101e04c3fSmrg/* 201e04c3fSmrg * Copyright © 2015 Intel Corporation 301e04c3fSmrg * 401e04c3fSmrg * Permission is hereby granted, free of charge, to any person obtaining a 501e04c3fSmrg * copy of this software and associated documentation files (the "Software"), 601e04c3fSmrg * to deal in the Software without restriction, including without limitation 701e04c3fSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 801e04c3fSmrg * and/or sell copies of the Software, and to permit persons to whom the 901e04c3fSmrg * Software is furnished to do so, subject to the following conditions: 1001e04c3fSmrg * 1101e04c3fSmrg * The above copyright notice and this permission notice (including the next 1201e04c3fSmrg * paragraph) shall be included in all copies or substantial portions of the 1301e04c3fSmrg * Software. 1401e04c3fSmrg * 1501e04c3fSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 1601e04c3fSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 1701e04c3fSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 1801e04c3fSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 1901e04c3fSmrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 2001e04c3fSmrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 2101e04c3fSmrg * IN THE SOFTWARE. 2201e04c3fSmrg */ 2301e04c3fSmrg 2401e04c3fSmrg#ifndef ANV_NIR_H 2501e04c3fSmrg#define ANV_NIR_H 2601e04c3fSmrg 2701e04c3fSmrg#include "nir/nir.h" 2801e04c3fSmrg#include "anv_private.h" 2901e04c3fSmrg 3001e04c3fSmrg#ifdef __cplusplus 3101e04c3fSmrgextern "C" { 3201e04c3fSmrg#endif 3301e04c3fSmrg 347ec681f3Smrgbool anv_check_for_primitive_replication(nir_shader **shaders, 357ec681f3Smrg struct anv_graphics_pipeline *pipeline); 3601e04c3fSmrg 377ec681f3Smrgbool anv_nir_lower_multiview(nir_shader *shader, 387ec681f3Smrg struct anv_graphics_pipeline *pipeline); 3901e04c3fSmrg 4001e04c3fSmrgbool anv_nir_lower_ycbcr_textures(nir_shader *shader, 417ec681f3Smrg const struct anv_pipeline_layout *layout); 4201e04c3fSmrg 439f464c52Smayastatic inline nir_address_format 449f464c52Smayaanv_nir_ssbo_addr_format(const struct anv_physical_device *pdevice, 459f464c52Smaya bool robust_buffer_access) 469f464c52Smaya{ 479f464c52Smaya if (pdevice->has_a64_buffer_access) { 489f464c52Smaya if (robust_buffer_access) 499f464c52Smaya return nir_address_format_64bit_bounded_global; 509f464c52Smaya else 517ec681f3Smrg return nir_address_format_64bit_global_32bit_offset; 529f464c52Smaya } else { 539f464c52Smaya return nir_address_format_32bit_index_offset; 549f464c52Smaya } 559f464c52Smaya} 569f464c52Smaya 577ec681f3Smrgstatic inline nir_address_format 587ec681f3Smrganv_nir_ubo_addr_format(const struct anv_physical_device *pdevice, 597ec681f3Smrg bool robust_buffer_access) 607ec681f3Smrg{ 617ec681f3Smrg if (pdevice->has_a64_buffer_access) { 627ec681f3Smrg if (robust_buffer_access) 637ec681f3Smrg return nir_address_format_64bit_bounded_global; 647ec681f3Smrg else 657ec681f3Smrg return nir_address_format_64bit_global_32bit_offset; 667ec681f3Smrg } else { 677ec681f3Smrg return nir_address_format_32bit_index_offset; 687ec681f3Smrg } 697ec681f3Smrg} 707ec681f3Smrg 717ec681f3Smrgbool anv_nir_lower_ubo_loads(nir_shader *shader); 727ec681f3Smrg 7301e04c3fSmrgvoid anv_nir_apply_pipeline_layout(const struct anv_physical_device *pdevice, 7401e04c3fSmrg bool robust_buffer_access, 757ec681f3Smrg const struct anv_pipeline_layout *layout, 7601e04c3fSmrg nir_shader *shader, 7701e04c3fSmrg struct anv_pipeline_bind_map *map); 7801e04c3fSmrg 797ec681f3Smrgvoid anv_nir_compute_push_layout(const struct anv_physical_device *pdevice, 807ec681f3Smrg bool robust_buffer_access, 817ec681f3Smrg nir_shader *nir, 827ec681f3Smrg struct brw_stage_prog_data *prog_data, 837ec681f3Smrg struct anv_pipeline_bind_map *map, 847ec681f3Smrg void *mem_ctx); 857ec681f3Smrg 867ec681f3Smrgvoid anv_nir_validate_push_layout(struct brw_stage_prog_data *prog_data, 877ec681f3Smrg struct anv_pipeline_bind_map *map); 887ec681f3Smrg 897ec681f3Smrgbool anv_nir_add_base_work_group_id(nir_shader *shader); 9001e04c3fSmrg 9101e04c3fSmrg#ifdef __cplusplus 9201e04c3fSmrg} 9301e04c3fSmrg#endif 9401e04c3fSmrg 9501e04c3fSmrg#endif /* ANV_NIR_H */ 96