1af69d88dSmrg/*
2af69d88dSmrg * Copyright 2013 Advanced Micro Devices, Inc.
301e04c3fSmrg * All Rights Reserved.
4af69d88dSmrg *
5af69d88dSmrg * Permission is hereby granted, free of charge, to any person obtaining a
6af69d88dSmrg * copy of this software and associated documentation files (the "Software"),
7af69d88dSmrg * to deal in the Software without restriction, including without limitation
8af69d88dSmrg * on the rights to use, copy, modify, merge, publish, distribute, sub
9af69d88dSmrg * license, and/or sell copies of the Software, and to permit persons to whom
10af69d88dSmrg * the Software is furnished to do so, subject to the following conditions:
11af69d88dSmrg *
12af69d88dSmrg * The above copyright notice and this permission notice (including the next
13af69d88dSmrg * paragraph) shall be included in all copies or substantial portions of the
14af69d88dSmrg * Software.
15af69d88dSmrg *
16af69d88dSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17af69d88dSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18af69d88dSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19af69d88dSmrg * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20af69d88dSmrg * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21af69d88dSmrg * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22af69d88dSmrg * USE OR OTHER DEALINGS IN THE SOFTWARE.
23af69d88dSmrg *
24af69d88dSmrg */
25af69d88dSmrg
267ec681f3Smrg#include "si_compute.h"
2701e04c3fSmrg
287ec681f3Smrg#include "ac_rtld.h"
2901e04c3fSmrg#include "amd_kernel_code_t.h"
307ec681f3Smrg#include "nir/tgsi_to_nir.h"
3101e04c3fSmrg#include "si_build_pm4.h"
327ec681f3Smrg#include "util/u_async_debug.h"
337ec681f3Smrg#include "util/u_memory.h"
347ec681f3Smrg#include "util/u_upload_mgr.h"
3501e04c3fSmrg
367ec681f3Smrg#define COMPUTE_DBG(sscreen, fmt, args...)                                                         \
377ec681f3Smrg   do {                                                                                            \
387ec681f3Smrg      if ((sscreen->debug_flags & DBG(COMPUTE)))                                                   \
397ec681f3Smrg         fprintf(stderr, fmt, ##args);                                                             \
407ec681f3Smrg   } while (0);
4101e04c3fSmrg
4201e04c3fSmrgstruct dispatch_packet {
437ec681f3Smrg   uint16_t header;
447ec681f3Smrg   uint16_t setup;
457ec681f3Smrg   uint16_t workgroup_size_x;
467ec681f3Smrg   uint16_t workgroup_size_y;
477ec681f3Smrg   uint16_t workgroup_size_z;
487ec681f3Smrg   uint16_t reserved0;
497ec681f3Smrg   uint32_t grid_size_x;
507ec681f3Smrg   uint32_t grid_size_y;
517ec681f3Smrg   uint32_t grid_size_z;
527ec681f3Smrg   uint32_t private_segment_size;
537ec681f3Smrg   uint32_t group_segment_size;
547ec681f3Smrg   uint64_t kernel_object;
557ec681f3Smrg   uint64_t kernarg_address;
567ec681f3Smrg   uint64_t reserved2;
5701e04c3fSmrg};
58af69d88dSmrg
597ec681f3Smrgstatic const amd_kernel_code_t *si_compute_get_code_object(const struct si_compute *program,
607ec681f3Smrg                                                           uint64_t symbol_offset)
6101e04c3fSmrg{
627ec681f3Smrg   const struct si_shader_selector *sel = &program->sel;
637ec681f3Smrg
647ec681f3Smrg   if (program->ir_type != PIPE_SHADER_IR_NATIVE)
657ec681f3Smrg      return NULL;
667ec681f3Smrg
677ec681f3Smrg   struct ac_rtld_binary rtld;
687ec681f3Smrg   if (!ac_rtld_open(&rtld,
697ec681f3Smrg                     (struct ac_rtld_open_info){.info = &sel->screen->info,
707ec681f3Smrg                                                .shader_type = MESA_SHADER_COMPUTE,
717ec681f3Smrg                                                .wave_size = sel->screen->compute_wave_size,
727ec681f3Smrg                                                .num_parts = 1,
737ec681f3Smrg                                                .elf_ptrs = &program->shader.binary.elf_buffer,
747ec681f3Smrg                                                .elf_sizes = &program->shader.binary.elf_size}))
757ec681f3Smrg      return NULL;
767ec681f3Smrg
777ec681f3Smrg   const amd_kernel_code_t *result = NULL;
787ec681f3Smrg   const char *text;
797ec681f3Smrg   size_t size;
807ec681f3Smrg   if (!ac_rtld_get_section_by_name(&rtld, ".text", &text, &size))
817ec681f3Smrg      goto out;
827ec681f3Smrg
837ec681f3Smrg   if (symbol_offset + sizeof(amd_kernel_code_t) > size)
847ec681f3Smrg      goto out;
857ec681f3Smrg
867ec681f3Smrg   result = (const amd_kernel_code_t *)(text + symbol_offset);
877ec681f3Smrg
887ec681f3Smrgout:
897ec681f3Smrg   ac_rtld_close(&rtld);
907ec681f3Smrg   return result;
9101e04c3fSmrg}
92af69d88dSmrg
9301e04c3fSmrgstatic void code_object_to_config(const amd_kernel_code_t *code_object,
947ec681f3Smrg                                  struct ac_shader_config *out_config)
957ec681f3Smrg{
967ec681f3Smrg
977ec681f3Smrg   uint32_t rsrc1 = code_object->compute_pgm_resource_registers;
987ec681f3Smrg   uint32_t rsrc2 = code_object->compute_pgm_resource_registers >> 32;
997ec681f3Smrg   out_config->num_sgprs = code_object->wavefront_sgpr_count;
1007ec681f3Smrg   out_config->num_vgprs = code_object->workitem_vgpr_count;
1017ec681f3Smrg   out_config->float_mode = G_00B028_FLOAT_MODE(rsrc1);
1027ec681f3Smrg   out_config->rsrc1 = rsrc1;
1037ec681f3Smrg   out_config->lds_size = MAX2(out_config->lds_size, G_00B84C_LDS_SIZE(rsrc2));
1047ec681f3Smrg   out_config->rsrc2 = rsrc2;
1057ec681f3Smrg   out_config->scratch_bytes_per_wave =
1067ec681f3Smrg      align(code_object->workitem_private_segment_byte_size * 64, 1024);
10701e04c3fSmrg}
108af69d88dSmrg
10901e04c3fSmrg/* Asynchronous compute shader compilation. */
1107ec681f3Smrgstatic void si_create_compute_state_async(void *job, void *gdata, int thread_index)
11101e04c3fSmrg{
1127ec681f3Smrg   struct si_compute *program = (struct si_compute *)job;
1137ec681f3Smrg   struct si_shader_selector *sel = &program->sel;
1147ec681f3Smrg   struct si_shader *shader = &program->shader;
1157ec681f3Smrg   struct ac_llvm_compiler *compiler;
1167ec681f3Smrg   struct pipe_debug_callback *debug = &sel->compiler_ctx_state.debug;
1177ec681f3Smrg   struct si_screen *sscreen = sel->screen;
1187ec681f3Smrg
1197ec681f3Smrg   assert(!debug->debug_message || debug->async);
1207ec681f3Smrg   assert(thread_index >= 0);
1217ec681f3Smrg   assert(thread_index < ARRAY_SIZE(sscreen->compiler));
1227ec681f3Smrg   compiler = &sscreen->compiler[thread_index];
1237ec681f3Smrg
1247ec681f3Smrg   if (!compiler->passes)
1257ec681f3Smrg      si_init_compiler(sscreen, compiler);
1267ec681f3Smrg
1277ec681f3Smrg   assert(program->ir_type == PIPE_SHADER_IR_NIR);
1287ec681f3Smrg   si_nir_scan_shader(sel->nir, &sel->info);
1297ec681f3Smrg
1307ec681f3Smrg   si_get_active_slot_masks(&sel->info, &sel->active_const_and_shader_buffers,
1317ec681f3Smrg                            &sel->active_samplers_and_images);
1327ec681f3Smrg
1337ec681f3Smrg   program->shader.is_monolithic = true;
1347ec681f3Smrg
1357ec681f3Smrg   /* Variable block sizes need 10 bits (1 + log2(SI_MAX_VARIABLE_THREADS_PER_BLOCK)) per dim.
1367ec681f3Smrg    * We pack them into a single user SGPR.
1377ec681f3Smrg    */
1387ec681f3Smrg   unsigned user_sgprs = SI_NUM_RESOURCE_SGPRS + (sel->info.uses_grid_size ? 3 : 0) +
1397ec681f3Smrg                         (sel->info.uses_variable_block_size ? 1 : 0) +
1407ec681f3Smrg                         sel->info.base.cs.user_data_components_amd;
1417ec681f3Smrg
1427ec681f3Smrg   /* Fast path for compute shaders - some descriptors passed via user SGPRs. */
1437ec681f3Smrg   /* Shader buffers in user SGPRs. */
1447ec681f3Smrg   for (unsigned i = 0; i < MIN2(3, sel->info.base.num_ssbos) && user_sgprs <= 12; i++) {
1457ec681f3Smrg      user_sgprs = align(user_sgprs, 4);
1467ec681f3Smrg      if (i == 0)
1477ec681f3Smrg         sel->cs_shaderbufs_sgpr_index = user_sgprs;
1487ec681f3Smrg      user_sgprs += 4;
1497ec681f3Smrg      sel->cs_num_shaderbufs_in_user_sgprs++;
1507ec681f3Smrg   }
1517ec681f3Smrg
1527ec681f3Smrg   /* Images in user SGPRs. */
1537ec681f3Smrg   unsigned non_msaa_images = u_bit_consecutive(0, sel->info.base.num_images) &
1547ec681f3Smrg                              ~sel->info.base.msaa_images;
1557ec681f3Smrg
1567ec681f3Smrg   for (unsigned i = 0; i < 3 && non_msaa_images & (1 << i); i++) {
1577ec681f3Smrg      unsigned num_sgprs = sel->info.base.image_buffers & (1 << i) ? 4 : 8;
1587ec681f3Smrg
1597ec681f3Smrg      if (align(user_sgprs, num_sgprs) + num_sgprs > 16)
1607ec681f3Smrg         break;
1617ec681f3Smrg
1627ec681f3Smrg      user_sgprs = align(user_sgprs, num_sgprs);
1637ec681f3Smrg      if (i == 0)
1647ec681f3Smrg         sel->cs_images_sgpr_index = user_sgprs;
1657ec681f3Smrg      user_sgprs += num_sgprs;
1667ec681f3Smrg      sel->cs_num_images_in_user_sgprs++;
1677ec681f3Smrg   }
1687ec681f3Smrg   sel->cs_images_num_sgprs = user_sgprs - sel->cs_images_sgpr_index;
1697ec681f3Smrg   assert(user_sgprs <= 16);
1707ec681f3Smrg
1717ec681f3Smrg   unsigned char ir_sha1_cache_key[20];
1727ec681f3Smrg   si_get_ir_cache_key(sel, false, false, ir_sha1_cache_key);
1737ec681f3Smrg
1747ec681f3Smrg   /* Try to load the shader from the shader cache. */
1757ec681f3Smrg   simple_mtx_lock(&sscreen->shader_cache_mutex);
1767ec681f3Smrg
1777ec681f3Smrg   if (si_shader_cache_load_shader(sscreen, ir_sha1_cache_key, shader)) {
1787ec681f3Smrg      simple_mtx_unlock(&sscreen->shader_cache_mutex);
1797ec681f3Smrg
1807ec681f3Smrg      si_shader_dump_stats_for_shader_db(sscreen, shader, debug);
1817ec681f3Smrg      si_shader_dump(sscreen, shader, debug, stderr, true);
1827ec681f3Smrg
1837ec681f3Smrg      if (!si_shader_binary_upload(sscreen, shader, 0))
1847ec681f3Smrg         program->shader.compilation_failed = true;
1857ec681f3Smrg   } else {
1867ec681f3Smrg      simple_mtx_unlock(&sscreen->shader_cache_mutex);
1877ec681f3Smrg
1887ec681f3Smrg      if (!si_create_shader_variant(sscreen, compiler, &program->shader, debug)) {
1897ec681f3Smrg         program->shader.compilation_failed = true;
1907ec681f3Smrg         return;
1917ec681f3Smrg      }
1927ec681f3Smrg
1937ec681f3Smrg      bool scratch_enabled = shader->config.scratch_bytes_per_wave > 0;
1947ec681f3Smrg
1957ec681f3Smrg      shader->config.rsrc1 = S_00B848_VGPRS((shader->config.num_vgprs - 1) /
1967ec681f3Smrg                                            ((sscreen->compute_wave_size == 32 ||
1977ec681f3Smrg                                              sscreen->info.wave64_vgpr_alloc_granularity == 8) ? 8 : 4)) |
1987ec681f3Smrg                             S_00B848_DX10_CLAMP(1) |
1997ec681f3Smrg                             S_00B848_MEM_ORDERED(si_shader_mem_ordered(shader)) |
2007ec681f3Smrg                             S_00B848_WGP_MODE(sscreen->info.chip_class >= GFX10) |
2017ec681f3Smrg                             S_00B848_FLOAT_MODE(shader->config.float_mode);
2027ec681f3Smrg
2037ec681f3Smrg      if (sscreen->info.chip_class < GFX10) {
2047ec681f3Smrg         shader->config.rsrc1 |= S_00B848_SGPRS((shader->config.num_sgprs - 1) / 8);
2057ec681f3Smrg      }
2067ec681f3Smrg
2077ec681f3Smrg      shader->config.rsrc2 = S_00B84C_USER_SGPR(user_sgprs) | S_00B84C_SCRATCH_EN(scratch_enabled) |
2087ec681f3Smrg                             S_00B84C_TGID_X_EN(sel->info.uses_block_id[0]) |
2097ec681f3Smrg                             S_00B84C_TGID_Y_EN(sel->info.uses_block_id[1]) |
2107ec681f3Smrg                             S_00B84C_TGID_Z_EN(sel->info.uses_block_id[2]) |
2117ec681f3Smrg                             S_00B84C_TG_SIZE_EN(sel->info.uses_subgroup_info) |
2127ec681f3Smrg                             S_00B84C_TIDIG_COMP_CNT(sel->info.uses_thread_id[2]
2137ec681f3Smrg                                                        ? 2
2147ec681f3Smrg                                                        : sel->info.uses_thread_id[1] ? 1 : 0) |
2157ec681f3Smrg                             S_00B84C_LDS_SIZE(shader->config.lds_size);
2167ec681f3Smrg
2177ec681f3Smrg      simple_mtx_lock(&sscreen->shader_cache_mutex);
2187ec681f3Smrg      si_shader_cache_insert_shader(sscreen, ir_sha1_cache_key, shader, true);
2197ec681f3Smrg      simple_mtx_unlock(&sscreen->shader_cache_mutex);
2207ec681f3Smrg   }
2217ec681f3Smrg
2227ec681f3Smrg   ralloc_free(sel->nir);
2237ec681f3Smrg   sel->nir = NULL;
22401e04c3fSmrg}
225af69d88dSmrg
2267ec681f3Smrgstatic void *si_create_compute_state(struct pipe_context *ctx, const struct pipe_compute_state *cso)
227af69d88dSmrg{
2287ec681f3Smrg   struct si_context *sctx = (struct si_context *)ctx;
2297ec681f3Smrg   struct si_screen *sscreen = (struct si_screen *)ctx->screen;
2307ec681f3Smrg   struct si_compute *program = CALLOC_STRUCT(si_compute);
2317ec681f3Smrg   struct si_shader_selector *sel = &program->sel;
2327ec681f3Smrg
2337ec681f3Smrg   pipe_reference_init(&sel->base.reference, 1);
2347ec681f3Smrg   sel->info.stage = MESA_SHADER_COMPUTE;
2357ec681f3Smrg   sel->screen = sscreen;
2367ec681f3Smrg   sel->const_and_shader_buf_descriptors_index =
2377ec681f3Smrg      si_const_and_shader_buffer_descriptors_idx(PIPE_SHADER_COMPUTE);
2387ec681f3Smrg   sel->sampler_and_images_descriptors_index =
2397ec681f3Smrg      si_sampler_and_image_descriptors_idx(PIPE_SHADER_COMPUTE);
2407ec681f3Smrg   sel->info.base.shared_size = cso->req_local_mem;
2417ec681f3Smrg   program->shader.selector = &program->sel;
2427ec681f3Smrg   program->ir_type = cso->ir_type;
2437ec681f3Smrg   program->private_size = cso->req_private_mem;
2447ec681f3Smrg   program->input_size = cso->req_input_mem;
2457ec681f3Smrg
2467ec681f3Smrg   if (cso->ir_type != PIPE_SHADER_IR_NATIVE) {
2477ec681f3Smrg      if (cso->ir_type == PIPE_SHADER_IR_TGSI) {
2487ec681f3Smrg         program->ir_type = PIPE_SHADER_IR_NIR;
2497ec681f3Smrg         sel->nir = tgsi_to_nir(cso->prog, ctx->screen, true);
2507ec681f3Smrg      } else {
2517ec681f3Smrg         assert(cso->ir_type == PIPE_SHADER_IR_NIR);
2527ec681f3Smrg         sel->nir = (struct nir_shader *)cso->prog;
2537ec681f3Smrg      }
2547ec681f3Smrg
2557ec681f3Smrg      sel->compiler_ctx_state.debug = sctx->debug;
2567ec681f3Smrg      sel->compiler_ctx_state.is_debug_context = sctx->is_debug;
2577ec681f3Smrg      p_atomic_inc(&sscreen->num_shaders_created);
2587ec681f3Smrg
2597ec681f3Smrg      si_schedule_initial_compile(sctx, MESA_SHADER_COMPUTE, &sel->ready, &sel->compiler_ctx_state,
2607ec681f3Smrg                                  program, si_create_compute_state_async);
2617ec681f3Smrg   } else {
2627ec681f3Smrg      const struct pipe_binary_program_header *header;
2637ec681f3Smrg      header = cso->prog;
2647ec681f3Smrg
2657ec681f3Smrg      program->shader.binary.elf_size = header->num_bytes;
2667ec681f3Smrg      program->shader.binary.elf_buffer = malloc(header->num_bytes);
2677ec681f3Smrg      if (!program->shader.binary.elf_buffer) {
2687ec681f3Smrg         FREE(program);
2697ec681f3Smrg         return NULL;
2707ec681f3Smrg      }
2717ec681f3Smrg      memcpy((void *)program->shader.binary.elf_buffer, header->blob, header->num_bytes);
2727ec681f3Smrg
2737ec681f3Smrg      const amd_kernel_code_t *code_object = si_compute_get_code_object(program, 0);
2747ec681f3Smrg      code_object_to_config(code_object, &program->shader.config);
2757ec681f3Smrg
2767ec681f3Smrg      si_shader_dump(sctx->screen, &program->shader, &sctx->debug, stderr, true);
2777ec681f3Smrg      if (!si_shader_binary_upload(sctx->screen, &program->shader, 0)) {
2787ec681f3Smrg         fprintf(stderr, "LLVM failed to upload shader\n");
2797ec681f3Smrg         free((void *)program->shader.binary.elf_buffer);
2807ec681f3Smrg         FREE(program);
2817ec681f3Smrg         return NULL;
2827ec681f3Smrg      }
2837ec681f3Smrg   }
2847ec681f3Smrg
2857ec681f3Smrg   return program;
286af69d88dSmrg}
287af69d88dSmrg
288af69d88dSmrgstatic void si_bind_compute_state(struct pipe_context *ctx, void *state)
289af69d88dSmrg{
2907ec681f3Smrg   struct si_context *sctx = (struct si_context *)ctx;
2917ec681f3Smrg   struct si_compute *program = (struct si_compute *)state;
2927ec681f3Smrg   struct si_shader_selector *sel = &program->sel;
2937ec681f3Smrg
2947ec681f3Smrg   sctx->cs_shader_state.program = program;
2957ec681f3Smrg   if (!program)
2967ec681f3Smrg      return;
2977ec681f3Smrg
2987ec681f3Smrg   /* Wait because we need active slot usage masks. */
2997ec681f3Smrg   if (program->ir_type != PIPE_SHADER_IR_NATIVE)
3007ec681f3Smrg      util_queue_fence_wait(&sel->ready);
3017ec681f3Smrg
3027ec681f3Smrg   si_set_active_descriptors(sctx,
3037ec681f3Smrg                             SI_DESCS_FIRST_COMPUTE + SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS,
3047ec681f3Smrg                             sel->active_const_and_shader_buffers);
3057ec681f3Smrg   si_set_active_descriptors(sctx, SI_DESCS_FIRST_COMPUTE + SI_SHADER_DESCS_SAMPLERS_AND_IMAGES,
3067ec681f3Smrg                             sel->active_samplers_and_images);
3077ec681f3Smrg
3087ec681f3Smrg   sctx->compute_shaderbuf_sgprs_dirty = true;
3097ec681f3Smrg   sctx->compute_image_sgprs_dirty = true;
3107ec681f3Smrg
3117ec681f3Smrg   if (unlikely((sctx->screen->debug_flags & DBG(SQTT)) && sctx->thread_trace)) {
3127ec681f3Smrg      uint32_t pipeline_code_hash = _mesa_hash_data_with_seed(
3137ec681f3Smrg         program->shader.binary.elf_buffer,
3147ec681f3Smrg         program->shader.binary.elf_size,
3157ec681f3Smrg         0);
3167ec681f3Smrg      uint64_t base_address = program->shader.bo->gpu_address;
3177ec681f3Smrg
3187ec681f3Smrg      struct ac_thread_trace_data *thread_trace_data = sctx->thread_trace;
3197ec681f3Smrg      if (!si_sqtt_pipeline_is_registered(thread_trace_data, pipeline_code_hash)) {
3207ec681f3Smrg         si_sqtt_register_pipeline(sctx, pipeline_code_hash, base_address, true);
3217ec681f3Smrg      }
3227ec681f3Smrg
3237ec681f3Smrg      si_sqtt_describe_pipeline_bind(sctx, pipeline_code_hash, 1);
3247ec681f3Smrg   }
325af69d88dSmrg}
326af69d88dSmrg
3277ec681f3Smrgstatic void si_set_global_binding(struct pipe_context *ctx, unsigned first, unsigned n,
3287ec681f3Smrg                                  struct pipe_resource **resources, uint32_t **handles)
329af69d88dSmrg{
3307ec681f3Smrg   unsigned i;
3317ec681f3Smrg   struct si_context *sctx = (struct si_context *)ctx;
3327ec681f3Smrg   struct si_compute *program = sctx->cs_shader_state.program;
3337ec681f3Smrg
3347ec681f3Smrg   if (first + n > program->max_global_buffers) {
3357ec681f3Smrg      unsigned old_max = program->max_global_buffers;
3367ec681f3Smrg      program->max_global_buffers = first + n;
3377ec681f3Smrg      program->global_buffers = realloc(
3387ec681f3Smrg         program->global_buffers, program->max_global_buffers * sizeof(program->global_buffers[0]));
3397ec681f3Smrg      if (!program->global_buffers) {
3407ec681f3Smrg         fprintf(stderr, "radeonsi: failed to allocate compute global_buffers\n");
3417ec681f3Smrg         return;
3427ec681f3Smrg      }
3437ec681f3Smrg
3447ec681f3Smrg      memset(&program->global_buffers[old_max], 0,
3457ec681f3Smrg             (program->max_global_buffers - old_max) * sizeof(program->global_buffers[0]));
3467ec681f3Smrg   }
3477ec681f3Smrg
3487ec681f3Smrg   if (!resources) {
3497ec681f3Smrg      for (i = 0; i < n; i++) {
3507ec681f3Smrg         pipe_resource_reference(&program->global_buffers[first + i], NULL);
3517ec681f3Smrg      }
3527ec681f3Smrg      return;
3537ec681f3Smrg   }
3547ec681f3Smrg
3557ec681f3Smrg   for (i = 0; i < n; i++) {
3567ec681f3Smrg      uint64_t va;
3577ec681f3Smrg      uint32_t offset;
3587ec681f3Smrg      pipe_resource_reference(&program->global_buffers[first + i], resources[i]);
3597ec681f3Smrg      va = si_resource(resources[i])->gpu_address;
3607ec681f3Smrg      offset = util_le32_to_cpu(*handles[i]);
3617ec681f3Smrg      va += offset;
3627ec681f3Smrg      va = util_cpu_to_le64(va);
3637ec681f3Smrg      memcpy(handles[i], &va, sizeof(va));
3647ec681f3Smrg   }
365af69d88dSmrg}
366af69d88dSmrg
3677ec681f3Smrgvoid si_emit_initial_compute_regs(struct si_context *sctx, struct radeon_cmdbuf *cs)
368af69d88dSmrg{
3697ec681f3Smrg   radeon_begin(cs);
3707ec681f3Smrg   radeon_set_sh_reg(R_00B834_COMPUTE_PGM_HI,
3717ec681f3Smrg                     S_00B834_DATA(sctx->screen->info.address32_hi >> 8));
3727ec681f3Smrg
3737ec681f3Smrg   radeon_set_sh_reg_seq(R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0, 2);
3747ec681f3Smrg   /* R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0 / SE1,
3757ec681f3Smrg    * renamed COMPUTE_DESTINATION_EN_SEn on gfx10. */
3767ec681f3Smrg   radeon_emit(S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
3777ec681f3Smrg   radeon_emit(S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
3787ec681f3Smrg
3797ec681f3Smrg   if (sctx->chip_class == GFX6) {
3807ec681f3Smrg      /* This register has been moved to R_00CD20_COMPUTE_MAX_WAVE_ID
3817ec681f3Smrg       * and is now per pipe, so it should be handled in the
3827ec681f3Smrg       * kernel if we want to use something other than the default value.
3837ec681f3Smrg       *
3847ec681f3Smrg       * TODO: This should be:
3857ec681f3Smrg       * (number of compute units) * 4 * (waves per simd) - 1
3867ec681f3Smrg       */
3877ec681f3Smrg      radeon_set_sh_reg(R_00B82C_COMPUTE_MAX_WAVE_ID, 0x190 /* Default value */);
3887ec681f3Smrg
3897ec681f3Smrg      if (sctx->screen->info.si_TA_CS_BC_BASE_ADDR_allowed) {
3907ec681f3Smrg         uint64_t bc_va = sctx->border_color_buffer->gpu_address;
3917ec681f3Smrg
3927ec681f3Smrg         radeon_set_config_reg(R_00950C_TA_CS_BC_BASE_ADDR, bc_va >> 8);
3937ec681f3Smrg      }
3947ec681f3Smrg   }
3957ec681f3Smrg
3967ec681f3Smrg   if (sctx->chip_class >= GFX7) {
3977ec681f3Smrg      /* Also set R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE2 / SE3 */
3987ec681f3Smrg      radeon_set_sh_reg_seq(R_00B864_COMPUTE_STATIC_THREAD_MGMT_SE2, 2);
3997ec681f3Smrg      radeon_emit(S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
4007ec681f3Smrg      radeon_emit(S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
4017ec681f3Smrg
4027ec681f3Smrg      /* Disable profiling on compute queues. */
4037ec681f3Smrg      if (cs != &sctx->gfx_cs || !sctx->screen->info.has_graphics) {
4047ec681f3Smrg         radeon_set_sh_reg(R_00B82C_COMPUTE_PERFCOUNT_ENABLE, 0);
4057ec681f3Smrg         radeon_set_sh_reg(R_00B878_COMPUTE_THREAD_TRACE_ENABLE, 0);
4067ec681f3Smrg      }
4077ec681f3Smrg
4087ec681f3Smrg      /* Set the pointer to border colors. */
4097ec681f3Smrg      /* Aldebaran doesn't support border colors. */
4107ec681f3Smrg      if (sctx->border_color_buffer) {
4117ec681f3Smrg         uint64_t bc_va = sctx->border_color_buffer->gpu_address;
4127ec681f3Smrg
4137ec681f3Smrg         radeon_set_uconfig_reg_seq(R_030E00_TA_CS_BC_BASE_ADDR, 2, false);
4147ec681f3Smrg         radeon_emit(bc_va >> 8);                    /* R_030E00_TA_CS_BC_BASE_ADDR */
4157ec681f3Smrg         radeon_emit(S_030E04_ADDRESS(bc_va >> 40)); /* R_030E04_TA_CS_BC_BASE_ADDR_HI */
4167ec681f3Smrg      }
4177ec681f3Smrg   }
4187ec681f3Smrg
4197ec681f3Smrg   /* cs_preamble_state initializes this for the gfx queue, so only do this
4207ec681f3Smrg    * if we are on a compute queue.
4217ec681f3Smrg    */
4227ec681f3Smrg   if (sctx->chip_class >= GFX9 &&
4237ec681f3Smrg       (cs != &sctx->gfx_cs || !sctx->screen->info.has_graphics)) {
4247ec681f3Smrg      radeon_set_uconfig_reg(R_0301EC_CP_COHER_START_DELAY,
4257ec681f3Smrg                             sctx->chip_class >= GFX10 ? 0x20 : 0);
4267ec681f3Smrg   }
4277ec681f3Smrg
4287ec681f3Smrg   if (sctx->chip_class >= GFX10) {
4297ec681f3Smrg      radeon_set_sh_reg_seq(R_00B890_COMPUTE_USER_ACCUM_0, 5);
4307ec681f3Smrg      radeon_emit(0); /* R_00B890_COMPUTE_USER_ACCUM_0 */
4317ec681f3Smrg      radeon_emit(0); /* R_00B894_COMPUTE_USER_ACCUM_1 */
4327ec681f3Smrg      radeon_emit(0); /* R_00B898_COMPUTE_USER_ACCUM_2 */
4337ec681f3Smrg      radeon_emit(0); /* R_00B89C_COMPUTE_USER_ACCUM_3 */
4347ec681f3Smrg      radeon_emit(0); /* R_00B8A0_COMPUTE_PGM_RSRC3 */
4357ec681f3Smrg
4367ec681f3Smrg      radeon_set_sh_reg(R_00B9F4_COMPUTE_DISPATCH_TUNNEL, 0);
4377ec681f3Smrg   }
4387ec681f3Smrg   radeon_end();
439af69d88dSmrg}
440af69d88dSmrg
4417ec681f3Smrgstatic bool si_setup_compute_scratch_buffer(struct si_context *sctx, struct si_shader *shader,
4427ec681f3Smrg                                            struct ac_shader_config *config)
443af69d88dSmrg{
4447ec681f3Smrg   uint64_t scratch_bo_size, scratch_needed;
4457ec681f3Smrg   scratch_bo_size = 0;
4467ec681f3Smrg   scratch_needed = config->scratch_bytes_per_wave * sctx->scratch_waves;
4477ec681f3Smrg   if (sctx->compute_scratch_buffer)
4487ec681f3Smrg      scratch_bo_size = sctx->compute_scratch_buffer->b.b.width0;
44901e04c3fSmrg
4507ec681f3Smrg   if (scratch_bo_size < scratch_needed) {
4517ec681f3Smrg      si_resource_reference(&sctx->compute_scratch_buffer, NULL);
45201e04c3fSmrg
4537ec681f3Smrg      sctx->compute_scratch_buffer =
4547ec681f3Smrg         si_aligned_buffer_create(&sctx->screen->b,
4557ec681f3Smrg                                  SI_RESOURCE_FLAG_UNMAPPABLE | SI_RESOURCE_FLAG_DRIVER_INTERNAL,
4567ec681f3Smrg                                  PIPE_USAGE_DEFAULT,
4577ec681f3Smrg                                  scratch_needed, sctx->screen->info.pte_fragment_size);
45801e04c3fSmrg
4597ec681f3Smrg      if (!sctx->compute_scratch_buffer)
4607ec681f3Smrg         return false;
4617ec681f3Smrg   }
46201e04c3fSmrg
4637ec681f3Smrg   if (sctx->compute_scratch_buffer != shader->scratch_bo && scratch_needed) {
4647ec681f3Smrg      uint64_t scratch_va = sctx->compute_scratch_buffer->gpu_address;
46501e04c3fSmrg
4667ec681f3Smrg      if (!si_shader_binary_upload(sctx->screen, shader, scratch_va))
4677ec681f3Smrg         return false;
46801e04c3fSmrg
4697ec681f3Smrg      si_resource_reference(&shader->scratch_bo, sctx->compute_scratch_buffer);
4707ec681f3Smrg   }
47101e04c3fSmrg
4727ec681f3Smrg   return true;
47301e04c3fSmrg}
47401e04c3fSmrg
4757ec681f3Smrgstatic bool si_switch_compute_shader(struct si_context *sctx, struct si_compute *program,
4767ec681f3Smrg                                     struct si_shader *shader, const amd_kernel_code_t *code_object,
4777ec681f3Smrg                                     unsigned offset, bool *prefetch)
47801e04c3fSmrg{
4797ec681f3Smrg   struct radeon_cmdbuf *cs = &sctx->gfx_cs;
4807ec681f3Smrg   struct ac_shader_config inline_config = {0};
4817ec681f3Smrg   struct ac_shader_config *config;
4827ec681f3Smrg   uint64_t shader_va;
4837ec681f3Smrg
4847ec681f3Smrg   *prefetch = false;
4857ec681f3Smrg
4867ec681f3Smrg   if (sctx->cs_shader_state.emitted_program == program && sctx->cs_shader_state.offset == offset)
4877ec681f3Smrg      return true;
4887ec681f3Smrg
4897ec681f3Smrg   if (program->ir_type != PIPE_SHADER_IR_NATIVE) {
4907ec681f3Smrg      config = &shader->config;
4917ec681f3Smrg   } else {
4927ec681f3Smrg      unsigned lds_blocks;
4937ec681f3Smrg
4947ec681f3Smrg      config = &inline_config;
4957ec681f3Smrg      code_object_to_config(code_object, config);
4967ec681f3Smrg
4977ec681f3Smrg      lds_blocks = config->lds_size;
4987ec681f3Smrg      /* XXX: We are over allocating LDS.  For GFX6, the shader reports
4997ec681f3Smrg       * LDS in blocks of 256 bytes, so if there are 4 bytes lds
5007ec681f3Smrg       * allocated in the shader and 4 bytes allocated by the state
5017ec681f3Smrg       * tracker, then we will set LDS_SIZE to 512 bytes rather than 256.
5027ec681f3Smrg       */
5037ec681f3Smrg      if (sctx->chip_class <= GFX6) {
5047ec681f3Smrg         lds_blocks += align(program->sel.info.base.shared_size, 256) >> 8;
5057ec681f3Smrg      } else {
5067ec681f3Smrg         lds_blocks += align(program->sel.info.base.shared_size, 512) >> 9;
5077ec681f3Smrg      }
5087ec681f3Smrg
5097ec681f3Smrg      /* TODO: use si_multiwave_lds_size_workaround */
5107ec681f3Smrg      assert(lds_blocks <= 0xFF);
5117ec681f3Smrg
5127ec681f3Smrg      config->rsrc2 &= C_00B84C_LDS_SIZE;
5137ec681f3Smrg      config->rsrc2 |= S_00B84C_LDS_SIZE(lds_blocks);
5147ec681f3Smrg   }
5157ec681f3Smrg
5167ec681f3Smrg   if (!si_setup_compute_scratch_buffer(sctx, shader, config))
5177ec681f3Smrg      return false;
5187ec681f3Smrg
5197ec681f3Smrg   if (shader->scratch_bo) {
5207ec681f3Smrg      COMPUTE_DBG(sctx->screen,
5217ec681f3Smrg                  "Waves: %u; Scratch per wave: %u bytes; "
5227ec681f3Smrg                  "Total Scratch: %u bytes\n",
5237ec681f3Smrg                  sctx->scratch_waves, config->scratch_bytes_per_wave,
5247ec681f3Smrg                  config->scratch_bytes_per_wave * sctx->scratch_waves);
5257ec681f3Smrg
5267ec681f3Smrg      radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, shader->scratch_bo, RADEON_USAGE_READWRITE,
5277ec681f3Smrg                                RADEON_PRIO_SCRATCH_BUFFER);
5287ec681f3Smrg   }
5297ec681f3Smrg
5307ec681f3Smrg   shader_va = shader->bo->gpu_address + offset;
5317ec681f3Smrg   if (program->ir_type == PIPE_SHADER_IR_NATIVE) {
5327ec681f3Smrg      /* Shader code is placed after the amd_kernel_code_t
5337ec681f3Smrg       * struct. */
5347ec681f3Smrg      shader_va += sizeof(amd_kernel_code_t);
5357ec681f3Smrg   }
5367ec681f3Smrg
5377ec681f3Smrg   radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, shader->bo, RADEON_USAGE_READ,
5387ec681f3Smrg                             RADEON_PRIO_SHADER_BINARY);
5397ec681f3Smrg
5407ec681f3Smrg   radeon_begin(cs);
5417ec681f3Smrg   radeon_set_sh_reg(R_00B830_COMPUTE_PGM_LO, shader_va >> 8);
5427ec681f3Smrg
5437ec681f3Smrg   radeon_set_sh_reg_seq(R_00B848_COMPUTE_PGM_RSRC1, 2);
5447ec681f3Smrg   radeon_emit(config->rsrc1);
5457ec681f3Smrg   radeon_emit(config->rsrc2);
5467ec681f3Smrg
5477ec681f3Smrg   COMPUTE_DBG(sctx->screen,
5487ec681f3Smrg               "COMPUTE_PGM_RSRC1: 0x%08x "
5497ec681f3Smrg               "COMPUTE_PGM_RSRC2: 0x%08x\n",
5507ec681f3Smrg               config->rsrc1, config->rsrc2);
5517ec681f3Smrg
5527ec681f3Smrg   sctx->max_seen_compute_scratch_bytes_per_wave =
5537ec681f3Smrg      MAX2(sctx->max_seen_compute_scratch_bytes_per_wave, config->scratch_bytes_per_wave);
5547ec681f3Smrg
5557ec681f3Smrg   radeon_set_sh_reg(R_00B860_COMPUTE_TMPRING_SIZE,
5567ec681f3Smrg                     S_00B860_WAVES(sctx->scratch_waves) |
5577ec681f3Smrg                        S_00B860_WAVESIZE(sctx->max_seen_compute_scratch_bytes_per_wave >> 10));
5587ec681f3Smrg   radeon_end();
5597ec681f3Smrg
5607ec681f3Smrg   sctx->cs_shader_state.emitted_program = program;
5617ec681f3Smrg   sctx->cs_shader_state.offset = offset;
5627ec681f3Smrg   sctx->cs_shader_state.uses_scratch = config->scratch_bytes_per_wave != 0;
5637ec681f3Smrg
5647ec681f3Smrg   *prefetch = true;
5657ec681f3Smrg   return true;
56601e04c3fSmrg}
56701e04c3fSmrg
56801e04c3fSmrgstatic void setup_scratch_rsrc_user_sgprs(struct si_context *sctx,
5697ec681f3Smrg                                          const amd_kernel_code_t *code_object, unsigned user_sgpr)
57001e04c3fSmrg{
5717ec681f3Smrg   struct radeon_cmdbuf *cs = &sctx->gfx_cs;
5727ec681f3Smrg   uint64_t scratch_va = sctx->compute_scratch_buffer->gpu_address;
5737ec681f3Smrg
5747ec681f3Smrg   unsigned max_private_element_size =
5757ec681f3Smrg      AMD_HSA_BITS_GET(code_object->code_properties, AMD_CODE_PROPERTY_PRIVATE_ELEMENT_SIZE);
5767ec681f3Smrg
5777ec681f3Smrg   uint32_t scratch_dword0 = scratch_va & 0xffffffff;
5787ec681f3Smrg   uint32_t scratch_dword1 =
5797ec681f3Smrg      S_008F04_BASE_ADDRESS_HI(scratch_va >> 32) | S_008F04_SWIZZLE_ENABLE(1);
5807ec681f3Smrg
5817ec681f3Smrg   /* Disable address clamping */
5827ec681f3Smrg   uint32_t scratch_dword2 = 0xffffffff;
5837ec681f3Smrg   uint32_t scratch_dword3 = S_008F0C_INDEX_STRIDE(3) | S_008F0C_ADD_TID_ENABLE(1);
5847ec681f3Smrg
5857ec681f3Smrg   if (sctx->chip_class >= GFX9) {
5867ec681f3Smrg      assert(max_private_element_size == 1); /* always 4 bytes on GFX9 */
5877ec681f3Smrg   } else {
5887ec681f3Smrg      scratch_dword3 |= S_008F0C_ELEMENT_SIZE(max_private_element_size);
5897ec681f3Smrg
5907ec681f3Smrg      if (sctx->chip_class < GFX8) {
5917ec681f3Smrg         /* BUF_DATA_FORMAT is ignored, but it cannot be
5927ec681f3Smrg          * BUF_DATA_FORMAT_INVALID. */
5937ec681f3Smrg         scratch_dword3 |= S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_8);
5947ec681f3Smrg      }
5957ec681f3Smrg   }
5967ec681f3Smrg
5977ec681f3Smrg   radeon_begin(cs);
5987ec681f3Smrg   radeon_set_sh_reg_seq(R_00B900_COMPUTE_USER_DATA_0 + (user_sgpr * 4), 4);
5997ec681f3Smrg   radeon_emit(scratch_dword0);
6007ec681f3Smrg   radeon_emit(scratch_dword1);
6017ec681f3Smrg   radeon_emit(scratch_dword2);
6027ec681f3Smrg   radeon_emit(scratch_dword3);
6037ec681f3Smrg   radeon_end();
60401e04c3fSmrg}
60501e04c3fSmrg
6067ec681f3Smrgstatic void si_setup_user_sgprs_co_v2(struct si_context *sctx, const amd_kernel_code_t *code_object,
6077ec681f3Smrg                                      const struct pipe_grid_info *info, uint64_t kernel_args_va)
60801e04c3fSmrg{
6097ec681f3Smrg   struct si_compute *program = sctx->cs_shader_state.program;
6107ec681f3Smrg   struct radeon_cmdbuf *cs = &sctx->gfx_cs;
6117ec681f3Smrg
6127ec681f3Smrg   static const enum amd_code_property_mask_t workgroup_count_masks[] = {
6137ec681f3Smrg      AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_X,
6147ec681f3Smrg      AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Y,
6157ec681f3Smrg      AMD_CODE_PROPERTY_ENABLE_SGPR_GRID_WORKGROUP_COUNT_Z};
6167ec681f3Smrg
6177ec681f3Smrg   unsigned i, user_sgpr = 0;
6187ec681f3Smrg   if (AMD_HSA_BITS_GET(code_object->code_properties,
6197ec681f3Smrg                        AMD_CODE_PROPERTY_ENABLE_SGPR_PRIVATE_SEGMENT_BUFFER)) {
6207ec681f3Smrg      if (code_object->workitem_private_segment_byte_size > 0) {
6217ec681f3Smrg         setup_scratch_rsrc_user_sgprs(sctx, code_object, user_sgpr);
6227ec681f3Smrg      }
6237ec681f3Smrg      user_sgpr += 4;
6247ec681f3Smrg   }
6257ec681f3Smrg
6267ec681f3Smrg   radeon_begin(cs);
6277ec681f3Smrg
6287ec681f3Smrg   if (AMD_HSA_BITS_GET(code_object->code_properties, AMD_CODE_PROPERTY_ENABLE_SGPR_DISPATCH_PTR)) {
6297ec681f3Smrg      struct dispatch_packet dispatch;
6307ec681f3Smrg      unsigned dispatch_offset;
6317ec681f3Smrg      struct si_resource *dispatch_buf = NULL;
6327ec681f3Smrg      uint64_t dispatch_va;
6337ec681f3Smrg
6347ec681f3Smrg      /* Upload dispatch ptr */
6357ec681f3Smrg      memset(&dispatch, 0, sizeof(dispatch));
6367ec681f3Smrg
6377ec681f3Smrg      dispatch.workgroup_size_x = util_cpu_to_le16(info->block[0]);
6387ec681f3Smrg      dispatch.workgroup_size_y = util_cpu_to_le16(info->block[1]);
6397ec681f3Smrg      dispatch.workgroup_size_z = util_cpu_to_le16(info->block[2]);
6407ec681f3Smrg
6417ec681f3Smrg      dispatch.grid_size_x = util_cpu_to_le32(info->grid[0] * info->block[0]);
6427ec681f3Smrg      dispatch.grid_size_y = util_cpu_to_le32(info->grid[1] * info->block[1]);
6437ec681f3Smrg      dispatch.grid_size_z = util_cpu_to_le32(info->grid[2] * info->block[2]);
6447ec681f3Smrg
6457ec681f3Smrg      dispatch.private_segment_size = util_cpu_to_le32(program->private_size);
6467ec681f3Smrg      dispatch.group_segment_size = util_cpu_to_le32(program->sel.info.base.shared_size);
6477ec681f3Smrg
6487ec681f3Smrg      dispatch.kernarg_address = util_cpu_to_le64(kernel_args_va);
6497ec681f3Smrg
6507ec681f3Smrg      u_upload_data(sctx->b.const_uploader, 0, sizeof(dispatch), 256, &dispatch, &dispatch_offset,
6517ec681f3Smrg                    (struct pipe_resource **)&dispatch_buf);
6527ec681f3Smrg
6537ec681f3Smrg      if (!dispatch_buf) {
6547ec681f3Smrg         fprintf(stderr, "Error: Failed to allocate dispatch "
6557ec681f3Smrg                         "packet.");
6567ec681f3Smrg      }
6577ec681f3Smrg      radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, dispatch_buf, RADEON_USAGE_READ,
6587ec681f3Smrg                                RADEON_PRIO_CONST_BUFFER);
6597ec681f3Smrg
6607ec681f3Smrg      dispatch_va = dispatch_buf->gpu_address + dispatch_offset;
6617ec681f3Smrg
6627ec681f3Smrg      radeon_set_sh_reg_seq(R_00B900_COMPUTE_USER_DATA_0 + (user_sgpr * 4), 2);
6637ec681f3Smrg      radeon_emit(dispatch_va);
6647ec681f3Smrg      radeon_emit(S_008F04_BASE_ADDRESS_HI(dispatch_va >> 32) | S_008F04_STRIDE(0));
6657ec681f3Smrg
6667ec681f3Smrg      si_resource_reference(&dispatch_buf, NULL);
6677ec681f3Smrg      user_sgpr += 2;
6687ec681f3Smrg   }
6697ec681f3Smrg
6707ec681f3Smrg   if (AMD_HSA_BITS_GET(code_object->code_properties,
6717ec681f3Smrg                        AMD_CODE_PROPERTY_ENABLE_SGPR_KERNARG_SEGMENT_PTR)) {
6727ec681f3Smrg      radeon_set_sh_reg_seq(R_00B900_COMPUTE_USER_DATA_0 + (user_sgpr * 4), 2);
6737ec681f3Smrg      radeon_emit(kernel_args_va);
6747ec681f3Smrg      radeon_emit(S_008F04_BASE_ADDRESS_HI(kernel_args_va >> 32) | S_008F04_STRIDE(0));
6757ec681f3Smrg      user_sgpr += 2;
6767ec681f3Smrg   }
6777ec681f3Smrg
6787ec681f3Smrg   for (i = 0; i < 3 && user_sgpr < 16; i++) {
6797ec681f3Smrg      if (code_object->code_properties & workgroup_count_masks[i]) {
6807ec681f3Smrg         radeon_set_sh_reg_seq(R_00B900_COMPUTE_USER_DATA_0 + (user_sgpr * 4), 1);
6817ec681f3Smrg         radeon_emit(info->grid[i]);
6827ec681f3Smrg         user_sgpr += 1;
6837ec681f3Smrg      }
6847ec681f3Smrg   }
6857ec681f3Smrg   radeon_end();
68601e04c3fSmrg}
68701e04c3fSmrg
6887ec681f3Smrgstatic bool si_upload_compute_input(struct si_context *sctx, const amd_kernel_code_t *code_object,
6897ec681f3Smrg                                    const struct pipe_grid_info *info)
69001e04c3fSmrg{
6917ec681f3Smrg   struct si_compute *program = sctx->cs_shader_state.program;
6927ec681f3Smrg   struct si_resource *input_buffer = NULL;
6937ec681f3Smrg   uint32_t kernel_args_offset = 0;
6947ec681f3Smrg   uint32_t *kernel_args;
6957ec681f3Smrg   void *kernel_args_ptr;
6967ec681f3Smrg   uint64_t kernel_args_va;
6977ec681f3Smrg
6987ec681f3Smrg   u_upload_alloc(sctx->b.const_uploader, 0, program->input_size,
6997ec681f3Smrg                  sctx->screen->info.tcc_cache_line_size, &kernel_args_offset,
7007ec681f3Smrg                  (struct pipe_resource **)&input_buffer, &kernel_args_ptr);
7017ec681f3Smrg
7027ec681f3Smrg   if (unlikely(!kernel_args_ptr))
7037ec681f3Smrg      return false;
7047ec681f3Smrg
7057ec681f3Smrg   kernel_args = (uint32_t *)kernel_args_ptr;
7067ec681f3Smrg   kernel_args_va = input_buffer->gpu_address + kernel_args_offset;
7077ec681f3Smrg
7087ec681f3Smrg   memcpy(kernel_args, info->input, program->input_size);
7097ec681f3Smrg
7107ec681f3Smrg   for (unsigned i = 0; i < program->input_size / 4; i++) {
7117ec681f3Smrg      COMPUTE_DBG(sctx->screen, "input %u : %u\n", i, kernel_args[i]);
7127ec681f3Smrg   }
7137ec681f3Smrg
7147ec681f3Smrg   radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, input_buffer, RADEON_USAGE_READ,
7157ec681f3Smrg                             RADEON_PRIO_CONST_BUFFER);
7167ec681f3Smrg
7177ec681f3Smrg   si_setup_user_sgprs_co_v2(sctx, code_object, info, kernel_args_va);
7187ec681f3Smrg   si_resource_reference(&input_buffer, NULL);
7197ec681f3Smrg   return true;
72001e04c3fSmrg}
721af69d88dSmrg
7227ec681f3Smrgstatic void si_setup_nir_user_data(struct si_context *sctx, const struct pipe_grid_info *info)
72301e04c3fSmrg{
7247ec681f3Smrg   struct si_compute *program = sctx->cs_shader_state.program;
7257ec681f3Smrg   struct si_shader_selector *sel = &program->sel;
7267ec681f3Smrg   struct radeon_cmdbuf *cs = &sctx->gfx_cs;
7277ec681f3Smrg   unsigned grid_size_reg = R_00B900_COMPUTE_USER_DATA_0 + 4 * SI_NUM_RESOURCE_SGPRS;
7287ec681f3Smrg   unsigned block_size_reg = grid_size_reg +
7297ec681f3Smrg                             /* 12 bytes = 3 dwords. */
7307ec681f3Smrg                             12 * sel->info.uses_grid_size;
7317ec681f3Smrg   unsigned cs_user_data_reg = block_size_reg + 4 * program->sel.info.uses_variable_block_size;
7327ec681f3Smrg
7337ec681f3Smrg   radeon_begin(cs);
7347ec681f3Smrg
7357ec681f3Smrg   if (sel->info.uses_grid_size) {
7367ec681f3Smrg      if (info->indirect) {
7377ec681f3Smrg         radeon_end();
7387ec681f3Smrg
7397ec681f3Smrg         for (unsigned i = 0; i < 3; ++i) {
7407ec681f3Smrg            si_cp_copy_data(sctx, &sctx->gfx_cs, COPY_DATA_REG, NULL, (grid_size_reg >> 2) + i,
7417ec681f3Smrg                            COPY_DATA_SRC_MEM, si_resource(info->indirect),
7427ec681f3Smrg                            info->indirect_offset + 4 * i);
7437ec681f3Smrg         }
7447ec681f3Smrg         radeon_begin_again(cs);
7457ec681f3Smrg      } else {
7467ec681f3Smrg         radeon_set_sh_reg_seq(grid_size_reg, 3);
7477ec681f3Smrg         radeon_emit(info->grid[0]);
7487ec681f3Smrg         radeon_emit(info->grid[1]);
7497ec681f3Smrg         radeon_emit(info->grid[2]);
7507ec681f3Smrg      }
7517ec681f3Smrg   }
7527ec681f3Smrg
7537ec681f3Smrg   if (sel->info.uses_variable_block_size) {
7547ec681f3Smrg      radeon_set_sh_reg(block_size_reg,
7557ec681f3Smrg                        info->block[0] | (info->block[1] << 10) | (info->block[2] << 20));
7567ec681f3Smrg   }
7577ec681f3Smrg
7587ec681f3Smrg   if (sel->info.base.cs.user_data_components_amd) {
7597ec681f3Smrg      radeon_set_sh_reg_seq(cs_user_data_reg, sel->info.base.cs.user_data_components_amd);
7607ec681f3Smrg      radeon_emit_array(sctx->cs_user_data, sel->info.base.cs.user_data_components_amd);
7617ec681f3Smrg   }
7627ec681f3Smrg   radeon_end();
76301e04c3fSmrg}
76401e04c3fSmrg
7657ec681f3Smrgstatic void si_emit_dispatch_packets(struct si_context *sctx, const struct pipe_grid_info *info)
76601e04c3fSmrg{
7677ec681f3Smrg   struct si_screen *sscreen = sctx->screen;
7687ec681f3Smrg   struct radeon_cmdbuf *cs = &sctx->gfx_cs;
7697ec681f3Smrg   bool render_cond_bit = sctx->render_cond_enabled;
7707ec681f3Smrg   unsigned threads_per_threadgroup = info->block[0] * info->block[1] * info->block[2];
7717ec681f3Smrg   unsigned waves_per_threadgroup =
7727ec681f3Smrg      DIV_ROUND_UP(threads_per_threadgroup, sscreen->compute_wave_size);
7737ec681f3Smrg   unsigned threadgroups_per_cu = 1;
7747ec681f3Smrg
7757ec681f3Smrg   if (sctx->chip_class >= GFX10 && waves_per_threadgroup == 1)
7767ec681f3Smrg      threadgroups_per_cu = 2;
7777ec681f3Smrg
7787ec681f3Smrg   if (unlikely(sctx->thread_trace_enabled)) {
7797ec681f3Smrg      si_write_event_with_dims_marker(sctx, &sctx->gfx_cs,
7807ec681f3Smrg                                      info->indirect ? EventCmdDispatchIndirect : EventCmdDispatch,
7817ec681f3Smrg                                      info->grid[0], info->grid[1], info->grid[2]);
7827ec681f3Smrg   }
7837ec681f3Smrg
7847ec681f3Smrg   radeon_begin(cs);
7857ec681f3Smrg   radeon_set_sh_reg(
7867ec681f3Smrg      R_00B854_COMPUTE_RESOURCE_LIMITS,
7877ec681f3Smrg      ac_get_compute_resource_limits(&sscreen->info, waves_per_threadgroup,
7887ec681f3Smrg                                     sctx->cs_max_waves_per_sh, threadgroups_per_cu));
7897ec681f3Smrg
7907ec681f3Smrg   unsigned dispatch_initiator = S_00B800_COMPUTE_SHADER_EN(1) | S_00B800_FORCE_START_AT_000(1) |
7917ec681f3Smrg                                 /* If the KMD allows it (there is a KMD hw register for it),
7927ec681f3Smrg                                  * allow launching waves out-of-order. (same as Vulkan) */
7937ec681f3Smrg                                 S_00B800_ORDER_MODE(sctx->chip_class >= GFX7) |
7947ec681f3Smrg                                 S_00B800_CS_W32_EN(sscreen->compute_wave_size == 32);
7957ec681f3Smrg
7967ec681f3Smrg   const uint *last_block = info->last_block;
7977ec681f3Smrg   bool partial_block_en = last_block[0] || last_block[1] || last_block[2];
7987ec681f3Smrg
7997ec681f3Smrg   radeon_set_sh_reg_seq(R_00B81C_COMPUTE_NUM_THREAD_X, 3);
8007ec681f3Smrg
8017ec681f3Smrg   if (partial_block_en) {
8027ec681f3Smrg      unsigned partial[3];
8037ec681f3Smrg
8047ec681f3Smrg      /* If no partial_block, these should be an entire block size, not 0. */
8057ec681f3Smrg      partial[0] = last_block[0] ? last_block[0] : info->block[0];
8067ec681f3Smrg      partial[1] = last_block[1] ? last_block[1] : info->block[1];
8077ec681f3Smrg      partial[2] = last_block[2] ? last_block[2] : info->block[2];
8087ec681f3Smrg
8097ec681f3Smrg      radeon_emit(S_00B81C_NUM_THREAD_FULL(info->block[0]) |
8107ec681f3Smrg                  S_00B81C_NUM_THREAD_PARTIAL(partial[0]));
8117ec681f3Smrg      radeon_emit(S_00B820_NUM_THREAD_FULL(info->block[1]) |
8127ec681f3Smrg                  S_00B820_NUM_THREAD_PARTIAL(partial[1]));
8137ec681f3Smrg      radeon_emit(S_00B824_NUM_THREAD_FULL(info->block[2]) |
8147ec681f3Smrg                  S_00B824_NUM_THREAD_PARTIAL(partial[2]));
8157ec681f3Smrg
8167ec681f3Smrg      dispatch_initiator |= S_00B800_PARTIAL_TG_EN(1);
8177ec681f3Smrg   } else {
8187ec681f3Smrg      radeon_emit(S_00B81C_NUM_THREAD_FULL(info->block[0]));
8197ec681f3Smrg      radeon_emit(S_00B820_NUM_THREAD_FULL(info->block[1]));
8207ec681f3Smrg      radeon_emit(S_00B824_NUM_THREAD_FULL(info->block[2]));
8217ec681f3Smrg   }
8227ec681f3Smrg
8237ec681f3Smrg   if (info->indirect) {
8247ec681f3Smrg      uint64_t base_va = si_resource(info->indirect)->gpu_address;
8257ec681f3Smrg
8267ec681f3Smrg      radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, si_resource(info->indirect), RADEON_USAGE_READ,
8277ec681f3Smrg                                RADEON_PRIO_DRAW_INDIRECT);
8287ec681f3Smrg
8297ec681f3Smrg      radeon_emit(PKT3(PKT3_SET_BASE, 2, 0) | PKT3_SHADER_TYPE_S(1));
8307ec681f3Smrg      radeon_emit(1);
8317ec681f3Smrg      radeon_emit(base_va);
8327ec681f3Smrg      radeon_emit(base_va >> 32);
8337ec681f3Smrg
8347ec681f3Smrg      radeon_emit(PKT3(PKT3_DISPATCH_INDIRECT, 1, render_cond_bit) | PKT3_SHADER_TYPE_S(1));
8357ec681f3Smrg      radeon_emit(info->indirect_offset);
8367ec681f3Smrg      radeon_emit(dispatch_initiator);
8377ec681f3Smrg   } else {
8387ec681f3Smrg      radeon_emit(PKT3(PKT3_DISPATCH_DIRECT, 3, render_cond_bit) | PKT3_SHADER_TYPE_S(1));
8397ec681f3Smrg      radeon_emit(info->grid[0]);
8407ec681f3Smrg      radeon_emit(info->grid[1]);
8417ec681f3Smrg      radeon_emit(info->grid[2]);
8427ec681f3Smrg      radeon_emit(dispatch_initiator);
8437ec681f3Smrg   }
8447ec681f3Smrg
8457ec681f3Smrg   if (unlikely(sctx->thread_trace_enabled && sctx->chip_class >= GFX9)) {
8467ec681f3Smrg      radeon_emit(PKT3(PKT3_EVENT_WRITE, 0, 0));
8477ec681f3Smrg      radeon_emit(EVENT_TYPE(V_028A90_THREAD_TRACE_MARKER) | EVENT_INDEX(0));
8487ec681f3Smrg   }
8497ec681f3Smrg   radeon_end();
85001e04c3fSmrg}
851af69d88dSmrg
8527ec681f3Smrgstatic bool si_check_needs_implicit_sync(struct si_context *sctx)
8537ec681f3Smrg{
8547ec681f3Smrg   /* If the compute shader is going to read from a texture/image written by a
8557ec681f3Smrg    * previous draw, we must wait for its completion before continuing.
8567ec681f3Smrg    * Buffers and image stores (from the draw) are not taken into consideration
8577ec681f3Smrg    * because that's the app responsibility.
8587ec681f3Smrg    *
8597ec681f3Smrg    * The OpenGL 4.6 spec says:
8607ec681f3Smrg    *
8617ec681f3Smrg    *    buffer object and texture stores performed by shaders are not
8627ec681f3Smrg    *    automatically synchronized
8637ec681f3Smrg    *
8647ec681f3Smrg    * TODO: Bindless textures are not handled, and thus are not synchronized.
8657ec681f3Smrg    */
8667ec681f3Smrg   struct si_shader_info *info = &sctx->cs_shader_state.program->sel.info;
8677ec681f3Smrg   struct si_samplers *samplers = &sctx->samplers[PIPE_SHADER_COMPUTE];
8687ec681f3Smrg   unsigned mask = samplers->enabled_mask & info->base.textures_used[0];
8697ec681f3Smrg
8707ec681f3Smrg   while (mask) {
8717ec681f3Smrg      int i = u_bit_scan(&mask);
8727ec681f3Smrg      struct si_sampler_view *sview = (struct si_sampler_view *)samplers->views[i];
8737ec681f3Smrg
8747ec681f3Smrg      struct si_resource *res = si_resource(sview->base.texture);
8757ec681f3Smrg      if (sctx->ws->cs_is_buffer_referenced(&sctx->gfx_cs, res->buf,
8767ec681f3Smrg                                            RADEON_USAGE_NEEDS_IMPLICIT_SYNC))
8777ec681f3Smrg         return true;
8787ec681f3Smrg   }
8797ec681f3Smrg
8807ec681f3Smrg   struct si_images *images = &sctx->images[PIPE_SHADER_COMPUTE];
8817ec681f3Smrg   mask = u_bit_consecutive(0, info->base.num_images) & images->enabled_mask;
8827ec681f3Smrg
8837ec681f3Smrg   while (mask) {
8847ec681f3Smrg      int i = u_bit_scan(&mask);
8857ec681f3Smrg      struct pipe_image_view *sview = &images->views[i];
8867ec681f3Smrg
8877ec681f3Smrg      struct si_resource *res = si_resource(sview->resource);
8887ec681f3Smrg      if (sctx->ws->cs_is_buffer_referenced(&sctx->gfx_cs, res->buf,
8897ec681f3Smrg                                            RADEON_USAGE_NEEDS_IMPLICIT_SYNC))
8907ec681f3Smrg         return true;
8917ec681f3Smrg   }
8927ec681f3Smrg   return false;
8937ec681f3Smrg}
89401e04c3fSmrg
8957ec681f3Smrgstatic void si_launch_grid(struct pipe_context *ctx, const struct pipe_grid_info *info)
89601e04c3fSmrg{
8977ec681f3Smrg   struct si_context *sctx = (struct si_context *)ctx;
8987ec681f3Smrg   struct si_screen *sscreen = sctx->screen;
8997ec681f3Smrg   struct si_compute *program = sctx->cs_shader_state.program;
9007ec681f3Smrg   const amd_kernel_code_t *code_object = si_compute_get_code_object(program, info->pc);
9017ec681f3Smrg   int i;
9027ec681f3Smrg   bool cs_regalloc_hang = sscreen->info.has_cs_regalloc_hang_bug &&
9037ec681f3Smrg                           info->block[0] * info->block[1] * info->block[2] > 256;
9047ec681f3Smrg
9057ec681f3Smrg   if (cs_regalloc_hang)
9067ec681f3Smrg      sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH;
9077ec681f3Smrg
9087ec681f3Smrg   if (program->ir_type != PIPE_SHADER_IR_NATIVE && program->shader.compilation_failed)
9097ec681f3Smrg      return;
9107ec681f3Smrg
9117ec681f3Smrg   if (sctx->has_graphics) {
9127ec681f3Smrg      if (sctx->last_num_draw_calls != sctx->num_draw_calls) {
9137ec681f3Smrg         si_update_fb_dirtiness_after_rendering(sctx);
9147ec681f3Smrg         sctx->last_num_draw_calls = sctx->num_draw_calls;
9157ec681f3Smrg
9167ec681f3Smrg         if (sctx->force_cb_shader_coherent || si_check_needs_implicit_sync(sctx))
9177ec681f3Smrg            si_make_CB_shader_coherent(sctx, 0,
9187ec681f3Smrg                                       sctx->framebuffer.CB_has_shader_readable_metadata,
9197ec681f3Smrg                                       sctx->framebuffer.all_DCC_pipe_aligned);
9207ec681f3Smrg      }
9217ec681f3Smrg
9227ec681f3Smrg      si_decompress_textures(sctx, 1 << PIPE_SHADER_COMPUTE);
9237ec681f3Smrg   }
9247ec681f3Smrg
9257ec681f3Smrg   /* Add buffer sizes for memory checking in need_cs_space. */
9267ec681f3Smrg   si_context_add_resource_size(sctx, &program->shader.bo->b.b);
9277ec681f3Smrg   /* TODO: add the scratch buffer */
9287ec681f3Smrg
9297ec681f3Smrg   if (info->indirect) {
9307ec681f3Smrg      si_context_add_resource_size(sctx, info->indirect);
9317ec681f3Smrg
9327ec681f3Smrg      /* Indirect buffers use TC L2 on GFX9, but not older hw. */
9337ec681f3Smrg      if (sctx->chip_class <= GFX8 && si_resource(info->indirect)->TC_L2_dirty) {
9347ec681f3Smrg         sctx->flags |= SI_CONTEXT_WB_L2;
9357ec681f3Smrg         si_resource(info->indirect)->TC_L2_dirty = false;
9367ec681f3Smrg      }
9377ec681f3Smrg   }
9387ec681f3Smrg
9397ec681f3Smrg   si_need_gfx_cs_space(sctx, 0);
9407ec681f3Smrg
9417ec681f3Smrg   /* If we're using a secure context, determine if cs must be secure or not */
9427ec681f3Smrg   if (unlikely(radeon_uses_secure_bos(sctx->ws))) {
9437ec681f3Smrg      bool secure = si_compute_resources_check_encrypted(sctx);
9447ec681f3Smrg      if (secure != sctx->ws->cs_is_secure(&sctx->gfx_cs)) {
9457ec681f3Smrg         si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW |
9467ec681f3Smrg                               RADEON_FLUSH_TOGGLE_SECURE_SUBMISSION,
9477ec681f3Smrg                         NULL);
9487ec681f3Smrg      }
9497ec681f3Smrg   }
9507ec681f3Smrg
9517ec681f3Smrg   if (sctx->bo_list_add_all_compute_resources)
9527ec681f3Smrg      si_compute_resources_add_all_to_bo_list(sctx);
9537ec681f3Smrg
9547ec681f3Smrg   if (!sctx->cs_shader_state.initialized) {
9557ec681f3Smrg      si_emit_initial_compute_regs(sctx, &sctx->gfx_cs);
9567ec681f3Smrg
9577ec681f3Smrg      sctx->cs_shader_state.emitted_program = NULL;
9587ec681f3Smrg      sctx->cs_shader_state.initialized = true;
9597ec681f3Smrg   }
9607ec681f3Smrg
9617ec681f3Smrg   /* First emit registers. */
9627ec681f3Smrg   bool prefetch;
9637ec681f3Smrg   if (!si_switch_compute_shader(sctx, program, &program->shader, code_object, info->pc, &prefetch))
9647ec681f3Smrg      return;
9657ec681f3Smrg
9667ec681f3Smrg   si_upload_compute_shader_descriptors(sctx);
9677ec681f3Smrg   si_emit_compute_shader_pointers(sctx);
9687ec681f3Smrg
9697ec681f3Smrg   if (program->ir_type == PIPE_SHADER_IR_NATIVE &&
9707ec681f3Smrg       unlikely(!si_upload_compute_input(sctx, code_object, info)))
9717ec681f3Smrg      return;
9727ec681f3Smrg
9737ec681f3Smrg   /* Global buffers */
9747ec681f3Smrg   for (i = 0; i < program->max_global_buffers; i++) {
9757ec681f3Smrg      struct si_resource *buffer = si_resource(program->global_buffers[i]);
9767ec681f3Smrg      if (!buffer) {
9777ec681f3Smrg         continue;
9787ec681f3Smrg      }
9797ec681f3Smrg      radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, buffer, RADEON_USAGE_READWRITE,
9807ec681f3Smrg                                RADEON_PRIO_COMPUTE_GLOBAL);
9817ec681f3Smrg   }
9827ec681f3Smrg
9837ec681f3Smrg   /* Registers that are not read from memory should be set before this: */
9847ec681f3Smrg   if (sctx->flags)
9857ec681f3Smrg      sctx->emit_cache_flush(sctx, &sctx->gfx_cs);
9867ec681f3Smrg
9877ec681f3Smrg   if (sctx->has_graphics && si_is_atom_dirty(sctx, &sctx->atoms.s.render_cond)) {
9887ec681f3Smrg      sctx->atoms.s.render_cond.emit(sctx);
9897ec681f3Smrg      si_set_atom_dirty(sctx, &sctx->atoms.s.render_cond, false);
9907ec681f3Smrg   }
9917ec681f3Smrg
9927ec681f3Smrg   /* Prefetch the compute shader to L2. */
9937ec681f3Smrg   if (sctx->chip_class >= GFX7 && prefetch)
9947ec681f3Smrg      si_cp_dma_prefetch(sctx, &program->shader.bo->b.b, 0, program->shader.bo->b.b.width0);
9957ec681f3Smrg
9967ec681f3Smrg   if (program->ir_type != PIPE_SHADER_IR_NATIVE)
9977ec681f3Smrg      si_setup_nir_user_data(sctx, info);
9987ec681f3Smrg
9997ec681f3Smrg   si_emit_dispatch_packets(sctx, info);
10007ec681f3Smrg
10017ec681f3Smrg   if (unlikely(sctx->current_saved_cs)) {
10027ec681f3Smrg      si_trace_emit(sctx);
10037ec681f3Smrg      si_log_compute_state(sctx, sctx->log);
10047ec681f3Smrg   }
10057ec681f3Smrg
10067ec681f3Smrg   /* Mark displayable DCC as dirty for bound images. */
10077ec681f3Smrg   unsigned display_dcc_store_mask = sctx->images[PIPE_SHADER_COMPUTE].display_dcc_store_mask &
10087ec681f3Smrg                               BITFIELD_MASK(program->sel.info.base.num_images);
10097ec681f3Smrg   while (display_dcc_store_mask) {
10107ec681f3Smrg      struct si_texture *tex = (struct si_texture *)
10117ec681f3Smrg         sctx->images[PIPE_SHADER_COMPUTE].views[u_bit_scan(&display_dcc_store_mask)].resource;
10127ec681f3Smrg
10137ec681f3Smrg      si_mark_display_dcc_dirty(sctx, tex);
10147ec681f3Smrg   }
10157ec681f3Smrg
10167ec681f3Smrg   /* TODO: Bindless images don't set displayable_dcc_dirty after image stores. */
10177ec681f3Smrg
10187ec681f3Smrg   sctx->compute_is_busy = true;
10197ec681f3Smrg   sctx->num_compute_calls++;
10207ec681f3Smrg
10217ec681f3Smrg   if (cs_regalloc_hang)
10227ec681f3Smrg      sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
102301e04c3fSmrg}
102401e04c3fSmrg
102501e04c3fSmrgvoid si_destroy_compute(struct si_compute *program)
102601e04c3fSmrg{
10277ec681f3Smrg   struct si_shader_selector *sel = &program->sel;
10287ec681f3Smrg
10297ec681f3Smrg   if (program->ir_type != PIPE_SHADER_IR_NATIVE) {
10307ec681f3Smrg      util_queue_drop_job(&sel->screen->shader_compiler_queue, &sel->ready);
10317ec681f3Smrg      util_queue_fence_destroy(&sel->ready);
10327ec681f3Smrg   }
10337ec681f3Smrg
10347ec681f3Smrg   for (unsigned i = 0; i < program->max_global_buffers; i++)
10357ec681f3Smrg      pipe_resource_reference(&program->global_buffers[i], NULL);
10367ec681f3Smrg   FREE(program->global_buffers);
10377ec681f3Smrg
10387ec681f3Smrg   si_shader_destroy(&program->shader);
10397ec681f3Smrg   ralloc_free(program->sel.nir);
10407ec681f3Smrg   FREE(program);
1041af69d88dSmrg}
1042af69d88dSmrg
10437ec681f3Smrgstatic void si_delete_compute_state(struct pipe_context *ctx, void *state)
10447ec681f3Smrg{
10457ec681f3Smrg   struct si_compute *program = (struct si_compute *)state;
10467ec681f3Smrg   struct si_context *sctx = (struct si_context *)ctx;
104701e04c3fSmrg
10487ec681f3Smrg   if (!state)
10497ec681f3Smrg      return;
105001e04c3fSmrg
10517ec681f3Smrg   if (program == sctx->cs_shader_state.program)
10527ec681f3Smrg      sctx->cs_shader_state.program = NULL;
105301e04c3fSmrg
10547ec681f3Smrg   if (program == sctx->cs_shader_state.emitted_program)
10557ec681f3Smrg      sctx->cs_shader_state.emitted_program = NULL;
105601e04c3fSmrg
10577ec681f3Smrg   si_compute_reference(&program, NULL);
105801e04c3fSmrg}
105901e04c3fSmrg
10607ec681f3Smrgstatic void si_set_compute_resources(struct pipe_context *ctx_, unsigned start, unsigned count,
10617ec681f3Smrg                                     struct pipe_surface **surfaces)
10627ec681f3Smrg{
10637ec681f3Smrg}
1064af69d88dSmrg
1065af69d88dSmrgvoid si_init_compute_functions(struct si_context *sctx)
1066af69d88dSmrg{
10677ec681f3Smrg   sctx->b.create_compute_state = si_create_compute_state;
10687ec681f3Smrg   sctx->b.delete_compute_state = si_delete_compute_state;
10697ec681f3Smrg   sctx->b.bind_compute_state = si_bind_compute_state;
10707ec681f3Smrg   sctx->b.set_compute_resources = si_set_compute_resources;
10717ec681f3Smrg   sctx->b.set_global_binding = si_set_global_binding;
10727ec681f3Smrg   sctx->b.launch_grid = si_launch_grid;
1073af69d88dSmrg}
1074