1cdc920a0Smrg/*
2cdc920a0Smrg * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3cdc920a0Smrg * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4cdc920a0Smrg *
5cdc920a0Smrg * Permission is hereby granted, free of charge, to any person obtaining a
6cdc920a0Smrg * copy of this software and associated documentation files (the "Software"),
7cdc920a0Smrg * to deal in the Software without restriction, including without limitation
8cdc920a0Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9cdc920a0Smrg * and/or sell copies of the Software, and to permit persons to whom the
10cdc920a0Smrg * Software is furnished to do so, subject to the following conditions:
11cdc920a0Smrg *
12cdc920a0Smrg * The above copyright notice including the dates of first publication and
13cdc920a0Smrg * either this permission notice or a reference to
14cdc920a0Smrg * http://oss.sgi.com/projects/FreeB/
15cdc920a0Smrg * shall be included in all copies or substantial portions of the Software.
16cdc920a0Smrg *
17cdc920a0Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18cdc920a0Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19cdc920a0Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20cdc920a0Smrg * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21cdc920a0Smrg * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22cdc920a0Smrg * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23cdc920a0Smrg * SOFTWARE.
24cdc920a0Smrg *
25cdc920a0Smrg * Except as contained in this notice, the name of Silicon Graphics, Inc.
26cdc920a0Smrg * shall not be used in advertising or otherwise to promote the sale, use or
27cdc920a0Smrg * other dealings in this Software without prior written authorization from
28cdc920a0Smrg * Silicon Graphics, Inc.
29cdc920a0Smrg */
30cdc920a0Smrg
31cdc920a0Smrg#include <stdio.h>
32cdc920a0Smrg#include <assert.h>
33cdc920a0Smrg#include "glxclient.h"
34cdc920a0Smrg#include "packsingle.h"
35cdc920a0Smrg#include "glxextensions.h"
36cdc920a0Smrg#include "indirect.h"
37cdc920a0Smrg#include "indirect_vertex_array.h"
38cdc920a0Smrg#include "glapi.h"
39cdc920a0Smrg#include <xcb/xcb.h>
40cdc920a0Smrg#include <xcb/glx.h>
41cdc920a0Smrg#include <X11/Xlib-xcb.h>
42cdc920a0Smrg
433464ebd5Sriastradh#if !defined(__GNUC__)
443464ebd5Sriastradh#  define __builtin_expect(x, y) x
453464ebd5Sriastradh#endif
46cdc920a0Smrg
47cdc920a0Smrg/* Used for GL_ARB_transpose_matrix */
48cdc920a0Smrgstatic void
49cdc920a0SmrgTransposeMatrixf(GLfloat m[16])
50cdc920a0Smrg{
51cdc920a0Smrg   int i, j;
52cdc920a0Smrg   for (i = 0; i < 4; i++) {
53cdc920a0Smrg      for (j = 0; j < i; j++) {
54cdc920a0Smrg         GLfloat tmp = m[i * 4 + j];
55cdc920a0Smrg         m[i * 4 + j] = m[j * 4 + i];
56cdc920a0Smrg         m[j * 4 + i] = tmp;
57cdc920a0Smrg      }
58cdc920a0Smrg   }
59cdc920a0Smrg}
60cdc920a0Smrg
61cdc920a0Smrg/* Used for GL_ARB_transpose_matrix */
62cdc920a0Smrgstatic void
63cdc920a0SmrgTransposeMatrixb(GLboolean m[16])
64cdc920a0Smrg{
65cdc920a0Smrg   int i, j;
66cdc920a0Smrg   for (i = 0; i < 4; i++) {
67cdc920a0Smrg      for (j = 0; j < i; j++) {
68cdc920a0Smrg         GLboolean tmp = m[i * 4 + j];
69cdc920a0Smrg         m[i * 4 + j] = m[j * 4 + i];
70cdc920a0Smrg         m[j * 4 + i] = tmp;
71cdc920a0Smrg      }
72cdc920a0Smrg   }
73cdc920a0Smrg}
74cdc920a0Smrg
75cdc920a0Smrg/* Used for GL_ARB_transpose_matrix */
76cdc920a0Smrgstatic void
77cdc920a0SmrgTransposeMatrixd(GLdouble m[16])
78cdc920a0Smrg{
79cdc920a0Smrg   int i, j;
80cdc920a0Smrg   for (i = 0; i < 4; i++) {
81cdc920a0Smrg      for (j = 0; j < i; j++) {
82cdc920a0Smrg         GLdouble tmp = m[i * 4 + j];
83cdc920a0Smrg         m[i * 4 + j] = m[j * 4 + i];
84cdc920a0Smrg         m[j * 4 + i] = tmp;
85cdc920a0Smrg      }
86cdc920a0Smrg   }
87cdc920a0Smrg}
88cdc920a0Smrg
89cdc920a0Smrg/* Used for GL_ARB_transpose_matrix */
90cdc920a0Smrgstatic void
91cdc920a0SmrgTransposeMatrixi(GLint m[16])
92cdc920a0Smrg{
93cdc920a0Smrg   int i, j;
94cdc920a0Smrg   for (i = 0; i < 4; i++) {
95cdc920a0Smrg      for (j = 0; j < i; j++) {
96cdc920a0Smrg         GLint tmp = m[i * 4 + j];
97cdc920a0Smrg         m[i * 4 + j] = m[j * 4 + i];
98cdc920a0Smrg         m[j * 4 + i] = tmp;
99cdc920a0Smrg      }
100cdc920a0Smrg   }
101cdc920a0Smrg}
102cdc920a0Smrg
103cdc920a0Smrg
104cdc920a0Smrg/**
105cdc920a0Smrg * Remap a transpose-matrix enum to a non-transpose-matrix enum.  Enums
106cdc920a0Smrg * that are not transpose-matrix enums are unaffected.
107cdc920a0Smrg */
108cdc920a0Smrgstatic GLenum
109cdc920a0SmrgRemapTransposeEnum(GLenum e)
110cdc920a0Smrg{
111cdc920a0Smrg   switch (e) {
112cdc920a0Smrg   case GL_TRANSPOSE_MODELVIEW_MATRIX:
113cdc920a0Smrg   case GL_TRANSPOSE_PROJECTION_MATRIX:
114cdc920a0Smrg   case GL_TRANSPOSE_TEXTURE_MATRIX:
115cdc920a0Smrg      return e - (GL_TRANSPOSE_MODELVIEW_MATRIX - GL_MODELVIEW_MATRIX);
116cdc920a0Smrg   case GL_TRANSPOSE_COLOR_MATRIX:
117cdc920a0Smrg      return GL_COLOR_MATRIX;
118cdc920a0Smrg   default:
119cdc920a0Smrg      return e;
120cdc920a0Smrg   };
121cdc920a0Smrg}
122cdc920a0Smrg
123cdc920a0Smrg
124cdc920a0SmrgGLenum
125cdc920a0Smrg__indirect_glGetError(void)
126cdc920a0Smrg{
127cdc920a0Smrg   __GLX_SINGLE_DECLARE_VARIABLES();
128cdc920a0Smrg   GLuint retval = GL_NO_ERROR;
129cdc920a0Smrg   xGLXGetErrorReply reply;
130cdc920a0Smrg
131cdc920a0Smrg   if (gc->error) {
132cdc920a0Smrg      /* Use internal error first */
133cdc920a0Smrg      retval = gc->error;
134cdc920a0Smrg      gc->error = GL_NO_ERROR;
135cdc920a0Smrg      return retval;
136cdc920a0Smrg   }
137cdc920a0Smrg
138cdc920a0Smrg   __GLX_SINGLE_LOAD_VARIABLES();
139cdc920a0Smrg   __GLX_SINGLE_BEGIN(X_GLsop_GetError, 0);
140cdc920a0Smrg   __GLX_SINGLE_READ_XREPLY();
141cdc920a0Smrg   retval = reply.error;
142cdc920a0Smrg   __GLX_SINGLE_END();
143cdc920a0Smrg
144cdc920a0Smrg   return retval;
145cdc920a0Smrg}
146cdc920a0Smrg
147cdc920a0Smrg
148cdc920a0Smrg/**
149cdc920a0Smrg * Get the selected attribute from the client state.
150cdc920a0Smrg *
151cdc920a0Smrg * \returns
152cdc920a0Smrg * On success \c GL_TRUE is returned.  Otherwise, \c GL_FALSE is returned.
153cdc920a0Smrg */
154cdc920a0Smrgstatic GLboolean
1553464ebd5Sriastradhget_client_data(struct glx_context * gc, GLenum cap, GLintptr * data)
156cdc920a0Smrg{
157cdc920a0Smrg   GLboolean retval = GL_TRUE;
158cdc920a0Smrg   __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
159cdc920a0Smrg   const GLint tex_unit = __glXGetActiveTextureUnit(state);
160cdc920a0Smrg
161cdc920a0Smrg
162cdc920a0Smrg   switch (cap) {
163cdc920a0Smrg   case GL_VERTEX_ARRAY:
164cdc920a0Smrg   case GL_NORMAL_ARRAY:
165cdc920a0Smrg   case GL_COLOR_ARRAY:
166cdc920a0Smrg   case GL_INDEX_ARRAY:
167cdc920a0Smrg   case GL_EDGE_FLAG_ARRAY:
168cdc920a0Smrg   case GL_SECONDARY_COLOR_ARRAY:
169cdc920a0Smrg   case GL_FOG_COORD_ARRAY:
170cdc920a0Smrg      retval = __glXGetArrayEnable(state, cap, 0, data);
171cdc920a0Smrg      break;
172cdc920a0Smrg
173cdc920a0Smrg   case GL_VERTEX_ARRAY_SIZE:
174cdc920a0Smrg      retval = __glXGetArraySize(state, GL_VERTEX_ARRAY, 0, data);
175cdc920a0Smrg      break;
176cdc920a0Smrg   case GL_COLOR_ARRAY_SIZE:
177cdc920a0Smrg      retval = __glXGetArraySize(state, GL_COLOR_ARRAY, 0, data);
178cdc920a0Smrg      break;
179cdc920a0Smrg   case GL_SECONDARY_COLOR_ARRAY_SIZE:
180cdc920a0Smrg      retval = __glXGetArraySize(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
181cdc920a0Smrg      break;
182cdc920a0Smrg
183cdc920a0Smrg   case GL_VERTEX_ARRAY_TYPE:
184cdc920a0Smrg      retval = __glXGetArrayType(state, GL_VERTEX_ARRAY, 0, data);
185cdc920a0Smrg      break;
186cdc920a0Smrg   case GL_NORMAL_ARRAY_TYPE:
187cdc920a0Smrg      retval = __glXGetArrayType(state, GL_NORMAL_ARRAY, 0, data);
188cdc920a0Smrg      break;
189cdc920a0Smrg   case GL_INDEX_ARRAY_TYPE:
190cdc920a0Smrg      retval = __glXGetArrayType(state, GL_INDEX_ARRAY, 0, data);
191cdc920a0Smrg      break;
192cdc920a0Smrg   case GL_COLOR_ARRAY_TYPE:
193cdc920a0Smrg      retval = __glXGetArrayType(state, GL_COLOR_ARRAY, 0, data);
194cdc920a0Smrg      break;
195cdc920a0Smrg   case GL_SECONDARY_COLOR_ARRAY_TYPE:
196cdc920a0Smrg      retval = __glXGetArrayType(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
197cdc920a0Smrg      break;
198cdc920a0Smrg   case GL_FOG_COORD_ARRAY_TYPE:
199cdc920a0Smrg      retval = __glXGetArrayType(state, GL_FOG_COORD_ARRAY, 0, data);
200cdc920a0Smrg      break;
201cdc920a0Smrg
202cdc920a0Smrg   case GL_VERTEX_ARRAY_STRIDE:
203cdc920a0Smrg      retval = __glXGetArrayStride(state, GL_VERTEX_ARRAY, 0, data);
204cdc920a0Smrg      break;
205cdc920a0Smrg   case GL_NORMAL_ARRAY_STRIDE:
206cdc920a0Smrg      retval = __glXGetArrayStride(state, GL_NORMAL_ARRAY, 0, data);
207cdc920a0Smrg      break;
208cdc920a0Smrg   case GL_INDEX_ARRAY_STRIDE:
209cdc920a0Smrg      retval = __glXGetArrayStride(state, GL_INDEX_ARRAY, 0, data);
210cdc920a0Smrg      break;
211cdc920a0Smrg   case GL_EDGE_FLAG_ARRAY_STRIDE:
212cdc920a0Smrg      retval = __glXGetArrayStride(state, GL_EDGE_FLAG_ARRAY, 0, data);
213cdc920a0Smrg      break;
214cdc920a0Smrg   case GL_COLOR_ARRAY_STRIDE:
215cdc920a0Smrg      retval = __glXGetArrayStride(state, GL_COLOR_ARRAY, 0, data);
216cdc920a0Smrg      break;
217cdc920a0Smrg   case GL_SECONDARY_COLOR_ARRAY_STRIDE:
218cdc920a0Smrg      retval = __glXGetArrayStride(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
219cdc920a0Smrg      break;
220cdc920a0Smrg   case GL_FOG_COORD_ARRAY_STRIDE:
221cdc920a0Smrg      retval = __glXGetArrayStride(state, GL_FOG_COORD_ARRAY, 0, data);
222cdc920a0Smrg      break;
223cdc920a0Smrg
224cdc920a0Smrg   case GL_TEXTURE_COORD_ARRAY:
225cdc920a0Smrg      retval =
226cdc920a0Smrg         __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
227cdc920a0Smrg      break;
228cdc920a0Smrg   case GL_TEXTURE_COORD_ARRAY_SIZE:
229cdc920a0Smrg      retval =
230cdc920a0Smrg         __glXGetArraySize(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
231cdc920a0Smrg      break;
232cdc920a0Smrg   case GL_TEXTURE_COORD_ARRAY_TYPE:
233cdc920a0Smrg      retval =
234cdc920a0Smrg         __glXGetArrayType(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
235cdc920a0Smrg      break;
236cdc920a0Smrg   case GL_TEXTURE_COORD_ARRAY_STRIDE:
237cdc920a0Smrg      retval =
238cdc920a0Smrg         __glXGetArrayStride(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
239cdc920a0Smrg      break;
240cdc920a0Smrg
241cdc920a0Smrg   case GL_MAX_ELEMENTS_VERTICES:
242cdc920a0Smrg   case GL_MAX_ELEMENTS_INDICES:
243cdc920a0Smrg      retval = GL_TRUE;
244cdc920a0Smrg      *data = ~0UL;
245cdc920a0Smrg      break;
246cdc920a0Smrg
247cdc920a0Smrg
248cdc920a0Smrg   case GL_PACK_ROW_LENGTH:
249cdc920a0Smrg      *data = (GLintptr) state->storePack.rowLength;
250cdc920a0Smrg      break;
251cdc920a0Smrg   case GL_PACK_IMAGE_HEIGHT:
252cdc920a0Smrg      *data = (GLintptr) state->storePack.imageHeight;
253cdc920a0Smrg      break;
254cdc920a0Smrg   case GL_PACK_SKIP_ROWS:
255cdc920a0Smrg      *data = (GLintptr) state->storePack.skipRows;
256cdc920a0Smrg      break;
257cdc920a0Smrg   case GL_PACK_SKIP_PIXELS:
258cdc920a0Smrg      *data = (GLintptr) state->storePack.skipPixels;
259cdc920a0Smrg      break;
260cdc920a0Smrg   case GL_PACK_SKIP_IMAGES:
261cdc920a0Smrg      *data = (GLintptr) state->storePack.skipImages;
262cdc920a0Smrg      break;
263cdc920a0Smrg   case GL_PACK_ALIGNMENT:
264cdc920a0Smrg      *data = (GLintptr) state->storePack.alignment;
265cdc920a0Smrg      break;
266cdc920a0Smrg   case GL_PACK_SWAP_BYTES:
267cdc920a0Smrg      *data = (GLintptr) state->storePack.swapEndian;
268cdc920a0Smrg      break;
269cdc920a0Smrg   case GL_PACK_LSB_FIRST:
270cdc920a0Smrg      *data = (GLintptr) state->storePack.lsbFirst;
271cdc920a0Smrg      break;
272cdc920a0Smrg   case GL_UNPACK_ROW_LENGTH:
273cdc920a0Smrg      *data = (GLintptr) state->storeUnpack.rowLength;
274cdc920a0Smrg      break;
275cdc920a0Smrg   case GL_UNPACK_IMAGE_HEIGHT:
276cdc920a0Smrg      *data = (GLintptr) state->storeUnpack.imageHeight;
277cdc920a0Smrg      break;
278cdc920a0Smrg   case GL_UNPACK_SKIP_ROWS:
279cdc920a0Smrg      *data = (GLintptr) state->storeUnpack.skipRows;
280cdc920a0Smrg      break;
281cdc920a0Smrg   case GL_UNPACK_SKIP_PIXELS:
282cdc920a0Smrg      *data = (GLintptr) state->storeUnpack.skipPixels;
283cdc920a0Smrg      break;
284cdc920a0Smrg   case GL_UNPACK_SKIP_IMAGES:
285cdc920a0Smrg      *data = (GLintptr) state->storeUnpack.skipImages;
286cdc920a0Smrg      break;
287cdc920a0Smrg   case GL_UNPACK_ALIGNMENT:
288cdc920a0Smrg      *data = (GLintptr) state->storeUnpack.alignment;
289cdc920a0Smrg      break;
290cdc920a0Smrg   case GL_UNPACK_SWAP_BYTES:
291cdc920a0Smrg      *data = (GLintptr) state->storeUnpack.swapEndian;
292cdc920a0Smrg      break;
293cdc920a0Smrg   case GL_UNPACK_LSB_FIRST:
294cdc920a0Smrg      *data = (GLintptr) state->storeUnpack.lsbFirst;
295cdc920a0Smrg      break;
296cdc920a0Smrg   case GL_CLIENT_ATTRIB_STACK_DEPTH:
297cdc920a0Smrg      *data = (GLintptr) (gc->attributes.stackPointer - gc->attributes.stack);
298cdc920a0Smrg      break;
299cdc920a0Smrg   case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
300cdc920a0Smrg      *data = (GLintptr) __GL_CLIENT_ATTRIB_STACK_DEPTH;
301cdc920a0Smrg      break;
302cdc920a0Smrg   case GL_CLIENT_ACTIVE_TEXTURE:
303cdc920a0Smrg      *data = (GLintptr) (tex_unit + GL_TEXTURE0);
304cdc920a0Smrg      break;
305cdc920a0Smrg
306cdc920a0Smrg   default:
307cdc920a0Smrg      retval = GL_FALSE;
308cdc920a0Smrg      break;
309cdc920a0Smrg   }
310cdc920a0Smrg
311cdc920a0Smrg
312cdc920a0Smrg   return retval;
313cdc920a0Smrg}
314cdc920a0Smrg
315cdc920a0Smrg
316cdc920a0Smrgvoid
317cdc920a0Smrg__indirect_glGetBooleanv(GLenum val, GLboolean * b)
318cdc920a0Smrg{
319cdc920a0Smrg   const GLenum origVal = val;
320cdc920a0Smrg   __GLX_SINGLE_DECLARE_VARIABLES();
321cdc920a0Smrg   xGLXSingleReply reply;
322cdc920a0Smrg
323cdc920a0Smrg   val = RemapTransposeEnum(val);
324cdc920a0Smrg
325cdc920a0Smrg   __GLX_SINGLE_LOAD_VARIABLES();
326cdc920a0Smrg   __GLX_SINGLE_BEGIN(X_GLsop_GetBooleanv, 4);
327cdc920a0Smrg   __GLX_SINGLE_PUT_LONG(0, val);
328cdc920a0Smrg   __GLX_SINGLE_READ_XREPLY();
329cdc920a0Smrg   __GLX_SINGLE_GET_SIZE(compsize);
330cdc920a0Smrg
331cdc920a0Smrg   if (compsize == 0) {
332cdc920a0Smrg      /*
33301e04c3fSmrg       ** Error occurred; don't modify user's buffer.
334cdc920a0Smrg       */
335cdc920a0Smrg   }
336cdc920a0Smrg   else {
337cdc920a0Smrg      GLintptr data;
338cdc920a0Smrg
339cdc920a0Smrg      /*
340cdc920a0Smrg       ** We still needed to send the request to the server in order to
341cdc920a0Smrg       ** find out whether it was legal to make a query (it's illegal,
342cdc920a0Smrg       ** for example, to call a query between glBegin() and glEnd()).
343cdc920a0Smrg       */
344cdc920a0Smrg
345cdc920a0Smrg      if (get_client_data(gc, val, &data)) {
346cdc920a0Smrg         *b = (GLboolean) data;
347cdc920a0Smrg      }
348cdc920a0Smrg      else {
349cdc920a0Smrg         /*
350cdc920a0Smrg          ** Not a local value, so use what we got from the server.
351cdc920a0Smrg          */
352cdc920a0Smrg         if (compsize == 1) {
353cdc920a0Smrg            __GLX_SINGLE_GET_CHAR(b);
354cdc920a0Smrg         }
355cdc920a0Smrg         else {
356cdc920a0Smrg            __GLX_SINGLE_GET_CHAR_ARRAY(b, compsize);
357cdc920a0Smrg            if (val != origVal) {
358cdc920a0Smrg               /* matrix transpose */
359cdc920a0Smrg               TransposeMatrixb(b);
360cdc920a0Smrg            }
361cdc920a0Smrg         }
362cdc920a0Smrg      }
363cdc920a0Smrg   }
364cdc920a0Smrg   __GLX_SINGLE_END();
365cdc920a0Smrg}
366cdc920a0Smrg
367cdc920a0Smrgvoid
368cdc920a0Smrg__indirect_glGetDoublev(GLenum val, GLdouble * d)
369cdc920a0Smrg{
370cdc920a0Smrg   const GLenum origVal = val;
371cdc920a0Smrg   __GLX_SINGLE_DECLARE_VARIABLES();
372cdc920a0Smrg   xGLXSingleReply reply;
373cdc920a0Smrg
374cdc920a0Smrg   val = RemapTransposeEnum(val);
375cdc920a0Smrg
376cdc920a0Smrg   __GLX_SINGLE_LOAD_VARIABLES();
377cdc920a0Smrg   __GLX_SINGLE_BEGIN(X_GLsop_GetDoublev, 4);
378cdc920a0Smrg   __GLX_SINGLE_PUT_LONG(0, val);
379cdc920a0Smrg   __GLX_SINGLE_READ_XREPLY();
380cdc920a0Smrg   __GLX_SINGLE_GET_SIZE(compsize);
381cdc920a0Smrg
382cdc920a0Smrg   if (compsize == 0) {
383cdc920a0Smrg      /*
38401e04c3fSmrg       ** Error occurred; don't modify user's buffer.
385cdc920a0Smrg       */
386cdc920a0Smrg   }
387cdc920a0Smrg   else {
388cdc920a0Smrg      GLintptr data;
389cdc920a0Smrg
390cdc920a0Smrg      /*
391cdc920a0Smrg       ** We still needed to send the request to the server in order to
392cdc920a0Smrg       ** find out whether it was legal to make a query (it's illegal,
393cdc920a0Smrg       ** for example, to call a query between glBegin() and glEnd()).
394cdc920a0Smrg       */
395cdc920a0Smrg
396cdc920a0Smrg      if (get_client_data(gc, val, &data)) {
397cdc920a0Smrg         *d = (GLdouble) data;
398cdc920a0Smrg      }
399cdc920a0Smrg      else {
400cdc920a0Smrg         /*
401cdc920a0Smrg          ** Not a local value, so use what we got from the server.
402cdc920a0Smrg          */
403cdc920a0Smrg         if (compsize == 1) {
404cdc920a0Smrg            __GLX_SINGLE_GET_DOUBLE(d);
405cdc920a0Smrg         }
406cdc920a0Smrg         else {
407cdc920a0Smrg            __GLX_SINGLE_GET_DOUBLE_ARRAY(d, compsize);
408cdc920a0Smrg            if (val != origVal) {
409cdc920a0Smrg               /* matrix transpose */
410cdc920a0Smrg               TransposeMatrixd(d);
411cdc920a0Smrg            }
412cdc920a0Smrg         }
413cdc920a0Smrg      }
414cdc920a0Smrg   }
415cdc920a0Smrg   __GLX_SINGLE_END();
416cdc920a0Smrg}
417cdc920a0Smrg
418cdc920a0Smrgvoid
419cdc920a0Smrg__indirect_glGetFloatv(GLenum val, GLfloat * f)
420cdc920a0Smrg{
421cdc920a0Smrg   const GLenum origVal = val;
422cdc920a0Smrg   __GLX_SINGLE_DECLARE_VARIABLES();
423cdc920a0Smrg   xGLXSingleReply reply;
424cdc920a0Smrg
425cdc920a0Smrg   val = RemapTransposeEnum(val);
426cdc920a0Smrg
427cdc920a0Smrg   __GLX_SINGLE_LOAD_VARIABLES();
428cdc920a0Smrg   __GLX_SINGLE_BEGIN(X_GLsop_GetFloatv, 4);
429cdc920a0Smrg   __GLX_SINGLE_PUT_LONG(0, val);
430cdc920a0Smrg   __GLX_SINGLE_READ_XREPLY();
431cdc920a0Smrg   __GLX_SINGLE_GET_SIZE(compsize);
432cdc920a0Smrg
433cdc920a0Smrg   if (compsize == 0) {
434cdc920a0Smrg      /*
43501e04c3fSmrg       ** Error occurred; don't modify user's buffer.
436cdc920a0Smrg       */
437cdc920a0Smrg   }
438cdc920a0Smrg   else {
439cdc920a0Smrg      GLintptr data;
440cdc920a0Smrg
441cdc920a0Smrg      /*
442cdc920a0Smrg       ** We still needed to send the request to the server in order to
443cdc920a0Smrg       ** find out whether it was legal to make a query (it's illegal,
444cdc920a0Smrg       ** for example, to call a query between glBegin() and glEnd()).
445cdc920a0Smrg       */
446cdc920a0Smrg
447cdc920a0Smrg      if (get_client_data(gc, val, &data)) {
448cdc920a0Smrg         *f = (GLfloat) data;
449cdc920a0Smrg      }
450cdc920a0Smrg      else {
451cdc920a0Smrg         /*
452cdc920a0Smrg          ** Not a local value, so use what we got from the server.
453cdc920a0Smrg          */
454cdc920a0Smrg         if (compsize == 1) {
455cdc920a0Smrg            __GLX_SINGLE_GET_FLOAT(f);
456cdc920a0Smrg         }
457cdc920a0Smrg         else {
458cdc920a0Smrg            __GLX_SINGLE_GET_FLOAT_ARRAY(f, compsize);
459cdc920a0Smrg            if (val != origVal) {
460cdc920a0Smrg               /* matrix transpose */
461cdc920a0Smrg               TransposeMatrixf(f);
462cdc920a0Smrg            }
463cdc920a0Smrg         }
464cdc920a0Smrg      }
465cdc920a0Smrg   }
466cdc920a0Smrg   __GLX_SINGLE_END();
467cdc920a0Smrg}
468cdc920a0Smrg
469cdc920a0Smrgvoid
470cdc920a0Smrg__indirect_glGetIntegerv(GLenum val, GLint * i)
471cdc920a0Smrg{
472cdc920a0Smrg   const GLenum origVal = val;
473cdc920a0Smrg   __GLX_SINGLE_DECLARE_VARIABLES();
474cdc920a0Smrg   xGLXSingleReply reply;
475cdc920a0Smrg
476cdc920a0Smrg   val = RemapTransposeEnum(val);
477cdc920a0Smrg
478cdc920a0Smrg   __GLX_SINGLE_LOAD_VARIABLES();
479cdc920a0Smrg   __GLX_SINGLE_BEGIN(X_GLsop_GetIntegerv, 4);
480cdc920a0Smrg   __GLX_SINGLE_PUT_LONG(0, val);
481cdc920a0Smrg   __GLX_SINGLE_READ_XREPLY();
482cdc920a0Smrg   __GLX_SINGLE_GET_SIZE(compsize);
483cdc920a0Smrg
484cdc920a0Smrg   if (compsize == 0) {
485cdc920a0Smrg      /*
48601e04c3fSmrg       ** Error occurred; don't modify user's buffer.
487cdc920a0Smrg       */
488cdc920a0Smrg   }
489cdc920a0Smrg   else {
490cdc920a0Smrg      GLintptr data;
491cdc920a0Smrg
492cdc920a0Smrg      /*
493cdc920a0Smrg       ** We still needed to send the request to the server in order to
494cdc920a0Smrg       ** find out whether it was legal to make a query (it's illegal,
495cdc920a0Smrg       ** for example, to call a query between glBegin() and glEnd()).
496cdc920a0Smrg       */
497cdc920a0Smrg
498cdc920a0Smrg      if (get_client_data(gc, val, &data)) {
499cdc920a0Smrg         *i = (GLint) data;
500cdc920a0Smrg      }
501cdc920a0Smrg      else {
502cdc920a0Smrg         /*
503cdc920a0Smrg          ** Not a local value, so use what we got from the server.
504cdc920a0Smrg          */
505cdc920a0Smrg         if (compsize == 1) {
506cdc920a0Smrg            __GLX_SINGLE_GET_LONG(i);
507cdc920a0Smrg         }
508cdc920a0Smrg         else {
509cdc920a0Smrg            __GLX_SINGLE_GET_LONG_ARRAY(i, compsize);
510cdc920a0Smrg            if (val != origVal) {
511cdc920a0Smrg               /* matrix transpose */
512cdc920a0Smrg               TransposeMatrixi(i);
513cdc920a0Smrg            }
514cdc920a0Smrg         }
515cdc920a0Smrg      }
516cdc920a0Smrg   }
517cdc920a0Smrg   __GLX_SINGLE_END();
518cdc920a0Smrg}
519cdc920a0Smrg
520cdc920a0Smrg/*
521cdc920a0Smrg** Send all pending commands to server.
522cdc920a0Smrg*/
523cdc920a0Smrgvoid
524cdc920a0Smrg__indirect_glFlush(void)
525cdc920a0Smrg{
526cdc920a0Smrg   __GLX_SINGLE_DECLARE_VARIABLES();
527cdc920a0Smrg
528cdc920a0Smrg   if (!dpy)
529cdc920a0Smrg      return;
530cdc920a0Smrg
531cdc920a0Smrg   __GLX_SINGLE_LOAD_VARIABLES();
532cdc920a0Smrg   __GLX_SINGLE_BEGIN(X_GLsop_Flush, 0);
533cdc920a0Smrg   __GLX_SINGLE_END();
534cdc920a0Smrg
535cdc920a0Smrg   /* And finally flush the X protocol data */
536cdc920a0Smrg   XFlush(dpy);
537cdc920a0Smrg}
538cdc920a0Smrg
539cdc920a0Smrgvoid
540cdc920a0Smrg__indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer)
541cdc920a0Smrg{
542cdc920a0Smrg   __GLX_SINGLE_DECLARE_VARIABLES();
543cdc920a0Smrg
544cdc920a0Smrg   if (!dpy)
545cdc920a0Smrg      return;
546cdc920a0Smrg
547cdc920a0Smrg   __GLX_SINGLE_LOAD_VARIABLES();
548cdc920a0Smrg   __GLX_SINGLE_BEGIN(X_GLsop_FeedbackBuffer, 8);
549cdc920a0Smrg   __GLX_SINGLE_PUT_LONG(0, size);
550cdc920a0Smrg   __GLX_SINGLE_PUT_LONG(4, type);
551cdc920a0Smrg   __GLX_SINGLE_END();
552cdc920a0Smrg
553cdc920a0Smrg   gc->feedbackBuf = buffer;
554cdc920a0Smrg}
555cdc920a0Smrg
556cdc920a0Smrgvoid
557cdc920a0Smrg__indirect_glSelectBuffer(GLsizei numnames, GLuint * buffer)
558cdc920a0Smrg{
559cdc920a0Smrg   __GLX_SINGLE_DECLARE_VARIABLES();
560cdc920a0Smrg
561cdc920a0Smrg   if (!dpy)
562cdc920a0Smrg      return;
563cdc920a0Smrg
564cdc920a0Smrg   __GLX_SINGLE_LOAD_VARIABLES();
565cdc920a0Smrg   __GLX_SINGLE_BEGIN(X_GLsop_SelectBuffer, 4);
566cdc920a0Smrg   __GLX_SINGLE_PUT_LONG(0, numnames);
567cdc920a0Smrg   __GLX_SINGLE_END();
568cdc920a0Smrg
569cdc920a0Smrg   gc->selectBuf = buffer;
570cdc920a0Smrg}
571cdc920a0Smrg
572cdc920a0SmrgGLint
573cdc920a0Smrg__indirect_glRenderMode(GLenum mode)
574cdc920a0Smrg{
575cdc920a0Smrg   __GLX_SINGLE_DECLARE_VARIABLES();
576cdc920a0Smrg   GLint retval = 0;
577cdc920a0Smrg   xGLXRenderModeReply reply;
578cdc920a0Smrg
579cdc920a0Smrg   if (!dpy)
580cdc920a0Smrg      return -1;
581cdc920a0Smrg
582cdc920a0Smrg   __GLX_SINGLE_LOAD_VARIABLES();
583cdc920a0Smrg   __GLX_SINGLE_BEGIN(X_GLsop_RenderMode, 4);
584cdc920a0Smrg   __GLX_SINGLE_PUT_LONG(0, mode);
585cdc920a0Smrg   __GLX_SINGLE_READ_XREPLY();
586cdc920a0Smrg   __GLX_SINGLE_GET_RETVAL(retval, GLint);
587cdc920a0Smrg
588cdc920a0Smrg   if (reply.newMode != mode) {
589cdc920a0Smrg      /*
590cdc920a0Smrg       ** Switch to new mode did not take effect, therefore an error
59101e04c3fSmrg       ** occurred.  When an error happens the server won't send us any
592cdc920a0Smrg       ** other data.
593cdc920a0Smrg       */
594cdc920a0Smrg   }
595cdc920a0Smrg   else {
596cdc920a0Smrg      /* Read the feedback or selection data */
597cdc920a0Smrg      if (gc->renderMode == GL_FEEDBACK) {
598cdc920a0Smrg         __GLX_SINGLE_GET_SIZE(compsize);
599cdc920a0Smrg         __GLX_SINGLE_GET_FLOAT_ARRAY(gc->feedbackBuf, compsize);
600cdc920a0Smrg      }
601cdc920a0Smrg      else if (gc->renderMode == GL_SELECT) {
602cdc920a0Smrg         __GLX_SINGLE_GET_SIZE(compsize);
603cdc920a0Smrg         __GLX_SINGLE_GET_LONG_ARRAY(gc->selectBuf, compsize);
604cdc920a0Smrg      }
605cdc920a0Smrg      gc->renderMode = mode;
606cdc920a0Smrg   }
607cdc920a0Smrg   __GLX_SINGLE_END();
608cdc920a0Smrg
609cdc920a0Smrg   return retval;
610cdc920a0Smrg}
611cdc920a0Smrg
612cdc920a0Smrgvoid
613cdc920a0Smrg__indirect_glFinish(void)
614cdc920a0Smrg{
615cdc920a0Smrg   __GLX_SINGLE_DECLARE_VARIABLES();
616cdc920a0Smrg   xGLXSingleReply reply;
617cdc920a0Smrg
618cdc920a0Smrg   __GLX_SINGLE_LOAD_VARIABLES();
619cdc920a0Smrg   __GLX_SINGLE_BEGIN(X_GLsop_Finish, 0);
620cdc920a0Smrg   __GLX_SINGLE_READ_XREPLY();
621cdc920a0Smrg   __GLX_SINGLE_END();
622cdc920a0Smrg}
623cdc920a0Smrg
624cdc920a0Smrg
625cdc920a0Smrg/**
626cdc920a0Smrg * Extract the major and minor version numbers from a version string.
627cdc920a0Smrg */
628cdc920a0Smrgstatic void
629cdc920a0Smrgversion_from_string(const char *ver, int *major_version, int *minor_version)
630cdc920a0Smrg{
631cdc920a0Smrg   const char *end;
632cdc920a0Smrg   long major;
633cdc920a0Smrg   long minor;
634cdc920a0Smrg
635cdc920a0Smrg   major = strtol(ver, (char **) &end, 10);
636cdc920a0Smrg   minor = strtol(end + 1, NULL, 10);
637cdc920a0Smrg   *major_version = major;
638cdc920a0Smrg   *minor_version = minor;
639cdc920a0Smrg}
640cdc920a0Smrg
641cdc920a0Smrg
642cdc920a0Smrgconst GLubyte *
643cdc920a0Smrg__indirect_glGetString(GLenum name)
644cdc920a0Smrg{
6453464ebd5Sriastradh   struct glx_context *gc = __glXGetCurrentContext();
646cdc920a0Smrg   Display *dpy = gc->currentDpy;
647cdc920a0Smrg   GLubyte *s = NULL;
648cdc920a0Smrg
649cdc920a0Smrg   if (!dpy)
650cdc920a0Smrg      return 0;
651cdc920a0Smrg
652cdc920a0Smrg   /*
653cdc920a0Smrg    ** Return the cached copy if the string has already been fetched
654cdc920a0Smrg    */
655cdc920a0Smrg   switch (name) {
656cdc920a0Smrg   case GL_VENDOR:
657cdc920a0Smrg      if (gc->vendor)
658cdc920a0Smrg         return gc->vendor;
659cdc920a0Smrg      break;
660cdc920a0Smrg   case GL_RENDERER:
661cdc920a0Smrg      if (gc->renderer)
662cdc920a0Smrg         return gc->renderer;
663cdc920a0Smrg      break;
664cdc920a0Smrg   case GL_VERSION:
665cdc920a0Smrg      if (gc->version)
666cdc920a0Smrg         return gc->version;
667cdc920a0Smrg      break;
668cdc920a0Smrg   case GL_EXTENSIONS:
669cdc920a0Smrg      if (gc->extensions)
670cdc920a0Smrg         return gc->extensions;
671cdc920a0Smrg      break;
672cdc920a0Smrg   default:
673cdc920a0Smrg      __glXSetError(gc, GL_INVALID_ENUM);
674cdc920a0Smrg      return 0;
675cdc920a0Smrg   }
676cdc920a0Smrg
677cdc920a0Smrg   /*
678cdc920a0Smrg    ** Get requested string from server
679cdc920a0Smrg    */
680cdc920a0Smrg
681cdc920a0Smrg   (void) __glXFlushRenderBuffer(gc, gc->pc);
6827ec681f3Smrg   s = (GLubyte *) __glXGetString(dpy, gc->currentContextTag, name);
683cdc920a0Smrg   if (!s) {
684cdc920a0Smrg      /* Throw data on the floor */
685cdc920a0Smrg      __glXSetError(gc, GL_OUT_OF_MEMORY);
686cdc920a0Smrg   }
687cdc920a0Smrg   else {
688cdc920a0Smrg      /*
689cdc920a0Smrg       ** Update local cache
690cdc920a0Smrg       */
691cdc920a0Smrg      switch (name) {
692cdc920a0Smrg      case GL_VENDOR:
693cdc920a0Smrg         gc->vendor = s;
694cdc920a0Smrg         break;
695cdc920a0Smrg
696cdc920a0Smrg      case GL_RENDERER:
697cdc920a0Smrg         gc->renderer = s;
698cdc920a0Smrg         break;
699cdc920a0Smrg
700cdc920a0Smrg      case GL_VERSION:{
7017ec681f3Smrg            const int client_major = 1;
7027ec681f3Smrg            const int client_minor = 4;
703cdc920a0Smrg
704cdc920a0Smrg            version_from_string((char *) s,
705cdc920a0Smrg                                &gc->server_major, &gc->server_minor);
706cdc920a0Smrg
707cdc920a0Smrg            if ((gc->server_major < client_major)
708cdc920a0Smrg                || ((gc->server_major == client_major)
709cdc920a0Smrg                    && (gc->server_minor <= client_minor))) {
710cdc920a0Smrg               gc->version = s;
711cdc920a0Smrg            }
712cdc920a0Smrg            else {
713cdc920a0Smrg               /* Allow 7 bytes for the client-side GL version.  This allows
714cdc920a0Smrg                * for upto version 999.999.  I'm not holding my breath for
715cdc920a0Smrg                * that one!  The extra 4 is for the ' ()\0' that will be
716cdc920a0Smrg                * added.
717cdc920a0Smrg                */
718cdc920a0Smrg               const size_t size = 7 + strlen((char *) s) + 4;
719cdc920a0Smrg
720af69d88dSmrg               gc->version = malloc(size);
721cdc920a0Smrg               if (gc->version == NULL) {
722cdc920a0Smrg                  /* If we couldn't allocate memory for the new string,
723cdc920a0Smrg                   * make a best-effort and just copy the client-side version
724cdc920a0Smrg                   * to the string and use that.  It probably doesn't
725cdc920a0Smrg                   * matter what is done here.  If there not memory available
726cdc920a0Smrg                   * for a short string, the system is probably going to die
727cdc920a0Smrg                   * soon anyway.
728cdc920a0Smrg                   */
729cdc920a0Smrg                  snprintf((char *) s, strlen((char *) s) + 1, "%u.%u",
730cdc920a0Smrg                           client_major, client_minor);
731cdc920a0Smrg                  gc->version = s;
732cdc920a0Smrg               }
733cdc920a0Smrg               else {
734cdc920a0Smrg                  snprintf((char *) gc->version, size, "%u.%u (%s)",
735cdc920a0Smrg                           client_major, client_minor, s);
736af69d88dSmrg                  free(s);
737cdc920a0Smrg                  s = gc->version;
738cdc920a0Smrg               }
739cdc920a0Smrg            }
740cdc920a0Smrg            break;
741cdc920a0Smrg         }
742cdc920a0Smrg
743cdc920a0Smrg      case GL_EXTENSIONS:{
7447ec681f3Smrg            __glXCalculateUsableGLExtensions(gc, (char *) s);
745af69d88dSmrg            free(s);
746cdc920a0Smrg            s = gc->extensions;
747cdc920a0Smrg            break;
748cdc920a0Smrg         }
749cdc920a0Smrg      }
750cdc920a0Smrg   }
751cdc920a0Smrg   return s;
752cdc920a0Smrg}
753cdc920a0Smrg
754cdc920a0SmrgGLboolean
755cdc920a0Smrg__indirect_glIsEnabled(GLenum cap)
756cdc920a0Smrg{
757cdc920a0Smrg   __GLX_SINGLE_DECLARE_VARIABLES();
758cdc920a0Smrg   __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
759cdc920a0Smrg   xGLXSingleReply reply;
760cdc920a0Smrg   GLboolean retval = 0;
761cdc920a0Smrg   GLintptr enable;
762cdc920a0Smrg
763cdc920a0Smrg   if (!dpy)
764cdc920a0Smrg      return 0;
765cdc920a0Smrg
766cdc920a0Smrg   switch (cap) {
767cdc920a0Smrg   case GL_VERTEX_ARRAY:
768cdc920a0Smrg   case GL_NORMAL_ARRAY:
769cdc920a0Smrg   case GL_COLOR_ARRAY:
770cdc920a0Smrg   case GL_INDEX_ARRAY:
771cdc920a0Smrg   case GL_EDGE_FLAG_ARRAY:
772cdc920a0Smrg   case GL_SECONDARY_COLOR_ARRAY:
773cdc920a0Smrg   case GL_FOG_COORD_ARRAY:
774cdc920a0Smrg      retval = __glXGetArrayEnable(state, cap, 0, &enable);
775cdc920a0Smrg      assert(retval);
776cdc920a0Smrg      return (GLboolean) enable;
777cdc920a0Smrg      break;
778cdc920a0Smrg   case GL_TEXTURE_COORD_ARRAY:
779cdc920a0Smrg      retval = __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY,
780cdc920a0Smrg                                   __glXGetActiveTextureUnit(state), &enable);
781cdc920a0Smrg      assert(retval);
782cdc920a0Smrg      return (GLboolean) enable;
783cdc920a0Smrg      break;
784cdc920a0Smrg   }
785cdc920a0Smrg
786cdc920a0Smrg   __GLX_SINGLE_LOAD_VARIABLES();
787cdc920a0Smrg   __GLX_SINGLE_BEGIN(X_GLsop_IsEnabled, 4);
788cdc920a0Smrg   __GLX_SINGLE_PUT_LONG(0, cap);
789cdc920a0Smrg   __GLX_SINGLE_READ_XREPLY();
790cdc920a0Smrg   __GLX_SINGLE_GET_RETVAL(retval, GLboolean);
791cdc920a0Smrg   __GLX_SINGLE_END();
792cdc920a0Smrg   return retval;
793cdc920a0Smrg}
794cdc920a0Smrg
795cdc920a0Smrgvoid
796cdc920a0Smrg__indirect_glGetPointerv(GLenum pname, void **params)
797cdc920a0Smrg{
7983464ebd5Sriastradh   struct glx_context *gc = __glXGetCurrentContext();
799cdc920a0Smrg   __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
800cdc920a0Smrg   Display *dpy = gc->currentDpy;
801cdc920a0Smrg
802cdc920a0Smrg   if (!dpy)
803cdc920a0Smrg      return;
804cdc920a0Smrg
805cdc920a0Smrg   switch (pname) {
806cdc920a0Smrg   case GL_VERTEX_ARRAY_POINTER:
807cdc920a0Smrg   case GL_NORMAL_ARRAY_POINTER:
808cdc920a0Smrg   case GL_COLOR_ARRAY_POINTER:
809cdc920a0Smrg   case GL_INDEX_ARRAY_POINTER:
810cdc920a0Smrg   case GL_EDGE_FLAG_ARRAY_POINTER:
811cdc920a0Smrg      __glXGetArrayPointer(state, pname - GL_VERTEX_ARRAY_POINTER
812cdc920a0Smrg                           + GL_VERTEX_ARRAY, 0, params);
813cdc920a0Smrg      return;
814cdc920a0Smrg   case GL_TEXTURE_COORD_ARRAY_POINTER:
815cdc920a0Smrg      __glXGetArrayPointer(state, GL_TEXTURE_COORD_ARRAY,
816cdc920a0Smrg                           __glXGetActiveTextureUnit(state), params);
817cdc920a0Smrg      return;
818cdc920a0Smrg   case GL_SECONDARY_COLOR_ARRAY_POINTER:
819cdc920a0Smrg   case GL_FOG_COORD_ARRAY_POINTER:
820cdc920a0Smrg      __glXGetArrayPointer(state, pname - GL_FOG_COORD_ARRAY_POINTER
821cdc920a0Smrg                           + GL_FOG_COORD_ARRAY, 0, params);
822cdc920a0Smrg      return;
823cdc920a0Smrg   case GL_FEEDBACK_BUFFER_POINTER:
824cdc920a0Smrg      *params = (void *) gc->feedbackBuf;
825cdc920a0Smrg      return;
826cdc920a0Smrg   case GL_SELECTION_BUFFER_POINTER:
827cdc920a0Smrg      *params = (void *) gc->selectBuf;
828cdc920a0Smrg      return;
829cdc920a0Smrg   default:
830cdc920a0Smrg      __glXSetError(gc, GL_INVALID_ENUM);
831cdc920a0Smrg      return;
832cdc920a0Smrg   }
833cdc920a0Smrg}
834cdc920a0Smrg
835cdc920a0Smrg
836cdc920a0Smrg
837cdc920a0Smrg/**
838cdc920a0Smrg * This was previously auto-generated, but we need to special-case
839cdc920a0Smrg * how we handle writing into the 'residences' buffer when n%4!=0.
840cdc920a0Smrg */
841cdc920a0Smrg#define X_GLsop_AreTexturesResident 143
842cdc920a0SmrgGLboolean
843cdc920a0Smrg__indirect_glAreTexturesResident(GLsizei n, const GLuint * textures,
844cdc920a0Smrg                                 GLboolean * residences)
845cdc920a0Smrg{
8463464ebd5Sriastradh   struct glx_context *const gc = __glXGetCurrentContext();
847cdc920a0Smrg   Display *const dpy = gc->currentDpy;
848cdc920a0Smrg   GLboolean retval = (GLboolean) 0;
849cdc920a0Smrg   if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
850cdc920a0Smrg      xcb_connection_t *c = XGetXCBConnection(dpy);
851af69d88dSmrg      xcb_glx_are_textures_resident_reply_t *reply;
852cdc920a0Smrg      (void) __glXFlushRenderBuffer(gc, gc->pc);
853af69d88dSmrg      reply =
854cdc920a0Smrg         xcb_glx_are_textures_resident_reply(c,
855cdc920a0Smrg                                             xcb_glx_are_textures_resident
856cdc920a0Smrg                                             (c, gc->currentContextTag, n,
857cdc920a0Smrg                                              textures), NULL);
858cdc920a0Smrg      (void) memcpy(residences, xcb_glx_are_textures_resident_data(reply),
859cdc920a0Smrg                    xcb_glx_are_textures_resident_data_length(reply) *
860cdc920a0Smrg                    sizeof(GLboolean));
861cdc920a0Smrg      retval = reply->ret_val;
862cdc920a0Smrg      free(reply);
863cdc920a0Smrg   }
864cdc920a0Smrg   return retval;
865cdc920a0Smrg}
866cdc920a0Smrg
867cdc920a0Smrg
868cdc920a0Smrg/**
869cdc920a0Smrg * This was previously auto-generated, but we need to special-case
870cdc920a0Smrg * how we handle writing into the 'residences' buffer when n%4!=0.
871cdc920a0Smrg */
872cdc920a0Smrg#define X_GLvop_AreTexturesResidentEXT 11
873cdc920a0SmrgGLboolean
874cdc920a0SmrgglAreTexturesResidentEXT(GLsizei n, const GLuint * textures,
875cdc920a0Smrg                         GLboolean * residences)
876cdc920a0Smrg{
8773464ebd5Sriastradh   struct glx_context *const gc = __glXGetCurrentContext();
878cdc920a0Smrg
879cdc920a0Smrg   if (gc->isDirect) {
880af69d88dSmrg      const _glapi_proc *const table = (_glapi_proc *) GET_DISPATCH();
881af69d88dSmrg      PFNGLARETEXTURESRESIDENTEXTPROC p =
882af69d88dSmrg         (PFNGLARETEXTURESRESIDENTEXTPROC) table[332];
883af69d88dSmrg
884af69d88dSmrg      return p(n, textures, residences);
885cdc920a0Smrg   }
886cdc920a0Smrg   else {
8873464ebd5Sriastradh      struct glx_context *const gc = __glXGetCurrentContext();
888cdc920a0Smrg      Display *const dpy = gc->currentDpy;
889cdc920a0Smrg      GLboolean retval = (GLboolean) 0;
890cdc920a0Smrg      const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
891cdc920a0Smrg      if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
892cdc920a0Smrg         GLubyte const *pc =
893cdc920a0Smrg            __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
894cdc920a0Smrg                                    X_GLvop_AreTexturesResidentEXT,
895cdc920a0Smrg                                    cmdlen);
896cdc920a0Smrg         (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
897cdc920a0Smrg         (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4));
898cdc920a0Smrg         if (n & 3) {
899cdc920a0Smrg            /* see comments in __indirect_glAreTexturesResident() */
900cdc920a0Smrg            GLboolean *res4 = malloc((n + 3) & ~3);
901cdc920a0Smrg            retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE);
902cdc920a0Smrg            memcpy(residences, res4, n);
903cdc920a0Smrg            free(res4);
904cdc920a0Smrg         }
905cdc920a0Smrg         else {
906cdc920a0Smrg            retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE);
907cdc920a0Smrg         }
908cdc920a0Smrg         UnlockDisplay(dpy);
909cdc920a0Smrg         SyncHandle();
910cdc920a0Smrg      }
911cdc920a0Smrg      return retval;
912cdc920a0Smrg   }
913cdc920a0Smrg}
914