anv_nir.h revision 9f464c52
1/* 2 * Copyright © 2015 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#ifndef ANV_NIR_H 25#define ANV_NIR_H 26 27#include "nir/nir.h" 28#include "anv_private.h" 29 30#ifdef __cplusplus 31extern "C" { 32#endif 33 34void anv_nir_lower_input_attachments(nir_shader *shader); 35 36void anv_nir_lower_push_constants(nir_shader *shader); 37 38bool anv_nir_lower_multiview(nir_shader *shader, uint32_t view_mask); 39 40bool anv_nir_lower_ycbcr_textures(nir_shader *shader, 41 struct anv_pipeline_layout *layout); 42 43static inline nir_address_format 44anv_nir_ssbo_addr_format(const struct anv_physical_device *pdevice, 45 bool robust_buffer_access) 46{ 47 if (pdevice->has_a64_buffer_access) { 48 if (robust_buffer_access) 49 return nir_address_format_64bit_bounded_global; 50 else 51 return nir_address_format_64bit_global; 52 } else { 53 return nir_address_format_32bit_index_offset; 54 } 55} 56 57void anv_nir_apply_pipeline_layout(const struct anv_physical_device *pdevice, 58 bool robust_buffer_access, 59 struct anv_pipeline_layout *layout, 60 nir_shader *shader, 61 struct brw_stage_prog_data *prog_data, 62 struct anv_pipeline_bind_map *map); 63 64bool anv_nir_add_base_work_group_id(nir_shader *shader, 65 struct brw_cs_prog_data *prog_data); 66 67#ifdef __cplusplus 68} 69#endif 70 71#endif /* ANV_NIR_H */ 72