101e04c3fSmrg/**************************************************************************** 201e04c3fSmrg * Copyright (C) 2015 Intel Corporation. All Rights Reserved. 301e04c3fSmrg * 401e04c3fSmrg * Permission is hereby granted, free of charge, to any person obtaining a 501e04c3fSmrg * copy of this software and associated documentation files (the "Software"), 601e04c3fSmrg * to deal in the Software without restriction, including without limitation 701e04c3fSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 801e04c3fSmrg * and/or sell copies of the Software, and to permit persons to whom the 901e04c3fSmrg * Software is furnished to do so, subject to the following conditions: 1001e04c3fSmrg * 1101e04c3fSmrg * The above copyright notice and this permission notice (including the next 1201e04c3fSmrg * paragraph) shall be included in all copies or substantial portions of the 1301e04c3fSmrg * Software. 1401e04c3fSmrg * 1501e04c3fSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 1601e04c3fSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 1701e04c3fSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 1801e04c3fSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 1901e04c3fSmrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 2001e04c3fSmrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 2101e04c3fSmrg * IN THE SOFTWARE. 2201e04c3fSmrg ***************************************************************************/ 2301e04c3fSmrg 2401e04c3fSmrg#include "swr_context.h" 2501e04c3fSmrg#include "swr_query.h" 2601e04c3fSmrg 2701e04c3fSmrgstatic void 2801e04c3fSmrgswr_clear(struct pipe_context *pipe, 2901e04c3fSmrg unsigned buffers, 307ec681f3Smrg const struct pipe_scissor_state *scissor_state, 3101e04c3fSmrg const union pipe_color_union *color, 3201e04c3fSmrg double depth, 3301e04c3fSmrg unsigned stencil) 3401e04c3fSmrg{ 3501e04c3fSmrg struct swr_context *ctx = swr_context(pipe); 3601e04c3fSmrg struct pipe_framebuffer_state *fb = &ctx->framebuffer; 3701e04c3fSmrg 3801e04c3fSmrg UINT clearMask = 0; 3901e04c3fSmrg unsigned layers = 0; 4001e04c3fSmrg 4101e04c3fSmrg if (!swr_check_render_cond(pipe)) 4201e04c3fSmrg return; 4301e04c3fSmrg 4401e04c3fSmrg swr_update_derived(pipe); 4501e04c3fSmrg 4601e04c3fSmrg if (buffers & PIPE_CLEAR_COLOR && fb->nr_cbufs) { 4701e04c3fSmrg for (unsigned i = 0; i < fb->nr_cbufs; ++i) 4801e04c3fSmrg if (fb->cbufs[i] && (buffers & (PIPE_CLEAR_COLOR0 << i))) { 4901e04c3fSmrg clearMask |= (SWR_ATTACHMENT_COLOR0_BIT << i); 5001e04c3fSmrg layers = std::max(layers, fb->cbufs[i]->u.tex.last_layer - 5101e04c3fSmrg fb->cbufs[i]->u.tex.first_layer + 1u); 5201e04c3fSmrg } 5301e04c3fSmrg } 5401e04c3fSmrg 5501e04c3fSmrg if (buffers & PIPE_CLEAR_DEPTH && fb->zsbuf) { 5601e04c3fSmrg clearMask |= SWR_ATTACHMENT_DEPTH_BIT; 5701e04c3fSmrg layers = std::max(layers, fb->zsbuf->u.tex.last_layer - 5801e04c3fSmrg fb->zsbuf->u.tex.first_layer + 1u); 5901e04c3fSmrg } 6001e04c3fSmrg 6101e04c3fSmrg if (buffers & PIPE_CLEAR_STENCIL && fb->zsbuf) { 6201e04c3fSmrg clearMask |= SWR_ATTACHMENT_STENCIL_BIT; 6301e04c3fSmrg layers = std::max(layers, fb->zsbuf->u.tex.last_layer - 6401e04c3fSmrg fb->zsbuf->u.tex.first_layer + 1u); 6501e04c3fSmrg } 6601e04c3fSmrg 6701e04c3fSmrg#if 0 // XXX HACK, override clear color alpha. On ubuntu, clears are 6801e04c3fSmrg // transparent. 6901e04c3fSmrg ((union pipe_color_union *)color)->f[3] = 1.0; /* cast off your const'd-ness */ 7001e04c3fSmrg#endif 7101e04c3fSmrg 727ec681f3Smrg /* 737ec681f3Smrg * Always clear full surface. When GL_SCISSOR_TEST is enabled 747ec681f3Smrg * glClear is handled by state tracker and there is no need to do this here 757ec681f3Smrg */ 767ec681f3Smrg SWR_RECT clear_rect = {0, 0, (int32_t)fb->width, (int32_t)fb->height}; 7701e04c3fSmrg 7801e04c3fSmrg for (unsigned i = 0; i < layers; ++i) { 7901e04c3fSmrg swr_update_draw_context(ctx); 8001e04c3fSmrg ctx->api.pfnSwrClearRenderTarget(ctx->swrContext, clearMask, i, 8101e04c3fSmrg color->f, depth, stencil, 8201e04c3fSmrg clear_rect); 8301e04c3fSmrg 8401e04c3fSmrg // Mask out the attachments that are out of layers. 8501e04c3fSmrg if (fb->zsbuf && 8601e04c3fSmrg (fb->zsbuf->u.tex.last_layer <= fb->zsbuf->u.tex.first_layer + i)) 8701e04c3fSmrg clearMask &= ~(SWR_ATTACHMENT_DEPTH_BIT | SWR_ATTACHMENT_STENCIL_BIT); 8801e04c3fSmrg for (unsigned c = 0; c < fb->nr_cbufs; ++c) { 8901e04c3fSmrg const struct pipe_surface *sf = fb->cbufs[c]; 9001e04c3fSmrg if (sf && (sf->u.tex.last_layer <= sf->u.tex.first_layer + i)) 9101e04c3fSmrg clearMask &= ~(SWR_ATTACHMENT_COLOR0_BIT << c); 9201e04c3fSmrg } 9301e04c3fSmrg } 9401e04c3fSmrg} 9501e04c3fSmrg 9601e04c3fSmrgvoid 9701e04c3fSmrgswr_clear_init(struct pipe_context *pipe) 9801e04c3fSmrg{ 9901e04c3fSmrg pipe->clear = swr_clear; 10001e04c3fSmrg} 101