u_current.c revision 01e04c3f
1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/* 27 * This file manages the OpenGL API dispatch layer. 28 * The dispatch table (struct _glapi_table) is basically just a list 29 * of function pointers. 30 * There are functions to set/get the current dispatch table for the 31 * current thread and to manage registration/dispatch of dynamically 32 * added extension functions. 33 * 34 * It's intended that this file and the other glapi*.[ch] files are 35 * flexible enough to be reused in several places: XFree86, DRI- 36 * based libGL.so, and perhaps the SGI SI. 37 * 38 * NOTE: There are no dependencies on Mesa in this code. 39 * 40 * Versions (API changes): 41 * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0 42 * 2001/01/16 - added dispatch override feature for Mesa 3.5 43 * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1. 44 * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints 45 * itself (using offset ~0). _glapi_add_entrypoint() can be 46 * called afterward and it'll fill in the correct dispatch 47 * offset. This allows DRI libGL to avoid probing for DRI 48 * drivers! No changes to the public glapi interface. 49 */ 50 51#include "c11/threads.h" 52#include "u_current.h" 53 54#ifndef MAPI_MODE_UTIL 55 56#include "table.h" 57#include "stub.h" 58 59#else 60 61extern void init_glapi_relocs_once(void); 62extern void (*__glapi_noop_table[])(void); 63 64#define table_noop_array __glapi_noop_table 65#define stub_init_once() init_glapi_relocs_once() 66 67#endif 68 69/** 70 * \name Current dispatch and current context control variables 71 * 72 * Depending on whether or not multithreading is support, and the type of 73 * support available, several variables are used to store the current context 74 * pointer and the current dispatch table pointer. In the non-threaded case, 75 * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this 76 * purpose. 77 * 78 * In the "normal" threaded case, the variables \c _glapi_Dispatch and 79 * \c _glapi_Context will be \c NULL if an application is detected as being 80 * multithreaded. Single-threaded applications will use \c _glapi_Dispatch 81 * and \c _glapi_Context just like the case without any threading support. 82 * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state 83 * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the 84 * static dispatch functions access these variables via \c _glapi_get_dispatch 85 * and \c _glapi_get_context. 86 * 87 * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is 88 * possible for the original thread to be setting it at the same instant a new 89 * thread, perhaps running on a different processor, is clearing it. Because 90 * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is 91 * used to determine whether or not the application is multithreaded. 92 * 93 * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are 94 * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and 95 * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and 96 * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability 97 * between TLS enabled loaders and non-TLS DRI drivers. 98 */ 99/*@{*/ 100#if defined(GLX_USE_TLS) 101 102__thread struct _glapi_table *u_current_table 103 __attribute__((tls_model("initial-exec"))) 104 = (struct _glapi_table *) table_noop_array; 105 106__thread void *u_current_context 107 __attribute__((tls_model("initial-exec"))); 108 109#else 110 111struct _glapi_table *u_current_table = 112 (struct _glapi_table *) table_noop_array; 113void *u_current_context; 114 115tss_t u_current_table_tsd; 116static tss_t u_current_context_tsd; 117static int ThreadSafe; 118 119#endif /* defined(GLX_USE_TLS) */ 120/*@}*/ 121 122 123void 124u_current_destroy(void) 125{ 126#if !defined(GLX_USE_TLS) 127 tss_delete(u_current_table_tsd); 128 tss_delete(u_current_context_tsd); 129#endif 130} 131 132 133#if !defined(GLX_USE_TLS) 134 135static void 136u_current_init_tsd(void) 137{ 138 tss_create(&u_current_table_tsd, NULL); 139 tss_create(&u_current_context_tsd, NULL); 140} 141 142/** 143 * Mutex for multithread check. 144 */ 145static mtx_t ThreadCheckMutex = _MTX_INITIALIZER_NP; 146 147 148#ifdef _WIN32 149typedef DWORD thread_id; 150#else 151typedef thrd_t thread_id; 152#endif 153 154 155static inline thread_id 156get_thread_id(void) 157{ 158 /* 159 * XXX: Callers of of this function assume it is a lightweight function. 160 * But unfortunately C11's thrd_current() gives no such guarantees. In 161 * fact, it's pretty hard to have a compliant implementation of 162 * thrd_current() on Windows with such characteristics. So for now, we 163 * side-step this mess and use Windows thread primitives directly here. 164 */ 165#ifdef _WIN32 166 return GetCurrentThreadId(); 167#else 168 return thrd_current(); 169#endif 170} 171 172 173static inline int 174thread_id_equal(thread_id t1, thread_id t2) 175{ 176#ifdef _WIN32 177 return t1 == t2; 178#else 179 return thrd_equal(t1, t2); 180#endif 181} 182 183 184/** 185 * We should call this periodically from a function such as glXMakeCurrent 186 * in order to test if multiple threads are being used. 187 */ 188void 189u_current_init(void) 190{ 191 static thread_id knownID; 192 static int firstCall = 1; 193 194 if (ThreadSafe) 195 return; 196 197 mtx_lock(&ThreadCheckMutex); 198 if (firstCall) { 199 u_current_init_tsd(); 200 201 knownID = get_thread_id(); 202 firstCall = 0; 203 } 204 else if (!thread_id_equal(knownID, get_thread_id())) { 205 ThreadSafe = 1; 206 u_current_set_table(NULL); 207 u_current_set_context(NULL); 208 } 209 mtx_unlock(&ThreadCheckMutex); 210} 211 212#else 213 214void 215u_current_init(void) 216{ 217} 218 219#endif 220 221 222 223/** 224 * Set the current context pointer for this thread. 225 * The context pointer is an opaque type which should be cast to 226 * void from the real context pointer type. 227 */ 228void 229u_current_set_context(const void *ptr) 230{ 231 u_current_init(); 232 233#if defined(GLX_USE_TLS) 234 u_current_context = (void *) ptr; 235#else 236 tss_set(u_current_context_tsd, (void *) ptr); 237 u_current_context = (ThreadSafe) ? NULL : (void *) ptr; 238#endif 239} 240 241/** 242 * Get the current context pointer for this thread. 243 * The context pointer is an opaque type which should be cast from 244 * void to the real context pointer type. 245 */ 246void * 247u_current_get_context_internal(void) 248{ 249#if defined(GLX_USE_TLS) 250 return u_current_context; 251#else 252 return ThreadSafe ? tss_get(u_current_context_tsd) : u_current_context; 253#endif 254} 255 256/** 257 * Set the global or per-thread dispatch table pointer. 258 * If the dispatch parameter is NULL we'll plug in the no-op dispatch 259 * table (__glapi_noop_table). 260 */ 261void 262u_current_set_table(const struct _glapi_table *tbl) 263{ 264 u_current_init(); 265 266 stub_init_once(); 267 268 if (!tbl) 269 tbl = (const struct _glapi_table *) table_noop_array; 270 271#if defined(GLX_USE_TLS) 272 u_current_table = (struct _glapi_table *) tbl; 273#else 274 tss_set(u_current_table_tsd, (void *) tbl); 275 u_current_table = (ThreadSafe) ? NULL : (void *) tbl; 276#endif 277} 278 279/** 280 * Return pointer to current dispatch table for calling thread. 281 */ 282struct _glapi_table * 283u_current_get_table_internal(void) 284{ 285#if defined(GLX_USE_TLS) 286 return u_current_table; 287#else 288 if (ThreadSafe) 289 return (struct _glapi_table *) tss_get(u_current_table_tsd); 290 else 291 return (struct _glapi_table *) u_current_table; 292#endif 293} 294