compsize.c revision cdc920a0
1/* 2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) 3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice including the dates of first publication and 13 * either this permission notice or a reference to 14 * http://oss.sgi.com/projects/FreeB/ 15 * shall be included in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23 * SOFTWARE. 24 * 25 * Except as contained in this notice, the name of Silicon Graphics, Inc. 26 * shall not be used in advertising or otherwise to promote the sale, use or 27 * other dealings in this Software without prior written authorization from 28 * Silicon Graphics, Inc. 29 */ 30 31#include <GL/gl.h> 32#include "glxclient.h" 33 34/* 35** Return the number of elements per group of a specified format 36*/ 37GLint 38__glElementsPerGroup(GLenum format, GLenum type) 39{ 40 /* 41 ** To make row length computation valid for image extraction, 42 ** packed pixel types assume elements per group equals one. 43 */ 44 switch (type) { 45 case GL_UNSIGNED_BYTE_3_3_2: 46 case GL_UNSIGNED_BYTE_2_3_3_REV: 47 case GL_UNSIGNED_SHORT_5_6_5: 48 case GL_UNSIGNED_SHORT_5_6_5_REV: 49 case GL_UNSIGNED_SHORT_4_4_4_4: 50 case GL_UNSIGNED_SHORT_4_4_4_4_REV: 51 case GL_UNSIGNED_SHORT_5_5_5_1: 52 case GL_UNSIGNED_SHORT_1_5_5_5_REV: 53 case GL_UNSIGNED_SHORT_8_8_APPLE: 54 case GL_UNSIGNED_SHORT_8_8_REV_APPLE: 55 case GL_UNSIGNED_SHORT_15_1_MESA: 56 case GL_UNSIGNED_SHORT_1_15_REV_MESA: 57 case GL_UNSIGNED_INT_8_8_8_8: 58 case GL_UNSIGNED_INT_8_8_8_8_REV: 59 case GL_UNSIGNED_INT_10_10_10_2: 60 case GL_UNSIGNED_INT_2_10_10_10_REV: 61 case GL_UNSIGNED_INT_24_8_NV: 62 case GL_UNSIGNED_INT_24_8_MESA: 63 case GL_UNSIGNED_INT_8_24_REV_MESA: 64 return 1; 65 default: 66 break; 67 } 68 69 switch (format) { 70 case GL_RGB: 71 case GL_BGR: 72 return 3; 73 case GL_422_EXT: 74 case GL_422_REV_EXT: 75 case GL_422_AVERAGE_EXT: 76 case GL_422_REV_AVERAGE_EXT: 77 case GL_YCBCR_422_APPLE: 78 case GL_LUMINANCE_ALPHA: 79 return 2; 80 case GL_RGBA: 81 case GL_BGRA: 82 case GL_ABGR_EXT: 83 return 4; 84 case GL_COLOR_INDEX: 85 case GL_STENCIL_INDEX: 86 case GL_DEPTH_COMPONENT: 87 case GL_RED: 88 case GL_GREEN: 89 case GL_BLUE: 90 case GL_ALPHA: 91 case GL_LUMINANCE: 92 case GL_INTENSITY: 93 return 1; 94 default: 95 return 0; 96 } 97} 98 99/* 100** Return the number of bytes per element, based on the element type (other 101** than GL_BITMAP). 102*/ 103GLint 104__glBytesPerElement(GLenum type) 105{ 106 switch (type) { 107 case GL_UNSIGNED_SHORT: 108 case GL_SHORT: 109 case GL_UNSIGNED_SHORT_5_6_5: 110 case GL_UNSIGNED_SHORT_5_6_5_REV: 111 case GL_UNSIGNED_SHORT_4_4_4_4: 112 case GL_UNSIGNED_SHORT_4_4_4_4_REV: 113 case GL_UNSIGNED_SHORT_5_5_5_1: 114 case GL_UNSIGNED_SHORT_1_5_5_5_REV: 115 case GL_UNSIGNED_SHORT_8_8_APPLE: 116 case GL_UNSIGNED_SHORT_8_8_REV_APPLE: 117 case GL_UNSIGNED_SHORT_15_1_MESA: 118 case GL_UNSIGNED_SHORT_1_15_REV_MESA: 119 return 2; 120 case GL_UNSIGNED_BYTE: 121 case GL_BYTE: 122 case GL_UNSIGNED_BYTE_3_3_2: 123 case GL_UNSIGNED_BYTE_2_3_3_REV: 124 return 1; 125 case GL_INT: 126 case GL_UNSIGNED_INT: 127 case GL_FLOAT: 128 case GL_UNSIGNED_INT_8_8_8_8: 129 case GL_UNSIGNED_INT_8_8_8_8_REV: 130 case GL_UNSIGNED_INT_10_10_10_2: 131 case GL_UNSIGNED_INT_2_10_10_10_REV: 132 case GL_UNSIGNED_INT_24_8_NV: 133 case GL_UNSIGNED_INT_24_8_MESA: 134 case GL_UNSIGNED_INT_8_24_REV_MESA: 135 return 4; 136 default: 137 return 0; 138 } 139} 140 141/* 142** Compute memory required for internal packed array of data of given type 143** and format. 144*/ 145GLint 146__glImageSize(GLsizei width, GLsizei height, GLsizei depth, 147 GLenum format, GLenum type, GLenum target) 148{ 149 int bytes_per_row; 150 int components; 151 152 switch (target) { 153 case GL_PROXY_TEXTURE_1D: 154 case GL_PROXY_TEXTURE_2D: 155 case GL_PROXY_TEXTURE_3D: 156 case GL_PROXY_TEXTURE_4D_SGIS: 157 case GL_PROXY_TEXTURE_CUBE_MAP: 158 case GL_PROXY_TEXTURE_RECTANGLE_ARB: 159 case GL_PROXY_HISTOGRAM: 160 case GL_PROXY_COLOR_TABLE: 161 case GL_PROXY_TEXTURE_COLOR_TABLE_SGI: 162 case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE: 163 case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE: 164 case GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP: 165 return 0; 166 } 167 168 if (width < 0 || height < 0 || depth < 0) { 169 return 0; 170 } 171 172 /* 173 ** Zero is returned if either format or type are invalid. 174 */ 175 components = __glElementsPerGroup(format, type); 176 if (type == GL_BITMAP) { 177 if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { 178 bytes_per_row = (width + 7) >> 3; 179 } 180 else { 181 return 0; 182 } 183 } 184 else { 185 bytes_per_row = __glBytesPerElement(type) * width; 186 } 187 188 return bytes_per_row * height * depth * components; 189} 190