hash.c revision 7117f1b4
1/**
2 * \file hash.c
3 * Generic hash table.
4 *
5 * Used for display lists, texture objects, vertex/fragment programs,
6 * buffer objects, etc.  The hash functions are thread-safe.
7 *
8 * \note key=0 is illegal.
9 *
10 * \author Brian Paul
11 */
12
13/*
14 * Mesa 3-D graphics library
15 * Version:  6.5.1
16 *
17 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
18 *
19 * Permission is hereby granted, free of charge, to any person obtaining a
20 * copy of this software and associated documentation files (the "Software"),
21 * to deal in the Software without restriction, including without limitation
22 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
23 * and/or sell copies of the Software, and to permit persons to whom the
24 * Software is furnished to do so, subject to the following conditions:
25 *
26 * The above copyright notice and this permission notice shall be included
27 * in all copies or substantial portions of the Software.
28 *
29 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
30 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
31 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
32 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
33 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
34 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
35 */
36
37
38#include "glheader.h"
39#include "imports.h"
40#include "glthread.h"
41#include "hash.h"
42
43
44#define TABLE_SIZE 1023  /**< Size of lookup table/array */
45
46#define HASH_FUNC(K)  ((K) % TABLE_SIZE)
47
48
49/**
50 * An entry in the hash table.
51 */
52struct HashEntry {
53   GLuint Key;             /**< the entry's key */
54   void *Data;             /**< the entry's data */
55   struct HashEntry *Next; /**< pointer to next entry */
56};
57
58
59/**
60 * The hash table data structure.
61 */
62struct _mesa_HashTable {
63   struct HashEntry *Table[TABLE_SIZE];  /**< the lookup table */
64   GLuint MaxKey;                        /**< highest key inserted so far */
65   _glthread_Mutex Mutex;                /**< mutual exclusion lock */
66   GLboolean InDeleteAll;                /**< Debug check */
67};
68
69
70
71/**
72 * Create a new hash table.
73 *
74 * \return pointer to a new, empty hash table.
75 */
76struct _mesa_HashTable *
77_mesa_NewHashTable(void)
78{
79   struct _mesa_HashTable *table = CALLOC_STRUCT(_mesa_HashTable);
80   if (table) {
81      _glthread_INIT_MUTEX(table->Mutex);
82   }
83   return table;
84}
85
86
87
88/**
89 * Delete a hash table.
90 * Frees each entry on the hash table and then the hash table structure itself.
91 * Note that the caller should have already traversed the table and deleted
92 * the objects in the table (i.e. We don't free the entries' data pointer).
93 *
94 * \param table the hash table to delete.
95 */
96void
97_mesa_DeleteHashTable(struct _mesa_HashTable *table)
98{
99   GLuint pos;
100   assert(table);
101   for (pos = 0; pos < TABLE_SIZE; pos++) {
102      struct HashEntry *entry = table->Table[pos];
103      while (entry) {
104	 struct HashEntry *next = entry->Next;
105         if (entry->Data) {
106            _mesa_problem(NULL,
107                          "In _mesa_DeleteHashTable, found non-freed data");
108         }
109	 _mesa_free(entry);
110	 entry = next;
111      }
112   }
113   _glthread_DESTROY_MUTEX(table->Mutex);
114   _mesa_free(table);
115}
116
117
118
119/**
120 * Lookup an entry in the hash table.
121 *
122 * \param table the hash table.
123 * \param key the key.
124 *
125 * \return pointer to user's data or NULL if key not in table
126 */
127void *
128_mesa_HashLookup(const struct _mesa_HashTable *table, GLuint key)
129{
130   GLuint pos;
131   const struct HashEntry *entry;
132
133   assert(table);
134   assert(key);
135
136   pos = HASH_FUNC(key);
137   entry = table->Table[pos];
138   while (entry) {
139      if (entry->Key == key) {
140	 return entry->Data;
141      }
142      entry = entry->Next;
143   }
144   return NULL;
145}
146
147
148
149/**
150 * Insert a key/pointer pair into the hash table.
151 * If an entry with this key already exists we'll replace the existing entry.
152 *
153 * \param table the hash table.
154 * \param key the key (not zero).
155 * \param data pointer to user data.
156 */
157void
158_mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data)
159{
160   /* search for existing entry with this key */
161   GLuint pos;
162   struct HashEntry *entry;
163
164   assert(table);
165   assert(key);
166
167   _glthread_LOCK_MUTEX(table->Mutex);
168
169   if (key > table->MaxKey)
170      table->MaxKey = key;
171
172   pos = HASH_FUNC(key);
173
174   /* check if replacing an existing entry with same key */
175   for (entry = table->Table[pos]; entry; entry = entry->Next) {
176      if (entry->Key == key) {
177         /* replace entry's data */
178#if 0 /* not sure this check is always valid */
179         if (entry->Data) {
180            _mesa_problem(NULL, "Memory leak detected in _mesa_HashInsert");
181         }
182#endif
183	 entry->Data = data;
184         _glthread_UNLOCK_MUTEX(table->Mutex);
185	 return;
186      }
187   }
188
189   /* alloc and insert new table entry */
190   entry = MALLOC_STRUCT(HashEntry);
191   entry->Key = key;
192   entry->Data = data;
193   entry->Next = table->Table[pos];
194   table->Table[pos] = entry;
195
196   _glthread_UNLOCK_MUTEX(table->Mutex);
197}
198
199
200
201/**
202 * Remove an entry from the hash table.
203 *
204 * \param table the hash table.
205 * \param key key of entry to remove.
206 *
207 * While holding the hash table's lock, searches the entry with the matching
208 * key and unlinks it.
209 */
210void
211_mesa_HashRemove(struct _mesa_HashTable *table, GLuint key)
212{
213   GLuint pos;
214   struct HashEntry *entry, *prev;
215
216   assert(table);
217   assert(key);
218
219   /* have to check this outside of mutex lock */
220   if (table->InDeleteAll) {
221      _mesa_problem(NULL, "_mesa_HashRemove illegally called from "
222                    "_mesa_HashDeleteAll callback function");
223      return;
224   }
225
226   _glthread_LOCK_MUTEX(table->Mutex);
227
228   pos = HASH_FUNC(key);
229   prev = NULL;
230   entry = table->Table[pos];
231   while (entry) {
232      if (entry->Key == key) {
233         /* found it! */
234         if (prev) {
235            prev->Next = entry->Next;
236         }
237         else {
238            table->Table[pos] = entry->Next;
239         }
240         _mesa_free(entry);
241         _glthread_UNLOCK_MUTEX(table->Mutex);
242	 return;
243      }
244      prev = entry;
245      entry = entry->Next;
246   }
247
248   _glthread_UNLOCK_MUTEX(table->Mutex);
249}
250
251
252
253/**
254 * Delete all entries in a hash table, but don't delete the table itself.
255 * Invoke the given callback function for each table entry.
256 *
257 * \param table  the hash table to delete
258 * \param callback  the callback function
259 * \param userData  arbitrary pointer to pass along to the callback
260 *                  (this is typically a GLcontext pointer)
261 */
262void
263_mesa_HashDeleteAll(struct _mesa_HashTable *table,
264                    void (*callback)(GLuint key, void *data, void *userData),
265                    void *userData)
266{
267   GLuint pos;
268   ASSERT(table);
269   ASSERT(callback);
270   _glthread_LOCK_MUTEX(table->Mutex);
271   table->InDeleteAll = GL_TRUE;
272   for (pos = 0; pos < TABLE_SIZE; pos++) {
273      struct HashEntry *entry, *next;
274      for (entry = table->Table[pos]; entry; entry = next) {
275         callback(entry->Key, entry->Data, userData);
276         next = entry->Next;
277         _mesa_free(entry);
278      }
279      table->Table[pos] = NULL;
280   }
281   table->InDeleteAll = GL_FALSE;
282   _glthread_UNLOCK_MUTEX(table->Mutex);
283}
284
285
286/**
287 * Walk over all entries in a hash table, calling callback function for each.
288 * \param table  the hash table to walk
289 * \param callback  the callback function
290 * \param userData  arbitrary pointer to pass along to the callback
291 *                  (this is typically a GLcontext pointer)
292 */
293void
294_mesa_HashWalk(const struct _mesa_HashTable *table,
295               void (*callback)(GLuint key, void *data, void *userData),
296               void *userData)
297{
298   /* cast-away const */
299   struct _mesa_HashTable *table2 = (struct _mesa_HashTable *) table;
300   GLuint pos;
301   ASSERT(table);
302   ASSERT(callback);
303   _glthread_UNLOCK_MUTEX(table2->Mutex);
304   for (pos = 0; pos < TABLE_SIZE; pos++) {
305      struct HashEntry *entry;
306      for (entry = table->Table[pos]; entry; entry = entry->Next) {
307         callback(entry->Key, entry->Data, userData);
308      }
309   }
310   _glthread_UNLOCK_MUTEX(table2->Mutex);
311}
312
313
314/**
315 * Return the key of the "first" entry in the hash table.
316 * While holding the lock, walks through all table positions until finding
317 * the first entry of the first non-empty one.
318 *
319 * \param table  the hash table
320 * \return key for the "first" entry in the hash table.
321 */
322GLuint
323_mesa_HashFirstEntry(struct _mesa_HashTable *table)
324{
325   GLuint pos;
326   assert(table);
327   _glthread_LOCK_MUTEX(table->Mutex);
328   for (pos = 0; pos < TABLE_SIZE; pos++) {
329      if (table->Table[pos]) {
330         _glthread_UNLOCK_MUTEX(table->Mutex);
331         return table->Table[pos]->Key;
332      }
333   }
334   _glthread_UNLOCK_MUTEX(table->Mutex);
335   return 0;
336}
337
338
339/**
340 * Given a hash table key, return the next key.  This is used to walk
341 * over all entries in the table.  Note that the keys returned during
342 * walking won't be in any particular order.
343 * \return next hash key or 0 if end of table.
344 */
345GLuint
346_mesa_HashNextEntry(const struct _mesa_HashTable *table, GLuint key)
347{
348   const struct HashEntry *entry;
349   GLuint pos;
350
351   assert(table);
352   assert(key);
353
354   /* Find the entry with given key */
355   pos = HASH_FUNC(key);
356   for (entry = table->Table[pos]; entry ; entry = entry->Next) {
357      if (entry->Key == key) {
358         break;
359      }
360   }
361
362   if (!entry) {
363      /* the given key was not found, so we can't find the next entry */
364      return 0;
365   }
366
367   if (entry->Next) {
368      /* return next in linked list */
369      return entry->Next->Key;
370   }
371   else {
372      /* look for next non-empty table slot */
373      pos++;
374      while (pos < TABLE_SIZE) {
375         if (table->Table[pos]) {
376            return table->Table[pos]->Key;
377         }
378         pos++;
379      }
380      return 0;
381   }
382}
383
384
385/**
386 * Dump contents of hash table for debugging.
387 *
388 * \param table the hash table.
389 */
390void
391_mesa_HashPrint(const struct _mesa_HashTable *table)
392{
393   GLuint pos;
394   assert(table);
395   for (pos = 0; pos < TABLE_SIZE; pos++) {
396      const struct HashEntry *entry = table->Table[pos];
397      while (entry) {
398	 _mesa_debug(NULL, "%u %p\n", entry->Key, entry->Data);
399	 entry = entry->Next;
400      }
401   }
402}
403
404
405
406/**
407 * Find a block of adjacent unused hash keys.
408 *
409 * \param table the hash table.
410 * \param numKeys number of keys needed.
411 *
412 * \return Starting key of free block or 0 if failure.
413 *
414 * If there are enough free keys between the maximum key existing in the table
415 * (_mesa_HashTable::MaxKey) and the maximum key possible, then simply return
416 * the adjacent key. Otherwise do a full search for a free key block in the
417 * allowable key range.
418 */
419GLuint
420_mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys)
421{
422   const GLuint maxKey = ~((GLuint) 0);
423   _glthread_LOCK_MUTEX(table->Mutex);
424   if (maxKey - numKeys > table->MaxKey) {
425      /* the quick solution */
426      _glthread_UNLOCK_MUTEX(table->Mutex);
427      return table->MaxKey + 1;
428   }
429   else {
430      /* the slow solution */
431      GLuint freeCount = 0;
432      GLuint freeStart = 1;
433      GLuint key;
434      for (key = 1; key != maxKey; key++) {
435	 if (_mesa_HashLookup(table, key)) {
436	    /* darn, this key is already in use */
437	    freeCount = 0;
438	    freeStart = key+1;
439	 }
440	 else {
441	    /* this key not in use, check if we've found enough */
442	    freeCount++;
443	    if (freeCount == numKeys) {
444               _glthread_UNLOCK_MUTEX(table->Mutex);
445	       return freeStart;
446	    }
447	 }
448      }
449      /* cannot allocate a block of numKeys consecutive keys */
450      _glthread_UNLOCK_MUTEX(table->Mutex);
451      return 0;
452   }
453}
454
455
456#if 0 /* debug only */
457
458/**
459 * Test walking over all the entries in a hash table.
460 */
461static void
462test_hash_walking(void)
463{
464   struct _mesa_HashTable *t = _mesa_NewHashTable();
465   const GLuint limit = 50000;
466   GLuint i;
467
468   /* create some entries */
469   for (i = 0; i < limit; i++) {
470      GLuint dummy;
471      GLuint k = (rand() % (limit * 10)) + 1;
472      while (_mesa_HashLookup(t, k)) {
473         /* id already in use, try another */
474         k = (rand() % (limit * 10)) + 1;
475      }
476      _mesa_HashInsert(t, k, &dummy);
477   }
478
479   /* walk over all entries */
480   {
481      GLuint k = _mesa_HashFirstEntry(t);
482      GLuint count = 0;
483      while (k) {
484         GLuint knext = _mesa_HashNextEntry(t, k);
485         assert(knext != k);
486         _mesa_HashRemove(t, k);
487         count++;
488         k = knext;
489      }
490      assert(count == limit);
491      k = _mesa_HashFirstEntry(t);
492      assert(k==0);
493   }
494
495   _mesa_DeleteHashTable(t);
496}
497
498
499void
500_mesa_test_hash_functions(void)
501{
502   int a, b, c;
503   struct _mesa_HashTable *t;
504
505   t = _mesa_NewHashTable();
506   _mesa_HashInsert(t, 501, &a);
507   _mesa_HashInsert(t, 10, &c);
508   _mesa_HashInsert(t, 0xfffffff8, &b);
509   /*_mesa_HashPrint(t);*/
510
511   assert(_mesa_HashLookup(t,501));
512   assert(!_mesa_HashLookup(t,1313));
513   assert(_mesa_HashFindFreeKeyBlock(t, 100));
514
515   _mesa_DeleteHashTable(t);
516
517   test_hash_walking();
518}
519
520#endif
521