17ec681f3Smrg/* 27ec681f3Smrg * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> 37ec681f3Smrg * 47ec681f3Smrg * Permission is hereby granted, free of charge, to any person obtaining a 57ec681f3Smrg * copy of this software and associated documentation files (the "Software"), 67ec681f3Smrg * to deal in the Software without restriction, including without limitation 77ec681f3Smrg * on the rights to use, copy, modify, merge, publish, distribute, sub 87ec681f3Smrg * license, and/or sell copies of the Software, and to permit persons to whom 97ec681f3Smrg * the Software is furnished to do so, subject to the following conditions: 107ec681f3Smrg * 117ec681f3Smrg * The above copyright notice and this permission notice (including the next 127ec681f3Smrg * paragraph) shall be included in all copies or substantial portions of the 137ec681f3Smrg * Software. 147ec681f3Smrg * 157ec681f3Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 167ec681f3Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 177ec681f3Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 187ec681f3Smrg * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 197ec681f3Smrg * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 207ec681f3Smrg * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 217ec681f3Smrg * USE OR OTHER DEALINGS IN THE SOFTWARE. */ 227ec681f3Smrg 237ec681f3Smrg#include "c99_alloca.h" 247ec681f3Smrg 257ec681f3Smrg#include "device9.h" 267ec681f3Smrg#include "cubetexture9.h" 277ec681f3Smrg#include "nine_memory_helper.h" 287ec681f3Smrg#include "nine_helpers.h" 297ec681f3Smrg#include "nine_pipe.h" 307ec681f3Smrg 317ec681f3Smrg#define DBG_CHANNEL DBG_CUBETEXTURE 327ec681f3Smrg 337ec681f3Smrg 347ec681f3Smrgstatic HRESULT 357ec681f3SmrgNineCubeTexture9_ctor( struct NineCubeTexture9 *This, 367ec681f3Smrg struct NineUnknownParams *pParams, 377ec681f3Smrg UINT EdgeLength, UINT Levels, 387ec681f3Smrg DWORD Usage, 397ec681f3Smrg D3DFORMAT Format, 407ec681f3Smrg D3DPOOL Pool, 417ec681f3Smrg HANDLE *pSharedHandle ) 427ec681f3Smrg{ 437ec681f3Smrg struct pipe_resource *info = &This->base.base.info; 447ec681f3Smrg struct pipe_screen *screen = pParams->device->screen; 457ec681f3Smrg enum pipe_format pf; 467ec681f3Smrg unsigned i, l, f, offset, face_size = 0; 477ec681f3Smrg unsigned *level_offsets = NULL; 487ec681f3Smrg D3DSURFACE_DESC sfdesc; 497ec681f3Smrg struct nine_allocation *p; 507ec681f3Smrg HRESULT hr; 517ec681f3Smrg 527ec681f3Smrg DBG("This=%p pParams=%p EdgeLength=%u Levels=%u Usage=%d " 537ec681f3Smrg "Format=%d Pool=%d pSharedHandle=%p\n", 547ec681f3Smrg This, pParams, EdgeLength, Levels, Usage, 557ec681f3Smrg Format, Pool, pSharedHandle); 567ec681f3Smrg 577ec681f3Smrg This->base.base.base.device = pParams->device; /* Early fill this field in case of failure */ 587ec681f3Smrg 597ec681f3Smrg user_assert(EdgeLength, D3DERR_INVALIDCALL); 607ec681f3Smrg 617ec681f3Smrg /* user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); */ 627ec681f3Smrg user_assert(!pSharedHandle, D3DERR_INVALIDCALL); /* TODO */ 637ec681f3Smrg 647ec681f3Smrg user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP) || 657ec681f3Smrg (Pool != D3DPOOL_SYSTEMMEM && Levels <= 1), D3DERR_INVALIDCALL); 667ec681f3Smrg 677ec681f3Smrg if (Usage & D3DUSAGE_AUTOGENMIPMAP) 687ec681f3Smrg Levels = 0; 697ec681f3Smrg 707ec681f3Smrg pf = d3d9_to_pipe_format_checked(screen, Format, PIPE_TEXTURE_CUBE, 0, 717ec681f3Smrg PIPE_BIND_SAMPLER_VIEW, FALSE, 727ec681f3Smrg Pool == D3DPOOL_SCRATCH); 737ec681f3Smrg 747ec681f3Smrg if (pf == PIPE_FORMAT_NONE) 757ec681f3Smrg return D3DERR_INVALIDCALL; 767ec681f3Smrg 777ec681f3Smrg if (compressed_format(Format)) { 787ec681f3Smrg const unsigned w = util_format_get_blockwidth(pf); 797ec681f3Smrg const unsigned h = util_format_get_blockheight(pf); 807ec681f3Smrg 817ec681f3Smrg user_assert(!(EdgeLength % w) && !(EdgeLength % h), D3DERR_INVALIDCALL); 827ec681f3Smrg } 837ec681f3Smrg 847ec681f3Smrg info->screen = pParams->device->screen; 857ec681f3Smrg info->target = PIPE_TEXTURE_CUBE; 867ec681f3Smrg info->format = pf; 877ec681f3Smrg info->width0 = EdgeLength; 887ec681f3Smrg info->height0 = EdgeLength; 897ec681f3Smrg info->depth0 = 1; 907ec681f3Smrg if (Levels) 917ec681f3Smrg info->last_level = Levels - 1; 927ec681f3Smrg else 937ec681f3Smrg info->last_level = util_logbase2(EdgeLength); 947ec681f3Smrg info->array_size = 6; 957ec681f3Smrg info->nr_samples = 0; 967ec681f3Smrg info->nr_storage_samples = 0; 977ec681f3Smrg info->bind = PIPE_BIND_SAMPLER_VIEW; 987ec681f3Smrg info->usage = PIPE_USAGE_DEFAULT; 997ec681f3Smrg info->flags = 0; 1007ec681f3Smrg 1017ec681f3Smrg if (Usage & D3DUSAGE_RENDERTARGET) 1027ec681f3Smrg info->bind |= PIPE_BIND_RENDER_TARGET; 1037ec681f3Smrg if (Usage & D3DUSAGE_DEPTHSTENCIL) 1047ec681f3Smrg info->bind |= PIPE_BIND_DEPTH_STENCIL; 1057ec681f3Smrg 1067ec681f3Smrg if (Usage & D3DUSAGE_DYNAMIC) { 1077ec681f3Smrg info->usage = PIPE_USAGE_DYNAMIC; 1087ec681f3Smrg } 1097ec681f3Smrg if (Usage & D3DUSAGE_SOFTWAREPROCESSING) 1107ec681f3Smrg DBG("Application asked for Software Vertex Processing, " 1117ec681f3Smrg "but this is unimplemented\n"); 1127ec681f3Smrg 1137ec681f3Smrg hr = NineBaseTexture9_ctor(&This->base, pParams, NULL, D3DRTYPE_CUBETEXTURE, 1147ec681f3Smrg Format, Pool, Usage); 1157ec681f3Smrg if (FAILED(hr)) 1167ec681f3Smrg return hr; 1177ec681f3Smrg This->base.pstype = 2; 1187ec681f3Smrg 1197ec681f3Smrg if (Pool != D3DPOOL_DEFAULT) { 1207ec681f3Smrg level_offsets = alloca(sizeof(unsigned) * This->base.level_count); 1217ec681f3Smrg face_size = nine_format_get_size_and_offsets(pf, level_offsets, 1227ec681f3Smrg EdgeLength, EdgeLength, 1237ec681f3Smrg This->base.level_count-1); 1247ec681f3Smrg This->managed_buffer = nine_allocate(pParams->device->allocator, 6 * face_size); 1257ec681f3Smrg if (!This->managed_buffer) 1267ec681f3Smrg return E_OUTOFMEMORY; 1277ec681f3Smrg } 1287ec681f3Smrg 1297ec681f3Smrg This->surfaces = CALLOC(6 * This->base.level_count, sizeof(*This->surfaces)); 1307ec681f3Smrg if (!This->surfaces) 1317ec681f3Smrg return E_OUTOFMEMORY; 1327ec681f3Smrg 1337ec681f3Smrg /* Create all the surfaces right away. 1347ec681f3Smrg * They manage backing storage, and transfers (LockRect) are deferred 1357ec681f3Smrg * to them. 1367ec681f3Smrg */ 1377ec681f3Smrg sfdesc.Format = Format; 1387ec681f3Smrg sfdesc.Type = D3DRTYPE_SURFACE; 1397ec681f3Smrg sfdesc.Usage = Usage; 1407ec681f3Smrg sfdesc.Pool = Pool; 1417ec681f3Smrg sfdesc.MultiSampleType = D3DMULTISAMPLE_NONE; 1427ec681f3Smrg sfdesc.MultiSampleQuality = 0; 1437ec681f3Smrg /* We allocate the memory for the surfaces as continous blocks. 1447ec681f3Smrg * This is the expected behaviour, however we haven't tested for 1457ec681f3Smrg * cube textures in which order the faces/levels should be in memory 1467ec681f3Smrg */ 1477ec681f3Smrg for (f = 0; f < 6; f++) { 1487ec681f3Smrg offset = f * face_size; 1497ec681f3Smrg for (l = 0; l < This->base.level_count; l++) { 1507ec681f3Smrg sfdesc.Width = sfdesc.Height = u_minify(EdgeLength, l); 1517ec681f3Smrg p = This->managed_buffer ? 1527ec681f3Smrg nine_suballocate(pParams->device->allocator, This->managed_buffer, offset + level_offsets[l]) : NULL; 1537ec681f3Smrg 1547ec681f3Smrg hr = NineSurface9_new(This->base.base.base.device, NineUnknown(This), 1557ec681f3Smrg This->base.base.resource, p, D3DRTYPE_CUBETEXTURE, 1567ec681f3Smrg l, f, &sfdesc, &This->surfaces[f + 6 * l]); 1577ec681f3Smrg if (FAILED(hr)) 1587ec681f3Smrg return hr; 1597ec681f3Smrg } 1607ec681f3Smrg } 1617ec681f3Smrg 1627ec681f3Smrg for (i = 0; i < 6; ++i) { 1637ec681f3Smrg /* Textures start initially dirty */ 1647ec681f3Smrg This->dirty_rect[i].width = EdgeLength; 1657ec681f3Smrg This->dirty_rect[i].height = EdgeLength; 1667ec681f3Smrg This->dirty_rect[i].depth = 1; 1677ec681f3Smrg } 1687ec681f3Smrg 1697ec681f3Smrg return D3D_OK; 1707ec681f3Smrg} 1717ec681f3Smrg 1727ec681f3Smrgstatic void 1737ec681f3SmrgNineCubeTexture9_dtor( struct NineCubeTexture9 *This ) 1747ec681f3Smrg{ 1757ec681f3Smrg unsigned i; 1767ec681f3Smrg bool is_worker = nine_context_is_worker(This->base.base.base.device); 1777ec681f3Smrg 1787ec681f3Smrg DBG("This=%p\n", This); 1797ec681f3Smrg 1807ec681f3Smrg if (This->surfaces) { 1817ec681f3Smrg for (i = 0; i < This->base.level_count * 6; ++i) 1827ec681f3Smrg if (This->surfaces[i]) 1837ec681f3Smrg NineUnknown_Destroy(&This->surfaces[i]->base.base); 1847ec681f3Smrg FREE(This->surfaces); 1857ec681f3Smrg } 1867ec681f3Smrg 1877ec681f3Smrg if (This->managed_buffer) { 1887ec681f3Smrg if (is_worker) 1897ec681f3Smrg nine_free_worker(This->base.base.base.device->allocator, This->managed_buffer); 1907ec681f3Smrg else 1917ec681f3Smrg nine_free(This->base.base.base.device->allocator, This->managed_buffer); 1927ec681f3Smrg } 1937ec681f3Smrg 1947ec681f3Smrg NineBaseTexture9_dtor(&This->base); 1957ec681f3Smrg} 1967ec681f3Smrg 1977ec681f3SmrgHRESULT NINE_WINAPI 1987ec681f3SmrgNineCubeTexture9_GetLevelDesc( struct NineCubeTexture9 *This, 1997ec681f3Smrg UINT Level, 2007ec681f3Smrg D3DSURFACE_DESC *pDesc ) 2017ec681f3Smrg{ 2027ec681f3Smrg DBG("This=%p Level=%u pDesc=%p\n", This, Level, pDesc); 2037ec681f3Smrg 2047ec681f3Smrg user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL); 2057ec681f3Smrg 2067ec681f3Smrg *pDesc = This->surfaces[Level * 6]->desc; 2077ec681f3Smrg 2087ec681f3Smrg return D3D_OK; 2097ec681f3Smrg} 2107ec681f3Smrg 2117ec681f3SmrgHRESULT NINE_WINAPI 2127ec681f3SmrgNineCubeTexture9_GetCubeMapSurface( struct NineCubeTexture9 *This, 2137ec681f3Smrg D3DCUBEMAP_FACES FaceType, 2147ec681f3Smrg UINT Level, 2157ec681f3Smrg IDirect3DSurface9 **ppCubeMapSurface ) 2167ec681f3Smrg{ 2177ec681f3Smrg const unsigned s = Level * 6 + FaceType; 2187ec681f3Smrg 2197ec681f3Smrg DBG("This=%p FaceType=%d Level=%u ppCubeMapSurface=%p\n", 2207ec681f3Smrg This, FaceType, Level, ppCubeMapSurface); 2217ec681f3Smrg 2227ec681f3Smrg user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL); 2237ec681f3Smrg user_assert(FaceType < 6, D3DERR_INVALIDCALL); 2247ec681f3Smrg 2257ec681f3Smrg NineUnknown_AddRef(NineUnknown(This->surfaces[s])); 2267ec681f3Smrg *ppCubeMapSurface = (IDirect3DSurface9 *)This->surfaces[s]; 2277ec681f3Smrg 2287ec681f3Smrg return D3D_OK; 2297ec681f3Smrg} 2307ec681f3Smrg 2317ec681f3SmrgHRESULT NINE_WINAPI 2327ec681f3SmrgNineCubeTexture9_LockRect( struct NineCubeTexture9 *This, 2337ec681f3Smrg D3DCUBEMAP_FACES FaceType, 2347ec681f3Smrg UINT Level, 2357ec681f3Smrg D3DLOCKED_RECT *pLockedRect, 2367ec681f3Smrg const RECT *pRect, 2377ec681f3Smrg DWORD Flags ) 2387ec681f3Smrg{ 2397ec681f3Smrg const unsigned s = Level * 6 + FaceType; 2407ec681f3Smrg 2417ec681f3Smrg DBG("This=%p FaceType=%d Level=%u pLockedRect=%p pRect=%p Flags=%d\n", 2427ec681f3Smrg This, FaceType, Level, pLockedRect, pRect, Flags); 2437ec681f3Smrg 2447ec681f3Smrg user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL); 2457ec681f3Smrg user_assert(FaceType < 6, D3DERR_INVALIDCALL); 2467ec681f3Smrg 2477ec681f3Smrg return NineSurface9_LockRect(This->surfaces[s], pLockedRect, pRect, Flags); 2487ec681f3Smrg} 2497ec681f3Smrg 2507ec681f3SmrgHRESULT NINE_WINAPI 2517ec681f3SmrgNineCubeTexture9_UnlockRect( struct NineCubeTexture9 *This, 2527ec681f3Smrg D3DCUBEMAP_FACES FaceType, 2537ec681f3Smrg UINT Level ) 2547ec681f3Smrg{ 2557ec681f3Smrg const unsigned s = Level * 6 + FaceType; 2567ec681f3Smrg 2577ec681f3Smrg DBG("This=%p FaceType=%d Level=%u\n", This, FaceType, Level); 2587ec681f3Smrg 2597ec681f3Smrg user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL); 2607ec681f3Smrg user_assert(FaceType < 6, D3DERR_INVALIDCALL); 2617ec681f3Smrg 2627ec681f3Smrg return NineSurface9_UnlockRect(This->surfaces[s]); 2637ec681f3Smrg} 2647ec681f3Smrg 2657ec681f3SmrgHRESULT NINE_WINAPI 2667ec681f3SmrgNineCubeTexture9_AddDirtyRect( struct NineCubeTexture9 *This, 2677ec681f3Smrg D3DCUBEMAP_FACES FaceType, 2687ec681f3Smrg const RECT *pDirtyRect ) 2697ec681f3Smrg{ 2707ec681f3Smrg DBG("This=%p FaceType=%d pDirtyRect=%p\n", This, FaceType, pDirtyRect); 2717ec681f3Smrg 2727ec681f3Smrg user_assert(FaceType < 6, D3DERR_INVALIDCALL); 2737ec681f3Smrg 2747ec681f3Smrg if (This->base.base.pool != D3DPOOL_MANAGED) { 2757ec681f3Smrg if (This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP) { 2767ec681f3Smrg This->base.dirty_mip = TRUE; 2777ec681f3Smrg BASETEX_REGISTER_UPDATE(&This->base); 2787ec681f3Smrg } 2797ec681f3Smrg return D3D_OK; 2807ec681f3Smrg } 2817ec681f3Smrg 2827ec681f3Smrg if (This->base.base.pool == D3DPOOL_MANAGED) { 2837ec681f3Smrg This->base.managed.dirty = TRUE; 2847ec681f3Smrg BASETEX_REGISTER_UPDATE(&This->base); 2857ec681f3Smrg } 2867ec681f3Smrg 2877ec681f3Smrg if (!pDirtyRect) { 2887ec681f3Smrg u_box_origin_2d(This->base.base.info.width0, 2897ec681f3Smrg This->base.base.info.height0, 2907ec681f3Smrg &This->dirty_rect[FaceType]); 2917ec681f3Smrg } else { 2927ec681f3Smrg if (This->dirty_rect[FaceType].width == 0) { 2937ec681f3Smrg rect_to_pipe_box_clamp(&This->dirty_rect[FaceType], pDirtyRect); 2947ec681f3Smrg } else { 2957ec681f3Smrg struct pipe_box box; 2967ec681f3Smrg rect_to_pipe_box_clamp(&box, pDirtyRect); 2977ec681f3Smrg u_box_union_2d(&This->dirty_rect[FaceType], &This->dirty_rect[FaceType], 2987ec681f3Smrg &box); 2997ec681f3Smrg } 3007ec681f3Smrg (void) u_box_clip_2d(&This->dirty_rect[FaceType], 3017ec681f3Smrg &This->dirty_rect[FaceType], 3027ec681f3Smrg This->base.base.info.width0, 3037ec681f3Smrg This->base.base.info.height0); 3047ec681f3Smrg } 3057ec681f3Smrg return D3D_OK; 3067ec681f3Smrg} 3077ec681f3Smrg 3087ec681f3SmrgIDirect3DCubeTexture9Vtbl NineCubeTexture9_vtable = { 3097ec681f3Smrg (void *)NineUnknown_QueryInterface, 3107ec681f3Smrg (void *)NineUnknown_AddRef, 3117ec681f3Smrg (void *)NineUnknown_Release, 3127ec681f3Smrg (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */ 3137ec681f3Smrg (void *)NineUnknown_SetPrivateData, 3147ec681f3Smrg (void *)NineUnknown_GetPrivateData, 3157ec681f3Smrg (void *)NineUnknown_FreePrivateData, 3167ec681f3Smrg (void *)NineResource9_SetPriority, 3177ec681f3Smrg (void *)NineResource9_GetPriority, 3187ec681f3Smrg (void *)NineBaseTexture9_PreLoad, 3197ec681f3Smrg (void *)NineResource9_GetType, 3207ec681f3Smrg (void *)NineBaseTexture9_SetLOD, 3217ec681f3Smrg (void *)NineBaseTexture9_GetLOD, 3227ec681f3Smrg (void *)NineBaseTexture9_GetLevelCount, 3237ec681f3Smrg (void *)NineBaseTexture9_SetAutoGenFilterType, 3247ec681f3Smrg (void *)NineBaseTexture9_GetAutoGenFilterType, 3257ec681f3Smrg (void *)NineBaseTexture9_GenerateMipSubLevels, 3267ec681f3Smrg (void *)NineCubeTexture9_GetLevelDesc, 3277ec681f3Smrg (void *)NineCubeTexture9_GetCubeMapSurface, 3287ec681f3Smrg (void *)NineCubeTexture9_LockRect, 3297ec681f3Smrg (void *)NineCubeTexture9_UnlockRect, 3307ec681f3Smrg (void *)NineCubeTexture9_AddDirtyRect 3317ec681f3Smrg}; 3327ec681f3Smrg 3337ec681f3Smrgstatic const GUID *NineCubeTexture9_IIDs[] = { 3347ec681f3Smrg &IID_IDirect3DCubeTexture9, 3357ec681f3Smrg &IID_IDirect3DBaseTexture9, 3367ec681f3Smrg &IID_IDirect3DResource9, 3377ec681f3Smrg &IID_IUnknown, 3387ec681f3Smrg NULL 3397ec681f3Smrg}; 3407ec681f3Smrg 3417ec681f3SmrgHRESULT 3427ec681f3SmrgNineCubeTexture9_new( struct NineDevice9 *pDevice, 3437ec681f3Smrg UINT EdgeLength, UINT Levels, 3447ec681f3Smrg DWORD Usage, 3457ec681f3Smrg D3DFORMAT Format, 3467ec681f3Smrg D3DPOOL Pool, 3477ec681f3Smrg struct NineCubeTexture9 **ppOut, 3487ec681f3Smrg HANDLE *pSharedHandle ) 3497ec681f3Smrg{ 3507ec681f3Smrg NINE_DEVICE_CHILD_NEW(CubeTexture9, ppOut, pDevice, 3517ec681f3Smrg EdgeLength, Levels, 3527ec681f3Smrg Usage, Format, Pool, pSharedHandle); 3537ec681f3Smrg} 354