1af69d88dSmrg/*
2af69d88dSmrg * Copyright © 2014 Broadcom
3af69d88dSmrg *
4af69d88dSmrg * Permission is hereby granted, free of charge, to any person obtaining a
5af69d88dSmrg * copy of this software and associated documentation files (the "Software"),
6af69d88dSmrg * to deal in the Software without restriction, including without limitation
7af69d88dSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8af69d88dSmrg * and/or sell copies of the Software, and to permit persons to whom the
9af69d88dSmrg * Software is furnished to do so, subject to the following conditions:
10af69d88dSmrg *
11af69d88dSmrg * The above copyright notice and this permission notice (including the next
12af69d88dSmrg * paragraph) shall be included in all copies or substantial portions of the
13af69d88dSmrg * Software.
14af69d88dSmrg *
15af69d88dSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16af69d88dSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17af69d88dSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19af69d88dSmrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20af69d88dSmrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21af69d88dSmrg * IN THE SOFTWARE.
22af69d88dSmrg */
23af69d88dSmrg
24af69d88dSmrg#include "vc4_context.h"
25af69d88dSmrg
26af69d88dSmrgvoid
27af69d88dSmrgvc4_emit_state(struct pipe_context *pctx)
28af69d88dSmrg{
29af69d88dSmrg        struct vc4_context *vc4 = vc4_context(pctx);
3001e04c3fSmrg        struct vc4_job *job = vc4->job;
31af69d88dSmrg
3201e04c3fSmrg        if (vc4->dirty & (VC4_DIRTY_SCISSOR | VC4_DIRTY_VIEWPORT |
3301e04c3fSmrg                          VC4_DIRTY_RASTERIZER)) {
3401e04c3fSmrg                float *vpscale = vc4->viewport.scale;
3501e04c3fSmrg                float *vptranslate = vc4->viewport.translate;
3601e04c3fSmrg                float vp_minx = -fabsf(vpscale[0]) + vptranslate[0];
3701e04c3fSmrg                float vp_maxx = fabsf(vpscale[0]) + vptranslate[0];
3801e04c3fSmrg                float vp_miny = -fabsf(vpscale[1]) + vptranslate[1];
3901e04c3fSmrg                float vp_maxy = fabsf(vpscale[1]) + vptranslate[1];
4001e04c3fSmrg
4101e04c3fSmrg                /* Clip to the scissor if it's enabled, but still clip to the
4201e04c3fSmrg                 * drawable regardless since that controls where the binner
4301e04c3fSmrg                 * tries to put things.
4401e04c3fSmrg                 *
4501e04c3fSmrg                 * Additionally, always clip the rendering to the viewport,
4601e04c3fSmrg                 * since the hardware does guardband clipping, meaning
4701e04c3fSmrg                 * primitives would rasterize outside of the view volume.
4801e04c3fSmrg                 */
4901e04c3fSmrg                uint32_t minx, miny, maxx, maxy;
5001e04c3fSmrg                if (!vc4->rasterizer->base.scissor) {
5101e04c3fSmrg                        minx = MAX2(vp_minx, 0);
5201e04c3fSmrg                        miny = MAX2(vp_miny, 0);
537ec681f3Smrg                        maxx = MAX2(MIN2(vp_maxx, job->draw_width), minx);
547ec681f3Smrg                        maxy = MAX2(MIN2(vp_maxy, job->draw_height), miny);
5501e04c3fSmrg                } else {
5601e04c3fSmrg                        minx = MAX2(vp_minx, vc4->scissor.minx);
5701e04c3fSmrg                        miny = MAX2(vp_miny, vc4->scissor.miny);
587ec681f3Smrg                        maxx = MAX2(MIN2(vp_maxx, vc4->scissor.maxx), minx);
597ec681f3Smrg                        maxy = MAX2(MIN2(vp_maxy, vc4->scissor.maxy), miny);
6001e04c3fSmrg                }
6101e04c3fSmrg
6201e04c3fSmrg                cl_emit(&job->bcl, CLIP_WINDOW, clip) {
6301e04c3fSmrg                        clip.clip_window_left_pixel_coordinate = minx;
6401e04c3fSmrg                        clip.clip_window_bottom_pixel_coordinate = miny;
6501e04c3fSmrg                        clip.clip_window_height_in_pixels = maxy - miny;
6601e04c3fSmrg                        clip.clip_window_width_in_pixels = maxx - minx;
6701e04c3fSmrg                }
6801e04c3fSmrg
6901e04c3fSmrg                job->draw_min_x = MIN2(job->draw_min_x, minx);
7001e04c3fSmrg                job->draw_min_y = MIN2(job->draw_min_y, miny);
7101e04c3fSmrg                job->draw_max_x = MAX2(job->draw_max_x, maxx);
7201e04c3fSmrg                job->draw_max_y = MAX2(job->draw_max_y, maxy);
73af69d88dSmrg        }
74af69d88dSmrg
7501e04c3fSmrg        if (vc4->dirty & (VC4_DIRTY_RASTERIZER |
7601e04c3fSmrg                          VC4_DIRTY_ZSA |
7701e04c3fSmrg                          VC4_DIRTY_COMPILED_FS)) {
7801e04c3fSmrg                uint8_t ez_enable_mask_out = ~0;
7901e04c3fSmrg                uint8_t rasosm_mask_out = ~0;
8001e04c3fSmrg
8101e04c3fSmrg                struct vc4_cl_out *bcl = cl_start(&job->bcl);
8201e04c3fSmrg                /* HW-2905: If the RCL ends up doing a full-res load when
8301e04c3fSmrg                 * multisampling, then early Z tracking may end up with values
8401e04c3fSmrg                 * from the previous tile due to a HW bug.  Disable it to
8501e04c3fSmrg                 * avoid that.
8601e04c3fSmrg                 *
8701e04c3fSmrg                 * We should be able to skip this when the Z is cleared, but I
8801e04c3fSmrg                 * was seeing bad rendering on glxgears -samples 4 even in
8901e04c3fSmrg                 * that case.
9001e04c3fSmrg                 */
9101e04c3fSmrg                if (job->msaa || vc4->prog.fs->disable_early_z)
9201e04c3fSmrg                        ez_enable_mask_out &= ~VC4_CONFIG_BITS_EARLY_Z;
9301e04c3fSmrg
9401e04c3fSmrg                /* Don't set the rasterizer to oversample if we're doing our
9501e04c3fSmrg                 * binning and load/stores in single-sample mode.  This is for
9601e04c3fSmrg                 * the samples == 1 case, where vc4 doesn't do any
9701e04c3fSmrg                 * multisampling behavior.
9801e04c3fSmrg                 */
9901e04c3fSmrg                if (!job->msaa) {
10001e04c3fSmrg                        rasosm_mask_out &=
10101e04c3fSmrg                                ~VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_4X;
10201e04c3fSmrg                }
10301e04c3fSmrg
10401e04c3fSmrg                cl_u8(&bcl, VC4_PACKET_CONFIGURATION_BITS);
10501e04c3fSmrg                cl_u8(&bcl,
10601e04c3fSmrg                      (vc4->rasterizer->config_bits[0] |
10701e04c3fSmrg                       vc4->zsa->config_bits[0]) & rasosm_mask_out);
10801e04c3fSmrg                cl_u8(&bcl,
109af69d88dSmrg                      vc4->rasterizer->config_bits[1] |
110af69d88dSmrg                      vc4->zsa->config_bits[1]);
11101e04c3fSmrg                cl_u8(&bcl,
11201e04c3fSmrg                      (vc4->rasterizer->config_bits[2] |
11301e04c3fSmrg                       vc4->zsa->config_bits[2]) & ez_enable_mask_out);
11401e04c3fSmrg                cl_end(&job->bcl, bcl);
11501e04c3fSmrg        }
11601e04c3fSmrg
11701e04c3fSmrg        if (vc4->dirty & VC4_DIRTY_RASTERIZER) {
11801e04c3fSmrg                cl_emit_prepacked(&job->bcl, &vc4->rasterizer->packed);
119af69d88dSmrg        }
120af69d88dSmrg
121af69d88dSmrg        if (vc4->dirty & VC4_DIRTY_VIEWPORT) {
12201e04c3fSmrg                cl_emit(&job->bcl, CLIPPER_XY_SCALING, clip) {
12301e04c3fSmrg                        clip.viewport_half_width_in_1_16th_of_pixel =
12401e04c3fSmrg                                vc4->viewport.scale[0] * 16.0f;
12501e04c3fSmrg                        clip.viewport_half_height_in_1_16th_of_pixel =
12601e04c3fSmrg                                vc4->viewport.scale[1] * 16.0f;
12701e04c3fSmrg                }
128af69d88dSmrg
12901e04c3fSmrg                cl_emit(&job->bcl, CLIPPER_Z_SCALE_AND_OFFSET, clip) {
13001e04c3fSmrg                        clip.viewport_z_offset_zc_to_zs =
13101e04c3fSmrg                                vc4->viewport.translate[2];
13201e04c3fSmrg                        clip.viewport_z_scale_zc_to_zs =
13301e04c3fSmrg                                vc4->viewport.scale[2];
13401e04c3fSmrg                }
13501e04c3fSmrg
13601e04c3fSmrg                cl_emit(&job->bcl, VIEWPORT_OFFSET, vp) {
13701e04c3fSmrg                        vp.viewport_centre_x_coordinate =
13801e04c3fSmrg                                vc4->viewport.translate[0];
13901e04c3fSmrg                        vp.viewport_centre_y_coordinate =
14001e04c3fSmrg                                vc4->viewport.translate[1];
14101e04c3fSmrg                }
14201e04c3fSmrg        }
143af69d88dSmrg
14401e04c3fSmrg        if (vc4->dirty & VC4_DIRTY_FLAT_SHADE_FLAGS) {
14501e04c3fSmrg                cl_emit(&job->bcl, FLAT_SHADE_FLAGS, flags) {
14601e04c3fSmrg                        if (vc4->rasterizer->base.flatshade)
14701e04c3fSmrg                                flags.flat_shading_flags =
14801e04c3fSmrg                                        vc4->prog.fs->color_inputs;
14901e04c3fSmrg                }
150af69d88dSmrg        }
151af69d88dSmrg}
152