer->valid_buffer_range);
623	return rbuffer;
624}
625
626static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
627					      const struct pipe_resource *templ,
628					      unsigned alignment)
629{
630	struct si_screen *sscreen = (struct si_screen*)screen;
631	struct r600_resource *rbuffer = si_alloc_buffer_struct(screen, templ);
632
633	if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
634		rbuffer->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
635
636	si_init_resource_fields(sscreen, rbuffer, templ->width0, alignment);
637
638	if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
639		rbuffer->flags |= RADEON_FLAG_SPARSE;
640
641	if (!si_alloc_resource(sscreen, rbuffer)) {
642		FREE(rbuffer);
643		return NULL;
644	}
645	return &rbuffer->b.b;
646}
647
648struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen,
649						 unsigned flags, unsigned usage,
650						 unsigned size, unsigned alignment)
651{
652	struct pipe_resource buffer;
653
654	memset(&buffer, 0, sizeof buffer);
655	buffer.target = PIPE_BUFFER;
656	buffer.format = PIPE_FORMAT_R8_UNORM;
657	buffer.bind = 0;
658	buffer.usage = usage;
659	buffer.flags = flags;
660	buffer.width0 = size;
661	buffer.height0 = 1;
662	buffer.depth0 = 1;
663	buffer.array_size = 1;
664	return si_buffer_create(screen, &buffer, alignment);
665}
666
667struct r600_resource *si_aligned_buffer_create(struct pipe_screen *screen,
668					       unsigned flags, unsigned usage,
669					       unsigned size, unsigned alignment)
670{
671	return r600_resource(pipe_aligned_buffer_create(screen, flags, usage,
672							size, alignment));
673}
674
675static struct pipe_resource *
676si_buffer_from_user_memory(struct pipe_screen *screen,
677			   const struct pipe_resource *templ,
678			   void *user_memory)
679{
680	struct si_screen *sscreen = (struct si_screen*)screen;
681	struct radeon_winsys *ws = sscreen->ws;
682	struct r600_resource *rbuffer = si_alloc_buffer_struct(screen, templ);
683
684	rbuffer->domains = RADEON_DOMAIN_GTT;
685	rbuffer->flags = 0;
686	rbuffer->b.is_user_ptr = true;
687	util_range_add(&rbuffer->valid_buffer_range, 0, templ->width0);
688	util_range_add(&rbuffer->b.valid_buffer_range, 0, templ->width0);
689
690	/* Convert a user pointer to a buffer. */
691	rbuffer->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
692	if (!rbuffer->buf) {
693		FREE(rbuffer);
694		return NULL;
695	}
696
697	rbuffer->gpu_address = ws->buffer_get_virtual_address(rbuffer->buf);
698	rbuffer->vram_usage = 0;
699	rbuffer->gart_usage = templ->width0;
700
701	return &rbuffer->b.b;
702}
703
704static struct pipe_resource *si_resource_create(struct pipe_screen *screen,
705						const struct pipe_resource *templ)
706{
707	if (templ->target == PIPE_BUFFER) {
708		return si_buffer_create(screen, templ, 256);
709	} else {
710		return si_texture_create(screen, templ);
711	}
712}
713
714static bool si_resource_commit(struct pipe_context *pctx,
715			       struct pipe_resource *resource,
716			       unsigned level, struct pipe_box *box,
717			       bool commit)
718{
719	struct si_context *ctx = (struct si_context *)pctx;
720	struct r600_resource *res = r600_resource(resource);
721
722	/*
723	 * Since buffer commitment changes cannot be pipelined, we need to
724	 * (a) flush any pending commands that refer to the buffer we're about
725	 *     to change, and
726	 * (b) wait for threaded submit to finish, including those that were
727	 *     triggered by some other, earlier operation.
728	 */
729	if (radeon_emitted(ctx->gfx_cs, ctx->initial_gfx_cs_size) &&
730	    ctx->ws->cs_is_buffer_referenced(ctx->gfx_cs,
731					       res->buf, RADEON_USAGE_READWRITE)) {
732		si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
733	}
734	if (radeon_emitted(ctx->dma_cs, 0) &&
735	    ctx->ws->cs_is_buffer_referenced(ctx->dma_cs,
736					       res->buf, RADEON_USAGE_READWRITE)) {
737		si_flush_dma_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
738	}
739
740	ctx->ws->cs_sync_flush(ctx->dma_cs);
741	ctx->ws->cs_sync_flush(ctx->gfx_cs);
742
743	assert(resource->target == PIPE_BUFFER);
744
745	return ctx->ws->buffer_commit(res->buf, box->x, box->width, commit);
746}
747
748void si_init_screen_buffer_functions(struct si_screen *sscreen)
749{
750	sscreen->b.resource_create = si_resource_create;
751	sscreen->b.resource_destroy = u_resource_destroy_vtbl;
752	sscreen->b.resource_from_user_memory = si_buffer_from_user_memory;
753}
754
755void si_init_buffer_functions(struct si_context *sctx)
756{
757	sctx->b.invalidate_resource = si_invalidate_resource;
758	sctx->b.transfer_map = u_transfer_map_vtbl;
759	sctx->b.transfer_flush_region = u_transfer_flush_region_vtbl;
760	sctx->b.transfer_unmap = u_transfer_unmap_vtbl;
761	sctx->b.texture_subdata = u_default_texture_subdata;
762	sctx->b.buffer_subdata = si_buffer_subdata;
763	sctx->b.resource_commit = si_resource_commit;
764}
765