svga_resource.c revision af69d88d
1/********************************************************** 2 * Copyright 2008-2012 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 **********************************************************/ 25 26#include "util/u_debug.h" 27 28#include "svga_resource.h" 29#include "svga_resource_buffer.h" 30#include "svga_resource_texture.h" 31#include "svga_context.h" 32#include "svga_screen.h" 33#include "svga_format.h" 34 35 36static struct pipe_resource * 37svga_resource_create(struct pipe_screen *screen, 38 const struct pipe_resource *template) 39{ 40 if (template->target == PIPE_BUFFER) 41 return svga_buffer_create(screen, template); 42 else 43 return svga_texture_create(screen, template); 44} 45 46 47static struct pipe_resource * 48svga_resource_from_handle(struct pipe_screen * screen, 49 const struct pipe_resource *template, 50 struct winsys_handle *whandle) 51{ 52 if (template->target == PIPE_BUFFER) 53 return NULL; 54 else 55 return svga_texture_from_handle(screen, template, whandle); 56} 57 58 59/** 60 * Check if a resource (texture, buffer) of the given size 61 * and format can be created. 62 * \Return TRUE if OK, FALSE if too large. 63 */ 64static boolean 65svga_can_create_resource(struct pipe_screen *screen, 66 const struct pipe_resource *res) 67{ 68 struct svga_screen *svgascreen = svga_screen(screen); 69 struct svga_winsys_screen *sws = svgascreen->sws; 70 SVGA3dSurfaceFormat format; 71 SVGA3dSize base_level_size; 72 uint32 numFaces; 73 uint32 numMipLevels; 74 75 if (res->target == PIPE_BUFFER) { 76 format = SVGA3D_BUFFER; 77 base_level_size.width = res->width0; 78 base_level_size.height = 1; 79 base_level_size.depth = 1; 80 numFaces = 1; 81 numMipLevels = 1; 82 83 } else { 84 format = svga_translate_format(svgascreen, res->format, res->bind); 85 if (format == SVGA3D_FORMAT_INVALID) 86 return FALSE; 87 88 base_level_size.width = res->width0; 89 base_level_size.height = res->height0; 90 base_level_size.depth = res->depth0; 91 numFaces = (res->target == PIPE_TEXTURE_CUBE) ? 6 : 1; 92 numMipLevels = res->last_level + 1; 93 } 94 95 return sws->surface_can_create(sws, format, base_level_size, 96 numFaces, numMipLevels); 97} 98 99 100void 101svga_init_resource_functions(struct svga_context *svga) 102{ 103 svga->pipe.transfer_map = u_transfer_map_vtbl; 104 svga->pipe.transfer_flush_region = u_transfer_flush_region_vtbl; 105 svga->pipe.transfer_unmap = u_transfer_unmap_vtbl; 106 svga->pipe.transfer_inline_write = u_transfer_inline_write_vtbl; 107} 108 109void 110svga_init_screen_resource_functions(struct svga_screen *is) 111{ 112 is->screen.resource_create = svga_resource_create; 113 is->screen.resource_from_handle = svga_resource_from_handle; 114 is->screen.resource_get_handle = u_resource_get_handle_vtbl; 115 is->screen.resource_destroy = u_resource_destroy_vtbl; 116 is->screen.can_create_resource = svga_can_create_resource; 117} 118