xmesa.h revision c1f859d4
1/* 2 * Mesa 3-D graphics library 3 * Version: 7.1 4 * 5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/* 27 * Mesa/X11 interface. This header file serves as the documentation for 28 * the Mesa/X11 interface functions. 29 * 30 * Note: this interface isn't intended for user programs. It's primarily 31 * just for implementing the pseudo-GLX interface. 32 */ 33 34 35/* Sample Usage: 36 37In addition to the usual X calls to select a visual, create a colormap 38and create a window, you must do the following to use the X/Mesa interface: 39 401. Call XMesaCreateVisual() to make an XMesaVisual from an XVisualInfo. 41 422. Call XMesaCreateContext() to create an X/Mesa rendering context, given 43 the XMesaVisual. 44 453. Call XMesaCreateWindowBuffer() to create an XMesaBuffer from an X window 46 and XMesaVisual. 47 484. Call XMesaMakeCurrent() to bind the XMesaBuffer to an XMesaContext and 49 to make the context the current one. 50 515. Make gl* calls to render your graphics. 52 536. Use XMesaSwapBuffers() when double buffering to swap front/back buffers. 54 557. Before the X window is destroyed, call XMesaDestroyBuffer(). 56 578. Before exiting, call XMesaDestroyVisual and XMesaDestroyContext. 58 59*/ 60 61 62 63 64#ifndef XMESA_H 65#define XMESA_H 66 67#ifdef __VMS 68#include <GL/vms_x_fix.h> 69#endif 70 71#ifdef __cplusplus 72extern "C" { 73#endif 74 75#ifdef XFree86Server 76#include "xmesa_xf86.h" 77#else 78#include <X11/Xlib.h> 79#include <X11/Xutil.h> 80#include "xmesa_x.h" 81#endif 82#include "GL/gl.h" 83 84#ifdef AMIWIN 85#include <pragmas/xlib_pragmas.h> 86extern struct Library *XLibBase; 87#endif 88 89 90#define XMESA_MAJOR_VERSION 6 91#define XMESA_MINOR_VERSION 3 92 93 94 95/* 96 * Values passed to XMesaGetString: 97 */ 98#define XMESA_VERSION 1 99#define XMESA_EXTENSIONS 2 100 101 102/* 103 * Values passed to XMesaSetFXmode: 104 */ 105#define XMESA_FX_WINDOW 1 106#define XMESA_FX_FULLSCREEN 2 107 108 109 110typedef struct xmesa_context *XMesaContext; 111 112typedef struct xmesa_visual *XMesaVisual; 113 114typedef struct xmesa_buffer *XMesaBuffer; 115 116 117 118/* 119 * Create a new X/Mesa visual. 120 * Input: display - X11 display 121 * visinfo - an XVisualInfo pointer 122 * rgb_flag - GL_TRUE = RGB mode, 123 * GL_FALSE = color index mode 124 * alpha_flag - alpha buffer requested? 125 * db_flag - GL_TRUE = double-buffered, 126 * GL_FALSE = single buffered 127 * stereo_flag - stereo visual? 128 * ximage_flag - GL_TRUE = use an XImage for back buffer, 129 * GL_FALSE = use an off-screen pixmap for back buffer 130 * depth_size - requested bits/depth values, or zero 131 * stencil_size - requested bits/stencil values, or zero 132 * accum_red_size - requested bits/red accum values, or zero 133 * accum_green_size - requested bits/green accum values, or zero 134 * accum_blue_size - requested bits/blue accum values, or zero 135 * accum_alpha_size - requested bits/alpha accum values, or zero 136 * num_samples - number of samples/pixel if multisampling, or zero 137 * level - visual level, usually 0 138 * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT 139 * Return; a new XMesaVisual or 0 if error. 140 */ 141extern XMesaVisual XMesaCreateVisual( XMesaDisplay *display, 142 XMesaVisualInfo visinfo, 143 GLboolean rgb_flag, 144 GLboolean alpha_flag, 145 GLboolean db_flag, 146 GLboolean stereo_flag, 147 GLboolean ximage_flag, 148 GLint depth_size, 149 GLint stencil_size, 150 GLint accum_red_size, 151 GLint accum_green_size, 152 GLint accum_blue_size, 153 GLint accum_alpha_size, 154 GLint num_samples, 155 GLint level, 156 GLint visualCaveat ); 157 158/* 159 * Destroy an XMesaVisual, but not the associated XVisualInfo. 160 */ 161extern void XMesaDestroyVisual( XMesaVisual v ); 162 163 164 165/* 166 * Create a new XMesaContext for rendering into an X11 window. 167 * 168 * Input: visual - an XMesaVisual 169 * share_list - another XMesaContext with which to share display 170 * lists or NULL if no sharing is wanted. 171 * Return: an XMesaContext or NULL if error. 172 */ 173extern XMesaContext XMesaCreateContext( XMesaVisual v, 174 XMesaContext share_list ); 175 176 177/* 178 * Destroy a rendering context as returned by XMesaCreateContext() 179 */ 180extern void XMesaDestroyContext( XMesaContext c ); 181 182 183#ifdef XFree86Server 184/* 185 * These are the extra routines required for integration with XFree86. 186 * None of these routines should be user visible. -KEM 187 */ 188extern GLboolean XMesaForceCurrent( XMesaContext c ); 189 190extern GLboolean XMesaLoseCurrent( XMesaContext c ); 191 192extern GLboolean XMesaCopyContext( XMesaContext src, 193 XMesaContext dst, 194 GLuint mask ); 195#endif /* XFree86Server */ 196 197 198/* 199 * Create an XMesaBuffer from an X window. 200 */ 201extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w ); 202 203 204/* 205 * Create an XMesaBuffer from an X pixmap. 206 */ 207extern XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v, 208 XMesaPixmap p, 209 XMesaColormap cmap ); 210 211 212/* 213 * Destroy an XMesaBuffer, but not the corresponding window or pixmap. 214 */ 215extern void XMesaDestroyBuffer( XMesaBuffer b ); 216 217 218/* 219 * Return the XMesaBuffer handle which corresponds to an X drawable, if any. 220 * 221 * New in Mesa 2.3. 222 */ 223extern XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, 224 XMesaDrawable d ); 225 226 227 228/* 229 * Bind a buffer to a context and make the context the current one. 230 */ 231extern GLboolean XMesaMakeCurrent( XMesaContext c, 232 XMesaBuffer b ); 233 234 235/* 236 * Bind two buffers (read and draw) to a context and make the 237 * context the current one. 238 * New in Mesa 3.3 239 */ 240extern GLboolean XMesaMakeCurrent2( XMesaContext c, 241 XMesaBuffer drawBuffer, 242 XMesaBuffer readBuffer ); 243 244 245/* 246 * Unbind the current context from its buffer. 247 */ 248extern GLboolean XMesaUnbindContext( XMesaContext c ); 249 250 251/* 252 * Return a handle to the current context. 253 */ 254extern XMesaContext XMesaGetCurrentContext( void ); 255 256 257/* 258 * Return handle to the current (draw) buffer. 259 */ 260extern XMesaBuffer XMesaGetCurrentBuffer( void ); 261 262 263/* 264 * Return handle to the current read buffer. 265 * New in Mesa 3.3 266 */ 267extern XMesaBuffer XMesaGetCurrentReadBuffer( void ); 268 269 270/* 271 * Swap the front and back buffers for the given buffer. No action is 272 * taken if the buffer is not double buffered. 273 */ 274extern void XMesaSwapBuffers( XMesaBuffer b ); 275 276 277/* 278 * Copy a sub-region of the back buffer to the front buffer. 279 * 280 * New in Mesa 2.6 281 */ 282extern void XMesaCopySubBuffer( XMesaBuffer b, 283 int x, 284 int y, 285 int width, 286 int height ); 287 288 289/* 290 * Return a pointer to the the Pixmap or XImage being used as the back 291 * color buffer of an XMesaBuffer. This function is a way to get "under 292 * the hood" of X/Mesa so one can manipulate the back buffer directly. 293 * Input: b - the XMesaBuffer 294 * Output: pixmap - pointer to back buffer's Pixmap, or 0 295 * ximage - pointer to back buffer's XImage, or NULL 296 * Return: GL_TRUE = context is double buffered 297 * GL_FALSE = context is single buffered 298 */ 299extern GLboolean XMesaGetBackBuffer( XMesaBuffer b, 300 XMesaPixmap *pixmap, 301 XMesaImage **ximage ); 302 303 304 305/* 306 * Return the depth buffer associated with an XMesaBuffer. 307 * Input: b - the XMesa buffer handle 308 * Output: width, height - size of buffer in pixels 309 * bytesPerValue - bytes per depth value (2 or 4) 310 * buffer - pointer to depth buffer values 311 * Return: GL_TRUE or GL_FALSE to indicate success or failure. 312 * 313 * New in Mesa 2.4. 314 */ 315extern GLboolean XMesaGetDepthBuffer( XMesaBuffer b, 316 GLint *width, 317 GLint *height, 318 GLint *bytesPerValue, 319 void **buffer ); 320 321 322 323/* 324 * Flush/sync a context 325 */ 326extern void XMesaFlush( XMesaContext c ); 327 328 329 330/* 331 * Get an X/Mesa-specific string. 332 * Input: name - either XMESA_VERSION or XMESA_EXTENSIONS 333 */ 334extern const char *XMesaGetString( XMesaContext c, int name ); 335 336 337 338/* 339 * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free 340 * any memory used by that buffer. 341 * 342 * New in Mesa 2.3. 343 */ 344extern void XMesaGarbageCollect( void ); 345 346 347 348/* 349 * Return a dithered pixel value. 350 * Input: c - XMesaContext 351 * x, y - window coordinate 352 * red, green, blue, alpha - color components in [0,1] 353 * Return: pixel value 354 * 355 * New in Mesa 2.3. 356 */ 357extern unsigned long XMesaDitherColor( XMesaContext xmesa, 358 GLint x, 359 GLint y, 360 GLfloat red, 361 GLfloat green, 362 GLfloat blue, 363 GLfloat alpha ); 364 365 366 367/* 368 * 3Dfx Glide driver only! 369 * Set 3Dfx/Glide full-screen or window rendering mode. 370 * Input: mode - either XMESA_FX_WINDOW (window rendering mode) or 371 * XMESA_FX_FULLSCREEN (full-screen rendering mode) 372 * Return: GL_TRUE if success 373 * GL_FALSE if invalid mode or if not using 3Dfx driver 374 * 375 * New in Mesa 2.6. 376 */ 377extern GLboolean XMesaSetFXmode( GLint mode ); 378 379 380 381/* 382 * Reallocate the back/depth/stencil/accum/etc/ buffers associated with 383 * buffer <b> if its size has changed. 384 * 385 * New in Mesa 4.0.2 386 */ 387extern void XMesaResizeBuffers( XMesaBuffer b ); 388 389 390 391/* 392 * Create a pbuffer. 393 * New in Mesa 4.1 394 */ 395extern XMesaBuffer XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap, 396 unsigned int width, unsigned int height); 397 398 399 400/* 401 * Texture from Pixmap 402 * New in Mesa 7.1 403 */ 404extern void 405XMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer, 406 const int *attrib_list); 407 408extern void 409XMesaReleaseTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer); 410 411 412extern XMesaBuffer 413XMesaCreatePixmapTextureBuffer(XMesaVisual v, XMesaPixmap p, 414 XMesaColormap cmap, 415 int format, int target, int mipmap); 416 417 418 419#ifdef __cplusplus 420} 421#endif 422 423 424#endif 425