execmem.c revision 7117f1b4
1/* 2 * Mesa 3-D graphics library 3 * Version: 6.5 4 * 5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/** 27 * \file exemem.c 28 * Functions for allocating executable memory. 29 * 30 * \author Keith Whitwell 31 */ 32 33 34#include "imports.h" 35#include "glthread.h" 36 37 38 39#if defined(__linux__) 40 41/* 42 * Allocate a large block of memory which can hold code then dole it out 43 * in pieces by means of the generic memory manager code. 44*/ 45 46#include <unistd.h> 47#include <sys/mman.h> 48#include "mm.h" 49 50#define EXEC_HEAP_SIZE (10*1024*1024) 51 52_glthread_DECLARE_STATIC_MUTEX(exec_mutex); 53 54static struct mem_block *exec_heap = NULL; 55static unsigned char *exec_mem = NULL; 56 57 58static void 59init_heap(void) 60{ 61 if (!exec_heap) 62 exec_heap = mmInit( 0, EXEC_HEAP_SIZE ); 63 64 if (!exec_mem) 65 exec_mem = (unsigned char *) mmap(0, EXEC_HEAP_SIZE, 66 PROT_EXEC | PROT_READ | PROT_WRITE, 67 MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); 68} 69 70 71void * 72_mesa_exec_malloc(GLuint size) 73{ 74 struct mem_block *block = NULL; 75 void *addr = NULL; 76 77 _glthread_LOCK_MUTEX(exec_mutex); 78 79 init_heap(); 80 81 if (exec_heap) { 82 size = (size + 31) & ~31; 83 block = mmAllocMem( exec_heap, size, 32, 0 ); 84 } 85 86 if (block) 87 addr = exec_mem + block->ofs; 88 else 89 _mesa_printf("_mesa_exec_malloc failed\n"); 90 91 _glthread_UNLOCK_MUTEX(exec_mutex); 92 93 return addr; 94} 95 96 97void 98_mesa_exec_free(void *addr) 99{ 100 _glthread_LOCK_MUTEX(exec_mutex); 101 102 if (exec_heap) { 103 struct mem_block *block = mmFindBlock(exec_heap, (unsigned char *)addr - exec_mem); 104 105 if (block) 106 mmFreeMem(block); 107 } 108 109 _glthread_UNLOCK_MUTEX(exec_mutex); 110} 111 112 113#else 114 115/* 116 * Just use regular memory. 117 */ 118 119void * 120_mesa_exec_malloc(GLuint size) 121{ 122 return _mesa_malloc( size ); 123} 124 125 126void 127_mesa_exec_free(void *addr) 128{ 129 _mesa_free(addr); 130} 131 132 133#endif 134