bufferobj.c revision 7117f1b4
1/*
2 * Mesa 3-D graphics library
3 * Version:  6.5.1
4 *
5 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file bufferobj.c
28 * \brief Functions for the GL_ARB_vertex_buffer_object extension.
29 * \author Brian Paul, Ian Romanick
30 */
31
32
33#include "glheader.h"
34#include "hash.h"
35#include "imports.h"
36#include "image.h"
37#include "context.h"
38#include "bufferobj.h"
39
40
41/**
42 * Get the buffer object bound to the specified target in a GL context.
43 *
44 * \param ctx     GL context
45 * \param target  Buffer object target to be retrieved.  Currently this must
46 *                be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER.
47 * \return   A pointer to the buffer object bound to \c target in the
48 *           specified context or \c NULL if \c target is invalid.
49 */
50static INLINE struct gl_buffer_object *
51get_buffer(GLcontext *ctx, GLenum target)
52{
53   struct gl_buffer_object * bufObj = NULL;
54
55   switch (target) {
56      case GL_ARRAY_BUFFER_ARB:
57         bufObj = ctx->Array.ArrayBufferObj;
58         break;
59      case GL_ELEMENT_ARRAY_BUFFER_ARB:
60         bufObj = ctx->Array.ElementArrayBufferObj;
61         break;
62      case GL_PIXEL_PACK_BUFFER_EXT:
63         bufObj = ctx->Pack.BufferObj;
64         break;
65      case GL_PIXEL_UNPACK_BUFFER_EXT:
66         bufObj = ctx->Unpack.BufferObj;
67         break;
68      default:
69         /* error must be recorded by caller */
70         return NULL;
71   }
72
73   /* bufObj should point to NullBufferObj or a user-created buffer object */
74   ASSERT(bufObj);
75
76   return bufObj;
77}
78
79
80/**
81 * Tests the subdata range parameters and sets the GL error code for
82 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
83 *
84 * \param ctx     GL context.
85 * \param target  Buffer object target on which to operate.
86 * \param offset  Offset of the first byte of the subdata range.
87 * \param size    Size, in bytes, of the subdata range.
88 * \param caller  Name of calling function for recording errors.
89 * \return   A pointer to the buffer object bound to \c target in the
90 *           specified context or \c NULL if any of the parameter or state
91 *           conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
92 *           are invalid.
93 *
94 * \sa glBufferSubDataARB, glGetBufferSubDataARB
95 */
96static struct gl_buffer_object *
97buffer_object_subdata_range_good( GLcontext * ctx, GLenum target,
98                                  GLintptrARB offset, GLsizeiptrARB size,
99                                  const char *caller )
100{
101   struct gl_buffer_object *bufObj;
102
103   if (size < 0) {
104      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
105      return NULL;
106   }
107
108   if (offset < 0) {
109      _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
110      return NULL;
111   }
112
113   bufObj = get_buffer(ctx, target);
114   if (!bufObj) {
115      _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller);
116      return NULL;
117   }
118   if (bufObj->Name == 0) {
119      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
120      return NULL;
121   }
122   if (offset + size > bufObj->Size) {
123      _mesa_error(ctx, GL_INVALID_VALUE,
124		  "%s(size + offset > buffer size)", caller);
125      return NULL;
126   }
127   if (bufObj->Pointer) {
128      /* Buffer is currently mapped */
129      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
130      return NULL;
131   }
132
133   return bufObj;
134}
135
136
137/**
138 * Allocate and initialize a new buffer object.
139 *
140 * This function is intended to be called via
141 * \c dd_function_table::NewBufferObject.
142 */
143struct gl_buffer_object *
144_mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target )
145{
146   struct gl_buffer_object *obj;
147
148   (void) ctx;
149
150   obj = MALLOC_STRUCT(gl_buffer_object);
151   _mesa_initialize_buffer_object(obj, name, target);
152   return obj;
153}
154
155
156/**
157 * Delete a buffer object.
158 *
159 * This function is intended to be called via
160 * \c dd_function_table::DeleteBuffer.
161 */
162void
163_mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
164{
165   (void) ctx;
166
167   if (bufObj->Data)
168      _mesa_free(bufObj->Data);
169   _mesa_free(bufObj);
170}
171
172
173void
174_mesa_unbind_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
175{
176   if (bufObj != ctx->Array.NullBufferObj) {
177      bufObj->RefCount--;
178      if (bufObj->RefCount <= 0) {
179	 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
180	 ASSERT(ctx->Array.ElementArrayBufferObj != bufObj);
181	 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
182	 ASSERT(ctx->Driver.DeleteBuffer);
183	 ctx->Driver.DeleteBuffer(ctx, bufObj);
184      }
185   }
186}
187
188
189/**
190 * Initialize a buffer object to default values.
191 */
192void
193_mesa_initialize_buffer_object( struct gl_buffer_object *obj,
194				GLuint name, GLenum target )
195{
196   (void) target;
197
198   _mesa_bzero(obj, sizeof(struct gl_buffer_object));
199   obj->RefCount = 1;
200   obj->Name = name;
201   obj->Usage = GL_STATIC_DRAW_ARB;
202   obj->Access = GL_READ_WRITE_ARB;
203}
204
205
206/**
207 * Add the given buffer object to the buffer object pool.
208 */
209void
210_mesa_save_buffer_object( GLcontext *ctx, struct gl_buffer_object *obj )
211{
212   if (obj->Name > 0) {
213      /* insert into hash table */
214      _mesa_HashInsert(ctx->Shared->BufferObjects, obj->Name, obj);
215   }
216}
217
218
219/**
220 * Remove the given buffer object from the buffer object pool.
221 * Do not deallocate the buffer object though.
222 */
223void
224_mesa_remove_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
225{
226   if (bufObj->Name > 0) {
227      /* remove from hash table */
228      _mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name);
229   }
230}
231
232
233/**
234 * Allocate space for and store data in a buffer object.  Any data that was
235 * previously stored in the buffer object is lost.  If \c data is \c NULL,
236 * memory will be allocated, but no copy will occur.
237 *
238 * This function is intended to be called via
239 * \c dd_function_table::BufferData.  This function need not set GL error
240 * codes.  The input parameters will have been tested before calling.
241 *
242 * \param ctx     GL context.
243 * \param target  Buffer object target on which to operate.
244 * \param size    Size, in bytes, of the new data store.
245 * \param data    Pointer to the data to store in the buffer object.  This
246 *                pointer may be \c NULL.
247 * \param usage   Hints about how the data will be used.
248 * \param bufObj  Object to be used.
249 *
250 * \sa glBufferDataARB, dd_function_table::BufferData.
251 */
252void
253_mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
254		   const GLvoid * data, GLenum usage,
255		   struct gl_buffer_object * bufObj )
256{
257   void * new_data;
258
259   (void) ctx; (void) target;
260
261   new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
262   if (new_data) {
263      bufObj->Data = (GLubyte *) new_data;
264      bufObj->Size = size;
265      bufObj->Usage = usage;
266
267      if (data) {
268	 _mesa_memcpy( bufObj->Data, data, size );
269      }
270   }
271}
272
273
274/**
275 * Replace data in a subrange of buffer object.  If the data range
276 * specified by \c size + \c offset extends beyond the end of the buffer or
277 * if \c data is \c NULL, no copy is performed.
278 *
279 * This function is intended to be called by
280 * \c dd_function_table::BufferSubData.  This function need not set GL error
281 * codes.  The input parameters will have been tested before calling.
282 *
283 * \param ctx     GL context.
284 * \param target  Buffer object target on which to operate.
285 * \param offset  Offset of the first byte to be modified.
286 * \param size    Size, in bytes, of the data range.
287 * \param data    Pointer to the data to store in the buffer object.
288 * \param bufObj  Object to be used.
289 *
290 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
291 */
292void
293_mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
294		      GLsizeiptrARB size, const GLvoid * data,
295		      struct gl_buffer_object * bufObj )
296{
297   (void) ctx; (void) target;
298
299   /* this should have been caught in _mesa_BufferSubData() */
300   ASSERT(size + offset <= bufObj->Size);
301
302   if (bufObj->Data) {
303      _mesa_memcpy( (GLubyte *) bufObj->Data + offset, data, size );
304   }
305}
306
307
308/**
309 * Retrieve data from a subrange of buffer object.  If the data range
310 * specified by \c size + \c offset extends beyond the end of the buffer or
311 * if \c data is \c NULL, no copy is performed.
312 *
313 * This function is intended to be called by
314 * \c dd_function_table::BufferGetSubData.  This function need not set GL error
315 * codes.  The input parameters will have been tested before calling.
316 *
317 * \param ctx     GL context.
318 * \param target  Buffer object target on which to operate.
319 * \param offset  Offset of the first byte to be modified.
320 * \param size    Size, in bytes, of the data range.
321 * \param data    Pointer to the data to store in the buffer object.
322 * \param bufObj  Object to be used.
323 *
324 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
325 */
326void
327_mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
328			  GLsizeiptrARB size, GLvoid * data,
329			  struct gl_buffer_object * bufObj )
330{
331   (void) ctx; (void) target;
332
333   if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
334      _mesa_memcpy( data, (GLubyte *) bufObj->Data + offset, size );
335   }
336}
337
338
339/**
340 * Fallback function called via ctx->Driver.MapBuffer().
341 * Hardware drivers that really implement buffer objects should never use
342 * this function.
343 *
344 * The function parameters will have been already tested for errors.
345 *
346 * \param ctx     GL context.
347 * \param target  Buffer object target on which to operate.
348 * \param access  Information about how the buffer will be accessed.
349 * \param bufObj  Object to be mapped.
350 * \return  A pointer to the object's internal data store that can be accessed
351 *          by the processor
352 *
353 * \sa glMapBufferARB, dd_function_table::MapBuffer
354 */
355void *
356_mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
357		  struct gl_buffer_object *bufObj )
358{
359   (void) ctx;
360   (void) target;
361   (void) access;
362   ASSERT(!bufObj->OnCard);
363   /* Just return a direct pointer to the data */
364   if (bufObj->Pointer) {
365      /* already mapped! */
366      return NULL;
367   }
368   bufObj->Pointer = bufObj->Data;
369   return bufObj->Pointer;
370}
371
372
373/**
374 * Fallback function called via ctx->Driver.MapBuffer().
375 * Hardware drivers that really implement buffer objects should never use
376 * function.
377 *
378 * The input parameters will have been already tested for errors.
379 *
380 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
381 */
382GLboolean
383_mesa_buffer_unmap( GLcontext *ctx, GLenum target,
384                    struct gl_buffer_object *bufObj )
385{
386   (void) ctx;
387   (void) target;
388   ASSERT(!bufObj->OnCard);
389   /* XXX we might assert here that bufObj->Pointer is non-null */
390   bufObj->Pointer = NULL;
391   return GL_TRUE;
392}
393
394
395/**
396 * Initialize the state associated with buffer objects
397 */
398void
399_mesa_init_buffer_objects( GLcontext *ctx )
400{
401   /* Allocate the default buffer object and set refcount so high that
402    * it never gets deleted.
403    */
404   ctx->Array.NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0);
405   if (ctx->Array.NullBufferObj)
406      ctx->Array.NullBufferObj->RefCount = 1000;
407
408   ctx->Array.ArrayBufferObj = ctx->Array.NullBufferObj;
409   ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj;
410}
411
412
413/**
414 * When we're about to read pixel data out of a PBO (via glDrawPixels,
415 * glTexImage, etc) or write data into a PBO (via glReadPixels,
416 * glGetTexImage, etc) we call this function to check that we're not
417 * going to read out of bounds.
418 *
419 * XXX This would also be a convenient time to check that the PBO isn't
420 * currently mapped.  Whoever calls this function should check for that.
421 * Remember, we can't use a PBO when it's mapped!
422 *
423 * \param width  width of image to read/write
424 * \param height  height of image to read/write
425 * \param depth  depth of image to read/write
426 * \param format  format of image to read/write
427 * \param type  datatype of image to read/write
428 * \param ptr  the user-provided pointer/offset
429 * \return GL_TRUE if the PBO access is OK, GL_FALSE if the access would
430 *         go out of bounds.
431 */
432GLboolean
433_mesa_validate_pbo_access(GLuint dimensions,
434                          const struct gl_pixelstore_attrib *pack,
435                          GLsizei width, GLsizei height, GLsizei depth,
436                          GLenum format, GLenum type, const GLvoid *ptr)
437{
438   GLvoid *start, *end;
439   const GLubyte *sizeAddr; /* buffer size, cast to a pointer */
440
441   ASSERT(pack->BufferObj->Name != 0);
442
443   if (pack->BufferObj->Size == 0)
444      /* no buffer! */
445      return GL_FALSE;
446
447   /* get address of first pixel we'll read */
448   start = _mesa_image_address(dimensions, pack, ptr, width, height,
449                               format, type, 0, 0, 0);
450
451   /* get address just past the last pixel we'll read */
452   end =  _mesa_image_address(dimensions, pack, ptr, width, height,
453                              format, type, depth-1, height-1, width);
454
455
456   sizeAddr = ((const GLubyte *) 0) + pack->BufferObj->Size;
457
458   if ((const GLubyte *) start > sizeAddr) {
459      /* This will catch negative values / wrap-around */
460      return GL_FALSE;
461   }
462   if ((const GLubyte *) end > sizeAddr) {
463      /* Image read goes beyond end of buffer */
464      return GL_FALSE;
465   }
466
467   /* OK! */
468   return GL_TRUE;
469}
470
471
472/**
473 * Return the gl_buffer_object for the given ID.
474 * Always return NULL for ID 0.
475 */
476struct gl_buffer_object *
477_mesa_lookup_bufferobj(GLcontext *ctx, GLuint buffer)
478{
479   if (buffer == 0)
480      return NULL;
481   else
482      return (struct gl_buffer_object *)
483         _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
484}
485
486
487
488/**********************************************************************/
489/* API Functions                                                      */
490/**********************************************************************/
491
492void GLAPIENTRY
493_mesa_BindBufferARB(GLenum target, GLuint buffer)
494{
495   GET_CURRENT_CONTEXT(ctx);
496   struct gl_buffer_object *oldBufObj;
497   struct gl_buffer_object *newBufObj = NULL;
498   struct gl_buffer_object **bindTarget = NULL;
499   ASSERT_OUTSIDE_BEGIN_END(ctx);
500
501   switch (target) {
502      case GL_ARRAY_BUFFER_ARB:
503         bindTarget = &ctx->Array.ArrayBufferObj;
504         break;
505      case GL_ELEMENT_ARRAY_BUFFER_ARB:
506         bindTarget = &ctx->Array.ElementArrayBufferObj;
507         break;
508      case GL_PIXEL_PACK_BUFFER_EXT:
509         bindTarget = &ctx->Pack.BufferObj;
510         break;
511      case GL_PIXEL_UNPACK_BUFFER_EXT:
512         bindTarget = &ctx->Unpack.BufferObj;
513         break;
514      default:
515         _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target)");
516         return;
517   }
518
519   /* Get pointer to old buffer object (to be unbound) */
520   oldBufObj = get_buffer(ctx, target);
521   if (oldBufObj && oldBufObj->Name == buffer)
522      return;   /* rebinding the same buffer object- no change */
523
524   /*
525    * Get pointer to new buffer object (newBufObj)
526    */
527   if (buffer == 0) {
528      /* The spec says there's not a buffer object named 0, but we use
529       * one internally because it simplifies things.
530       */
531      newBufObj = ctx->Array.NullBufferObj;
532   }
533   else {
534      /* non-default buffer object */
535      newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
536      if (!newBufObj) {
537         /* if this is a new buffer object id, allocate a buffer object now */
538         ASSERT(ctx->Driver.NewBufferObject);
539	 newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target);
540         if (!newBufObj) {
541            _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
542            return;
543         }
544         _mesa_save_buffer_object(ctx, newBufObj);
545      }
546   }
547
548   /* Make new binding */
549   *bindTarget = newBufObj;
550   newBufObj->RefCount++;
551
552   /* Pass BindBuffer call to device driver */
553   if (ctx->Driver.BindBuffer && newBufObj)
554      ctx->Driver.BindBuffer( ctx, target, newBufObj );
555
556   /* decr ref count on old buffer obj, delete if needed */
557   if (oldBufObj) {
558      oldBufObj->RefCount--;
559      assert(oldBufObj->RefCount >= 0);
560      if (oldBufObj->RefCount == 0) {
561	 assert(oldBufObj->Name != 0);
562	 ASSERT(ctx->Driver.DeleteBuffer);
563	 ctx->Driver.DeleteBuffer( ctx, oldBufObj );
564      }
565   }
566}
567
568
569/**
570 * Delete a set of buffer objects.
571 *
572 * \param n      Number of buffer objects to delete.
573 * \param ids    Array of \c n buffer object IDs.
574 */
575void GLAPIENTRY
576_mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
577{
578   GET_CURRENT_CONTEXT(ctx);
579   GLsizei i;
580   ASSERT_OUTSIDE_BEGIN_END(ctx);
581
582   if (n < 0) {
583      _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
584      return;
585   }
586
587   _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
588
589   for (i = 0; i < n; i++) {
590      struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
591      if (bufObj) {
592         /* unbind any vertex pointers bound to this buffer */
593         GLuint j;
594
595         ASSERT(bufObj->Name == ids[i]);
596
597         if (ctx->Array.ArrayObj->Vertex.BufferObj == bufObj) {
598            bufObj->RefCount--;
599            ctx->Array.ArrayObj->Vertex.BufferObj = ctx->Array.NullBufferObj;
600            ctx->Array.NullBufferObj->RefCount++;
601         }
602         if (ctx->Array.ArrayObj->Normal.BufferObj == bufObj) {
603            bufObj->RefCount--;
604            ctx->Array.ArrayObj->Normal.BufferObj = ctx->Array.NullBufferObj;
605            ctx->Array.NullBufferObj->RefCount++;
606         }
607         if (ctx->Array.ArrayObj->Color.BufferObj == bufObj) {
608            bufObj->RefCount--;
609            ctx->Array.ArrayObj->Color.BufferObj = ctx->Array.NullBufferObj;
610            ctx->Array.NullBufferObj->RefCount++;
611         }
612         if (ctx->Array.ArrayObj->SecondaryColor.BufferObj == bufObj) {
613            bufObj->RefCount--;
614            ctx->Array.ArrayObj->SecondaryColor.BufferObj = ctx->Array.NullBufferObj;
615            ctx->Array.NullBufferObj->RefCount++;
616         }
617         if (ctx->Array.ArrayObj->FogCoord.BufferObj == bufObj) {
618            bufObj->RefCount--;
619            ctx->Array.ArrayObj->FogCoord.BufferObj = ctx->Array.NullBufferObj;
620            ctx->Array.NullBufferObj->RefCount++;
621         }
622         if (ctx->Array.ArrayObj->Index.BufferObj == bufObj) {
623            bufObj->RefCount--;
624            ctx->Array.ArrayObj->Index.BufferObj = ctx->Array.NullBufferObj;
625            ctx->Array.NullBufferObj->RefCount++;
626         }
627         if (ctx->Array.ArrayObj->EdgeFlag.BufferObj == bufObj) {
628            bufObj->RefCount--;
629            ctx->Array.ArrayObj->EdgeFlag.BufferObj = ctx->Array.NullBufferObj;
630            ctx->Array.NullBufferObj->RefCount++;
631         }
632         for (j = 0; j < MAX_TEXTURE_UNITS; j++) {
633            if (ctx->Array.ArrayObj->TexCoord[j].BufferObj == bufObj) {
634               bufObj->RefCount--;
635               ctx->Array.ArrayObj->TexCoord[j].BufferObj = ctx->Array.NullBufferObj;
636               ctx->Array.NullBufferObj->RefCount++;
637            }
638         }
639         for (j = 0; j < VERT_ATTRIB_MAX; j++) {
640            if (ctx->Array.ArrayObj->VertexAttrib[j].BufferObj == bufObj) {
641               bufObj->RefCount--;
642               ctx->Array.ArrayObj->VertexAttrib[j].BufferObj = ctx->Array.NullBufferObj;
643               ctx->Array.NullBufferObj->RefCount++;
644            }
645         }
646
647         if (ctx->Array.ArrayBufferObj == bufObj) {
648            _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
649         }
650         if (ctx->Array.ElementArrayBufferObj == bufObj) {
651            _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
652         }
653
654         if (ctx->Pack.BufferObj == bufObj) {
655            _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
656         }
657         if (ctx->Unpack.BufferObj == bufObj) {
658            _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
659         }
660
661	 /* The ID is immediately freed for re-use */
662	 _mesa_remove_buffer_object(ctx, bufObj);
663	 _mesa_unbind_buffer_object(ctx, bufObj);
664      }
665   }
666
667   _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
668}
669
670
671/**
672 * Generate a set of unique buffer object IDs and store them in \c buffer.
673 *
674 * \param n       Number of IDs to generate.
675 * \param buffer  Array of \c n locations to store the IDs.
676 */
677void GLAPIENTRY
678_mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
679{
680   GET_CURRENT_CONTEXT(ctx);
681   GLuint first;
682   GLint i;
683   ASSERT_OUTSIDE_BEGIN_END(ctx);
684
685   if (n < 0) {
686      _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
687      return;
688   }
689
690   if (!buffer) {
691      return;
692   }
693
694   /*
695    * This must be atomic (generation and allocation of buffer object IDs)
696    */
697   _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
698
699   first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
700
701   /* Allocate new, empty buffer objects and return identifiers */
702   for (i = 0; i < n; i++) {
703      struct gl_buffer_object *bufObj;
704      GLuint name = first + i;
705      GLenum target = 0;
706      bufObj = ctx->Driver.NewBufferObject( ctx, name, target );
707      if (!bufObj) {
708         _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
709         _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB");
710         return;
711      }
712      _mesa_save_buffer_object(ctx, bufObj);
713      buffer[i] = first + i;
714   }
715
716   _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
717}
718
719
720/**
721 * Determine if ID is the name of a buffer object.
722 *
723 * \param id  ID of the potential buffer object.
724 * \return  \c GL_TRUE if \c id is the name of a buffer object,
725 *          \c GL_FALSE otherwise.
726 */
727GLboolean GLAPIENTRY
728_mesa_IsBufferARB(GLuint id)
729{
730   struct gl_buffer_object *bufObj;
731   GET_CURRENT_CONTEXT(ctx);
732   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
733
734   _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
735   bufObj = _mesa_lookup_bufferobj(ctx, id);
736   _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
737
738   return bufObj ? GL_TRUE : GL_FALSE;
739}
740
741
742void GLAPIENTRY
743_mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
744                    const GLvoid * data, GLenum usage)
745{
746   GET_CURRENT_CONTEXT(ctx);
747   struct gl_buffer_object *bufObj;
748   ASSERT_OUTSIDE_BEGIN_END(ctx);
749
750   if (size < 0) {
751      _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
752      return;
753   }
754
755   switch (usage) {
756      case GL_STREAM_DRAW_ARB:
757      case GL_STREAM_READ_ARB:
758      case GL_STREAM_COPY_ARB:
759      case GL_STATIC_DRAW_ARB:
760      case GL_STATIC_READ_ARB:
761      case GL_STATIC_COPY_ARB:
762      case GL_DYNAMIC_DRAW_ARB:
763      case GL_DYNAMIC_READ_ARB:
764      case GL_DYNAMIC_COPY_ARB:
765         /* OK */
766         break;
767      default:
768         _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
769         return;
770   }
771
772   bufObj = get_buffer(ctx, target);
773   if (!bufObj) {
774      _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)" );
775      return;
776   }
777   if (bufObj->Name == 0) {
778      _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB" );
779      return;
780   }
781
782   if (bufObj->Pointer) {
783      _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer is mapped)" );
784      return;
785   }
786
787   ASSERT(ctx->Driver.BufferData);
788
789   /* Give the buffer object to the driver!  <data> may be null! */
790   ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj );
791}
792
793
794void GLAPIENTRY
795_mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
796                       GLsizeiptrARB size, const GLvoid * data)
797{
798   GET_CURRENT_CONTEXT(ctx);
799   struct gl_buffer_object *bufObj;
800   ASSERT_OUTSIDE_BEGIN_END(ctx);
801
802   bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
803                                              "glBufferSubDataARB" );
804   if (!bufObj) {
805      /* error already recorded */
806      return;
807   }
808
809   ASSERT(ctx->Driver.BufferSubData);
810   ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj );
811}
812
813
814void GLAPIENTRY
815_mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
816                          GLsizeiptrARB size, void * data)
817{
818   GET_CURRENT_CONTEXT(ctx);
819   struct gl_buffer_object *bufObj;
820   ASSERT_OUTSIDE_BEGIN_END(ctx);
821
822   bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
823                                              "glGetBufferSubDataARB" );
824   if (!bufObj) {
825      /* error already recorded */
826      return;
827   }
828
829   ASSERT(ctx->Driver.GetBufferSubData);
830   ctx->Driver.GetBufferSubData( ctx, target, offset, size, data, bufObj );
831}
832
833
834void * GLAPIENTRY
835_mesa_MapBufferARB(GLenum target, GLenum access)
836{
837   GET_CURRENT_CONTEXT(ctx);
838   struct gl_buffer_object * bufObj;
839   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
840
841   switch (access) {
842      case GL_READ_ONLY_ARB:
843      case GL_WRITE_ONLY_ARB:
844      case GL_READ_WRITE_ARB:
845         /* OK */
846         break;
847      default:
848         _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
849         return NULL;
850   }
851
852   bufObj = get_buffer(ctx, target);
853   if (!bufObj) {
854      _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)" );
855      return NULL;
856   }
857   if (bufObj->Name == 0) {
858      _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB" );
859      return NULL;
860   }
861   if (bufObj->Pointer) {
862      _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
863      return NULL;
864   }
865
866   ASSERT(ctx->Driver.MapBuffer);
867   bufObj->Pointer = ctx->Driver.MapBuffer( ctx, target, access, bufObj );
868   if (!bufObj->Pointer) {
869      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
870   }
871
872   bufObj->Access = access;
873
874   return bufObj->Pointer;
875}
876
877
878GLboolean GLAPIENTRY
879_mesa_UnmapBufferARB(GLenum target)
880{
881   GET_CURRENT_CONTEXT(ctx);
882   struct gl_buffer_object *bufObj;
883   GLboolean status = GL_TRUE;
884   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
885
886   bufObj = get_buffer(ctx, target);
887   if (!bufObj) {
888      _mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)" );
889      return GL_FALSE;
890   }
891   if (bufObj->Name == 0) {
892      _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" );
893      return GL_FALSE;
894   }
895   if (!bufObj->Pointer) {
896      _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
897      return GL_FALSE;
898   }
899
900   if (ctx->Driver.UnmapBuffer) {
901      status = ctx->Driver.UnmapBuffer( ctx, target, bufObj );
902   }
903
904   bufObj->Access = GL_READ_WRITE_ARB; /* initial value, OK? */
905   bufObj->Pointer = NULL;
906
907   return status;
908}
909
910
911void GLAPIENTRY
912_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
913{
914   GET_CURRENT_CONTEXT(ctx);
915   struct gl_buffer_object *bufObj;
916   ASSERT_OUTSIDE_BEGIN_END(ctx);
917
918   bufObj = get_buffer(ctx, target);
919   if (!bufObj) {
920      _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameterivARB(target)" );
921      return;
922   }
923   if (bufObj->Name == 0) {
924      _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameterivARB" );
925      return;
926   }
927
928   switch (pname) {
929      case GL_BUFFER_SIZE_ARB:
930         *params = (GLint) bufObj->Size;
931         break;
932      case GL_BUFFER_USAGE_ARB:
933         *params = bufObj->Usage;
934         break;
935      case GL_BUFFER_ACCESS_ARB:
936         *params = bufObj->Access;
937         break;
938      case GL_BUFFER_MAPPED_ARB:
939         *params = (bufObj->Pointer != NULL);
940         break;
941      default:
942         _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)");
943         return;
944   }
945}
946
947
948void GLAPIENTRY
949_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
950{
951   GET_CURRENT_CONTEXT(ctx);
952   struct gl_buffer_object * bufObj;
953   ASSERT_OUTSIDE_BEGIN_END(ctx);
954
955   if (pname != GL_BUFFER_MAP_POINTER_ARB) {
956      _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
957      return;
958   }
959
960   bufObj = get_buffer(ctx, target);
961   if (!bufObj) {
962      _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)" );
963      return;
964   }
965   if (bufObj->Name == 0) {
966      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" );
967      return;
968   }
969
970   *params = bufObj->Pointer;
971}
972