Home | History | Annotate | only in /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/d3d10umd
Up to higher level directory
NameDateSize
Adapter.cpp09-May-20226.7K
d3d10_sw.def09-May-20221.4K
D3DKMT.cpp09-May-202216.6K
Debug.cpp09-May-20221.6K
Debug.h09-May-20221.2K
Device.cpp09-May-202220.3K
Device.h09-May-20221.8K
Draw.cpp09-May-202210K
Draw.h09-May-20222.1K
DriverIncludes.h09-May-20222.1K
Dxgi.cpp09-May-202210.1K
Dxgi.h09-May-20221.9K
Format.cpp09-May-202212.6K
Format.h09-May-20221.6K
InputAssembly.cpp09-May-202211.4K
InputAssembly.h09-May-20222.7K
meson.build09-May-2022733
OutputMerger.cpp09-May-202233.3K
OutputMerger.h09-May-20224.8K
Query.cpp09-May-202213.7K
Query.h09-May-20223.1K
Rasterizer.cpp09-May-20229.2K
Rasterizer.h09-May-20222.4K
README.md09-May-2022204
Resource.cpp09-May-202228.7K
Resource.h09-May-20223.8K
Shader.cpp09-May-202245.4K
Shader.h09-May-20227.2K
ShaderDump.cpp09-May-20222.1K
ShaderDump.h09-May-20221.6K
ShaderParse.c09-May-202224.9K
ShaderParse.h09-May-20224.6K
ShaderTGSI.c09-May-202287K
State.h09-May-20229.1K

README.md

      1 This directory has a Gallium state tracker for D3D10 UMD DDI.
      2 
      3 It still uses TGSI, not not NIR.
      4 
      5 Currently it only supports SW rasterizers.  See
      6 src/gallium/targets/d3d10sw/README.md for further details.
      7