svga_resource.c revision 3464ebd5
1#include "util/u_debug.h" 2 3#include "svga_resource.h" 4#include "svga_resource_buffer.h" 5#include "svga_resource_texture.h" 6#include "svga_context.h" 7#include "svga_screen.h" 8 9 10static struct pipe_resource * 11svga_resource_create(struct pipe_screen *screen, 12 const struct pipe_resource *template) 13{ 14 if (template->target == PIPE_BUFFER) 15 return svga_buffer_create(screen, template); 16 else 17 return svga_texture_create(screen, template); 18 19} 20 21static struct pipe_resource * 22svga_resource_from_handle(struct pipe_screen * screen, 23 const struct pipe_resource *template, 24 struct winsys_handle *whandle) 25{ 26 if (template->target == PIPE_BUFFER) 27 return NULL; 28 else 29 return svga_texture_from_handle(screen, template, whandle); 30} 31 32 33void 34svga_init_resource_functions(struct svga_context *svga) 35{ 36 svga->pipe.get_transfer = u_get_transfer_vtbl; 37 svga->pipe.transfer_map = u_transfer_map_vtbl; 38 svga->pipe.transfer_flush_region = u_transfer_flush_region_vtbl; 39 svga->pipe.transfer_unmap = u_transfer_unmap_vtbl; 40 svga->pipe.transfer_destroy = u_transfer_destroy_vtbl; 41 svga->pipe.transfer_inline_write = u_transfer_inline_write_vtbl; 42 svga->pipe.redefine_user_buffer = svga_redefine_user_buffer; 43} 44 45void 46svga_init_screen_resource_functions(struct svga_screen *is) 47{ 48 is->screen.resource_create = svga_resource_create; 49 is->screen.resource_from_handle = svga_resource_from_handle; 50 is->screen.resource_get_handle = u_resource_get_handle_vtbl; 51 is->screen.resource_destroy = u_resource_destroy_vtbl; 52 is->screen.user_buffer_create = svga_user_buffer_create; 53} 54 55 56 57