svga_shader.h revision af69d88d
1/********************************************************** 2 * Copyright 2008-2012 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 **********************************************************/ 25 26#ifndef SVGA_SHADER_H 27#define SVGA_SHADER_H 28 29#include "svga3d_reg.h" 30 31struct svga_shader_variant; 32 33enum pipe_error 34svga_define_shader(struct svga_context *svga, 35 SVGA3dShaderType type, 36 struct svga_shader_variant *variant); 37 38enum pipe_error 39svga_destroy_shader_variant(struct svga_context *svga, 40 SVGA3dShaderType type, 41 struct svga_shader_variant *variant); 42 43 44/** 45 * Check if a shader's bytecode exceeds the device limits. 46 */ 47static INLINE boolean 48svga_shader_too_large(const struct svga_context *svga, 49 const struct svga_shader_variant *variant) 50{ 51 if (svga_have_gb_objects(svga)) { 52 return FALSE; 53 } 54 55 if (variant->nr_tokens * sizeof(variant->tokens[0]) 56 + sizeof(SVGA3dCmdDefineShader) + sizeof(SVGA3dCmdHeader) 57 < SVGA_CB_MAX_COMMAND_SIZE) { 58 return FALSE; 59 } 60 61 return TRUE; 62} 63 64 65#endif /* SVGA_SHADER_H */ 66