17ec681f3Smrg/************************************************************************** 27ec681f3Smrg * 37ec681f3Smrg * Copyright 2008 VMware, Inc. 47ec681f3Smrg * All Rights Reserved. 57ec681f3Smrg * 67ec681f3Smrg * Permission is hereby granted, free of charge, to any person obtaining a 77ec681f3Smrg * copy of this software and associated documentation files (the 87ec681f3Smrg * "Software"), to deal in the Software without restriction, including 97ec681f3Smrg * without limitation the rights to use, copy, modify, merge, publish, 107ec681f3Smrg * distribute, sub license, and/or sell copies of the Software, and to 117ec681f3Smrg * permit persons to whom the Software is furnished to do so, subject to 127ec681f3Smrg * the following conditions: 137ec681f3Smrg * 147ec681f3Smrg * The above copyright notice and this permission notice (including the 157ec681f3Smrg * next paragraph) shall be included in all copies or substantial portions 167ec681f3Smrg * of the Software. 177ec681f3Smrg * 187ec681f3Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 197ec681f3Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 207ec681f3Smrg * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 217ec681f3Smrg * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 227ec681f3Smrg * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 237ec681f3Smrg * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 247ec681f3Smrg * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 257ec681f3Smrg * 267ec681f3Smrg **************************************************************************/ 277ec681f3Smrg 287ec681f3Smrg#ifndef STW_FRAMEBUFFER_H 297ec681f3Smrg#define STW_FRAMEBUFFER_H 307ec681f3Smrg 317ec681f3Smrg#include <windows.h> 327ec681f3Smrg 337ec681f3Smrg#include <GL/gl.h> 347ec681f3Smrg#include <GL/wglext.h> 357ec681f3Smrg 367ec681f3Smrg#include "util/u_debug.h" 377ec681f3Smrg#include "stw_st.h" 387ec681f3Smrg 397ec681f3Smrg 407ec681f3Smrgstruct pipe_resource; 417ec681f3Smrgstruct st_framebuffer_iface; 427ec681f3Smrgstruct stw_pixelformat_info; 437ec681f3Smrg 447ec681f3Smrgenum stw_framebuffer_owner 457ec681f3Smrg{ 467ec681f3Smrg /* WGL window framebuffers have no corresponding destroy, and therefore 477ec681f3Smrg * a window hook is needed to clean them up. 487ec681f3Smrg */ 497ec681f3Smrg STW_FRAMEBUFFER_WGL_WINDOW, 507ec681f3Smrg /* PBuffers behave like WGL window framebuffers, except that the window 517ec681f3Smrg * lifetime is managed by us. We can explicitly clean up the window. 527ec681f3Smrg */ 537ec681f3Smrg STW_FRAMEBUFFER_PBUFFER, 547ec681f3Smrg /* EGL window framebuffers do have a corresponding destroy, so they don't 557ec681f3Smrg * need to be registered in the global framebuffer list. This means they 567ec681f3Smrg * will only be cleaned up from a destroy, and don't need to live until the 577ec681f3Smrg * window goes away. 587ec681f3Smrg */ 597ec681f3Smrg STW_FRAMEBUFFER_EGL_WINDOW, 607ec681f3Smrg}; 617ec681f3Smrg 627ec681f3Smrg/** 637ec681f3Smrg * Windows framebuffer. 647ec681f3Smrg */ 657ec681f3Smrgstruct stw_framebuffer 667ec681f3Smrg{ 677ec681f3Smrg /** 687ec681f3Smrg * This mutex has two purposes: 697ec681f3Smrg * - protect the access to the mutable data members below 707ec681f3Smrg * - prevent the framebuffer from being deleted while being accessed. 717ec681f3Smrg * 727ec681f3Smrg * Note: if both this mutex and the stw_device::fb_mutex need to be locked, 737ec681f3Smrg * the stw_device::fb_mutex needs to be locked first. 747ec681f3Smrg */ 757ec681f3Smrg CRITICAL_SECTION mutex; 767ec681f3Smrg 777ec681f3Smrg /* 787ec681f3Smrg * Immutable members. 797ec681f3Smrg * 807ec681f3Smrg * Note that even access to immutable members implies acquiring the mutex 817ec681f3Smrg * above, to prevent the framebuffer from being destroyed. 827ec681f3Smrg */ 837ec681f3Smrg 847ec681f3Smrg HWND hWnd; 857ec681f3Smrg 867ec681f3Smrg int iPixelFormat; 877ec681f3Smrg const struct stw_pixelformat_info *pfi; 887ec681f3Smrg 897ec681f3Smrg /* A pixel format that can be used by GDI */ 907ec681f3Smrg int iDisplayablePixelFormat; 917ec681f3Smrg enum stw_framebuffer_owner owner; 927ec681f3Smrg 937ec681f3Smrg struct st_framebuffer_iface *stfb; 947ec681f3Smrg 957ec681f3Smrg /* 967ec681f3Smrg * Mutable members. 977ec681f3Smrg */ 987ec681f3Smrg 997ec681f3Smrg unsigned refcnt; 1007ec681f3Smrg 1017ec681f3Smrg 1027ec681f3Smrg /* FIXME: Make this work for multiple contexts bound to the same framebuffer */ 1037ec681f3Smrg boolean must_resize; 1047ec681f3Smrg 1057ec681f3Smrg boolean minimized; /**< Is the window currently minimized? */ 1067ec681f3Smrg 1077ec681f3Smrg unsigned width; 1087ec681f3Smrg unsigned height; 1097ec681f3Smrg 1107ec681f3Smrg /** WGL_ARB_render_texture - set at Pbuffer creation time */ 1117ec681f3Smrg unsigned textureFormat; /**< WGL_NO_TEXTURE or WGL_TEXTURE_RGB[A]_ARB */ 1127ec681f3Smrg unsigned textureTarget; /**< WGL_NO_TEXTURE or WGL_TEXTURE_1D/2D/ 1137ec681f3Smrg CUBE_MAP_ARB */ 1147ec681f3Smrg boolean textureMipmap; /**< TRUE/FALSE */ 1157ec681f3Smrg /** WGL_ARB_render_texture - set with wglSetPbufferAttribARB() */ 1167ec681f3Smrg unsigned textureLevel; 1177ec681f3Smrg unsigned textureFace; /**< [0..6] */ 1187ec681f3Smrg 1197ec681f3Smrg /** 1207ec681f3Smrg * Client area rectangle, relative to the window upper-left corner. 1217ec681f3Smrg * 1227ec681f3Smrg * @sa GLCBPRESENTBUFFERSDATA::rect. 1237ec681f3Smrg */ 1247ec681f3Smrg RECT client_rect; 1257ec681f3Smrg 1267ec681f3Smrg HANDLE hSharedSurface; 1277ec681f3Smrg struct stw_shared_surface *shared_surface; 1287ec681f3Smrg 1297ec681f3Smrg struct stw_winsys_framebuffer *winsys_framebuffer; 1307ec681f3Smrg 1317ec681f3Smrg /* For WGL_EXT_swap_control */ 1327ec681f3Smrg int64_t prev_swap_time; 1337ec681f3Smrg 1347ec681f3Smrg /** 1357ec681f3Smrg * This is protected by stw_device::fb_mutex, not the mutex above. 1367ec681f3Smrg * 1377ec681f3Smrg * Deletions must be done by first acquiring stw_device::fb_mutex, and then 1387ec681f3Smrg * acquiring the stw_framebuffer::mutex of the framebuffer to be deleted. 1397ec681f3Smrg * This ensures that nobody else is reading/writing to the. 1407ec681f3Smrg * 1417ec681f3Smrg * It is not necessary to acquire the mutex above to navigate the linked list 1427ec681f3Smrg * given that deletions are done with stw_device::fb_mutex held, so no other 1437ec681f3Smrg * thread can delete. 1447ec681f3Smrg */ 1457ec681f3Smrg struct stw_framebuffer *next; 1467ec681f3Smrg}; 1477ec681f3Smrg 1487ec681f3Smrg/** 1497ec681f3Smrg * Create a new framebuffer object which will correspond to the given HDC. 1507ec681f3Smrg * 1517ec681f3Smrg * This function will acquire stw_framebuffer::mutex. stw_framebuffer_unlock 1527ec681f3Smrg * must be called when done 1537ec681f3Smrg */ 1547ec681f3Smrgstruct stw_framebuffer * 1557ec681f3Smrgstw_framebuffer_create(HWND hwnd, int iPixelFormat, enum stw_framebuffer_owner owner); 1567ec681f3Smrg 1577ec681f3Smrg 1587ec681f3Smrg/** 1597ec681f3Smrg * Increase fb reference count. The referenced framebuffer should be locked. 1607ec681f3Smrg * 1617ec681f3Smrg * It's not necessary to hold stw_dev::fb_mutex global lock. 1627ec681f3Smrg */ 1637ec681f3Smrgvoid 1647ec681f3Smrgstw_framebuffer_reference_locked(struct stw_framebuffer *fb); 1657ec681f3Smrg 1667ec681f3Smrg 1677ec681f3Smrgvoid 1687ec681f3Smrgstw_framebuffer_release_locked(struct stw_framebuffer *fb, 1697ec681f3Smrg struct st_context_iface *stctx); 1707ec681f3Smrg 1717ec681f3Smrg/** 1727ec681f3Smrg * Search a framebuffer with a matching HWND. 1737ec681f3Smrg * 1747ec681f3Smrg * This function will acquire stw_framebuffer::mutex. stw_framebuffer_unlock 1757ec681f3Smrg * must be called when done 1767ec681f3Smrg */ 1777ec681f3Smrgstruct stw_framebuffer * 1787ec681f3Smrgstw_framebuffer_from_hwnd(HWND hwnd); 1797ec681f3Smrg 1807ec681f3Smrg/** 1817ec681f3Smrg * Search a framebuffer with a matching HDC. 1827ec681f3Smrg * 1837ec681f3Smrg * This function will acquire stw_framebuffer::mutex. stw_framebuffer_unlock 1847ec681f3Smrg * must be called when done 1857ec681f3Smrg */ 1867ec681f3Smrgstruct stw_framebuffer * 1877ec681f3Smrgstw_framebuffer_from_hdc(HDC hdc); 1887ec681f3Smrg 1897ec681f3SmrgBOOL 1907ec681f3Smrgstw_framebuffer_present_locked(HDC hdc, 1917ec681f3Smrg struct stw_framebuffer *fb, 1927ec681f3Smrg struct pipe_resource *res); 1937ec681f3Smrg 1947ec681f3Smrgvoid 1957ec681f3Smrgstw_framebuffer_update(struct stw_framebuffer *fb); 1967ec681f3Smrg 1977ec681f3SmrgBOOL 1987ec681f3Smrgstw_framebuffer_swap_locked(HDC hdc, struct stw_framebuffer *fb); 1997ec681f3Smrg 2007ec681f3Smrg 2017ec681f3Smrgstatic inline void 2027ec681f3Smrgstw_framebuffer_lock(struct stw_framebuffer *fb) 2037ec681f3Smrg{ 2047ec681f3Smrg assert(fb); 2057ec681f3Smrg EnterCriticalSection(&fb->mutex); 2067ec681f3Smrg} 2077ec681f3Smrg 2087ec681f3Smrg 2097ec681f3Smrg/** 2107ec681f3Smrg * Release stw_framebuffer::mutex lock. This framebuffer must not be accessed 2117ec681f3Smrg * after calling this function, as it may have been deleted by another thread 2127ec681f3Smrg * in the meanwhile. 2137ec681f3Smrg */ 2147ec681f3Smrgvoid 2157ec681f3Smrgstw_framebuffer_unlock(struct stw_framebuffer *fb); 2167ec681f3Smrg 2177ec681f3Smrg 2187ec681f3Smrg/** 2197ec681f3Smrg * Cleanup any existing framebuffers when exiting application. 2207ec681f3Smrg */ 2217ec681f3Smrgvoid 2227ec681f3Smrgstw_framebuffer_cleanup(void); 2237ec681f3Smrg 2247ec681f3Smrg 2257ec681f3Smrgstatic inline struct stw_st_framebuffer * 2267ec681f3Smrgstw_st_framebuffer(struct st_framebuffer_iface *stfb) 2277ec681f3Smrg{ 2287ec681f3Smrg return (struct stw_st_framebuffer *) stfb; 2297ec681f3Smrg} 2307ec681f3Smrg 2317ec681f3Smrg 2327ec681f3Smrgstatic inline struct stw_framebuffer * 2337ec681f3Smrgstw_framebuffer_from_HPBUFFERARB(HPBUFFERARB hPbuffer) 2347ec681f3Smrg{ 2357ec681f3Smrg return (struct stw_framebuffer *) hPbuffer; 2367ec681f3Smrg} 2377ec681f3Smrg 2387ec681f3Smrg 2397ec681f3Smrg#endif /* STW_FRAMEBUFFER_H */ 240