virgl_encode.c revision 9f464c52
1/*
2 * Copyright 2014, 2015 Red Hat.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23#include <stdint.h>
24#include <assert.h>
25#include <string.h>
26
27#include "util/u_format.h"
28#include "util/u_memory.h"
29#include "util/u_math.h"
30#include "pipe/p_state.h"
31#include "tgsi/tgsi_dump.h"
32#include "tgsi/tgsi_parse.h"
33
34#include "virgl_context.h"
35#include "virgl_encode.h"
36#include "virgl_protocol.h"
37#include "virgl_resource.h"
38#include "virgl_screen.h"
39
40#define VIRGL_ENCODE_MAX_DWORDS MIN2(VIRGL_MAX_CMDBUF_DWORDS, VIRGL_CMD0_MAX_DWORDS)
41
42static int virgl_encoder_write_cmd_dword(struct virgl_context *ctx,
43                                        uint32_t dword)
44{
45   int len = (dword >> 16);
46
47   if ((ctx->cbuf->cdw + len + 1) > VIRGL_MAX_CMDBUF_DWORDS)
48      ctx->base.flush(&ctx->base, NULL, 0);
49
50   virgl_encoder_write_dword(ctx->cbuf, dword);
51   return 0;
52}
53
54static void virgl_encoder_emit_resource(struct virgl_screen *vs,
55                                        struct virgl_cmd_buf *buf,
56                                        struct virgl_resource *res)
57{
58   struct virgl_winsys *vws = vs->vws;
59   if (res && res->hw_res)
60      vws->emit_res(vws, buf, res->hw_res, TRUE);
61   else {
62      virgl_encoder_write_dword(buf, 0);
63   }
64}
65
66static void virgl_encoder_write_res(struct virgl_context *ctx,
67                                    struct virgl_resource *res)
68{
69   struct virgl_screen *vs = virgl_screen(ctx->base.screen);
70   virgl_encoder_emit_resource(vs, ctx->cbuf, res);
71}
72
73int virgl_encode_bind_object(struct virgl_context *ctx,
74                            uint32_t handle, uint32_t object)
75{
76   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BIND_OBJECT, object, 1));
77   virgl_encoder_write_dword(ctx->cbuf, handle);
78   return 0;
79}
80
81int virgl_encode_delete_object(struct virgl_context *ctx,
82                              uint32_t handle, uint32_t object)
83{
84   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_DESTROY_OBJECT, object, 1));
85   virgl_encoder_write_dword(ctx->cbuf, handle);
86   return 0;
87}
88
89int virgl_encode_blend_state(struct virgl_context *ctx,
90                            uint32_t handle,
91                            const struct pipe_blend_state *blend_state)
92{
93   uint32_t tmp;
94   int i;
95
96   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_BLEND, VIRGL_OBJ_BLEND_SIZE));
97   virgl_encoder_write_dword(ctx->cbuf, handle);
98
99   tmp =
100      VIRGL_OBJ_BLEND_S0_INDEPENDENT_BLEND_ENABLE(blend_state->independent_blend_enable) |
101      VIRGL_OBJ_BLEND_S0_LOGICOP_ENABLE(blend_state->logicop_enable) |
102      VIRGL_OBJ_BLEND_S0_DITHER(blend_state->dither) |
103      VIRGL_OBJ_BLEND_S0_ALPHA_TO_COVERAGE(blend_state->alpha_to_coverage) |
104      VIRGL_OBJ_BLEND_S0_ALPHA_TO_ONE(blend_state->alpha_to_one);
105
106   virgl_encoder_write_dword(ctx->cbuf, tmp);
107
108   tmp = VIRGL_OBJ_BLEND_S1_LOGICOP_FUNC(blend_state->logicop_func);
109   virgl_encoder_write_dword(ctx->cbuf, tmp);
110
111   for (i = 0; i < VIRGL_MAX_COLOR_BUFS; i++) {
112      tmp =
113         VIRGL_OBJ_BLEND_S2_RT_BLEND_ENABLE(blend_state->rt[i].blend_enable) |
114         VIRGL_OBJ_BLEND_S2_RT_RGB_FUNC(blend_state->rt[i].rgb_func) |
115         VIRGL_OBJ_BLEND_S2_RT_RGB_SRC_FACTOR(blend_state->rt[i].rgb_src_factor) |
116         VIRGL_OBJ_BLEND_S2_RT_RGB_DST_FACTOR(blend_state->rt[i].rgb_dst_factor)|
117         VIRGL_OBJ_BLEND_S2_RT_ALPHA_FUNC(blend_state->rt[i].alpha_func) |
118         VIRGL_OBJ_BLEND_S2_RT_ALPHA_SRC_FACTOR(blend_state->rt[i].alpha_src_factor) |
119         VIRGL_OBJ_BLEND_S2_RT_ALPHA_DST_FACTOR(blend_state->rt[i].alpha_dst_factor) |
120         VIRGL_OBJ_BLEND_S2_RT_COLORMASK(blend_state->rt[i].colormask);
121      virgl_encoder_write_dword(ctx->cbuf, tmp);
122   }
123   return 0;
124}
125
126int virgl_encode_dsa_state(struct virgl_context *ctx,
127                          uint32_t handle,
128                          const struct pipe_depth_stencil_alpha_state *dsa_state)
129{
130   uint32_t tmp;
131   int i;
132   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_DSA, VIRGL_OBJ_DSA_SIZE));
133   virgl_encoder_write_dword(ctx->cbuf, handle);
134
135   tmp = VIRGL_OBJ_DSA_S0_DEPTH_ENABLE(dsa_state->depth.enabled) |
136      VIRGL_OBJ_DSA_S0_DEPTH_WRITEMASK(dsa_state->depth.writemask) |
137      VIRGL_OBJ_DSA_S0_DEPTH_FUNC(dsa_state->depth.func) |
138      VIRGL_OBJ_DSA_S0_ALPHA_ENABLED(dsa_state->alpha.enabled) |
139      VIRGL_OBJ_DSA_S0_ALPHA_FUNC(dsa_state->alpha.func);
140   virgl_encoder_write_dword(ctx->cbuf, tmp);
141
142   for (i = 0; i < 2; i++) {
143      tmp = VIRGL_OBJ_DSA_S1_STENCIL_ENABLED(dsa_state->stencil[i].enabled) |
144         VIRGL_OBJ_DSA_S1_STENCIL_FUNC(dsa_state->stencil[i].func) |
145         VIRGL_OBJ_DSA_S1_STENCIL_FAIL_OP(dsa_state->stencil[i].fail_op) |
146         VIRGL_OBJ_DSA_S1_STENCIL_ZPASS_OP(dsa_state->stencil[i].zpass_op) |
147         VIRGL_OBJ_DSA_S1_STENCIL_ZFAIL_OP(dsa_state->stencil[i].zfail_op) |
148         VIRGL_OBJ_DSA_S1_STENCIL_VALUEMASK(dsa_state->stencil[i].valuemask) |
149         VIRGL_OBJ_DSA_S1_STENCIL_WRITEMASK(dsa_state->stencil[i].writemask);
150      virgl_encoder_write_dword(ctx->cbuf, tmp);
151   }
152
153   virgl_encoder_write_dword(ctx->cbuf, fui(dsa_state->alpha.ref_value));
154   return 0;
155}
156int virgl_encode_rasterizer_state(struct virgl_context *ctx,
157                                  uint32_t handle,
158                                  const struct pipe_rasterizer_state *state)
159{
160   uint32_t tmp;
161
162   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_RASTERIZER, VIRGL_OBJ_RS_SIZE));
163   virgl_encoder_write_dword(ctx->cbuf, handle);
164
165   tmp = VIRGL_OBJ_RS_S0_FLATSHADE(state->flatshade) |
166      VIRGL_OBJ_RS_S0_DEPTH_CLIP(state->depth_clip_near) |
167      VIRGL_OBJ_RS_S0_CLIP_HALFZ(state->clip_halfz) |
168      VIRGL_OBJ_RS_S0_RASTERIZER_DISCARD(state->rasterizer_discard) |
169      VIRGL_OBJ_RS_S0_FLATSHADE_FIRST(state->flatshade_first) |
170      VIRGL_OBJ_RS_S0_LIGHT_TWOSIZE(state->light_twoside) |
171      VIRGL_OBJ_RS_S0_SPRITE_COORD_MODE(state->sprite_coord_mode) |
172      VIRGL_OBJ_RS_S0_POINT_QUAD_RASTERIZATION(state->point_quad_rasterization) |
173      VIRGL_OBJ_RS_S0_CULL_FACE(state->cull_face) |
174      VIRGL_OBJ_RS_S0_FILL_FRONT(state->fill_front) |
175      VIRGL_OBJ_RS_S0_FILL_BACK(state->fill_back) |
176      VIRGL_OBJ_RS_S0_SCISSOR(state->scissor) |
177      VIRGL_OBJ_RS_S0_FRONT_CCW(state->front_ccw) |
178      VIRGL_OBJ_RS_S0_CLAMP_VERTEX_COLOR(state->clamp_vertex_color) |
179      VIRGL_OBJ_RS_S0_CLAMP_FRAGMENT_COLOR(state->clamp_fragment_color) |
180      VIRGL_OBJ_RS_S0_OFFSET_LINE(state->offset_line) |
181      VIRGL_OBJ_RS_S0_OFFSET_POINT(state->offset_point) |
182      VIRGL_OBJ_RS_S0_OFFSET_TRI(state->offset_tri) |
183      VIRGL_OBJ_RS_S0_POLY_SMOOTH(state->poly_smooth) |
184      VIRGL_OBJ_RS_S0_POLY_STIPPLE_ENABLE(state->poly_stipple_enable) |
185      VIRGL_OBJ_RS_S0_POINT_SMOOTH(state->point_smooth) |
186      VIRGL_OBJ_RS_S0_POINT_SIZE_PER_VERTEX(state->point_size_per_vertex) |
187      VIRGL_OBJ_RS_S0_MULTISAMPLE(state->multisample) |
188      VIRGL_OBJ_RS_S0_LINE_SMOOTH(state->line_smooth) |
189      VIRGL_OBJ_RS_S0_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
190      VIRGL_OBJ_RS_S0_LINE_LAST_PIXEL(state->line_last_pixel) |
191      VIRGL_OBJ_RS_S0_HALF_PIXEL_CENTER(state->half_pixel_center) |
192      VIRGL_OBJ_RS_S0_BOTTOM_EDGE_RULE(state->bottom_edge_rule) |
193      VIRGL_OBJ_RS_S0_FORCE_PERSAMPLE_INTERP(state->force_persample_interp);
194
195   virgl_encoder_write_dword(ctx->cbuf, tmp); /* S0 */
196   virgl_encoder_write_dword(ctx->cbuf, fui(state->point_size)); /* S1 */
197   virgl_encoder_write_dword(ctx->cbuf, state->sprite_coord_enable); /* S2 */
198   tmp = VIRGL_OBJ_RS_S3_LINE_STIPPLE_PATTERN(state->line_stipple_pattern) |
199      VIRGL_OBJ_RS_S3_LINE_STIPPLE_FACTOR(state->line_stipple_factor) |
200      VIRGL_OBJ_RS_S3_CLIP_PLANE_ENABLE(state->clip_plane_enable);
201   virgl_encoder_write_dword(ctx->cbuf, tmp); /* S3 */
202   virgl_encoder_write_dword(ctx->cbuf, fui(state->line_width)); /* S4 */
203   virgl_encoder_write_dword(ctx->cbuf, fui(state->offset_units)); /* S5 */
204   virgl_encoder_write_dword(ctx->cbuf, fui(state->offset_scale)); /* S6 */
205   virgl_encoder_write_dword(ctx->cbuf, fui(state->offset_clamp)); /* S7 */
206   return 0;
207}
208
209static void virgl_emit_shader_header(struct virgl_context *ctx,
210                                     uint32_t handle, uint32_t len,
211                                     uint32_t type, uint32_t offlen,
212                                     uint32_t num_tokens)
213{
214   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SHADER, len));
215   virgl_encoder_write_dword(ctx->cbuf, handle);
216   virgl_encoder_write_dword(ctx->cbuf, type);
217   virgl_encoder_write_dword(ctx->cbuf, offlen);
218   virgl_encoder_write_dword(ctx->cbuf, num_tokens);
219}
220
221static void virgl_emit_shader_streamout(struct virgl_context *ctx,
222                                        const struct pipe_stream_output_info *so_info)
223{
224   int num_outputs = 0;
225   int i;
226   uint32_t tmp;
227
228   if (so_info)
229      num_outputs = so_info->num_outputs;
230
231   virgl_encoder_write_dword(ctx->cbuf, num_outputs);
232   if (num_outputs) {
233      for (i = 0; i < 4; i++)
234         virgl_encoder_write_dword(ctx->cbuf, so_info->stride[i]);
235
236      for (i = 0; i < so_info->num_outputs; i++) {
237         tmp =
238           VIRGL_OBJ_SHADER_SO_OUTPUT_REGISTER_INDEX(so_info->output[i].register_index) |
239           VIRGL_OBJ_SHADER_SO_OUTPUT_START_COMPONENT(so_info->output[i].start_component) |
240           VIRGL_OBJ_SHADER_SO_OUTPUT_NUM_COMPONENTS(so_info->output[i].num_components) |
241           VIRGL_OBJ_SHADER_SO_OUTPUT_BUFFER(so_info->output[i].output_buffer) |
242           VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET(so_info->output[i].dst_offset);
243         virgl_encoder_write_dword(ctx->cbuf, tmp);
244         virgl_encoder_write_dword(ctx->cbuf, so_info->output[i].stream);
245      }
246   }
247}
248
249int virgl_encode_shader_state(struct virgl_context *ctx,
250                              uint32_t handle,
251                              uint32_t type,
252                              const struct pipe_stream_output_info *so_info,
253                              uint32_t cs_req_local_mem,
254                              const struct tgsi_token *tokens)
255{
256   char *str, *sptr;
257   uint32_t shader_len, len;
258   bool bret;
259   int num_tokens = tgsi_num_tokens(tokens);
260   int str_total_size = 65536;
261   int retry_size = 1;
262   uint32_t left_bytes, base_hdr_size, strm_hdr_size, thispass;
263   bool first_pass;
264   str = CALLOC(1, str_total_size);
265   if (!str)
266      return -1;
267
268   do {
269      int old_size;
270
271      bret = tgsi_dump_str(tokens, TGSI_DUMP_FLOAT_AS_HEX, str, str_total_size);
272      if (bret == false) {
273         if (virgl_debug & VIRGL_DEBUG_VERBOSE)
274            debug_printf("Failed to translate shader in available space - trying again\n");
275         old_size = str_total_size;
276         str_total_size = 65536 * ++retry_size;
277         str = REALLOC(str, old_size, str_total_size);
278         if (!str)
279            return -1;
280      }
281   } while (bret == false && retry_size < 10);
282
283   if (bret == false)
284      return -1;
285
286   if (virgl_debug & VIRGL_DEBUG_TGSI)
287      debug_printf("TGSI:\n---8<---\n%s\n---8<---\n", str);
288
289   shader_len = strlen(str) + 1;
290
291   left_bytes = shader_len;
292
293   base_hdr_size = 5;
294   strm_hdr_size = so_info->num_outputs ? so_info->num_outputs * 2 + 4 : 0;
295   first_pass = true;
296   sptr = str;
297   while (left_bytes) {
298      uint32_t length, offlen;
299      int hdr_len = base_hdr_size + (first_pass ? strm_hdr_size : 0);
300      if (ctx->cbuf->cdw + hdr_len + 1 >= VIRGL_ENCODE_MAX_DWORDS)
301         ctx->base.flush(&ctx->base, NULL, 0);
302
303      thispass = (VIRGL_ENCODE_MAX_DWORDS - ctx->cbuf->cdw - hdr_len - 1) * 4;
304
305      length = MIN2(thispass, left_bytes);
306      len = ((length + 3) / 4) + hdr_len;
307
308      if (first_pass)
309         offlen = VIRGL_OBJ_SHADER_OFFSET_VAL(shader_len);
310      else
311         offlen = VIRGL_OBJ_SHADER_OFFSET_VAL((uintptr_t)sptr - (uintptr_t)str) | VIRGL_OBJ_SHADER_OFFSET_CONT;
312
313      virgl_emit_shader_header(ctx, handle, len, type, offlen, num_tokens);
314
315      if (type == PIPE_SHADER_COMPUTE)
316         virgl_encoder_write_dword(ctx->cbuf, cs_req_local_mem);
317      else
318         virgl_emit_shader_streamout(ctx, first_pass ? so_info : NULL);
319
320      virgl_encoder_write_block(ctx->cbuf, (uint8_t *)sptr, length);
321
322      sptr += length;
323      first_pass = false;
324      left_bytes -= length;
325   }
326
327   FREE(str);
328   return 0;
329}
330
331
332int virgl_encode_clear(struct virgl_context *ctx,
333                      unsigned buffers,
334                      const union pipe_color_union *color,
335                      double depth, unsigned stencil)
336{
337   int i;
338   uint64_t qword;
339
340   STATIC_ASSERT(sizeof(qword) == sizeof(depth));
341   memcpy(&qword, &depth, sizeof(qword));
342
343   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CLEAR, 0, VIRGL_OBJ_CLEAR_SIZE));
344   virgl_encoder_write_dword(ctx->cbuf, buffers);
345   for (i = 0; i < 4; i++)
346      virgl_encoder_write_dword(ctx->cbuf, color->ui[i]);
347   virgl_encoder_write_qword(ctx->cbuf, qword);
348   virgl_encoder_write_dword(ctx->cbuf, stencil);
349   return 0;
350}
351
352int virgl_encoder_set_framebuffer_state(struct virgl_context *ctx,
353                                       const struct pipe_framebuffer_state *state)
354{
355   struct virgl_surface *zsurf = virgl_surface(state->zsbuf);
356   int i;
357
358   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_FRAMEBUFFER_STATE, 0, VIRGL_SET_FRAMEBUFFER_STATE_SIZE(state->nr_cbufs)));
359   virgl_encoder_write_dword(ctx->cbuf, state->nr_cbufs);
360   virgl_encoder_write_dword(ctx->cbuf, zsurf ? zsurf->handle : 0);
361   for (i = 0; i < state->nr_cbufs; i++) {
362      struct virgl_surface *surf = virgl_surface(state->cbufs[i]);
363      virgl_encoder_write_dword(ctx->cbuf, surf ? surf->handle : 0);
364   }
365
366   struct virgl_screen *rs = virgl_screen(ctx->base.screen);
367   if (rs->caps.caps.v2.capability_bits & VIRGL_CAP_FB_NO_ATTACH) {
368      virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_FRAMEBUFFER_STATE_NO_ATTACH, 0, VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_SIZE));
369      virgl_encoder_write_dword(ctx->cbuf, state->width | (state->height << 16));
370      virgl_encoder_write_dword(ctx->cbuf, state->layers | (state->samples << 16));
371   }
372   return 0;
373}
374
375int virgl_encoder_set_viewport_states(struct virgl_context *ctx,
376                                      int start_slot,
377                                      int num_viewports,
378                                      const struct pipe_viewport_state *states)
379{
380   int i,v;
381   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_VIEWPORT_STATE, 0, VIRGL_SET_VIEWPORT_STATE_SIZE(num_viewports)));
382   virgl_encoder_write_dword(ctx->cbuf, start_slot);
383   for (v = 0; v < num_viewports; v++) {
384      for (i = 0; i < 3; i++)
385         virgl_encoder_write_dword(ctx->cbuf, fui(states[v].scale[i]));
386      for (i = 0; i < 3; i++)
387         virgl_encoder_write_dword(ctx->cbuf, fui(states[v].translate[i]));
388   }
389   return 0;
390}
391
392int virgl_encoder_create_vertex_elements(struct virgl_context *ctx,
393                                        uint32_t handle,
394                                        unsigned num_elements,
395                                        const struct pipe_vertex_element *element)
396{
397   int i;
398   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_VERTEX_ELEMENTS, VIRGL_OBJ_VERTEX_ELEMENTS_SIZE(num_elements)));
399   virgl_encoder_write_dword(ctx->cbuf, handle);
400   for (i = 0; i < num_elements; i++) {
401      virgl_encoder_write_dword(ctx->cbuf, element[i].src_offset);
402      virgl_encoder_write_dword(ctx->cbuf, element[i].instance_divisor);
403      virgl_encoder_write_dword(ctx->cbuf, element[i].vertex_buffer_index);
404      virgl_encoder_write_dword(ctx->cbuf, element[i].src_format);
405   }
406   return 0;
407}
408
409int virgl_encoder_set_vertex_buffers(struct virgl_context *ctx,
410                                    unsigned num_buffers,
411                                    const struct pipe_vertex_buffer *buffers)
412{
413   int i;
414   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_VERTEX_BUFFERS, 0, VIRGL_SET_VERTEX_BUFFERS_SIZE(num_buffers)));
415   for (i = 0; i < num_buffers; i++) {
416      struct virgl_resource *res = virgl_resource(buffers[i].buffer.resource);
417      virgl_encoder_write_dword(ctx->cbuf, buffers[i].stride);
418      virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_offset);
419      virgl_encoder_write_res(ctx, res);
420   }
421   return 0;
422}
423
424int virgl_encoder_set_index_buffer(struct virgl_context *ctx,
425                                  const struct virgl_indexbuf *ib)
426{
427   int length = VIRGL_SET_INDEX_BUFFER_SIZE(ib);
428   struct virgl_resource *res = NULL;
429   if (ib)
430      res = virgl_resource(ib->buffer);
431
432   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_INDEX_BUFFER, 0, length));
433   virgl_encoder_write_res(ctx, res);
434   if (ib) {
435      virgl_encoder_write_dword(ctx->cbuf, ib->index_size);
436      virgl_encoder_write_dword(ctx->cbuf, ib->offset);
437   }
438   return 0;
439}
440
441int virgl_encoder_draw_vbo(struct virgl_context *ctx,
442                          const struct pipe_draw_info *info)
443{
444   uint32_t length = VIRGL_DRAW_VBO_SIZE;
445   if (info->mode == PIPE_PRIM_PATCHES)
446      length = VIRGL_DRAW_VBO_SIZE_TESS;
447   if (info->indirect)
448      length = VIRGL_DRAW_VBO_SIZE_INDIRECT;
449   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_DRAW_VBO, 0, length));
450   virgl_encoder_write_dword(ctx->cbuf, info->start);
451   virgl_encoder_write_dword(ctx->cbuf, info->count);
452   virgl_encoder_write_dword(ctx->cbuf, info->mode);
453   virgl_encoder_write_dword(ctx->cbuf, !!info->index_size);
454   virgl_encoder_write_dword(ctx->cbuf, info->instance_count);
455   virgl_encoder_write_dword(ctx->cbuf, info->index_bias);
456   virgl_encoder_write_dword(ctx->cbuf, info->start_instance);
457   virgl_encoder_write_dword(ctx->cbuf, info->primitive_restart);
458   virgl_encoder_write_dword(ctx->cbuf, info->restart_index);
459   virgl_encoder_write_dword(ctx->cbuf, info->min_index);
460   virgl_encoder_write_dword(ctx->cbuf, info->max_index);
461   if (info->count_from_stream_output)
462      virgl_encoder_write_dword(ctx->cbuf, info->count_from_stream_output->buffer_size);
463   else
464      virgl_encoder_write_dword(ctx->cbuf, 0);
465   if (length >= VIRGL_DRAW_VBO_SIZE_TESS) {
466      virgl_encoder_write_dword(ctx->cbuf, info->vertices_per_patch); /* vertices per patch */
467      virgl_encoder_write_dword(ctx->cbuf, info->drawid); /* drawid */
468   }
469   if (length == VIRGL_DRAW_VBO_SIZE_INDIRECT) {
470      virgl_encoder_write_res(ctx, virgl_resource(info->indirect->buffer));
471      virgl_encoder_write_dword(ctx->cbuf, info->indirect->offset);
472      virgl_encoder_write_dword(ctx->cbuf, info->indirect->stride); /* indirect stride */
473      virgl_encoder_write_dword(ctx->cbuf, info->indirect->draw_count); /* indirect draw count */
474      virgl_encoder_write_dword(ctx->cbuf, info->indirect->indirect_draw_count_offset); /* indirect draw count offset */
475      if (info->indirect->indirect_draw_count)
476         virgl_encoder_write_res(ctx, virgl_resource(info->indirect->indirect_draw_count));
477      else
478         virgl_encoder_write_dword(ctx->cbuf, 0); /* indirect draw count handle */
479   }
480   return 0;
481}
482
483int virgl_encoder_create_surface(struct virgl_context *ctx,
484                                uint32_t handle,
485                                struct virgl_resource *res,
486                                const struct pipe_surface *templat)
487{
488   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SURFACE, VIRGL_OBJ_SURFACE_SIZE));
489   virgl_encoder_write_dword(ctx->cbuf, handle);
490   virgl_encoder_write_res(ctx, res);
491   virgl_encoder_write_dword(ctx->cbuf, templat->format);
492   if (templat->texture->target == PIPE_BUFFER) {
493      virgl_encoder_write_dword(ctx->cbuf, templat->u.buf.first_element);
494      virgl_encoder_write_dword(ctx->cbuf, templat->u.buf.last_element);
495
496   } else {
497      virgl_encoder_write_dword(ctx->cbuf, templat->u.tex.level);
498      virgl_encoder_write_dword(ctx->cbuf, templat->u.tex.first_layer | (templat->u.tex.last_layer << 16));
499   }
500   return 0;
501}
502
503int virgl_encoder_create_so_target(struct virgl_context *ctx,
504                                  uint32_t handle,
505                                  struct virgl_resource *res,
506                                  unsigned buffer_offset,
507                                  unsigned buffer_size)
508{
509   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_STREAMOUT_TARGET, VIRGL_OBJ_STREAMOUT_SIZE));
510   virgl_encoder_write_dword(ctx->cbuf, handle);
511   virgl_encoder_write_res(ctx, res);
512   virgl_encoder_write_dword(ctx->cbuf, buffer_offset);
513   virgl_encoder_write_dword(ctx->cbuf, buffer_size);
514   return 0;
515}
516
517static void virgl_encoder_transfer3d_common(struct virgl_screen *vs,
518                                            struct virgl_cmd_buf *buf,
519                                            struct virgl_transfer *xfer)
520{
521   struct pipe_transfer *transfer = &xfer->base;
522   struct virgl_resource *res = virgl_resource(transfer->resource);
523
524   virgl_encoder_emit_resource(vs, buf, res);
525   virgl_encoder_write_dword(buf, transfer->level);
526   virgl_encoder_write_dword(buf, transfer->usage);
527   virgl_encoder_write_dword(buf, 0);
528   virgl_encoder_write_dword(buf, 0);
529   virgl_encoder_write_dword(buf, transfer->box.x);
530   virgl_encoder_write_dword(buf, transfer->box.y);
531   virgl_encoder_write_dword(buf, transfer->box.z);
532   virgl_encoder_write_dword(buf, transfer->box.width);
533   virgl_encoder_write_dword(buf, transfer->box.height);
534   virgl_encoder_write_dword(buf, transfer->box.depth);
535}
536
537int virgl_encoder_inline_write(struct virgl_context *ctx,
538                              struct virgl_resource *res,
539                              unsigned level, unsigned usage,
540                              const struct pipe_box *box,
541                              const void *data, unsigned stride,
542                              unsigned layer_stride)
543{
544   uint32_t size = (stride ? stride : box->width) * box->height;
545   uint32_t length, thispass, left_bytes;
546   struct virgl_transfer transfer;
547   struct virgl_screen *vs = virgl_screen(ctx->base.screen);
548
549   transfer.base.resource = &res->u.b;
550   transfer.base.level = level;
551   transfer.base.usage = usage;
552   transfer.base.box = *box;
553
554   length = 11 + (size + 3) / 4;
555   if ((ctx->cbuf->cdw + length + 1) > VIRGL_ENCODE_MAX_DWORDS) {
556      if (box->height > 1 || box->depth > 1) {
557         debug_printf("inline transfer failed due to multi dimensions and too large\n");
558         assert(0);
559      }
560   }
561
562   left_bytes = size;
563   while (left_bytes) {
564      if (ctx->cbuf->cdw + 12 >= VIRGL_ENCODE_MAX_DWORDS)
565         ctx->base.flush(&ctx->base, NULL, 0);
566
567      thispass = (VIRGL_ENCODE_MAX_DWORDS - ctx->cbuf->cdw - 12) * 4;
568
569      length = MIN2(thispass, left_bytes);
570
571      transfer.base.box.width = length;
572      virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_RESOURCE_INLINE_WRITE, 0, ((length + 3) / 4) + 11));
573      virgl_encoder_transfer3d_common(vs, ctx->cbuf, &transfer);
574      virgl_encoder_write_block(ctx->cbuf, data, length);
575      left_bytes -= length;
576      transfer.base.box.x += length;
577      data += length;
578   }
579   return 0;
580}
581
582int virgl_encoder_flush_frontbuffer(struct virgl_context *ctx,
583                                   struct virgl_resource *res)
584{
585//   virgl_encoder_write_dword(ctx->cbuf, VIRGL_CMD0(VIRGL_CCMD_FLUSH_FRONTUBFFER, 0, 1));
586//   virgl_encoder_write_dword(ctx->cbuf, res_handle);
587   return 0;
588}
589
590int virgl_encode_sampler_state(struct virgl_context *ctx,
591                              uint32_t handle,
592                              const struct pipe_sampler_state *state)
593{
594   uint32_t tmp;
595   int i;
596   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SAMPLER_STATE, VIRGL_OBJ_SAMPLER_STATE_SIZE));
597   virgl_encoder_write_dword(ctx->cbuf, handle);
598
599   tmp = VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_S(state->wrap_s) |
600      VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_T(state->wrap_t) |
601      VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_R(state->wrap_r) |
602      VIRGL_OBJ_SAMPLE_STATE_S0_MIN_IMG_FILTER(state->min_img_filter) |
603      VIRGL_OBJ_SAMPLE_STATE_S0_MIN_MIP_FILTER(state->min_mip_filter) |
604      VIRGL_OBJ_SAMPLE_STATE_S0_MAG_IMG_FILTER(state->mag_img_filter) |
605      VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_MODE(state->compare_mode) |
606      VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_FUNC(state->compare_func) |
607      VIRGL_OBJ_SAMPLE_STATE_S0_SEAMLESS_CUBE_MAP(state->seamless_cube_map);
608
609   virgl_encoder_write_dword(ctx->cbuf, tmp);
610   virgl_encoder_write_dword(ctx->cbuf, fui(state->lod_bias));
611   virgl_encoder_write_dword(ctx->cbuf, fui(state->min_lod));
612   virgl_encoder_write_dword(ctx->cbuf, fui(state->max_lod));
613   for (i = 0; i <  4; i++)
614      virgl_encoder_write_dword(ctx->cbuf, state->border_color.ui[i]);
615   return 0;
616}
617
618
619int virgl_encode_sampler_view(struct virgl_context *ctx,
620                             uint32_t handle,
621                             struct virgl_resource *res,
622                             const struct pipe_sampler_view *state)
623{
624   unsigned elem_size = util_format_get_blocksize(state->format);
625   struct virgl_screen *rs = virgl_screen(ctx->base.screen);
626   uint32_t tmp;
627   uint32_t dword_fmt_target = state->format;
628   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SAMPLER_VIEW, VIRGL_OBJ_SAMPLER_VIEW_SIZE));
629   virgl_encoder_write_dword(ctx->cbuf, handle);
630   virgl_encoder_write_res(ctx, res);
631   if (rs->caps.caps.v2.capability_bits & VIRGL_CAP_TEXTURE_VIEW)
632     dword_fmt_target |= (state->target << 24);
633   virgl_encoder_write_dword(ctx->cbuf, dword_fmt_target);
634   if (res->u.b.target == PIPE_BUFFER) {
635      virgl_encoder_write_dword(ctx->cbuf, state->u.buf.offset / elem_size);
636      virgl_encoder_write_dword(ctx->cbuf, (state->u.buf.offset + state->u.buf.size) / elem_size - 1);
637   } else {
638      virgl_encoder_write_dword(ctx->cbuf, state->u.tex.first_layer | state->u.tex.last_layer << 16);
639      virgl_encoder_write_dword(ctx->cbuf, state->u.tex.first_level | state->u.tex.last_level << 8);
640   }
641   tmp = VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_R(state->swizzle_r) |
642      VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_G(state->swizzle_g) |
643      VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_B(state->swizzle_b) |
644      VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_A(state->swizzle_a);
645   virgl_encoder_write_dword(ctx->cbuf, tmp);
646   return 0;
647}
648
649int virgl_encode_set_sampler_views(struct virgl_context *ctx,
650                                  uint32_t shader_type,
651                                  uint32_t start_slot,
652                                  uint32_t num_views,
653                                  struct virgl_sampler_view **views)
654{
655   int i;
656   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SAMPLER_VIEWS, 0, VIRGL_SET_SAMPLER_VIEWS_SIZE(num_views)));
657   virgl_encoder_write_dword(ctx->cbuf, shader_type);
658   virgl_encoder_write_dword(ctx->cbuf, start_slot);
659   for (i = 0; i < num_views; i++) {
660      uint32_t handle = views[i] ? views[i]->handle : 0;
661      virgl_encoder_write_dword(ctx->cbuf, handle);
662   }
663   return 0;
664}
665
666int virgl_encode_bind_sampler_states(struct virgl_context *ctx,
667                                    uint32_t shader_type,
668                                    uint32_t start_slot,
669                                    uint32_t num_handles,
670                                    uint32_t *handles)
671{
672   int i;
673   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BIND_SAMPLER_STATES, 0, VIRGL_BIND_SAMPLER_STATES(num_handles)));
674   virgl_encoder_write_dword(ctx->cbuf, shader_type);
675   virgl_encoder_write_dword(ctx->cbuf, start_slot);
676   for (i = 0; i < num_handles; i++)
677      virgl_encoder_write_dword(ctx->cbuf, handles[i]);
678   return 0;
679}
680
681int virgl_encoder_write_constant_buffer(struct virgl_context *ctx,
682                                       uint32_t shader,
683                                       uint32_t index,
684                                       uint32_t size,
685                                       const void *data)
686{
687   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_CONSTANT_BUFFER, 0, size + 2));
688   virgl_encoder_write_dword(ctx->cbuf, shader);
689   virgl_encoder_write_dword(ctx->cbuf, index);
690   if (data)
691      virgl_encoder_write_block(ctx->cbuf, data, size * 4);
692   return 0;
693}
694
695int virgl_encoder_set_uniform_buffer(struct virgl_context *ctx,
696                                     uint32_t shader,
697                                     uint32_t index,
698                                     uint32_t offset,
699                                     uint32_t length,
700                                     struct virgl_resource *res)
701{
702   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_UNIFORM_BUFFER, 0, VIRGL_SET_UNIFORM_BUFFER_SIZE));
703   virgl_encoder_write_dword(ctx->cbuf, shader);
704   virgl_encoder_write_dword(ctx->cbuf, index);
705   virgl_encoder_write_dword(ctx->cbuf, offset);
706   virgl_encoder_write_dword(ctx->cbuf, length);
707   virgl_encoder_write_res(ctx, res);
708   return 0;
709}
710
711
712int virgl_encoder_set_stencil_ref(struct virgl_context *ctx,
713                                 const struct pipe_stencil_ref *ref)
714{
715   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_STENCIL_REF, 0, VIRGL_SET_STENCIL_REF_SIZE));
716   virgl_encoder_write_dword(ctx->cbuf, VIRGL_STENCIL_REF_VAL(ref->ref_value[0] , (ref->ref_value[1])));
717   return 0;
718}
719
720int virgl_encoder_set_blend_color(struct virgl_context *ctx,
721                                 const struct pipe_blend_color *color)
722{
723   int i;
724   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_BLEND_COLOR, 0, VIRGL_SET_BLEND_COLOR_SIZE));
725   for (i = 0; i < 4; i++)
726      virgl_encoder_write_dword(ctx->cbuf, fui(color->color[i]));
727   return 0;
728}
729
730int virgl_encoder_set_scissor_state(struct virgl_context *ctx,
731                                    unsigned start_slot,
732                                    int num_scissors,
733                                    const struct pipe_scissor_state *ss)
734{
735   int i;
736   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SCISSOR_STATE, 0, VIRGL_SET_SCISSOR_STATE_SIZE(num_scissors)));
737   virgl_encoder_write_dword(ctx->cbuf, start_slot);
738   for (i = 0; i < num_scissors; i++) {
739      virgl_encoder_write_dword(ctx->cbuf, (ss[i].minx | ss[i].miny << 16));
740      virgl_encoder_write_dword(ctx->cbuf, (ss[i].maxx | ss[i].maxy << 16));
741   }
742   return 0;
743}
744
745void virgl_encoder_set_polygon_stipple(struct virgl_context *ctx,
746                                      const struct pipe_poly_stipple *ps)
747{
748   int i;
749   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_POLYGON_STIPPLE, 0, VIRGL_POLYGON_STIPPLE_SIZE));
750   for (i = 0; i < VIRGL_POLYGON_STIPPLE_SIZE; i++) {
751      virgl_encoder_write_dword(ctx->cbuf, ps->stipple[i]);
752   }
753}
754
755void virgl_encoder_set_sample_mask(struct virgl_context *ctx,
756                                  unsigned sample_mask)
757{
758   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SAMPLE_MASK, 0, VIRGL_SET_SAMPLE_MASK_SIZE));
759   virgl_encoder_write_dword(ctx->cbuf, sample_mask);
760}
761
762void virgl_encoder_set_min_samples(struct virgl_context *ctx,
763                                  unsigned min_samples)
764{
765   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_MIN_SAMPLES, 0, VIRGL_SET_MIN_SAMPLES_SIZE));
766   virgl_encoder_write_dword(ctx->cbuf, min_samples);
767}
768
769void virgl_encoder_set_clip_state(struct virgl_context *ctx,
770                                 const struct pipe_clip_state *clip)
771{
772   int i, j;
773   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_CLIP_STATE, 0, VIRGL_SET_CLIP_STATE_SIZE));
774   for (i = 0; i < VIRGL_MAX_CLIP_PLANES; i++) {
775      for (j = 0; j < 4; j++) {
776         virgl_encoder_write_dword(ctx->cbuf, fui(clip->ucp[i][j]));
777      }
778   }
779}
780
781int virgl_encode_resource_copy_region(struct virgl_context *ctx,
782                                     struct virgl_resource *dst_res,
783                                     unsigned dst_level,
784                                     unsigned dstx, unsigned dsty, unsigned dstz,
785                                     struct virgl_resource *src_res,
786                                     unsigned src_level,
787                                     const struct pipe_box *src_box)
788{
789   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_RESOURCE_COPY_REGION, 0, VIRGL_CMD_RESOURCE_COPY_REGION_SIZE));
790   virgl_encoder_write_res(ctx, dst_res);
791   virgl_encoder_write_dword(ctx->cbuf, dst_level);
792   virgl_encoder_write_dword(ctx->cbuf, dstx);
793   virgl_encoder_write_dword(ctx->cbuf, dsty);
794   virgl_encoder_write_dword(ctx->cbuf, dstz);
795   virgl_encoder_write_res(ctx, src_res);
796   virgl_encoder_write_dword(ctx->cbuf, src_level);
797   virgl_encoder_write_dword(ctx->cbuf, src_box->x);
798   virgl_encoder_write_dword(ctx->cbuf, src_box->y);
799   virgl_encoder_write_dword(ctx->cbuf, src_box->z);
800   virgl_encoder_write_dword(ctx->cbuf, src_box->width);
801   virgl_encoder_write_dword(ctx->cbuf, src_box->height);
802   virgl_encoder_write_dword(ctx->cbuf, src_box->depth);
803   return 0;
804}
805
806int virgl_encode_blit(struct virgl_context *ctx,
807                     struct virgl_resource *dst_res,
808                     struct virgl_resource *src_res,
809                     const struct pipe_blit_info *blit)
810{
811   uint32_t tmp;
812   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BLIT, 0, VIRGL_CMD_BLIT_SIZE));
813   tmp = VIRGL_CMD_BLIT_S0_MASK(blit->mask) |
814      VIRGL_CMD_BLIT_S0_FILTER(blit->filter) |
815      VIRGL_CMD_BLIT_S0_SCISSOR_ENABLE(blit->scissor_enable) |
816      VIRGL_CMD_BLIT_S0_RENDER_CONDITION_ENABLE(blit->render_condition_enable) |
817      VIRGL_CMD_BLIT_S0_ALPHA_BLEND(blit->alpha_blend);
818   virgl_encoder_write_dword(ctx->cbuf, tmp);
819   virgl_encoder_write_dword(ctx->cbuf, (blit->scissor.minx | blit->scissor.miny << 16));
820   virgl_encoder_write_dword(ctx->cbuf, (blit->scissor.maxx | blit->scissor.maxy << 16));
821
822   virgl_encoder_write_res(ctx, dst_res);
823   virgl_encoder_write_dword(ctx->cbuf, blit->dst.level);
824   virgl_encoder_write_dword(ctx->cbuf, blit->dst.format);
825   virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.x);
826   virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.y);
827   virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.z);
828   virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.width);
829   virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.height);
830   virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.depth);
831
832   virgl_encoder_write_res(ctx, src_res);
833   virgl_encoder_write_dword(ctx->cbuf, blit->src.level);
834   virgl_encoder_write_dword(ctx->cbuf, blit->src.format);
835   virgl_encoder_write_dword(ctx->cbuf, blit->src.box.x);
836   virgl_encoder_write_dword(ctx->cbuf, blit->src.box.y);
837   virgl_encoder_write_dword(ctx->cbuf, blit->src.box.z);
838   virgl_encoder_write_dword(ctx->cbuf, blit->src.box.width);
839   virgl_encoder_write_dword(ctx->cbuf, blit->src.box.height);
840   virgl_encoder_write_dword(ctx->cbuf, blit->src.box.depth);
841   return 0;
842}
843
844int virgl_encoder_create_query(struct virgl_context *ctx,
845                              uint32_t handle,
846                              uint query_type,
847                              uint query_index,
848                              struct virgl_resource *res,
849                              uint32_t offset)
850{
851   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_QUERY, VIRGL_OBJ_QUERY_SIZE));
852   virgl_encoder_write_dword(ctx->cbuf, handle);
853   virgl_encoder_write_dword(ctx->cbuf, ((query_type & 0xffff) | (query_index << 16)));
854   virgl_encoder_write_dword(ctx->cbuf, offset);
855   virgl_encoder_write_res(ctx, res);
856   return 0;
857}
858
859int virgl_encoder_begin_query(struct virgl_context *ctx,
860                             uint32_t handle)
861{
862   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BEGIN_QUERY, 0, 1));
863   virgl_encoder_write_dword(ctx->cbuf, handle);
864   return 0;
865}
866
867int virgl_encoder_end_query(struct virgl_context *ctx,
868                           uint32_t handle)
869{
870   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_END_QUERY, 0, 1));
871   virgl_encoder_write_dword(ctx->cbuf, handle);
872   return 0;
873}
874
875int virgl_encoder_get_query_result(struct virgl_context *ctx,
876                                  uint32_t handle, boolean wait)
877{
878   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_GET_QUERY_RESULT, 0, 2));
879   virgl_encoder_write_dword(ctx->cbuf, handle);
880   virgl_encoder_write_dword(ctx->cbuf, wait ? 1 : 0);
881   return 0;
882}
883
884int virgl_encoder_render_condition(struct virgl_context *ctx,
885                                  uint32_t handle, boolean condition,
886                                  enum pipe_render_cond_flag mode)
887{
888   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_RENDER_CONDITION, 0, VIRGL_RENDER_CONDITION_SIZE));
889   virgl_encoder_write_dword(ctx->cbuf, handle);
890   virgl_encoder_write_dword(ctx->cbuf, condition);
891   virgl_encoder_write_dword(ctx->cbuf, mode);
892   return 0;
893}
894
895int virgl_encoder_set_so_targets(struct virgl_context *ctx,
896                                unsigned num_targets,
897                                struct pipe_stream_output_target **targets,
898                                unsigned append_bitmask)
899{
900   int i;
901
902   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_STREAMOUT_TARGETS, 0, num_targets + 1));
903   virgl_encoder_write_dword(ctx->cbuf, append_bitmask);
904   for (i = 0; i < num_targets; i++) {
905      struct virgl_so_target *tg = virgl_so_target(targets[i]);
906      virgl_encoder_write_dword(ctx->cbuf, tg ? tg->handle : 0);
907   }
908   return 0;
909}
910
911
912int virgl_encoder_set_sub_ctx(struct virgl_context *ctx, uint32_t sub_ctx_id)
913{
914   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SUB_CTX, 0, 1));
915   virgl_encoder_write_dword(ctx->cbuf, sub_ctx_id);
916   return 0;
917}
918
919int virgl_encoder_create_sub_ctx(struct virgl_context *ctx, uint32_t sub_ctx_id)
920{
921   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_SUB_CTX, 0, 1));
922   virgl_encoder_write_dword(ctx->cbuf, sub_ctx_id);
923   return 0;
924}
925
926int virgl_encoder_destroy_sub_ctx(struct virgl_context *ctx, uint32_t sub_ctx_id)
927{
928   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_DESTROY_SUB_CTX, 0, 1));
929   virgl_encoder_write_dword(ctx->cbuf, sub_ctx_id);
930   return 0;
931}
932
933int virgl_encode_bind_shader(struct virgl_context *ctx,
934                             uint32_t handle, uint32_t type)
935{
936   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BIND_SHADER, 0, 2));
937   virgl_encoder_write_dword(ctx->cbuf, handle);
938   virgl_encoder_write_dword(ctx->cbuf, type);
939   return 0;
940}
941
942int virgl_encode_set_tess_state(struct virgl_context *ctx,
943                                const float outer[4],
944                                const float inner[2])
945{
946   int i;
947   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_TESS_STATE, 0, 6));
948   for (i = 0; i < 4; i++)
949      virgl_encoder_write_dword(ctx->cbuf, fui(outer[i]));
950   for (i = 0; i < 2; i++)
951      virgl_encoder_write_dword(ctx->cbuf, fui(inner[i]));
952   return 0;
953}
954
955int virgl_encode_set_shader_buffers(struct virgl_context *ctx,
956                                    enum pipe_shader_type shader,
957                                    unsigned start_slot, unsigned count,
958                                    const struct pipe_shader_buffer *buffers)
959{
960   int i;
961   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SHADER_BUFFERS, 0, VIRGL_SET_SHADER_BUFFER_SIZE(count)));
962
963   virgl_encoder_write_dword(ctx->cbuf, shader);
964   virgl_encoder_write_dword(ctx->cbuf, start_slot);
965   for (i = 0; i < count; i++) {
966      if (buffers) {
967         struct virgl_resource *res = virgl_resource(buffers[i].buffer);
968         virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_offset);
969         virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_size);
970         virgl_encoder_write_res(ctx, res);
971         virgl_resource_dirty(res, 0);
972      } else {
973         virgl_encoder_write_dword(ctx->cbuf, 0);
974         virgl_encoder_write_dword(ctx->cbuf, 0);
975         virgl_encoder_write_dword(ctx->cbuf, 0);
976      }
977   }
978   return 0;
979}
980
981int virgl_encode_set_hw_atomic_buffers(struct virgl_context *ctx,
982                                       unsigned start_slot, unsigned count,
983                                       const struct pipe_shader_buffer *buffers)
984{
985   int i;
986   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_ATOMIC_BUFFERS, 0, VIRGL_SET_ATOMIC_BUFFER_SIZE(count)));
987
988   virgl_encoder_write_dword(ctx->cbuf, start_slot);
989   for (i = 0; i < count; i++) {
990      if (buffers) {
991         struct virgl_resource *res = virgl_resource(buffers[i].buffer);
992         virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_offset);
993         virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_size);
994         virgl_encoder_write_res(ctx, res);
995         virgl_resource_dirty(res, 0);
996      } else {
997         virgl_encoder_write_dword(ctx->cbuf, 0);
998         virgl_encoder_write_dword(ctx->cbuf, 0);
999         virgl_encoder_write_dword(ctx->cbuf, 0);
1000      }
1001   }
1002   return 0;
1003}
1004
1005int virgl_encode_set_shader_images(struct virgl_context *ctx,
1006                                   enum pipe_shader_type shader,
1007                                   unsigned start_slot, unsigned count,
1008                                   const struct pipe_image_view *images)
1009{
1010   int i;
1011   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SHADER_IMAGES, 0, VIRGL_SET_SHADER_IMAGE_SIZE(count)));
1012
1013   virgl_encoder_write_dword(ctx->cbuf, shader);
1014   virgl_encoder_write_dword(ctx->cbuf, start_slot);
1015   for (i = 0; i < count; i++) {
1016      if (images) {
1017         struct virgl_resource *res = virgl_resource(images[i].resource);
1018         virgl_encoder_write_dword(ctx->cbuf, images[i].format);
1019         virgl_encoder_write_dword(ctx->cbuf, images[i].access);
1020         virgl_encoder_write_dword(ctx->cbuf, images[i].u.buf.offset);
1021         virgl_encoder_write_dword(ctx->cbuf, images[i].u.buf.size);
1022         virgl_encoder_write_res(ctx, res);
1023         virgl_resource_dirty(res, images[i].u.tex.level);
1024      } else {
1025         virgl_encoder_write_dword(ctx->cbuf, 0);
1026         virgl_encoder_write_dword(ctx->cbuf, 0);
1027         virgl_encoder_write_dword(ctx->cbuf, 0);
1028         virgl_encoder_write_dword(ctx->cbuf, 0);
1029         virgl_encoder_write_dword(ctx->cbuf, 0);
1030      }
1031   }
1032   return 0;
1033}
1034
1035int virgl_encode_memory_barrier(struct virgl_context *ctx,
1036                                unsigned flags)
1037{
1038   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_MEMORY_BARRIER, 0, 1));
1039   virgl_encoder_write_dword(ctx->cbuf, flags);
1040   return 0;
1041}
1042
1043int virgl_encode_launch_grid(struct virgl_context *ctx,
1044                             const struct pipe_grid_info *grid_info)
1045{
1046   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_LAUNCH_GRID, 0, VIRGL_LAUNCH_GRID_SIZE));
1047   virgl_encoder_write_dword(ctx->cbuf, grid_info->block[0]);
1048   virgl_encoder_write_dword(ctx->cbuf, grid_info->block[1]);
1049   virgl_encoder_write_dword(ctx->cbuf, grid_info->block[2]);
1050   virgl_encoder_write_dword(ctx->cbuf, grid_info->grid[0]);
1051   virgl_encoder_write_dword(ctx->cbuf, grid_info->grid[1]);
1052   virgl_encoder_write_dword(ctx->cbuf, grid_info->grid[2]);
1053   if (grid_info->indirect) {
1054      struct virgl_resource *res = virgl_resource(grid_info->indirect);
1055      virgl_encoder_write_res(ctx, res);
1056   } else
1057      virgl_encoder_write_dword(ctx->cbuf, 0);
1058   virgl_encoder_write_dword(ctx->cbuf, grid_info->indirect_offset);
1059   return 0;
1060}
1061
1062int virgl_encode_texture_barrier(struct virgl_context *ctx,
1063                                 unsigned flags)
1064{
1065   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_TEXTURE_BARRIER, 0, 1));
1066   virgl_encoder_write_dword(ctx->cbuf, flags);
1067   return 0;
1068}
1069
1070int virgl_encode_host_debug_flagstring(struct virgl_context *ctx,
1071                                       const char *flagstring)
1072{
1073   unsigned long slen = strlen(flagstring) + 1;
1074   uint32_t sslen;
1075   uint32_t string_length;
1076
1077   if (!slen)
1078      return 0;
1079
1080   if (slen > 4 * 0xffff) {
1081      debug_printf("VIRGL: host debug flag string too long, will be truncated\n");
1082      slen = 4 * 0xffff;
1083   }
1084
1085   sslen = (uint32_t )(slen + 3) / 4;
1086   string_length = (uint32_t)MIN2(sslen * 4, slen);
1087
1088   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_DEBUG_FLAGS, 0, sslen));
1089   virgl_encoder_write_block(ctx->cbuf, (const uint8_t *)flagstring, string_length);
1090   return 0;
1091}
1092
1093int virgl_encode_get_query_result_qbo(struct virgl_context *ctx,
1094                                      uint32_t handle,
1095                                      struct virgl_resource *res, boolean wait,
1096                                      uint32_t result_type,
1097                                      uint32_t offset,
1098                                      uint32_t index)
1099{
1100   virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_GET_QUERY_RESULT_QBO, 0, VIRGL_QUERY_RESULT_QBO_SIZE));
1101   virgl_encoder_write_dword(ctx->cbuf, handle);
1102   virgl_encoder_write_res(ctx, res);
1103   virgl_encoder_write_dword(ctx->cbuf, wait ? 1 : 0);
1104   virgl_encoder_write_dword(ctx->cbuf, result_type);
1105   virgl_encoder_write_dword(ctx->cbuf, offset);
1106   virgl_encoder_write_dword(ctx->cbuf, index);
1107   return 0;
1108}
1109
1110void virgl_encode_transfer(struct virgl_screen *vs, struct virgl_cmd_buf *buf,
1111                           struct virgl_transfer *trans, uint32_t direction)
1112{
1113   uint32_t command;
1114   command = VIRGL_CMD0(VIRGL_CCMD_TRANSFER3D, 0, VIRGL_TRANSFER3D_SIZE);
1115   virgl_encoder_write_dword(buf, command);
1116   virgl_encoder_transfer3d_common(vs, buf, trans);
1117   virgl_encoder_write_dword(buf, trans->offset);
1118   virgl_encoder_write_dword(buf, direction);
1119}
1120
1121void virgl_encode_end_transfers(struct virgl_cmd_buf *buf)
1122{
1123   uint32_t command, diff;
1124   diff = VIRGL_MAX_TBUF_DWORDS - buf->cdw;
1125   if (diff) {
1126      command = VIRGL_CMD0(VIRGL_CCMD_END_TRANSFERS, 0, diff - 1);
1127      virgl_encoder_write_dword(buf, command);
1128   }
1129}
1130