multisample.c revision 01e04c3f
1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26#include "main/glheader.h" 27#include "main/context.h" 28#include "main/macros.h" 29#include "main/multisample.h" 30#include "main/mtypes.h" 31#include "main/fbobject.h" 32#include "main/glformats.h" 33#include "main/state.h" 34 35 36/** 37 * Called via glSampleCoverageARB 38 */ 39void GLAPIENTRY 40_mesa_SampleCoverage(GLclampf value, GLboolean invert) 41{ 42 GET_CURRENT_CONTEXT(ctx); 43 44 value = CLAMP(value, 0.0f, 1.0f); 45 46 if (ctx->Multisample.SampleCoverageInvert == invert && 47 ctx->Multisample.SampleCoverageValue == value) 48 return; 49 50 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 : _NEW_MULTISAMPLE); 51 ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask; 52 ctx->Multisample.SampleCoverageValue = value; 53 ctx->Multisample.SampleCoverageInvert = invert; 54} 55 56 57/** 58 * Initialize the context's multisample state. 59 * \param ctx the GL context. 60 */ 61void 62_mesa_init_multisample(struct gl_context *ctx) 63{ 64 ctx->Multisample.Enabled = GL_TRUE; 65 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE; 66 ctx->Multisample.SampleAlphaToOne = GL_FALSE; 67 ctx->Multisample.SampleCoverage = GL_FALSE; 68 ctx->Multisample.SampleCoverageValue = 1.0; 69 ctx->Multisample.SampleCoverageInvert = GL_FALSE; 70 ctx->Multisample.SampleShading = GL_FALSE; 71 ctx->Multisample.MinSampleShadingValue = 0.0f; 72 73 /* ARB_texture_multisample / GL3.2 additions */ 74 ctx->Multisample.SampleMask = GL_FALSE; 75 ctx->Multisample.SampleMaskValue = ~(GLbitfield)0; 76} 77 78 79void GLAPIENTRY 80_mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat * val) 81{ 82 GET_CURRENT_CONTEXT(ctx); 83 84 if (ctx->NewState & _NEW_BUFFERS) { 85 _mesa_update_state(ctx); 86 } 87 88 switch (pname) { 89 case GL_SAMPLE_POSITION: { 90 if (index >= ctx->DrawBuffer->Visual.samples) { 91 _mesa_error( ctx, GL_INVALID_VALUE, "glGetMultisamplefv(index)" ); 92 return; 93 } 94 95 ctx->Driver.GetSamplePosition(ctx, ctx->DrawBuffer, index, val); 96 97 /* FBOs can be upside down (winsys always are)*/ 98 if (ctx->DrawBuffer->FlipY) 99 val[1] = 1.0f - val[1]; 100 101 return; 102 } 103 104 case GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB: 105 if (!ctx->Extensions.ARB_sample_locations) { 106 _mesa_error( ctx, GL_INVALID_ENUM, "glGetMultisamplefv(pname)" ); 107 return; 108 } 109 110 if (index >= MAX_SAMPLE_LOCATION_TABLE_SIZE * 2) { 111 _mesa_error( ctx, GL_INVALID_VALUE, "glGetMultisamplefv(index)" ); 112 return; 113 } 114 115 if (ctx->DrawBuffer->SampleLocationTable) 116 *val = ctx->DrawBuffer->SampleLocationTable[index]; 117 else 118 *val = 0.5f; 119 120 return; 121 122 default: 123 _mesa_error( ctx, GL_INVALID_ENUM, "glGetMultisamplefv(pname)" ); 124 return; 125 } 126} 127 128static void 129sample_maski(struct gl_context *ctx, GLuint index, GLbitfield mask) 130{ 131 if (ctx->Multisample.SampleMaskValue == mask) 132 return; 133 134 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 : _NEW_MULTISAMPLE); 135 ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask; 136 ctx->Multisample.SampleMaskValue = mask; 137} 138 139void GLAPIENTRY 140_mesa_SampleMaski_no_error(GLuint index, GLbitfield mask) 141{ 142 GET_CURRENT_CONTEXT(ctx); 143 sample_maski(ctx, index, mask); 144} 145 146void GLAPIENTRY 147_mesa_SampleMaski(GLuint index, GLbitfield mask) 148{ 149 GET_CURRENT_CONTEXT(ctx); 150 151 if (!ctx->Extensions.ARB_texture_multisample) { 152 _mesa_error(ctx, GL_INVALID_OPERATION, "glSampleMaski"); 153 return; 154 } 155 156 if (index != 0) { 157 _mesa_error(ctx, GL_INVALID_VALUE, "glSampleMaski(index)"); 158 return; 159 } 160 161 sample_maski(ctx, index, mask); 162} 163 164static void 165min_sample_shading(struct gl_context *ctx, GLclampf value) 166{ 167 value = CLAMP(value, 0.0f, 1.0f); 168 169 if (ctx->Multisample.MinSampleShadingValue == value) 170 return; 171 172 FLUSH_VERTICES(ctx, 173 ctx->DriverFlags.NewSampleShading ? 0 : _NEW_MULTISAMPLE); 174 ctx->NewDriverState |= ctx->DriverFlags.NewSampleShading; 175 ctx->Multisample.MinSampleShadingValue = value; 176} 177 178/** 179 * Called via glMinSampleShadingARB 180 */ 181void GLAPIENTRY 182_mesa_MinSampleShading_no_error(GLclampf value) 183{ 184 GET_CURRENT_CONTEXT(ctx); 185 min_sample_shading(ctx, value); 186} 187 188void GLAPIENTRY 189_mesa_MinSampleShading(GLclampf value) 190{ 191 GET_CURRENT_CONTEXT(ctx); 192 193 if (!_mesa_has_ARB_sample_shading(ctx) && 194 !_mesa_has_OES_sample_shading(ctx)) { 195 _mesa_error(ctx, GL_INVALID_OPERATION, "glMinSampleShading"); 196 return; 197 } 198 199 min_sample_shading(ctx, value); 200} 201 202/** 203 * Helper for checking a requested sample count against the limit 204 * for a particular (target, internalFormat) pair. The limit imposed, 205 * and the error generated, both depend on which extensions are supported. 206 * 207 * Returns a GL error enum, or GL_NO_ERROR if the requested sample count is 208 * acceptable. 209 */ 210GLenum 211_mesa_check_sample_count(struct gl_context *ctx, GLenum target, 212 GLenum internalFormat, GLsizei samples, 213 GLsizei storageSamples) 214{ 215 /* Section 4.4 (Framebuffer objects), page 198 of the OpenGL ES 3.0.0 216 * specification says: 217 * 218 * "If internalformat is a signed or unsigned integer format and samples 219 * is greater than zero, then the error INVALID_OPERATION is generated." 220 * 221 * This restriction is relaxed for OpenGL ES 3.1. 222 */ 223 if ((ctx->API == API_OPENGLES2 && ctx->Version == 30) && 224 _mesa_is_enum_format_integer(internalFormat) 225 && samples > 0) { 226 return GL_INVALID_OPERATION; 227 } 228 229 if (ctx->Extensions.AMD_framebuffer_multisample_advanced && 230 target == GL_RENDERBUFFER) { 231 if (!_mesa_is_depth_or_stencil_format(internalFormat)) { 232 /* From the AMD_framebuffer_multisample_advanced spec: 233 * 234 * "An INVALID_OPERATION error is generated if <internalformat> 235 * is a color format and <storageSamples> is greater than 236 * the implementation-dependent limit MAX_COLOR_FRAMEBUFFER_- 237 * STORAGE_SAMPLES_AMD." 238 */ 239 if (samples > ctx->Const.MaxColorFramebufferSamples) 240 return GL_INVALID_OPERATION; 241 242 /* From the AMD_framebuffer_multisample_advanced spec: 243 * 244 * "An INVALID_OPERATION error is generated if <internalformat> 245 * is a color format and <storageSamples> is greater than 246 * the implementation-dependent limit MAX_COLOR_FRAMEBUFFER_- 247 * STORAGE_SAMPLES_AMD." 248 */ 249 if (storageSamples > ctx->Const.MaxColorFramebufferStorageSamples) 250 return GL_INVALID_OPERATION; 251 252 /* From the AMD_framebuffer_multisample_advanced spec: 253 * 254 * "An INVALID_OPERATION error is generated if <storageSamples> is 255 * greater than <samples>." 256 */ 257 if (storageSamples > samples) 258 return GL_INVALID_OPERATION; 259 260 /* Color renderbuffer sample counts are now fully validated 261 * according to AMD_framebuffer_multisample_advanced. 262 */ 263 return GL_NO_ERROR; 264 } else { 265 /* From the AMD_framebuffer_multisample_advanced spec: 266 * 267 * "An INVALID_OPERATION error is generated if <internalformat> is 268 * a depth or stencil format and <storageSamples> is not equal to 269 * <samples>." 270 */ 271 if (storageSamples != samples) 272 return GL_INVALID_OPERATION; 273 } 274 } else { 275 /* If the extension is unsupported, it's not possible to set 276 * storageSamples differently. 277 */ 278 assert(samples == storageSamples); 279 } 280 281 /* If ARB_internalformat_query is supported, then treat its highest 282 * returned sample count as the absolute maximum for this format; it is 283 * allowed to exceed MAX_SAMPLES. 284 * 285 * From the ARB_internalformat_query spec: 286 * 287 * "If <samples is greater than the maximum number of samples supported 288 * for <internalformat> then the error INVALID_OPERATION is generated." 289 */ 290 if (ctx->Extensions.ARB_internalformat_query) { 291 GLint buffer[16] = {-1}; 292 GLint limit; 293 294 ctx->Driver.QueryInternalFormat(ctx, target, internalFormat, 295 GL_SAMPLES, buffer); 296 /* since the query returns samples sorted in descending order, 297 * the first element is the greatest supported sample value. 298 */ 299 limit = buffer[0]; 300 301 return samples > limit ? GL_INVALID_OPERATION : GL_NO_ERROR; 302 } 303 304 /* If ARB_texture_multisample is supported, we have separate limits, 305 * which may be lower than MAX_SAMPLES: 306 * 307 * From the ARB_texture_multisample spec, when describing the operation 308 * of RenderbufferStorageMultisample: 309 * 310 * "If <internalformat> is a signed or unsigned integer format and 311 * <samples> is greater than the value of MAX_INTEGER_SAMPLES, then the 312 * error INVALID_OPERATION is generated" 313 * 314 * And when describing the operation of TexImage*Multisample: 315 * 316 * "The error INVALID_OPERATION may be generated if any of the following 317 * are true: 318 * 319 * * <internalformat> is a depth/stencil-renderable format and <samples> 320 * is greater than the value of MAX_DEPTH_TEXTURE_SAMPLES 321 * * <internalformat> is a color-renderable format and <samples> is 322 * grater than the value of MAX_COLOR_TEXTURE_SAMPLES 323 * * <internalformat> is a signed or unsigned integer format and 324 * <samples> is greater than the value of MAX_INTEGER_SAMPLES 325 */ 326 327 if (ctx->Extensions.ARB_texture_multisample) { 328 if (_mesa_is_enum_format_integer(internalFormat)) 329 return samples > ctx->Const.MaxIntegerSamples 330 ? GL_INVALID_OPERATION : GL_NO_ERROR; 331 332 if (target == GL_TEXTURE_2D_MULTISAMPLE || 333 target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) { 334 335 if (_mesa_is_depth_or_stencil_format(internalFormat)) 336 return samples > ctx->Const.MaxDepthTextureSamples 337 ? GL_INVALID_OPERATION : GL_NO_ERROR; 338 else 339 return samples > ctx->Const.MaxColorTextureSamples 340 ? GL_INVALID_OPERATION : GL_NO_ERROR; 341 } 342 } 343 344 /* No more specific limit is available, so just use MAX_SAMPLES: 345 * 346 * On p205 of the GL3.1 spec: 347 * 348 * "... or if samples is greater than MAX_SAMPLES, then the error 349 * INVALID_VALUE is generated" 350 */ 351 return (GLuint) samples > ctx->Const.MaxSamples 352 ? GL_INVALID_VALUE : GL_NO_ERROR; 353} 354