program_binary.c revision 7ec681f3
1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (c) 2017 Intel Corporation 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25/** 26 * \file program_binary.c 27 * 28 * Helper functions for serializing a binary program. 29 */ 30 31 32#include "compiler/glsl/serialize.h" 33#include "main/errors.h" 34#include "main/mtypes.h" 35#include "main/shaderapi.h" 36#include "util/bitscan.h" 37#include "util/blob.h" 38#include "util/crc32.h" 39#include "program_binary.h" 40#include "program/prog_parameter.h" 41 42/** 43 * Mesa supports one binary format, but it must differentiate between formats 44 * produced by different drivers and different Mesa versions. 45 * 46 * Mesa uses a uint32_t value to specify an internal format. The only format 47 * defined has one uint32_t value of 0, followed by 20 bytes specifying a sha1 48 * that uniquely identifies the Mesa driver type and version. 49 */ 50 51struct program_binary_header { 52 /* If internal_format is 0, it must be followed by the 20 byte sha1 that 53 * identifies the Mesa driver and version supported. If we want to support 54 * something besides a sha1, then a new internal_format value can be added. 55 */ 56 uint32_t internal_format; 57 uint8_t sha1[20]; 58 /* Fields following sha1 can be changed since the sha1 will guarantee that 59 * the binary only works with the same Mesa version. 60 */ 61 uint32_t size; 62 uint32_t crc32; 63}; 64 65/** 66 * Returns the header size needed for a binary 67 */ 68static unsigned 69get_program_binary_header_size(void) 70{ 71 return sizeof(struct program_binary_header); 72} 73 74static bool 75write_program_binary(const void *payload, unsigned payload_size, 76 const void *sha1, void *binary, unsigned binary_size, 77 GLenum *binary_format) 78{ 79 struct program_binary_header *hdr = binary; 80 81 if (binary_size < sizeof(*hdr)) 82 return false; 83 84 /* binary_size is the size of the buffer provided by the application. 85 * Make sure our program (payload) will fit in the buffer. 86 */ 87 if (payload_size > binary_size - sizeof(*hdr)) 88 return false; 89 90 hdr->internal_format = 0; 91 memcpy(hdr->sha1, sha1, sizeof(hdr->sha1)); 92 memcpy(hdr + 1, payload, payload_size); 93 hdr->size = payload_size; 94 95 hdr->crc32 = util_hash_crc32(hdr + 1, payload_size); 96 *binary_format = GL_PROGRAM_BINARY_FORMAT_MESA; 97 98 return true; 99} 100 101static bool 102simple_header_checks(const struct program_binary_header *hdr, unsigned length) 103{ 104 if (hdr == NULL || length < sizeof(*hdr)) 105 return false; 106 107 if (hdr->internal_format != 0) 108 return false; 109 110 return true; 111} 112 113static bool 114check_crc32(const struct program_binary_header *hdr, unsigned length) 115{ 116 uint32_t crc32; 117 unsigned crc32_len; 118 119 crc32_len = hdr->size; 120 if (crc32_len > length - sizeof(*hdr)) 121 return false; 122 123 crc32 = util_hash_crc32(hdr + 1, crc32_len); 124 if (hdr->crc32 != crc32) 125 return false; 126 127 return true; 128} 129 130static bool 131is_program_binary_valid(GLenum binary_format, const void *sha1, 132 const struct program_binary_header *hdr, 133 unsigned length) 134{ 135 if (binary_format != GL_PROGRAM_BINARY_FORMAT_MESA) 136 return false; 137 138 if (!simple_header_checks(hdr, length)) 139 return false; 140 141 if (memcmp(hdr->sha1, sha1, sizeof(hdr->sha1)) != 0) 142 return false; 143 144 if (!check_crc32(hdr, length)) 145 return false; 146 147 return true; 148} 149 150/** 151 * Returns the payload within the binary. 152 * 153 * If NULL is returned, then the binary not supported. If non-NULL is 154 * returned, it will be a pointer contained within the specified `binary` 155 * buffer. 156 * 157 * This can be used to access the payload of `binary` during the 158 * glProgramBinary call. 159 */ 160static const void* 161get_program_binary_payload(GLenum binary_format, const void *sha1, 162 const void *binary, unsigned length) 163{ 164 const struct program_binary_header *hdr = binary; 165 if (!is_program_binary_valid(binary_format, sha1, hdr, length)) 166 return NULL; 167 return (const uint8_t*)binary + sizeof(*hdr); 168} 169 170static void 171write_program_payload(struct gl_context *ctx, struct blob *blob, 172 struct gl_shader_program *sh_prog) 173{ 174 for (unsigned stage = 0; stage < MESA_SHADER_STAGES; stage++) { 175 struct gl_linked_shader *shader = sh_prog->_LinkedShaders[stage]; 176 if (shader) 177 ctx->Driver.ProgramBinarySerializeDriverBlob(ctx, sh_prog, 178 shader->Program); 179 } 180 181 blob_write_uint32(blob, sh_prog->SeparateShader); 182 183 serialize_glsl_program(blob, ctx, sh_prog); 184 185 for (unsigned stage = 0; stage < MESA_SHADER_STAGES; stage++) { 186 struct gl_linked_shader *shader = sh_prog->_LinkedShaders[stage]; 187 if (shader) { 188 struct gl_program *prog = sh_prog->_LinkedShaders[stage]->Program; 189 ralloc_free(prog->driver_cache_blob); 190 prog->driver_cache_blob = NULL; 191 prog->driver_cache_blob_size = 0; 192 } 193 } 194} 195 196static bool 197read_program_payload(struct gl_context *ctx, struct blob_reader *blob, 198 GLenum binary_format, struct gl_shader_program *sh_prog) 199{ 200 sh_prog->SeparateShader = blob_read_uint32(blob); 201 202 if (!deserialize_glsl_program(blob, ctx, sh_prog)) 203 return false; 204 205 unsigned int stage; 206 for (stage = 0; stage < ARRAY_SIZE(sh_prog->_LinkedShaders); stage++) { 207 struct gl_linked_shader *shader = sh_prog->_LinkedShaders[stage]; 208 if (!shader) 209 continue; 210 211 ctx->Driver.ProgramBinaryDeserializeDriverBlob(ctx, sh_prog, 212 shader->Program); 213 } 214 215 return true; 216} 217 218void 219_mesa_get_program_binary_length(struct gl_context *ctx, 220 struct gl_shader_program *sh_prog, 221 GLint *length) 222{ 223 struct blob blob; 224 blob_init_fixed(&blob, NULL, SIZE_MAX); 225 write_program_payload(ctx, &blob, sh_prog); 226 *length = get_program_binary_header_size() + blob.size; 227 blob_finish(&blob); 228} 229 230void 231_mesa_get_program_binary(struct gl_context *ctx, 232 struct gl_shader_program *sh_prog, 233 GLsizei buf_size, GLsizei *length, 234 GLenum *binary_format, GLvoid *binary) 235{ 236 struct blob blob; 237 uint8_t driver_sha1[20]; 238 unsigned header_size = get_program_binary_header_size(); 239 240 ctx->Driver.GetProgramBinaryDriverSHA1(ctx, driver_sha1); 241 242 blob_init(&blob); 243 244 if (buf_size < header_size) 245 goto fail; 246 247 write_program_payload(ctx, &blob, sh_prog); 248 if (blob.size + header_size > buf_size || 249 blob.out_of_memory) 250 goto fail; 251 252 bool written = write_program_binary(blob.data, blob.size, driver_sha1, 253 binary, buf_size, binary_format); 254 if (!written || blob.out_of_memory) 255 goto fail; 256 257 *length = header_size + blob.size; 258 259 blob_finish(&blob); 260 return; 261 262fail: 263 _mesa_error(ctx, GL_INVALID_OPERATION, 264 "glGetProgramBinary(buffer too small)"); 265 *length = 0; 266 blob_finish(&blob); 267} 268 269void 270_mesa_program_binary(struct gl_context *ctx, struct gl_shader_program *sh_prog, 271 GLenum binary_format, const GLvoid *binary, 272 GLsizei length) 273{ 274 uint8_t driver_sha1[20]; 275 unsigned header_size = get_program_binary_header_size(); 276 277 ctx->Driver.GetProgramBinaryDriverSHA1(ctx, driver_sha1); 278 279 const void *payload = get_program_binary_payload(binary_format, driver_sha1, 280 binary, length); 281 282 if (payload == NULL) { 283 sh_prog->data->LinkStatus = LINKING_FAILURE; 284 return; 285 } 286 287 struct blob_reader blob; 288 blob_reader_init(&blob, payload, length - header_size); 289 290 unsigned programs_in_use = 0; 291 if (ctx->_Shader) 292 for (unsigned stage = 0; stage < MESA_SHADER_STAGES; stage++) { 293 if (ctx->_Shader->CurrentProgram[stage] && 294 ctx->_Shader->CurrentProgram[stage]->Id == sh_prog->Name) { 295 programs_in_use |= 1 << stage; 296 } 297 } 298 299 if (!read_program_payload(ctx, &blob, binary_format, sh_prog)) { 300 sh_prog->data->LinkStatus = LINKING_FAILURE; 301 return; 302 } 303 304 _mesa_create_program_resource_hash(sh_prog); 305 306 /* From section 7.3 (Program Objects) of the OpenGL 4.5 spec: 307 * 308 * "If LinkProgram or ProgramBinary successfully re-links a program 309 * object that is active for any shader stage, then the newly generated 310 * executable code will be installed as part of the current rendering 311 * state for all shader stages where the program is active. 312 * Additionally, the newly generated executable code is made part of 313 * the state of any program pipeline for all stages where the program 314 * is attached." 315 */ 316 while (programs_in_use) { 317 const int stage = u_bit_scan(&programs_in_use); 318 319 struct gl_program *prog = NULL; 320 if (sh_prog->_LinkedShaders[stage]) 321 prog = sh_prog->_LinkedShaders[stage]->Program; 322 323 _mesa_use_program(ctx, stage, sh_prog, prog, ctx->_Shader); 324 } 325 326 sh_prog->data->LinkStatus = LINKING_SKIPPED; 327} 328