17ec681f3Smrg<?xml version="1.0" ?> 27ec681f3Smrg<genxml name="RT" gen=""> 37ec681f3Smrg <struct name="BINDLESS_SHADER_RECORD" length="2"> 47ec681f3Smrg <field name="Offset To Local Arguments" start="0" end="2" type="uint"/> 57ec681f3Smrg <field name="Bindless Shader Dispatch Mode" start="4" end="4" type="uint"> 67ec681f3Smrg <value name="RT_SIMD16" value="0"/> 77ec681f3Smrg <value name="RT_SIMD8" value="1"/> 87ec681f3Smrg </field> 97ec681f3Smrg <field name="Kernel Start Pointer" start="6" end="31" type="offset"/> 107ec681f3Smrg </struct> 117ec681f3Smrg 127ec681f3Smrg <struct name="RT_GENERAL_SBT_HANDLE" length="8"> 137ec681f3Smrg <field name="General" start="0" end="63" type="BINDLESS_SHADER_RECORD"/> 147ec681f3Smrg </struct> 157ec681f3Smrg 167ec681f3Smrg <struct name="RT_TRIANGLES_SBT_HANDLE" length="8"> 177ec681f3Smrg <field name="Closest Hit" start="0" end="63" type="BINDLESS_SHADER_RECORD"/> 187ec681f3Smrg <field name="Any Hit" start="64" end="127" type="BINDLESS_SHADER_RECORD"/> 197ec681f3Smrg </struct> 207ec681f3Smrg 217ec681f3Smrg <struct name="RT_PROCEDURAL_SBT_HANDLE" length="8"> 227ec681f3Smrg <field name="Closest Hit" start="0" end="63" type="BINDLESS_SHADER_RECORD"/> 237ec681f3Smrg <field name="Intersection" start="64" end="127" type="BINDLESS_SHADER_RECORD"/> 247ec681f3Smrg </struct> 257ec681f3Smrg 267ec681f3Smrg <struct name="RT_SHADER_TABLE" length="2"> 277ec681f3Smrg <field name="Base Address" start="0" end="47" type="address"/> 287ec681f3Smrg <field name="Stride" start="48" end="63" type="uint"/> 297ec681f3Smrg </struct> 307ec681f3Smrg 317ec681f3Smrg <struct name="RT_DISPATCH_GLOBALS" length="20"> 327ec681f3Smrg <!-- These are dictated by hardware --> 337ec681f3Smrg <field name="Mem Base Address" start="0" end="63" type="address"/> 347ec681f3Smrg <field name="Call Stack Handler" start="64" end="127" type="BINDLESS_SHADER_RECORD"/> 357ec681f3Smrg <field name="Async RT Stack Size" start="128" end="159" type="uint"/> 367ec681f3Smrg <field name="Num DSS RT Stacks" start="160" end="175" type="uint"/> 377ec681f3Smrg <field name="Max BVH Levels" start="192" end="194" type="uint"/> 387ec681f3Smrg <field name="Flags" start="224" end="224" type="uint"> 397ec681f3Smrg <value name="RT_DEPTH_TEST_LESS_EQUAL" value="1"/> 407ec681f3Smrg </field> 417ec681f3Smrg 427ec681f3Smrg <!-- These are simply a software interface --> 437ec681f3Smrg <field name="Hit Group Table" start="256" end="319" type="RT_SHADER_TABLE"/> 447ec681f3Smrg <field name="Miss Group Table" start="320" end="383" type="RT_SHADER_TABLE"/> 457ec681f3Smrg <field name="SW Stack Size" start="384" end="415" type="uint"/> 467ec681f3Smrg <field name="Launch Width" start="416" end="447" type="uint"/> 477ec681f3Smrg <field name="Launch Height" start="448" end="479" type="uint"/> 487ec681f3Smrg <field name="Launch Depth" start="480" end="511" type="uint"/> 497ec681f3Smrg <field name="Callable Group Table" start="512" end="575" type="RT_SHADER_TABLE"/> 507ec681f3Smrg <field name="Resume Shader Table" start="576" end="639" type="address"/> 517ec681f3Smrg </struct> 527ec681f3Smrg 537ec681f3Smrg <struct name="RT_BVH_VEC3" length="3"> 547ec681f3Smrg <field name="X" start="0" end="31" type="float"/> 557ec681f3Smrg <field name="Y" start="32" end="63" type="float"/> 567ec681f3Smrg <field name="Z" start="64" end="95" type="float"/> 577ec681f3Smrg </struct> 587ec681f3Smrg 597ec681f3Smrg <struct name="RT_BVH" length="16"> 607ec681f3Smrg <field name="Root Node Offset" start="0" end="63" type="offset"/> 617ec681f3Smrg <field name="Bounds Min" start="64" end="159" type="RT_BVH_VEC3"/> 627ec681f3Smrg <field name="Bounds Max" start="160" end="255" type="RT_BVH_VEC3"/> 637ec681f3Smrg </struct> 647ec681f3Smrg 657ec681f3Smrg <struct name="RT_BVH_INTERNAL_NODE" length="16"> 667ec681f3Smrg <field name="Origin" start="0" end="95" type="RT_BVH_VEC3"/> 677ec681f3Smrg <field name="Child Offset" start="96" end="127" type="int"/> 687ec681f3Smrg <field name="Node Type" start="128" end="135" type="uint" prefix="NODE_TYPE"> 697ec681f3Smrg <value name="INTERNAL" value="0"/> 707ec681f3Smrg <value name="INSTANCE" value="1"/> 717ec681f3Smrg <value name="PROCEDURAL" value="3"/> 727ec681f3Smrg <value name="QUAD" value="4"/> 737ec681f3Smrg <value name="INVALID" value="7"/> 747ec681f3Smrg </field> 757ec681f3Smrg <field name="Child Bounds Exponent X" start="144" end="151" type="int"/> 767ec681f3Smrg <field name="Child Bounds Exponent Y" start="152" end="159" type="int"/> 777ec681f3Smrg <field name="Child Bounds Exponent Z" start="160" end="168" type="int"/> 787ec681f3Smrg <field name="Node Ray Mask" start="168" end="175" type="uint"/> 797ec681f3Smrg <group count="6" start="176" size="8"> 807ec681f3Smrg <field name="Child Size" start="0" end="1" type="uint"/> 817ec681f3Smrg <field name="Child Type" start="2" end="5" type="uint"/> 827ec681f3Smrg <field name="Start Primitive" start="2" end="5" type="uint"/> 837ec681f3Smrg </group> 847ec681f3Smrg <group count="6" start="224" size="8"> 857ec681f3Smrg <field name="Child Lower X Bound" start="0" end="7" type="uint"/> 867ec681f3Smrg </group> 877ec681f3Smrg <group count="6" start="272" size="8"> 887ec681f3Smrg <field name="Child Upper X Bound" start="0" end="7" type="uint"/> 897ec681f3Smrg </group> 907ec681f3Smrg <group count="6" start="320" size="8"> 917ec681f3Smrg <field name="Child Lower Y Bound" start="0" end="7" type="uint"/> 927ec681f3Smrg </group> 937ec681f3Smrg <group count="6" start="368" size="8"> 947ec681f3Smrg <field name="Child Upper Y Bound" start="0" end="7" type="uint"/> 957ec681f3Smrg </group> 967ec681f3Smrg <group count="6" start="416" size="8"> 977ec681f3Smrg <field name="Child Lower Z Bound" start="0" end="7" type="uint"/> 987ec681f3Smrg </group> 997ec681f3Smrg <group count="6" start="464" size="8"> 1007ec681f3Smrg <field name="Child Upper Z Bound" start="0" end="7" type="uint"/> 1017ec681f3Smrg </group> 1027ec681f3Smrg </struct> 1037ec681f3Smrg 1047ec681f3Smrg <struct name="RT_BVH_PRIMITIVE_LEAF_DESCRIPTOR" length="2"> 1057ec681f3Smrg <field name="Shader Index" start="0" end="23" type="uint"/> 1067ec681f3Smrg <field name="Geometry Ray Mask" start="24" end="31" type="uint"/> 1077ec681f3Smrg <field name="Geometry Index" start="32" end="60" type="uint"/> 1087ec681f3Smrg <field name="Leaf Type" start="61" end="61" type="uint"> 1097ec681f3Smrg <value name="TYPE_QUAD" value="0"/> 1107ec681f3Smrg <value name="TYPE_OPAQUE_CULLING_ENABLED" value="0"/> 1117ec681f3Smrg <value name="TYPE_OPAQUE_CULLING_DISABLED" value="1"/> 1127ec681f3Smrg </field> 1137ec681f3Smrg <field name="Geometry Flags" start="62" end="63" type="uint"> 1147ec681f3Smrg <value name="GEOMETRY_OPAQUE" value="1"/> 1157ec681f3Smrg </field> 1167ec681f3Smrg </struct> 1177ec681f3Smrg 1187ec681f3Smrg <struct name="RT_BVH_QUAD_LEAF" length="16"> 1197ec681f3Smrg <field name="Leaf Descriptor" start="0" end="63" type="RT_BVH_PRIMITIVE_LEAF_DESCRIPTOR"/> 1207ec681f3Smrg <field name="Primitive Index 0" start="64" end="95" type="uint"/> 1217ec681f3Smrg <field name="Primitive Index 1 Delta" start="96" end="112" type="uint"/> 1227ec681f3Smrg <field name="j0" start="112" end="113" type="uint"/> 1237ec681f3Smrg <field name="j1" start="114" end="115" type="uint"/> 1247ec681f3Smrg <field name="j2" start="116" end="117" type="uint"/> 1257ec681f3Smrg <field name="Last Quad" start="118" end="118" type="bool"/> 1267ec681f3Smrg <group count="4" start="128" size="96"> 1277ec681f3Smrg <field name="Quad Vertex" start="0" end="95" type="RT_BVH_VEC3"/> 1287ec681f3Smrg </group> 1297ec681f3Smrg </struct> 1307ec681f3Smrg 1317ec681f3Smrg <struct name="RT_BVH_INSTANCE_LEAF" length="32"> 1327ec681f3Smrg <field name="Shader Index" start="0" end="23" type="uint"/> 1337ec681f3Smrg <field name="Geometry Ray Mask" start="24" end="31" type="uint"/> 1347ec681f3Smrg <field name="Instance Contribution To Hit Group Index" start="32" end="55" type="uint"/> 1357ec681f3Smrg <field name="Leaf Type" start="61" end="61" type="uint"> 1367ec681f3Smrg <value name="TYPE_OPAQUE_CULLING_ENABLED" value="0"/> 1377ec681f3Smrg <value name="TYPE_OPAQUE_CULLING_DISABLED" value="1"/> 1387ec681f3Smrg </field> 1397ec681f3Smrg <field name="Geometry Flags" start="62" end="63" type="uint"> 1407ec681f3Smrg <value name="GEOMETRY_OPAQUE" value="1"/> 1417ec681f3Smrg </field> 1427ec681f3Smrg <field name="Start Node Address" start="64" end="111" type="address"/> 1437ec681f3Smrg <field name="Instance Flags" start="112" end="119" type="uint"> 1447ec681f3Smrg <value name="TRIANGLE_CULL_DISABLE" value="1"/> 1457ec681f3Smrg <value name="TRIANGLE_FRONT_COUNTERCLOCKWISE" value="2"/> 1467ec681f3Smrg <value name="FORCE_OPAQUE" value="4"/> 1477ec681f3Smrg <value name="FORCE_NON_OPAQUE" value="8"/> 1487ec681f3Smrg </field> 1497ec681f3Smrg <field name="World To Object m00" start="128" end="159" type="float"/> 1507ec681f3Smrg <field name="World To Object m01" start="160" end="191" type="float"/> 1517ec681f3Smrg <field name="World To Object m02" start="192" end="223" type="float"/> 1527ec681f3Smrg <field name="World To Object m10" start="224" end="255" type="float"/> 1537ec681f3Smrg <field name="World To Object m11" start="256" end="287" type="float"/> 1547ec681f3Smrg <field name="World To Object m12" start="288" end="319" type="float"/> 1557ec681f3Smrg <field name="World To Object m20" start="320" end="351" type="float"/> 1567ec681f3Smrg <field name="World To Object m21" start="352" end="383" type="float"/> 1577ec681f3Smrg <field name="World To Object m22" start="384" end="415" type="float"/> 1587ec681f3Smrg <field name="Object To World m30" start="416" end="447" type="float"/> 1597ec681f3Smrg <field name="Object To World m31" start="448" end="479" type="float"/> 1607ec681f3Smrg <field name="Object To World m32" start="480" end="511" type="float"/> 1617ec681f3Smrg <field name="BVH Address" start="512" end="559" type="address"/> 1627ec681f3Smrg <field name="Instance ID" start="576" end="607" type="uint"/> 1637ec681f3Smrg <field name="Instance Index" start="608" end="639" type="uint"/> 1647ec681f3Smrg <field name="Object To World m00" start="640" end="671" type="float"/> 1657ec681f3Smrg <field name="Object To World m01" start="672" end="703" type="float"/> 1667ec681f3Smrg <field name="Object To World m02" start="704" end="735" type="float"/> 1677ec681f3Smrg <field name="Object To World m10" start="736" end="767" type="float"/> 1687ec681f3Smrg <field name="Object To World m11" start="768" end="799" type="float"/> 1697ec681f3Smrg <field name="Object To World m12" start="800" end="831" type="float"/> 1707ec681f3Smrg <field name="Object To World m20" start="832" end="863" type="float"/> 1717ec681f3Smrg <field name="Object To World m21" start="864" end="895" type="float"/> 1727ec681f3Smrg <field name="Object To World m22" start="896" end="927" type="float"/> 1737ec681f3Smrg <field name="World To Object m30" start="928" end="959" type="float"/> 1747ec681f3Smrg <field name="World To Object m31" start="960" end="991" type="float"/> 1757ec681f3Smrg <field name="World To Object m32" start="992" end="1023" type="float"/> 1767ec681f3Smrg </struct> 1777ec681f3Smrg 1787ec681f3Smrg <struct name="RT_BVH_PROCEDURAL_LEAF" length="16"> 1797ec681f3Smrg <field name="Leaf Descriptor" start="0" end="63" type="RT_BVH_PRIMITIVE_LEAF_DESCRIPTOR"/> 1807ec681f3Smrg 1817ec681f3Smrg <!-- Software defined --> 1827ec681f3Smrg <field name="Num Primitives" start="64" end="67" type="uint"/> 1837ec681f3Smrg <field name="Last Primitive" start="83" end="95" type="uint"/> 1847ec681f3Smrg <group count="13" start="96" size="32"> 1857ec681f3Smrg <field name="Primitive Index" start="0" end="31" type="uint"/> 1867ec681f3Smrg </group> 1877ec681f3Smrg </struct> 1887ec681f3Smrg</genxml> 189