gen5.xml revision 01e04c3f
1<?xml version="1.0" ?>
2<genxml name="ILK" gen="5">
3  <enum name="3D_Prim_Topo_Type" prefix="3DPRIM">
4    <value name="POINTLIST" value="1"/>
5    <value name="LINELIST" value="2"/>
6    <value name="LINESTRIP" value="3"/>
7    <value name="TRILIST" value="4"/>
8    <value name="TRISTRIP" value="5"/>
9    <value name="TRIFAN" value="6"/>
10    <value name="QUADLIST" value="7"/>
11    <value name="QUADSTRIP" value="8"/>
12    <value name="LINELIST_ADJ" value="9"/>
13    <value name="LINESTRIP_ADJ" value="10"/>
14    <value name="TRILIST_ADJ" value="11"/>
15    <value name="TRISTRIP_ADJ" value="12"/>
16    <value name="TRISTRIP_REVERSE" value="13"/>
17    <value name="POLYGON" value="14"/>
18    <value name="RECTLIST" value="15"/>
19    <value name="LINELOOP" value="16"/>
20    <value name="POINTLIST _BF" value="17"/>
21    <value name="LINESTRIP_CONT" value="18"/>
22    <value name="LINESTRIP_BF" value="19"/>
23    <value name="LINESTRIP_CONT_BF" value="20"/>
24    <value name="TRIFAN_NOSTIPPLE" value="22"/>
25  </enum>
26
27  <enum name="3D_Vertex_Component_Control" prefix="VFCOMP">
28    <value name="NOSTORE" value="0"/>
29    <value name="STORE_SRC" value="1"/>
30    <value name="STORE_0" value="2"/>
31    <value name="STORE_1_FP" value="3"/>
32    <value name="STORE_1_INT" value="4"/>
33    <value name="STORE_VID" value="5"/>
34    <value name="STORE_IID" value="6"/>
35    <value name="STORE_PID" value="7"/>
36  </enum>
37
38  <enum name="3D_Color_Buffer_Blend_Function" prefix="BLENDFUNCTION">
39    <value name="ADD" value="0"/>
40    <value name="SUBTRACT" value="1"/>
41    <value name="REVERSE_SUBTRACT" value="2"/>
42    <value name="MIN" value="3"/>
43    <value name="MAX" value="4"/>
44  </enum>
45
46  <enum name="3D_Color_Buffer_Blend_Factor" prefix="BLENDFACTOR">
47    <value name="ONE" value="1"/>
48    <value name="SRC_COLOR" value="2"/>
49    <value name="SRC_ALPHA" value="3"/>
50    <value name="DST_ALPHA" value="4"/>
51    <value name="DST_COLOR" value="5"/>
52    <value name="SRC_ALPHA_SATURATE" value="6"/>
53    <value name="CONST_COLOR" value="7"/>
54    <value name="CONST_ALPHA" value="8"/>
55    <value name="SRC1_COLOR" value="9"/>
56    <value name="SRC1_ALPHA" value="10"/>
57    <value name="ZERO" value="17"/>
58    <value name="INV_SRC_COLOR" value="18"/>
59    <value name="INV_SRC_ALPHA" value="19"/>
60    <value name="INV_DST_ALPHA" value="20"/>
61    <value name="INV_DST_COLOR" value="21"/>
62    <value name="INV_CONST_COLOR" value="23"/>
63    <value name="INV_CONST_ALPHA" value="24"/>
64    <value name="INV_SRC1_COLOR" value="25"/>
65    <value name="INV_SRC1_ALPHA" value="26"/>
66  </enum>
67
68  <enum name="3D_Compare_Function" prefix="COMPAREFUNCTION">
69    <value name="ALWAYS" value="0"/>
70    <value name="NEVER" value="1"/>
71    <value name="LESS" value="2"/>
72    <value name="EQUAL" value="3"/>
73    <value name="LEQUAL" value="4"/>
74    <value name="GREATER" value="5"/>
75    <value name="NOTEQUAL" value="6"/>
76    <value name="GEQUAL" value="7"/>
77  </enum>
78
79  <enum name="3D_Stencil_Operation" prefix="STENCILOP">
80    <value name="KEEP" value="0"/>
81    <value name="ZERO" value="1"/>
82    <value name="REPLACE" value="2"/>
83    <value name="INCRSAT" value="3"/>
84    <value name="DECRSAT" value="4"/>
85    <value name="INCR" value="5"/>
86    <value name="DECR" value="6"/>
87    <value name="INVERT" value="7"/>
88  </enum>
89
90  <enum name="3D_Logic_Op_Function" prefix="LOGICOP">
91    <value name="CLEAR" value="0"/>
92    <value name="NOR" value="1"/>
93    <value name="AND_INVERTED" value="2"/>
94    <value name="COPY_INVERTED" value="3"/>
95    <value name="AND_REVERSE" value="4"/>
96    <value name="INVERT" value="5"/>
97    <value name="XOR" value="6"/>
98    <value name="NAND" value="7"/>
99    <value name="AND" value="8"/>
100    <value name="EQUIV" value="9"/>
101    <value name="NOOP" value="10"/>
102    <value name="OR_INVERTED" value="11"/>
103    <value name="COPY" value="12"/>
104    <value name="OR_REVERSE" value="13"/>
105    <value name="OR" value="14"/>
106    <value name="SET" value="15"/>
107  </enum>
108
109  <enum name="Texture_Coordinate_Mode" prefix="TCM">
110    <value name="WRAP" value="0"/>
111    <value name="MIRROR" value="1"/>
112    <value name="CLAMP" value="2"/>
113    <value name="CUBE" value="3"/>
114    <value name="CLAMP_BORDER" value="4"/>
115    <value name="MIRROR_ONCE" value="5"/>
116  </enum>
117
118  <struct name="CC_VIEWPORT" length="2">
119    <field name="Minimum Depth" start="0" end="31" type="float"/>
120    <field name="Maximum Depth" start="32" end="63" type="float"/>
121  </struct>
122
123  <struct name="CLIP_STATE" length="11">
124    <field name="Kernel Start Pointer" start="6" end="31" type="offset"/>
125    <field name="GRF Register Count" start="1" end="3" type="uint"/>
126    <field name="Single Program Flow" start="63" end="63" type="bool"/>
127    <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
128    <field name="Thread Priority" start="49" end="49" type="uint">
129      <value name="Normal Priority" value="0"/>
130      <value name="High Priority" value="1"/>
131    </field>
132    <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
133      <value name="IEEE-754" value="0"/>
134      <value name="Alternate" value="1"/>
135    </field>
136    <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
137    <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
138    <field name="Software  Exception Enable" start="39" end="39" type="bool"/>
139    <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
140    <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
141    <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
142    <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
143    <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
144    <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
145    <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
146    <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
147    <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
148    <field name="Number of URB Entries" start="139" end="146" type="uint"/>
149    <field name="API Mode" start="190" end="190" type="uint" prefix="APIMODE">
150      <value name="OGL" value="0"/>
151      <value name="D3D" value="1"/>
152    </field>
153    <field name="Vertex Position Space" start="189" end="189" type="uint" prefix="VPOS">
154      <value name="NDCSPACE" value="0"/>
155      <value name="SCREENSPACE" value="1"/>
156    </field>
157    <field name="Viewport XY ClipTest Enable" start="188" end="188" type="bool"/>
158    <field name="Viewport Z ClipTest Enable" start="187" end="187" type="bool"/>
159    <field name="Guardband ClipTest Enable" start="186" end="186" type="bool"/>
160    <field name="Negative W ClipTest Enable" start="185" end="185" type="bool"/>
161    <field name="UserClipFlags MustClip Enable" start="184" end="184" type="bool"/>
162    <field name="UserClipDistance ClipTest Enable Bitmask" start="176" end="183" type="uint"/>
163    <field name="Clip Mode" start="173" end="175" type="uint" prefix="CLIPMODE">
164      <value name="NORMAL" value="0"/>
165      <value name="ALL" value="1"/>
166      <value name="CLIP_NON_REJECTED" value="2"/>
167      <value name="REJECT_ALL" value="3"/>
168      <value name="ACCEPT_ALL" value="4"/>
169    </field>
170    <field name="Clipper Viewport State Pointer" start="197" end="223" type="address"/>
171    <field name="Screen Space Viewport X Min" start="224" end="255" type="float"/>
172    <field name="Screen Space Viewport X Max" start="256" end="287" type="float"/>
173    <field name="Screen Space Viewport Y Min" start="288" end="319" type="float"/>
174    <field name="Screen Space Viewport Y Max" start="320" end="351" type="float"/>
175  </struct>
176
177  <struct name="CLIP_VIEWPORT" length="4">
178    <field name="XMin Clip Guardband" start="0" end="31" type="float"/>
179    <field name="XMax Clip Guardband" start="32" end="63" type="float"/>
180    <field name="YMin Clip Guardband" start="64" end="95" type="float"/>
181    <field name="YMax Clip Guardband" start="96" end="127" type="float"/>
182  </struct>
183
184  <struct name="SCISSOR_RECT" length="2">
185    <field name="Scissor Rectangle Y Min" start="16" end="31" type="uint"/>
186    <field name="Scissor Rectangle X Min" start="0" end="15" type="uint"/>
187    <field name="Scissor Rectangle Y Max" start="48" end="63" type="uint"/>
188    <field name="Scissor Rectangle X Max" start="32" end="47" type="uint"/>
189  </struct>
190
191  <struct name="COLOR_CALC_STATE" length="8">
192    <field name="Stencil Test Enable" start="31" end="31" type="bool"/>
193    <field name="Stencil Test Function" start="28" end="30" type="3D_Compare_Function"/>
194    <field name="Stencil Fail Op" start="25" end="27" type="3D_Stencil_Operation"/>
195    <field name="Stencil Pass Depth Fail Op" start="22" end="24" type="3D_Stencil_Operation"/>
196    <field name="Stencil Pass Depth Pass Op" start="19" end="21" type="3D_Stencil_Operation"/>
197    <field name="Stencil Buffer Write Enable" start="18" end="18" type="bool"/>
198    <field name="Double Sided Stencil Enable" start="15" end="15" type="bool"/>
199    <field name="Backface Stencil Test Function" start="12" end="14" type="3D_Compare_Function"/>
200    <field name="Backface Stencil Fail Op" start="9" end="11" type="3D_Stencil_Operation"/>
201    <field name="Backface Stencil Pass Depth Fail Op" start="6" end="8" type="3D_Stencil_Operation"/>
202    <field name="Backface Stencil Pass Depth Pass Op" start="3" end="5" type="3D_Stencil_Operation"/>
203    <field name="Stencil Reference Value" start="56" end="63" type="uint"/>
204    <field name="Stencil Test Mask" start="48" end="55" type="uint"/>
205    <field name="Stencil Write Mask" start="40" end="47" type="uint"/>
206    <field name="Backface Stencil Reference Value" start="32" end="39" type="uint"/>
207    <field name="Backface Stencil Test Mask" start="88" end="95" type="uint"/>
208    <field name="Backface Stencil Write Mask" start="80" end="87" type="uint"/>
209    <field name="Depth Test Enable" start="79" end="79" type="bool"/>
210    <field name="Depth Test Function" start="76" end="78" type="3D_Compare_Function"/>
211    <field name="Depth Buffer Write Enable" start="75" end="75" type="bool"/>
212    <field name="Logic Op Enable" start="64" end="64" type="bool"/>
213    <field name="Alpha Test Format" start="111" end="111" type="uint">
214      <value name="ALPHATEST_UNORM8" value="0"/>
215      <value name="ALPHATEST_FLOAT32" value="1"/>
216    </field>
217    <field name="Independent Alpha Blend Enable" start="109" end="109" type="bool"/>
218    <field name="Color Buffer Blend Enable" start="108" end="108" type="bool"/>
219    <field name="Alpha Test Enable" start="107" end="107" type="bool"/>
220    <field name="Alpha Test Function" start="104" end="106" type="3D_Compare_Function"/>
221    <field name="CC Viewport State Pointer" start="133" end="159" type="address"/>
222    <field name="Color Dither Enable" start="191" end="191" type="bool"/>
223    <field name="Round Disable Function Disable" start="190" end="190" type="bool"/>
224    <field name="Logic Op Function" start="176" end="179" type="3D_Logic_Op_Function"/>
225    <field name="Statistics Enable" start="175" end="175" type="bool"/>
226    <field name="Alpha Blend Function" start="172" end="174" type="3D_Color_Buffer_Blend_Function"/>
227    <field name="Source Alpha Blend Factor" start="167" end="171" type="3D_Color_Buffer_Blend_Factor"/>
228    <field name="Destination Alpha Blend Factor" start="162" end="166" type="3D_Color_Buffer_Blend_Factor"/>
229    <field name="Color Blend Function" start="221" end="223" type="3D_Color_Buffer_Blend_Function"/>
230    <field name="Source Blend Factor" start="216" end="220" type="3D_Color_Buffer_Blend_Factor"/>
231    <field name="Destination Blend Factor" start="211" end="215" type="3D_Color_Buffer_Blend_Factor"/>
232    <field name="X Dither Offset" start="209" end="210" type="uint"/>
233    <field name="Y Dither Offset" start="207" end="208" type="uint"/>
234    <field name="Color Clamp Range" start="194" end="195" type="uint">
235      <value name="COLORCLAMP_UNORM" value="0"/>
236      <value name="COLORCLAMP_SNORM" value="1"/>
237      <value name="COLORCLAMP_RTFORMAT" value="2"/>
238    </field>
239    <field name="Pre-Blend Color Clamp Enable" start="193" end="193" type="bool"/>
240    <field name="Post-Blend Color Clamp Enable" start="192" end="192" type="bool"/>
241    <field name="Alpha Reference Value As UNORM8" start="224" end="255" type="uint"/>
242    <field name="Alpha Reference Value As FLOAT32" start="224" end="255" type="float"/>
243  </struct>
244
245  <struct name="GS_STATE" length="7">
246    <field name="Kernel Start Pointer" start="6" end="31" type="offset"/>
247    <field name="GRF Register Count" start="1" end="3" type="uint"/>
248    <field name="Single Program Flow" start="63" end="63" type="bool"/>
249    <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
250    <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
251      <value name="IEEE-754" value="0"/>
252      <value name="Alternate" value="1"/>
253    </field>
254    <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
255    <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
256    <field name="Software  Exception Enable" start="39" end="39" type="bool"/>
257    <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
258    <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
259    <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
260    <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
261    <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
262    <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
263    <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
264    <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
265    <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
266    <field name="Number of URB Entries" start="139" end="146" type="uint"/>
267    <field name="GS Statistics Enable" start="138" end="138" type="bool"/>
268    <field name="SO Statistics Enable" start="137" end="137" type="bool"/>
269    <field name="Rendering Enabled" start="136" end="136" type="bool"/>
270    <field name="Sampler State Pointer" start="165" end="191" type="address"/>
271    <field name="Sampler Count" start="160" end="162" type="uint"/>
272    <field name="Reorder Enable" start="222" end="222" type="bool"/>
273    <field name="Maximum VPIndex" start="192" end="195" type="uint"/>
274  </struct>
275
276  <struct name="MEMORY_OBJECT_CONTROL_STATE" length="1">
277    <field name="Encrypted Data" start="3" end="3" type="bool"/>
278    <field name="Graphics Data Type (GFDT)" start="2" end="2" type="uint"/>
279    <field name="Cacheability Control" start="0" end="1" type="uint"/>
280  </struct>
281
282  <struct name="SAMPLER_BORDER_COLOR_STATE" length="12">
283    <field name="Border Color Unorm Red" start="0" end="7" type="uint"/>
284    <field name="Border Color Unorm Green" start="8" end="15" type="uint"/>
285    <field name="Border Color Unorm Blue" start="16" end="23" type="uint"/>
286    <field name="Border Color Unorm Alpha" start="24" end="31" type="uint"/>
287
288    <field name="Border Color Float Red" start="32" end="63" type="float"/>
289    <field name="Border Color Float Green" start="64" end="95" type="float"/>
290    <field name="Border Color Float Blue" start="96" end="127" type="float"/>
291    <field name="Border Color Float Alpha" start="128" end="159" type="float"/>
292
293    <field name="Border Color Float16 Red" start="160" end="175" type="uint"/>
294    <field name="Border Color Float16 Green" start="176" end="191" type="uint"/>
295    <field name="Border Color Float16 Blue" start="192" end="207" type="uint"/>
296    <field name="Border Color Float16 Alpha" start="208" end="223" type="uint"/>
297
298    <field name="Border Color Unorm16 Red" start="224" end="239" type="uint"/>
299    <field name="Border Color Unorm16 Green" start="240" end="255" type="uint"/>
300    <field name="Border Color Unorm16 Blue" start="256" end="271" type="uint"/>
301    <field name="Border Color Unorm16 Alpha" start="272" end="287" type="uint"/>
302
303    <field name="Border Color Snorm16 Red" start="288" end="303" type="int"/>
304    <field name="Border Color Snorm16 Green" start="304" end="319" type="int"/>
305    <field name="Border Color Snorm16 Blue" start="320" end="335" type="int"/>
306    <field name="Border Color Snorm16 Alpha" start="336" end="351" type="int"/>
307
308    <field name="Border Color Snorm8 Red" start="352" end="359" type="int"/>
309    <field name="Border Color Snorm8 Green" start="360" end="367" type="int"/>
310    <field name="Border Color Snorm8 Blue" start="368" end="375" type="int"/>
311    <field name="Border Color Snorm8 Alpha" start="376" end="383" type="int"/>
312  </struct>
313
314  <struct name="SAMPLER_STATE" length="4">
315    <field name="Sampler Disable" start="31" end="31" type="bool"/>
316    <field name="LOD PreClamp Enable" start="28" end="28" type="bool"/>
317    <field name="Base Mip Level" start="22" end="26" type="u4.1"/>
318    <field name="Mip Mode Filter" start="20" end="21" type="uint" prefix="MIPFILTER">
319      <value name="NONE" value="0"/>
320      <value name="NEAREST" value="1"/>
321      <value name="LINEAR" value="3"/>
322    </field>
323    <field name="Mag Mode Filter" start="17" end="19" type="uint" prefix="MAPFILTER">
324      <value name="NEAREST" value="0"/>
325      <value name="LINEAR" value="1"/>
326      <value name="ANISOTROPIC" value="2"/>
327      <value name="MONO" value="6"/>
328    </field>
329    <field name="Min Mode Filter" start="14" end="16" type="uint" prefix="MAPFILTER"/>
330    <field name="Texture LOD Bias" start="3" end="13" type="s4.6"/>
331    <field name="Shadow Function" start="0" end="2" type="uint">
332      <value name="PREFILTEROP_ALWAYS" value="0"/>
333      <value name="PREFILTEROP_NEVER" value="1"/>
334      <value name="PREFILTEROP_LESS" value="2"/>
335      <value name="PREFILTEROP_EQUAL" value="3"/>
336      <value name="PREFILTEROP_LEQUAL" value="4"/>
337      <value name="PREFILTEROP_GREATER" value="5"/>
338      <value name="PREFILTEROP_NOTEQUAL" value="6"/>
339      <value name="PREFILTEROP_GEQUAL" value="7"/>
340    </field>
341    <field name="Min LOD" start="54" end="63" type="u4.6"/>
342    <field name="Max LOD" start="44" end="53" type="u4.6"/>
343    <field name="Cube Surface Control Mode" start="41" end="41" type="uint">
344      <value name="CUBECTRLMODE_PROGRAMMED" value="0"/>
345      <value name="CUBECTRLMODE_OVERRIDE" value="1"/>
346    </field>
347    <field name="TCX Address Control Mode" start="38" end="40" type="Texture_Coordinate_Mode"/>
348    <field name="TCY Address Control Mode" start="35" end="37" type="Texture_Coordinate_Mode"/>
349    <field name="TCZ Address Control Mode" start="32" end="34" type="Texture_Coordinate_Mode"/>
350    <field name="Border Color Pointer" start="69" end="95" type="address"/>
351    <field name="Monochrome Filter Height" start="125" end="127" type="uint"/>
352    <field name="Monochrome Filter Width" start="122" end="124" type="uint"/>
353    <field name="ChromaKey Enable" start="121" end="121" type="bool"/>
354    <field name="ChromaKey Index" start="119" end="120" type="uint"/>
355    <field name="ChromaKey Mode" start="118" end="118" type="uint" prefix="KEYFILTER">
356      <value name="KILL_ON_ANY_MATCH" value="0"/>
357      <value name="REPLACE_BLACK" value="1"/>
358    </field>
359    <field name="Maximum Anisotropy" start="115" end="117" type="uint">
360      <value name="RATIO 2:1" value="0"/>
361      <value name="RATIO 4:1" value="1"/>
362      <value name="RATIO 6:1" value="2"/>
363      <value name="RATIO 8:1" value="3"/>
364      <value name="RATIO 10:1" value="4"/>
365      <value name="RATIO 12:1" value="5"/>
366      <value name="RATIO 14:1" value="6"/>
367      <value name="RATIO 16:1" value="7"/>
368    </field>
369    <field name="R Address Min Filter Rounding Enable" start="109" end="109" type="bool"/>
370    <field name="R Address Mag Filter Rounding Enable" start="110" end="110" type="bool"/>
371    <field name="V Address Min Filter Rounding Enable" start="111" end="111" type="bool"/>
372    <field name="V Address Mag Filter Rounding Enable" start="112" end="112" type="bool"/>
373    <field name="U Address Min Filter Rounding Enable" start="113" end="113" type="bool"/>
374    <field name="U Address Mag Filter Rounding Enable" start="114" end="114" type="bool"/>
375  </struct>
376
377  <struct name="RENDER_SURFACE_STATE" length="6">
378    <field name="Surface Type" start="29" end="31" type="uint">
379      <value name="SURFTYPE_1D" value="0"/>
380      <value name="SURFTYPE_2D" value="1"/>
381      <value name="SURFTYPE_3D" value="2"/>
382      <value name="SURFTYPE_CUBE" value="3"/>
383      <value name="SURFTYPE_BUFFER" value="4"/>
384      <value name="SURFTYPE_NULL" value="7"/>
385    </field>
386    <field name="Data Return Format" start="27" end="27" type="uint">
387      <value name="DATA_RETURN_FLOAT32" value="0"/>
388      <value name="DATA_RETURN_S1.14" value="1"/>
389    </field>
390    <field name="Surface Format" start="18" end="26" type="uint"/>
391    <field name="Color Buffer Component Write Disables" start="14" end="17" type="uint">
392      <value name="WRITEDISABLE_ALPHA" value="8"/>
393      <value name="WRITEDISABLE_RED" value="4"/>
394      <value name="WRITEDISABLE_GREEN" value="2"/>
395      <value name="WRITEDISABLE_BLUE" value="1"/>
396    </field>
397    <field name="Color Blend Enable" start="13" end="13" type="bool"/>
398    <field name="Vertical Line Stride" start="12" end="12" type="uint"/>
399    <field name="Vertical Line Stride Offset" start="11" end="11" type="uint"/>
400    <field name="MIP Map Layout Mode" start="10" end="10" type="uint">
401      <value name="MIPLAYOUT_BELOW" value="0"/>
402      <value name="MIPLAYOUT_RIGHT" value="1"/>
403    </field>
404    <field name="Cube Map Corner Mode" start="9" end="9" type="uint">
405      <value name="CUBE_REPLICATE" value="0"/>
406      <value name="CUBE_AVERAGE" value="1"/>
407    </field>
408    <field name="Render Cache Read Write Mode" start="8" end="8" type="uint">
409      <value name="WRITE_ONLY" value="0"/>
410      <value name="READ_WRITE" value="1"/>
411    </field>
412    <field name="Media Boundary Pixel Mode" start="6" end="7" type="uint">
413      <value name="NORMAL_MODE" value="0"/>
414    </field>
415    <field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool"/>
416    <field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool"/>
417    <field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool"/>
418    <field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool"/>
419    <field name="Cube Face Enable - Positive X" start="4" end="4" type="bool"/>
420    <field name="Cube Face Enable - Negative X" start="5" end="5" type="bool"/>
421    <field name="Surface Base Address" start="32" end="63" type="address"/>
422    <field name="Height" start="83" end="95" type="uint"/>
423    <field name="Width" start="70" end="82" type="uint"/>
424    <field name="MIP Count / LOD" start="66" end="69" type="uint"/>
425    <field name="Render Target Rotation" start="64" end="65" type="uint">
426      <value name="RTROTATE_0DEG" value="0"/>
427      <value name="RTROTATE_90DEG" value="1"/>
428      <value name="RTROTATE_270DEG" value="3"/>
429    </field>
430    <field name="Depth" start="117" end="127" type="uint"/>
431    <field name="Surface Pitch" start="99" end="115" type="uint"/>
432    <field name="Tiled Surface" start="97" end="97" type="uint"/>
433    <field name="Tile Walk" start="96" end="96" type="uint">
434      <value name="TILEWALK_XMAJOR" value="0"/>
435      <value name="TILEWALK_YMAJOR" value="1"/>
436    </field>
437    <field name="Surface Min LOD" start="156" end="159" type="uint"/>
438    <field name="Minimum Array Element" start="145" end="155" type="uint"/>
439    <field name="Render Target View Extent" start="136" end="144" type="uint"/>
440    <field name="X Offset" start="185" end="191" type="uint"/>
441    <field name="Y Offset" start="180" end="183" type="uint"/>
442  </struct>
443
444  <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="6">
445    <!-- The hardware docs incorrectly say length is 7. The actual length is 6. -->
446    <!-- DWord 0 -->
447    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
448    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
449    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
450    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5"/>
451    <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
452    <!-- DWord 1 -->
453    <field name="Surface Type" start="61" end="63" type="uint">
454      <value name="SURFTYPE_1D" value="0"/>
455      <value name="SURFTYPE_2D" value="1"/>
456      <value name="SURFTYPE_3D" value="2"/>
457      <value name="SURFTYPE_CUBE" value="3"/>
458      <value name="SURFTYPE_NULL" value="7"/>
459    </field>
460    <field name="Tiled Surface" start="59" end="59" type="bool"/>
461    <field name="Tile Walk" start="58" end="58" type="uint">
462      <value name="TILEWALK_YMAJOR" value="1"/>
463    </field>
464    <field name="Software Tiled Rendering Mode" start="55" end="56" type="uint">
465      <value name="NORMAL" value="0"/>
466      <value name="STR1" value="1"/>
467      <value name="STR2" value="3"/>
468    </field>
469    <field name="Hierarchical Depth Buffer Enable" start="54" end="54" type="bool"/>
470    <field name="Separate Stencil Buffer Enable" start="53" end="53" type="bool"/>
471    <field name="Surface Format" start="50" end="52" type="uint">
472      <value name="D32_FLOAT_S8X24_UINT" value="0"/>
473      <value name="D32_FLOAT" value="1"/>
474      <value name="D24_UNORM_S8_UINT" value="2"/>
475      <value name="D24_UNORM_X8_UINT" value="3"/>
476      <value name="D16_UNORM" value="5"/>
477    </field>
478    <field name="Surface Pitch" start="32" end="48" type="uint"/>
479    <!-- DWord 2 -->
480    <field name="Surface Base Address" start="64" end="95" type="address"/>
481    <!-- DWord 3 -->
482    <field name="Height" start="115" end="127" type="uint"/>
483    <field name="Width" start="102" end="114" type="uint"/>
484    <field name="LOD" start="98" end="101" type="uint"/>
485    <field name="MIP Map Layout Mode" start="97" end="97" type="uint">
486      <value name="MIPLAYOUT_BELOW" value="0"/>
487      <value name="MIPLAYOUT_RIGHT" value="1"/>
488    </field>
489    <!-- DWord 4 -->
490    <field name="Depth" start="149" end="159" type="uint"/>
491    <field name="Minimum Array Element" start="138" end="148" type="uint"/>
492    <field name="Render Target View Extent" start="129" end="137" type="uint"/>
493    <!-- DWord 5 -->
494    <field name="Depth Coordinate Offset Y" start="176" end="191" type="int"/>
495    <field name="Depth Coordinate Offset X" start="160" end="175" type="int"/>
496    <!-- DWord 6 -->
497    <!-- The hardware docs lie. There is no dword 6. -->
498  </instruction>
499
500  <struct name="SF_STATE" length="8">
501    <field name="Kernel Start Pointer" start="6" end="31" type="offset"/>
502    <field name="GRF Register Count" start="1" end="3" type="uint"/>
503    <field name="Single Program Flow" start="63" end="63" type="bool"/>
504    <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
505    <field name="Thread Priority" start="49" end="49" type="uint">
506      <value name="Normal Priority" value="0"/>
507      <value name="High Priority" value="1"/>
508    </field>
509    <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
510      <value name="IEEE-754" value="0"/>
511      <value name="Alternate" value="1"/>
512    </field>
513    <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
514    <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
515    <field name="Software  Exception Enable" start="39" end="39" type="bool"/>
516    <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
517    <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
518    <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
519    <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
520    <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
521    <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
522    <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
523    <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
524    <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
525    <field name="Number of URB Entries" start="139" end="146" type="uint"/>
526    <field name="Setup Viewport State Offset" start="165" end="191" type="address"/>
527    <field name="Viewport Transform Enable" start="161" end="161" type="bool"/>
528    <field name="Front Winding" start="160" end="160" type="uint">
529      <value name="FRONTWINDING_CW" value="0"/>
530      <value name="FRONTWINDING_CCW" value="1"/>
531    </field>
532    <field name="Anti-Aliasing Enable" start="223" end="223" type="bool"/>
533    <field name="Cull Mode" start="221" end="222" type="uint" prefix="CULLMODE">
534      <value name="BOTH" value="0"/>
535      <value name="NONE" value="1"/>
536      <value name="FRONT" value="2"/>
537      <value name="BACK" value="3"/>
538    </field>
539    <field name="Fast Scissor Clip Disable" start="220" end="220" type="bool"/>
540    <field name="Line Width" start="216" end="219" type="u3.1"/>
541    <field name="Line End Cap Antialiasing Region Width" start="214" end="215" type="uint">
542      <value name="0.5 pixels" value="0"/>
543      <value name="1.0 pixels" value="1"/>
544      <value name="2.0 pixels" value="2"/>
545      <value name="4.0 pixels" value="3"/>
546    </field>
547    <field name="Point Rasterization Rule" start="212" end="213" type="uint">
548      <value name="RASTRULE_UPPER_LEFT" value="0"/>
549      <value name="RASTRULE_UPPER_RIGHT" value="1"/>
550    </field>
551    <field name="Zero Pixel Triangle Filter Disable" start="211" end="211" type="bool"/>
552    <field name="2x2 Pixel Triangle Filter Disable" start="210" end="210" type="bool"/>
553    <field name="Scissor Rectangle Enable" start="209" end="209" type="bool"/>
554    <field name="Destination Origin Horizontal Bias" start="205" end="208" type="u0.4"/>
555    <field name="Destination Origin Vertical Bias" start="201" end="204" type="u0.4"/>
556    <field name="Last Pixel Enable" start="255" end="255" type="bool"/>
557    <field name="Triangle Strip/List Provoking Vertex Select" start="253" end="254" type="uint">
558      <value name="Vertex 0" value="0"/>
559      <value name="Vertex 1" value="1"/>
560      <value name="Vertex 2" value="2"/>
561    </field>
562    <field name="Line Strip/List Provoking Vertex Select" start="251" end="252" type="uint">
563      <value name="Vertex 0" value="0"/>
564      <value name="Vertex 1" value="1"/>
565    </field>
566    <field name="Triangle Fan Provoking Vertex Select" start="249" end="250" type="uint">
567      <value name="Vertex 0" value="0"/>
568      <value name="Vertex 1" value="1"/>
569      <value name="Vertex 2" value="2"/>
570    </field>
571    <field name="AA Line Distance Mode" start="238" end="238" type="uint" prefix="AALINEDISTANCE">
572      <value name="MANHATTAN" value="0"/>
573      <value name="TRUE" value="1"/>
574    </field>
575    <field name="Sprite Point Enable" start="237" end="237" type="bool"/>
576    <field name="Vertex Sub Pixel Precision Select" start="236" end="236" type="uint">
577      <value name="8 Sub-Pixel Precision Bits" value="0"/>
578      <value name="4 Sub-Pixel Precision Bits" value="1"/>
579    </field>
580    <field name="Point Width Source" start="235" end="235" type="uint">
581      <value name="Vertex" value="0"/>
582      <value name="State" value="1"/>
583    </field>
584    <field name="Point Width" start="224" end="234" type="u8.3"/>
585  </struct>
586
587  <struct name="SF_VIEWPORT" length="8">
588    <field name="Viewport Matrix Element m00" start="0" end="31" type="float"/>
589    <field name="Viewport Matrix Element m11" start="32" end="63" type="float"/>
590    <field name="Viewport Matrix Element m22" start="64" end="95" type="float"/>
591    <field name="Viewport Matrix Element m30" start="96" end="127" type="float"/>
592    <field name="Viewport Matrix Element m31" start="128" end="159" type="float"/>
593    <field name="Viewport Matrix Element m32" start="160" end="191" type="float"/>
594    <field name="Scissor Rectangle" start="192" end="255" type="SCISSOR_RECT"/>
595  </struct>
596
597  <struct name="VERTEX_BUFFER_STATE" length="4">
598    <field name="Vertex Buffer Index" start="27" end="31" type="uint"/>
599    <field name="Buffer Access Type" start="26" end="26" type="uint">
600      <value name="VERTEXDATA" value="0"/>
601      <value name="INSTANCEDATA" value="1"/>
602    </field>
603    <field name="Null Vertex Buffer" start="13" end="13" type="bool"/>
604    <field name="Buffer Pitch" start="0" end="11" type="uint"/>
605    <field name="Buffer Starting Address" start="32" end="63" type="address"/>
606    <field name="End Address" start="64" end="95" type="address"/>
607    <field name="Instance Data Step Rate" start="96" end="127" type="uint"/>
608  </struct>
609
610  <struct name="VERTEX_ELEMENT_STATE" length="2">
611    <field name="Vertex Buffer Index" start="27" end="31" type="uint"/>
612    <field name="Valid" start="26" end="26" type="bool"/>
613    <field name="Source Element Format" start="16" end="24" type="uint"/>
614    <field name="Source Element Offset" start="0" end="10" type="uint"/>
615    <field name="Destination Element Offset" start="32" end="39" type="uint"/>
616    <field name="Component 0 Control" start="60" end="62" type="3D_Vertex_Component_Control"/>
617    <field name="Component 1 Control" start="56" end="58" type="3D_Vertex_Component_Control"/>
618    <field name="Component 2 Control" start="52" end="54" type="3D_Vertex_Component_Control"/>
619    <field name="Component 3 Control" start="48" end="50" type="3D_Vertex_Component_Control"/>
620  </struct>
621
622  <struct name="VS_STATE" length="7">
623    <field name="Kernel Start Pointer" start="6" end="31" type="offset"/>
624    <field name="GRF Register Count" start="1" end="3" type="uint"/>
625    <field name="Single Program Flow" start="63" end="63" type="bool"/>
626    <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
627    <field name="Thread Priority" start="49" end="49" type="uint">
628      <value name="Normal Priority" value="0"/>
629      <value name="High Priority" value="1"/>
630    </field>
631    <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
632      <value name="IEEE-754" value="0"/>
633      <value name="Alternate" value="1"/>
634    </field>
635    <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
636    <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
637    <field name="Software  Exception Enable" start="39" end="39" type="bool"/>
638    <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
639    <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
640    <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
641    <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
642    <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
643    <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
644    <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
645    <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
646    <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
647    <field name="Number of URB Entries" start="139" end="146" type="uint"/>
648    <field name="Statistics Enable" start="138" end="138" type="bool"/>
649    <field name="Sampler State Pointer" start="165" end="191" type="address"/>
650    <field name="Sampler Count" start="160" end="162" type="uint"/>
651    <field name="Vertex Cache Disable" start="193" end="193" type="bool"/>
652    <field name="Enable" start="192" end="192" type="bool"/>
653  </struct>
654
655  <struct name="WM_STATE" length="11">
656    <field name="Kernel Start Pointer 0" start="6" end="31" type="offset"/>
657    <field name="GRF Register Count 0" start="1" end="3" type="uint"/>
658    <field name="Single Program Flow" start="63" end="63" type="bool"/>
659    <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
660    <field name="Thread Priority" start="49" end="49" type="uint">
661      <value name="High" value="1"/>
662    </field>
663    <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
664      <value name="IEEE-754" value="0"/>
665      <value name="Alternate" value="1"/>
666    </field>
667    <field name="Depth Coefficient URB Read Offset" start="40" end="45" type="uint"/>
668    <field name="Illegal Opcode Exception Enable" start="36" end="36" type="bool"/>
669    <field name="Mask Stack Exception Enable" start="34" end="34" type="bool"/>
670    <field name="Software  Exception Enable" start="33" end="33" type="bool"/>
671    <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
672    <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
673    <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
674    <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
675    <field name="Setup URB Entry Read Length" start="107" end="112" type="uint"/>
676    <field name="Setup URB Entry Read Offset" start="100" end="105" type="uint"/>
677    <field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="96" end="99" type="uint"/>
678    <field name="Sampler State Pointer" start="133" end="159" type="address"/>
679    <field name="Sampler Count" start="130" end="132" type="uint"/>
680    <field name="Statistics Enable" start="128" end="128" type="bool"/>
681    <field name="Maximum Number of Threads" start="185" end="191" type="uint"/>
682    <field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool"/>
683    <field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool"/>
684    <field name="Pixel Shader Computed Depth" start="181" end="181" type="bool"/>
685    <field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool"/>
686    <field name="Thread Dispatch Enable" start="179" end="179" type="bool"/>
687    <field name="Early Depth Test Enable" start="178" end="178" type="bool"/>
688    <field name="Line End Cap Antialiasing Region Width" start="176" end="177" type="uint">
689      <value name="0.5 pixels" value="0"/>
690      <value name="1.0 pixels" value="1"/>
691      <value name="2.0 pixels" value="2"/>
692      <value name="4.0 pixels" value="3"/>
693    </field>
694    <field name="Line Antialiasing Region Width" start="174" end="175" type="uint">
695      <value name="0.5 pixels" value="0"/>
696      <value name="1.0 pixels" value="1"/>
697      <value name="2.0 pixels" value="2"/>
698      <value name="4.0 pixels" value="3"/>
699    </field>
700    <field name="Polygon Stipple Enable" start="173" end="173" type="bool"/>
701    <field name="Global Depth Offset Enable" start="172" end="172" type="bool"/>
702    <field name="Line Stipple Enable" start="171" end="171" type="bool"/>
703    <field name="Legacy Global Depth Bias Enable" start="170" end="170" type="bool"/>
704    <field name="Hierarchical Depth Buffer Resolve Enable" start="169" end="169" type="bool"/>
705    <field name="Depth Buffer Resolve Enable" start="168" end="168" type="bool"/>
706    <field name="Depth Buffer Clear" start="167" end="167" type="bool"/>
707    <field name="Fast Span Coverage Enable" start="166" end="166" type="bool"/>
708    <field name="Contiguous 64 Pixel Dispatch Enable" start="164" end="164" type="bool"/>
709    <field name="Contiguous 32 Pixel Dispatch Enable" start="163" end="163" type="bool"/>
710    <field name="32 Pixel Dispatch Enable" start="162" end="162" type="bool"/>
711    <field name="16 Pixel Dispatch Enable" start="161" end="161" type="bool"/>
712    <field name="8 Pixel Dispatch Enable" start="160" end="160" type="bool"/>
713    <field name="Global Depth Offset Constant" start="192" end="223" type="float"/>
714    <field name="Global Depth Offset Scale" start="224" end="255" type="float"/>
715    <field name="Kernel Start Pointer 1" start="262" end="287" type="offset"/>
716    <field name="GRF Register Count 1" start="257" end="259" type="uint"/>
717    <field name="Kernel Start Pointer 2" start="294" end="319" type="offset"/>
718    <field name="GRF Register Count 2" start="289" end="291" type="uint"/>
719    <field name="Kernel Start Pointer 3" start="326" end="351" type="offset"/>
720    <field name="GRF Register Count 3" start="321" end="323" type="uint"/>
721  </struct>
722
723  <instruction name="3DPRIMITIVE" bias="2" length="6">
724    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
725    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
726    <field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/>
727    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
728    <field name="Vertex Access Type" start="15" end="15" type="uint">
729      <value name="SEQUENTIAL" value="0"/>
730      <value name="RANDOM" value="1"/>
731    </field>
732    <field name="Primitive Topology Type" start="10" end="14" type="3D_Prim_Topo_Type"/>
733    <field name="Indirect Vertex Count" start="9" end="9" type="uint"/>
734    <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
735    <field name="Vertex Count Per Instance" start="32" end="63" type="uint"/>
736    <field name="Start Vertex Location" start="64" end="95" type="uint"/>
737    <field name="Instance Count" start="96" end="127" type="uint"/>
738    <field name="Start Instance Location" start="128" end="159" type="uint"/>
739    <field name="Base Vertex Location" start="160" end="191" type="int"/>
740  </instruction>
741
742  <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3">
743    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
744    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
745    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
746    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/>
747    <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
748    <field name="AA Coverage Bias" start="48" end="55" type="u0.8"/>
749    <field name="AA Coverage Slope" start="32" end="39" type="u0.8"/>
750    <field name="AA Coverage EndCap Bias" start="80" end="87" type="u0.8"/>
751    <field name="AA Coverage EndCap Slope" start="64" end="71" type="u0.8"/>
752  </instruction>
753
754  <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6">
755    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
756    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
757    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
758    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
759    <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
760    <field name="Pointer to VS Binding Table" start="37" end="63" type="offset"/>
761    <field name="Pointer to GS Binding Table" start="69" end="95" type="offset"/>
762    <field name="Pointer to CLIP Binding Table" start="101" end="127" type="offset"/>
763    <field name="Pointer to SF Binding Table" start="133" end="159" type="offset"/>
764    <field name="Pointer to PS Binding Table" start="165" end="191" type="offset"/>
765  </instruction>
766
767  <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="2">
768    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
769    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
770    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
771    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="16"/>
772    <field name="Depth Clear Value Valid" start="15" end="15" type="bool"/>
773    <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
774    <field name="Depth Clear Value" start="32" end="63" type="uint"/>
775  </instruction>
776
777  <instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5">
778    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
779    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
780    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
781    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
782    <field name="DWord Length" start="0" end="7" type="uint" default="3"/>
783    <field name="Blend Constant Color Red" start="32" end="63" type="float"/>
784    <field name="Blend Constant Color Green" start="64" end="95" type="float"/>
785    <field name="Blend Constant Color Blue" start="96" end="127" type="float"/>
786    <field name="Blend Constant Color Alpha" start="128" end="159" type="float"/>
787  </instruction>
788
789  <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4">
790    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
791    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
792    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
793    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
794    <field name="DWord Length" start="0" end="7" type="uint" default="2"/>
795    <field name="Clipped Drawing Rectangle Y Min" start="48" end="63" type="uint"/>
796    <field name="Clipped Drawing Rectangle X Min" start="32" end="47" type="uint"/>
797    <field name="Clipped Drawing Rectangle Y Max" start="80" end="95" type="uint"/>
798    <field name="Clipped Drawing Rectangle X Max" start="64" end="79" type="uint"/>
799    <field name="Drawing Rectangle Origin Y" start="112" end="127" type="int"/>
800    <field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/>
801  </instruction>
802
803  <instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2">
804    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
805    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
806    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
807    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/>
808    <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
809    <field name="Global Depth Offset Clamp" start="32" end="63" type="float"/>
810  </instruction>
811
812  <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="3">
813    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
814    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
815    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
816    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="15"/>
817    <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
818    <field name="Surface Pitch" start="32" end="48" type="uint"/>
819    <field name="Surface Base Address" start="64" end="95" type="address"/>
820  </instruction>
821
822  <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3">
823    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
824    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
825    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
826    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/>
827    <field name="Cut Index Enable" start="10" end="10" type="bool"/>
828    <field name="Index Format" start="8" end="9" type="uint" prefix="INDEX">
829      <value name="BYTE" value="0"/>
830      <value name="WORD" value="1"/>
831      <value name="DWORD" value="2"/>
832    </field>
833    <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
834    <field name="Buffer Starting Address" start="32" end="63" type="address"/>
835    <field name="Buffer Ending Address" start="64" end="95" type="address"/>
836  </instruction>
837
838  <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3">
839    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
840    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
841    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
842    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
843    <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
844    <field name="Modify Enable" start="63" end="63" type="bool"/>
845    <field name="Current Repeat Counter" start="53" end="61" type="uint"/>
846    <field name="Current Stipple Index" start="48" end="51" type="uint"/>
847    <field name="Line Stipple Pattern" start="32" end="47" type="uint"/>
848    <field name="Line Stipple Inverse Repeat Count" start="80" end="95" type="u1.13"/>
849    <field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/>
850  </instruction>
851
852  <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2">
853    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
854    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
855    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
856    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6"/>
857    <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
858    <field name="Polygon Stipple X Offset" start="40" end="44" type="uint"/>
859    <field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/>
860  </instruction>
861
862  <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33">
863    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
864    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
865    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
866    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
867    <field name="DWord Length" start="0" end="7" type="uint" default="31"/>
868    <group count="32" start="32" size="32">
869      <field name="Pattern Row" start="0" end="31" type="uint"/>
870    </group>
871  </instruction>
872
873  <instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7">
874    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
875    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
876    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
877    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
878    <field name="DWord Length" start="0" end="7" type="uint" default="5"/>
879    <field name="Pointer to VS State" start="37" end="63" type="address"/>
880    <field name="Pointer to GS State" start="69" end="95" type="address"/>
881    <field name="GS Enable" start="64" end="64" type="bool"/>
882    <field name="Pointer to CLIP State" start="101" end="127" type="address"/>
883    <field name="Clip Enable" start="96" end="96" type="bool"/>
884    <field name="Pointer to SF State" start="133" end="159" type="address"/>
885    <field name="Pointer to WM State" start="165" end="191" type="address"/>
886    <field name="Pointer to Color Calc State" start="197" end="223" type="address"/>
887  </instruction>
888
889  <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="3">
890    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
891    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
892    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
893    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="14"/>
894    <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
895    <field name="Surface Pitch" start="32" end="48" type="uint"/>
896    <field name="Surface Base Address" start="64" end="95" type="address"/>
897  </instruction>
898
899  <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2">
900    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
901    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
902    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
903    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
904    <field name="DWord Length" start="0" end="7" type="uint" default="3"/>
905    <group count="0" start="32" size="128">
906      <field name="Vertex Buffer State" start="0" end="127" type="VERTEX_BUFFER_STATE"/>
907    </group>
908  </instruction>
909
910  <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2">
911    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
912    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
913    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
914    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/>
915    <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
916    <group count="0" start="32" size="64">
917      <field name="Element" start="0" end="63" type="VERTEX_ELEMENT_STATE"/>
918    </group>
919  </instruction>
920
921  <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1">
922    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
923    <field name="Command SubType" start="27" end="28" type="uint" default="1"/>
924    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
925    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="11"/>
926    <field name="Statistics Enable" start="0" end="0" type="bool"/>
927  </instruction>
928
929  <instruction name="CS_URB_STATE" bias="2" length="2">
930    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
931    <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
932    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
933    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
934    <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
935    <field name="URB Entry Allocation Size" start="36" end="40" type="uint"/>
936    <field name="Number of URB Entries" start="32" end="34" type="uint"/>
937  </instruction>
938
939  <instruction name="CONSTANT_BUFFER" bias="2" length="2">
940    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
941    <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
942    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
943    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
944    <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
945    <field name="Valid" start="8" end="8" type="bool"/>
946    <field name="Buffer Starting Address" start="38" end="63" type="address"/>
947    <field name="Buffer Length" start="32" end="37" type="uint"/>
948  </instruction>
949
950  <instruction name="MI_FLUSH" bias="1" length="1">
951    <field name="Command Type" start="29" end="31" type="uint" default="0"/>
952    <field name="MI Command Opcode" start="23" end="28" type="uint" default="4"/>
953    <field name="Protected Memory Enable" start="6" end="6" type="bool"/>
954    <field name="Indirect State Pointers Disable" start="5" end="5" type="bool"/>
955    <field name="Generic Media State Clear" start="4" end="4" type="bool"/>
956    <field name="Global Snapshot Count Reset" start="3" end="3" type="uint">
957      <value name="Don't Reset" value="0"/>
958      <value name="Reset" value="1"/>
959    </field>
960    <field name="Render Cache Flush Inhibit" start="2" end="2" type="uint">
961      <value name="Flush" value="0"/>
962      <value name="Don't Flush" value="1"/>
963    </field>
964    <field name="State/Instruction Cache Invalidate" start="1" end="1" type="uint">
965      <value name="Don't Invalidate" value="0"/>
966      <value name="Invalidate" value="1"/>
967    </field>
968  </instruction>
969
970  <instruction name="MI_LOAD_REGISTER_IMM" bias="2" length="3">
971    <field name="Command Type" start="29" end="31" type="uint" default="0"/>
972    <field name="MI Command Opcode" start="23" end="28" type="uint" default="34"/>
973    <field name="Byte Write Disables" start="8" end="11" type="uint"/>
974    <field name="DWord Length" start="0" end="5" type="uint" default="1"/>
975    <field name="Register Offset" start="34" end="63" type="offset"/>
976    <field name="Data DWord" start="64" end="95" type="uint"/>
977    <group count="0" start="96" size="64">
978      <field name="Register Offset" start="2" end="31" type="offset"/>
979      <field name="Data DWord" start="32" end="63" type="uint"/>
980    </group>
981  </instruction>
982
983  <instruction name="MI_STORE_DATA_IMM" bias="2" length="5">
984    <field name="Command Type" start="29" end="31" type="uint" default="0"/>
985    <field name="MI Command Opcode" start="23" end="28" type="uint" default="32"/>
986    <field name="Memory Address Type" start="22" end="22" type="bool"/>
987    <field name="DWord Length" start="0" end="5" type="uint" default="2"/>
988    <field name="Physical Start Address Extension" start="32" end="35" type="address"/>
989    <field name="Address" start="66" end="95" type="address"/>
990    <field name="Data DWord 0" start="96" end="127" type="uint"/>
991    <field name="Data DWord 1" start="128" end="159" type="uint"/>
992  </instruction>
993
994  <instruction name="MI_STORE_REGISTER_MEM" bias="2" length="3">
995    <field name="Command Type" start="29" end="31" type="uint" default="0"/>
996    <field name="MI Command Opcode" start="23" end="28" type="uint" default="36"/>
997    <field name="Use Global GTT" start="22" end="22" type="bool"/>
998    <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
999    <field name="Register Address" start="34" end="57" type="offset"/>
1000    <field name="Memory Address" start="66" end="95" type="address"/>
1001  </instruction>
1002
1003  <instruction name="PIPE_CONTROL" bias="2" length="4">
1004    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
1005    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
1006    <field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/>
1007    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
1008    <field name="DWord Length" start="0" end="7" type="uint" default="2"/>
1009    <field name="Post Sync Operation" start="14" end="15" type="uint">
1010      <value name="No Write" value="0"/>
1011      <value name="Write Immediate Data" value="1"/>
1012      <value name="Write PS Depth Count" value="2"/>
1013      <value name="Write Timestamp" value="3"/>
1014    </field>
1015    <field name="Depth Stall Enable" start="13" end="13" type="bool"/>
1016    <field name="Write Cache Flush" start="12" end="12" type="bool"/>
1017    <field name="Instruction Cache Invalidate Enable" start="11" end="11" type="bool"/>
1018    <field name="Texture Cache Flush Enable" start="10" end="10" type="bool"/>
1019    <field name="Indirect State Pointers Disable" start="9" end="9" type="bool"/>
1020    <field name="Notify Enable" start="8" end="8" type="bool"/>
1021    <field name="Address" start="35" end="63" type="address"/>
1022    <field name="Destination Address Type" start="34" end="34" type="uint" prefix="DAT">
1023      <value name="PGTT" value="0"/>
1024      <value name="GGTT" value="1"/>
1025    </field>
1026    <field name="Stall At Pixel Scoreboard" start="33" end="33" type="bool"/>
1027    <field name="Depth Cache Flush Inhibit" start="32" end="32" type="uint">
1028      <value name="Flushed" value="0"/>
1029      <value name="Not Flushed" value="1"/>
1030    </field>
1031    <field name="Immediate Data" start="64" end="127" type="uint"/>
1032  </instruction>
1033
1034  <instruction name="PIPELINE_SELECT" bias="1" length="1">
1035    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
1036    <field name="Command SubType" start="27" end="28" type="uint" default="1"/>
1037    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
1038    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/>
1039    <field name="Pipeline Selection" start="0" end="1" type="uint">
1040      <value name="3D" value="0"/>
1041      <value name="Media" value="1"/>
1042      <value name="GPGPU" value="2"/>
1043    </field>
1044  </instruction>
1045
1046  <instruction name="STATE_BASE_ADDRESS" bias="2" length="8">
1047    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
1048    <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
1049    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
1050    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
1051    <field name="DWord Length" start="0" end="7" type="uint" default="6"/>
1052    <field name="General State Base Address" start="44" end="63" type="address"/>
1053    <field name="General State Base Address Modify Enable" start="32" end="32" type="bool"/>
1054    <field name="Surface State Base Address" start="76" end="95" type="address"/>
1055    <field name="Surface State Base Address Modify Enable" start="64" end="64" type="bool"/>
1056    <field name="Indirect Object Base Address" start="108" end="127" type="address"/>
1057    <field name="Indirect Object Base Address Modify Enable" start="96" end="96" type="bool"/>
1058    <field name="Instruction Base Address" start="140" end="159" type="address"/>
1059    <field name="Instruction Base Address Modify Enable" start="128" end="128" type="bool"/>
1060    <field name="General State Access Upper Bound" start="172" end="191" type="address"/>
1061    <field name="General State Access Upper Bound Modify Enable" start="160" end="160" type="bool"/>
1062    <field name="Indirect Object Access Upper Bound" start="204" end="223" type="address"/>
1063    <field name="Indirect Object Access Upper Bound Modify Enable" start="192" end="192" type="bool"/>
1064    <field name="Instruction Access Upper Bound" start="236" end="255" type="address"/>
1065    <field name="Instruction Access Upper Bound Modify Enable" start="224" end="224" type="bool"/>
1066  </instruction>
1067i
1068  <instruction name="STATE_SIP" bias="2" length="2">
1069    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
1070    <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
1071    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
1072    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
1073    <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
1074    <field name="System Instruction Pointer" start="36" end="63" type="offset"/>
1075  </instruction>
1076
1077  <instruction name="URB_FENCE" bias="2" length="3">
1078    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
1079    <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
1080    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
1081    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
1082    <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
1083    <field name="CS Unit URB Reallocation Request" start="13" end="13" type="bool"/>
1084    <field name="VFE Unit URB Reallocation Request" start="12" end="12" type="bool"/>
1085    <field name="SF Unit URB Reallocation Request" start="11" end="11" type="bool"/>
1086    <field name="CLIP Unit URB Reallocation Request" start="10" end="10" type="bool"/>
1087    <field name="GS Unit URB Reallocation Request" start="9" end="9" type="bool"/>
1088    <field name="VS Unit URB Reallocation Request" start="8" end="8" type="bool"/>
1089    <field name="CLIP Fence" start="52" end="61" type="uint"/>
1090    <field name="GS Fence" start="42" end="51" type="uint"/>
1091    <field name="VS Fence" start="32" end="41" type="uint"/>
1092    <field name="CS Fence" start="84" end="94" type="uint"/>
1093    <field name="VFE Fence" start="74" end="83" type="uint"/>
1094    <field name="SF Fence" start="64" end="73" type="uint"/>
1095  </instruction>
1096
1097  <instruction name="XY_COLOR_BLT" bias="2" length="6">
1098    <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1099    <field name="2D Command Opcode" start="22" end="28" type="uint" default="80"/>
1100    <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
1101    <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1102    <field name="Tiling Enable" start="11" end="11" type="bool"/>
1103    <field name="Clipping Enabled" start="62" end="62" type="bool"/>
1104    <field name="Color Depth" start="56" end="58" type="uint" prefix="COLOR_DEPTH">
1105      <value name="8 bit" value="0"/>
1106      <value name="565" value="1"/>
1107      <value name="1555" value="2"/>
1108      <value name="32 bit" value="3"/>
1109    </field>
1110    <field name="Raster Operation" start="48" end="55" type="int"/>
1111    <field name="Destination Pitch" start="32" end="47" type="int"/>
1112    <field name="Destination Y1 Coordinate" start="80" end="95" type="int"/>
1113    <field name="Destination X1 Coordinate" start="64" end="79" type="int"/>
1114    <field name="Destination Y2 Coordinate" start="112" end="127" type="int"/>
1115    <field name="Destination X2 Coordinate" start="96" end="111" type="int"/>
1116    <field name="Destination Base Address" start="128" end="159" type="address"/>
1117    <field name="Solid Pattern Color" start="160" end="191" type="int"/>
1118  </instruction>
1119
1120  <instruction name="XY_SETUP_BLT" bias="2" length="8">
1121    <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1122    <field name="2D Command Opcode" start="22" end="28" type="uint" default="1"/>
1123    <field name="DWord Length" start="0" end="7" type="uint" default="6"/>
1124    <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1125    <field name="Tiling Enable" start="11" end="11" type="bool"/>
1126    <field name="Clipping Enabled" start="62" end="62" type="bool"/>
1127    <field name="Mono Source Transparency Mode" start="60" end="60" type="bool"/>
1128    <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH">
1129      <value name="8 bit" value="0"/>
1130      <value name="565" value="1"/>
1131      <value name="1555" value="2"/>
1132      <value name="32 bit" value="3"/>
1133    </field>
1134    <field name="Raster Operation" start="48" end="55" type="int"/>
1135    <field name="Destination Pitch" start="32" end="47" type="int"/>
1136    <field name="ClipRect Y1 Coordinate" start="80" end="95" type="int"/>
1137    <field name="ClipRect X1 Coordinate" start="64" end="79" type="int"/>
1138    <field name="ClipRect Y2 Coordinate" start="112" end="127" type="int"/>
1139    <field name="ClipRect X2 Coordinate" start="96" end="111" type="int"/>
1140    <field name="Destination Base Address" start="128" end="159" type="address"/>
1141    <field name="Background Color" start="160" end="191" type="uint"/>
1142    <field name="Foreground Color" start="192" end="223" type="uint"/>
1143    <field name="Pattern Base Address" start="224" end="255" type="uint"/>
1144  </instruction>
1145
1146  <instruction name="XY_SRC_COPY_BLT" bias="2" length="8">
1147    <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1148    <field name="2D Command Opcode" start="22" end="28" type="uint" default="83"/>
1149    <field name="DWord Length" start="0" end="7" type="uint" default="6"/>
1150    <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1151    <field name="Source Tiling Enable" start="15" end="15" type="bool"/>
1152    <field name="Destination Tiling Enable" start="11" end="11" type="bool"/>
1153    <field name="Clipping Enabled" start="62" end="62" type="bool"/>
1154    <field name="Color Depth" start="56" end="58" type="uint" prefix="COLOR_DEPTH">
1155      <value name="8 bit" value="0"/>
1156      <value name="565" value="1"/>
1157      <value name="1555" value="2"/>
1158      <value name="32 bit" value="3"/>
1159    </field>
1160    <field name="Raster Operation" start="48" end="55" type="int"/>
1161    <field name="Destination Pitch" start="32" end="47" type="int"/>
1162    <field name="Destination Y1 Coordinate" start="80" end="95" type="int"/>
1163    <field name="Destination X1 Coordinate" start="64" end="79" type="int"/>
1164    <field name="Destination Y2 Coordinate" start="112" end="127" type="int"/>
1165    <field name="Destination X2 Coordinate" start="96" end="111" type="int"/>
1166    <field name="Destination Base Address" start="128" end="159" type="address"/>
1167    <field name="Source Y1 Coordinate" start="176" end="191" type="int"/>
1168    <field name="Source X1 Coordinate" start="160" end="175" type="int"/>
1169    <field name="Source Pitch" start="192" end="207" type="int"/>
1170    <field name="Source Base Address" start="224" end="255" type="address"/>
1171  </instruction>
1172
1173  <instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3">
1174    <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1175    <field name="2D Command Opcode" start="22" end="28" type="uint" default="49"/>
1176    <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
1177    <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1178    <field name="Packing" start="16" end="16" type="uint">
1179      <value name="Bit Packed" value="0"/>
1180      <value name="Byte Packed" value="1"/>
1181    </field>
1182    <field name="Tiling Enable" start="11" end="11" type="bool"/>
1183    <field name="Destination Pitch" start="32" end="47" type="int"/>
1184    <field name="Destination Y1 Coordinate" start="48" end="63" type="int"/>
1185    <field name="Destination X1 Coordinate" start="32" end="47" type="int"/>
1186    <field name="Destination Y2 Coordinate" start="80" end="95" type="int"/>
1187    <field name="Destination X2 Coordinate" start="64" end="79" type="int"/>
1188  </instruction>
1189</genxml>
1190