pixelshader9.c revision 7ec681f3
1/* 2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */ 22 23#include "nine_helpers.h" 24#include "nine_shader.h" 25 26#include "pixelshader9.h" 27 28#include "device9.h" 29#include "pipe/p_context.h" 30 31#define DBG_CHANNEL DBG_PIXELSHADER 32 33HRESULT 34NinePixelShader9_ctor( struct NinePixelShader9 *This, 35 struct NineUnknownParams *pParams, 36 const DWORD *pFunction, void *cso ) 37{ 38 struct NineDevice9 *device; 39 struct nine_shader_info info; 40 struct pipe_context *pipe; 41 HRESULT hr; 42 43 DBG("This=%p pParams=%p pFunction=%p cso=%p\n", This, pParams, pFunction, cso); 44 45 hr = NineUnknown_ctor(&This->base, pParams); 46 if (FAILED(hr)) 47 return hr; 48 49 if (cso) { 50 This->ff_cso = cso; 51 return D3D_OK; 52 } 53 device = This->base.device; 54 55 info.type = PIPE_SHADER_FRAGMENT; 56 info.byte_code = pFunction; 57 info.const_i_base = NINE_CONST_I_BASE(device->max_ps_const_f) / 16; 58 info.const_b_base = NINE_CONST_B_BASE(device->max_ps_const_f) / 16; 59 info.sampler_mask_shadow = 0x0; 60 info.fetch4 = 0x0; 61 info.sampler_ps1xtypes = 0x0; 62 info.fog_enable = 0; 63 info.projected = 0; 64 info.add_constants_defs.c_combination = NULL; 65 info.add_constants_defs.int_const_added = NULL; 66 info.add_constants_defs.bool_const_added = NULL; 67 info.process_vertices = false; 68 info.swvp_on = false; 69 70 pipe = nine_context_get_pipe_acquire(device); 71 hr = nine_translate_shader(device, &info, pipe); 72 nine_context_get_pipe_release(device); 73 if (FAILED(hr)) 74 return hr; 75 This->byte_code.version = info.version; 76 77 This->byte_code.tokens = mem_dup(pFunction, info.byte_size); 78 if (!This->byte_code.tokens) 79 return E_OUTOFMEMORY; 80 This->byte_code.size = info.byte_size; 81 82 This->variant.cso = info.cso; 83 This->variant.const_ranges = info.const_ranges; 84 This->variant.const_used_size = info.const_used_size; 85 This->last_cso = info.cso; 86 This->last_const_ranges = info.const_ranges; 87 This->last_const_used_size = info.const_used_size; 88 This->last_key = 0; 89 90 This->sampler_mask = info.sampler_mask; 91 This->rt_mask = info.rt_mask; 92 This->bumpenvmat_needed = info.bumpenvmat_needed; 93 94 memcpy(This->int_slots_used, info.int_slots_used, sizeof(This->int_slots_used)); 95 memcpy(This->bool_slots_used, info.bool_slots_used, sizeof(This->bool_slots_used)); 96 97 This->const_int_slots = info.const_int_slots; 98 This->const_bool_slots = info.const_bool_slots; 99 100 This->c_combinations = NULL; 101 102 /* no constant relative addressing for ps */ 103 assert(info.lconstf.data == NULL); 104 assert(info.lconstf.ranges == NULL); 105 106 return D3D_OK; 107} 108 109void 110NinePixelShader9_dtor( struct NinePixelShader9 *This ) 111{ 112 DBG("This=%p\n", This); 113 114 if (This->base.device) { 115 struct pipe_context *pipe = nine_context_get_pipe_multithread(This->base.device); 116 struct nine_shader_variant *var = &This->variant; 117 118 do { 119 if (var->cso) { 120 if (This->base.device->context.cso_shader.ps == var->cso) 121 pipe->bind_fs_state(pipe, NULL); 122 pipe->delete_fs_state(pipe, var->cso); 123 FREE(var->const_ranges); 124 } 125 var = var->next; 126 } while (var); 127 128 if (This->ff_cso) { 129 if (This->ff_cso == This->base.device->context.cso_shader.ps) 130 pipe->bind_fs_state(pipe, NULL); 131 pipe->delete_fs_state(pipe, This->ff_cso); 132 } 133 } 134 nine_shader_variants_free(&This->variant); 135 136 nine_shader_constant_combination_free(This->c_combinations); 137 138 FREE((void *)This->byte_code.tokens); /* const_cast */ 139 140 NineUnknown_dtor(&This->base); 141} 142 143HRESULT NINE_WINAPI 144NinePixelShader9_GetFunction( struct NinePixelShader9 *This, 145 void *pData, 146 UINT *pSizeOfData ) 147{ 148 DBG("This=%p pData=%p pSizeOfData=%p\n", This, pData, pSizeOfData); 149 150 user_assert(pSizeOfData, D3DERR_INVALIDCALL); 151 152 if (!pData) { 153 *pSizeOfData = This->byte_code.size; 154 return D3D_OK; 155 } 156 user_assert(*pSizeOfData >= This->byte_code.size, D3DERR_INVALIDCALL); 157 158 memcpy(pData, This->byte_code.tokens, This->byte_code.size); 159 160 return D3D_OK; 161} 162 163void * 164NinePixelShader9_GetVariant( struct NinePixelShader9 *This, 165 unsigned **const_ranges, 166 unsigned *const_used_size ) 167{ 168 /* GetVariant is called from nine_context, thus we can 169 * get pipe directly */ 170 struct pipe_context *pipe = This->base.device->context.pipe; 171 void *cso; 172 uint64_t key; 173 174 key = This->next_key; 175 if (key == This->last_key) { 176 *const_ranges = This->last_const_ranges; 177 *const_used_size = This->last_const_used_size; 178 return This->last_cso; 179 } 180 181 cso = nine_shader_variant_get(&This->variant, const_ranges, const_used_size, key); 182 if (!cso) { 183 struct NineDevice9 *device = This->base.device; 184 struct nine_shader_info info; 185 HRESULT hr; 186 187 info.type = PIPE_SHADER_FRAGMENT; 188 info.const_i_base = NINE_CONST_I_BASE(device->max_ps_const_f) / 16; 189 info.const_b_base = NINE_CONST_B_BASE(device->max_ps_const_f) / 16; 190 info.byte_code = This->byte_code.tokens; 191 info.sampler_mask_shadow = key & 0xffff; 192 /* intended overlap with sampler_mask_shadow */ 193 if (unlikely(This->byte_code.version < 0x20)) { 194 if (This->byte_code.version < 0x14) { 195 info.sampler_ps1xtypes = (key >> 4) & 0xff; 196 info.projected = (key >> 12) & 0xff; 197 } else { 198 info.sampler_ps1xtypes = (key >> 6) & 0xfff; 199 info.projected = 0; 200 } 201 } else { 202 info.sampler_ps1xtypes = 0; 203 info.projected = 0; 204 } 205 info.fog_enable = device->context.rs[D3DRS_FOGENABLE]; 206 info.fog_mode = device->context.rs[D3DRS_FOGTABLEMODE]; 207 info.force_color_in_centroid = (key >> 22) & 1; 208 info.add_constants_defs.c_combination = 209 nine_shader_constant_combination_get(This->c_combinations, (key >> 24) & 0xff); 210 info.add_constants_defs.int_const_added = &This->int_slots_used; 211 info.add_constants_defs.bool_const_added = &This->bool_slots_used; 212 info.fetch4 = key >> 32 ; 213 info.process_vertices = false; 214 info.swvp_on = false; 215 216 hr = nine_translate_shader(This->base.device, &info, pipe); 217 if (FAILED(hr)) 218 return NULL; 219 nine_shader_variant_add(&This->variant, key, info.cso, 220 info.const_ranges, info.const_used_size); 221 cso = info.cso; 222 *const_ranges = info.const_ranges; 223 *const_used_size = info.const_used_size; 224 } 225 226 This->last_key = key; 227 This->last_cso = cso; 228 This->last_const_ranges = *const_ranges; 229 This->last_const_used_size = *const_used_size; 230 231 return cso; 232} 233 234IDirect3DPixelShader9Vtbl NinePixelShader9_vtable = { 235 (void *)NineUnknown_QueryInterface, 236 (void *)NineUnknown_AddRef, 237 (void *)NineUnknown_Release, 238 (void *)NineUnknown_GetDevice, 239 (void *)NinePixelShader9_GetFunction 240}; 241 242static const GUID *NinePixelShader9_IIDs[] = { 243 &IID_IDirect3DPixelShader9, 244 &IID_IUnknown, 245 NULL 246}; 247 248HRESULT 249NinePixelShader9_new( struct NineDevice9 *pDevice, 250 struct NinePixelShader9 **ppOut, 251 const DWORD *pFunction, void *cso ) 252{ 253 if (cso) { /* ff shader. Needs to start with bind count */ 254 NINE_DEVICE_CHILD_BIND_NEW(PixelShader9, ppOut, pDevice, pFunction, cso); 255 } else { 256 NINE_DEVICE_CHILD_NEW(PixelShader9, ppOut, pDevice, pFunction, cso); 257 } 258} 259