17117f1b4Smrg/*
27117f1b4Smrg * Mesa 3-D graphics library
37117f1b4Smrg *
47117f1b4Smrg * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
57117f1b4Smrg *
67117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a
77117f1b4Smrg * copy of this software and associated documentation files (the "Software"),
87117f1b4Smrg * to deal in the Software without restriction, including without limitation
97117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
107117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the
117117f1b4Smrg * Software is furnished to do so, subject to the following conditions:
127117f1b4Smrg *
137117f1b4Smrg * The above copyright notice and this permission notice shall be included
147117f1b4Smrg * in all copies or substantial portions of the Software.
157117f1b4Smrg *
167117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
177117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
187117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20af69d88dSmrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21af69d88dSmrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22af69d88dSmrg * OTHER DEALINGS IN THE SOFTWARE.
237117f1b4Smrg */
247117f1b4Smrg
257117f1b4Smrg
26af69d88dSmrg#include "glheader.h"
277ec681f3Smrg
28af69d88dSmrg#include "context.h"
29af69d88dSmrg#include "fbobject.h"
30af69d88dSmrg#include "formats.h"
31af69d88dSmrg#include "mtypes.h"
32af69d88dSmrg#include "renderbuffer.h"
337ec681f3Smrg#include "util/u_memory.h"
347117f1b4Smrg
357117f1b4Smrg
367117f1b4Smrg/**
377117f1b4Smrg * Initialize the fields of a gl_renderbuffer to default values.
387117f1b4Smrg */
397117f1b4Smrgvoid
407117f1b4Smrg_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name)
417117f1b4Smrg{
4201e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
4301e04c3fSmrg
447117f1b4Smrg   rb->ClassID = 0;
457117f1b4Smrg   rb->Name = name;
4601e04c3fSmrg   rb->RefCount = 1;
477117f1b4Smrg   rb->Delete = _mesa_delete_renderbuffer;
487117f1b4Smrg
497117f1b4Smrg   /* The rest of these should be set later by the caller of this function or
507117f1b4Smrg    * the AllocStorage method:
517117f1b4Smrg    */
527117f1b4Smrg   rb->AllocStorage = NULL;
537117f1b4Smrg
547117f1b4Smrg   rb->Width = 0;
557117f1b4Smrg   rb->Height = 0;
56af69d88dSmrg   rb->Depth = 0;
5701e04c3fSmrg
5801e04c3fSmrg   /* In GL 3, the initial format is GL_RGBA according to Table 6.26
5901e04c3fSmrg    * on page 302 of the GL 3.3 spec.
6001e04c3fSmrg    *
6101e04c3fSmrg    * In GLES 3, the initial format is GL_RGBA4 according to Table 6.15
6201e04c3fSmrg    * on page 258 of the GLES 3.0.4 spec.
6301e04c3fSmrg    *
6401e04c3fSmrg    * If the context is current, set the initial format based on the
6501e04c3fSmrg    * specs. If the context is not current, we cannot determine the
6601e04c3fSmrg    * API, so default to GL_RGBA.
6701e04c3fSmrg    */
6801e04c3fSmrg   if (ctx && _mesa_is_gles(ctx)) {
6901e04c3fSmrg      rb->InternalFormat = GL_RGBA4;
7001e04c3fSmrg   } else {
7101e04c3fSmrg      rb->InternalFormat = GL_RGBA;
7201e04c3fSmrg   }
7301e04c3fSmrg
744a49301eSmrg   rb->Format = MESA_FORMAT_NONE;
757117f1b4Smrg}
767117f1b4Smrg
777117f1b4Smrg
787117f1b4Smrg/**
797117f1b4Smrg * Allocate a new gl_renderbuffer object.  This can be used for user-created
807117f1b4Smrg * renderbuffers or window-system renderbuffers.
817117f1b4Smrg */
827117f1b4Smrgstruct gl_renderbuffer *
833464ebd5Sriastradh_mesa_new_renderbuffer(struct gl_context *ctx, GLuint name)
847117f1b4Smrg{
857117f1b4Smrg   struct gl_renderbuffer *rb = CALLOC_STRUCT(gl_renderbuffer);
867117f1b4Smrg   if (rb) {
877117f1b4Smrg      _mesa_init_renderbuffer(rb, name);
887117f1b4Smrg   }
897117f1b4Smrg   return rb;
907117f1b4Smrg}
917117f1b4Smrg
927117f1b4Smrg
937117f1b4Smrg/**
947117f1b4Smrg * Delete a gl_framebuffer.
957117f1b4Smrg * This is the default function for renderbuffer->Delete().
96af69d88dSmrg * Drivers which subclass gl_renderbuffer should probably implement their
97af69d88dSmrg * own delete function.  But the driver might also call this function to
98af69d88dSmrg * free the object in the end.
997117f1b4Smrg */
1007117f1b4Smrgvoid
101af69d88dSmrg_mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
1027117f1b4Smrg{
103af69d88dSmrg   free(rb->Label);
104cdc920a0Smrg   free(rb);
1057117f1b4Smrg}
1067117f1b4Smrg
10701e04c3fSmrgstatic void
10801e04c3fSmrgvalidate_and_init_renderbuffer_attachment(struct gl_framebuffer *fb,
10901e04c3fSmrg                                          gl_buffer_index bufferName,
11001e04c3fSmrg                                          struct gl_renderbuffer *rb)
1117117f1b4Smrg{
1127117f1b4Smrg   assert(fb);
1137117f1b4Smrg   assert(rb);
1147117f1b4Smrg   assert(bufferName < BUFFER_COUNT);
1157117f1b4Smrg
1167117f1b4Smrg   /* There should be no previous renderbuffer on this attachment point,
1177117f1b4Smrg    * with the exception of depth/stencil since the same renderbuffer may
1187117f1b4Smrg    * be used for both.
1197117f1b4Smrg    */
1207117f1b4Smrg   assert(bufferName == BUFFER_DEPTH ||
1217117f1b4Smrg          bufferName == BUFFER_STENCIL ||
1227117f1b4Smrg          fb->Attachment[bufferName].Renderbuffer == NULL);
1237117f1b4Smrg
1247117f1b4Smrg   /* winsys vs. user-created buffer cross check */
125af69d88dSmrg   if (_mesa_is_user_fbo(fb)) {
1267117f1b4Smrg      assert(rb->Name);
1277117f1b4Smrg   }
1287117f1b4Smrg   else {
1297117f1b4Smrg      assert(!rb->Name);
1307117f1b4Smrg   }
1317117f1b4Smrg
1327117f1b4Smrg   fb->Attachment[bufferName].Type = GL_RENDERBUFFER_EXT;
1337117f1b4Smrg   fb->Attachment[bufferName].Complete = GL_TRUE;
13401e04c3fSmrg}
13501e04c3fSmrg
13601e04c3fSmrg
13701e04c3fSmrg/**
13801e04c3fSmrg * Attach a renderbuffer to a framebuffer.
13901e04c3fSmrg * \param bufferName  one of the BUFFER_x tokens
14001e04c3fSmrg *
14101e04c3fSmrg * This function avoids adding a reference and is therefore intended to be
14201e04c3fSmrg * used with a freshly created renderbuffer.
14301e04c3fSmrg */
14401e04c3fSmrgvoid
14501e04c3fSmrg_mesa_attach_and_own_rb(struct gl_framebuffer *fb,
14601e04c3fSmrg                        gl_buffer_index bufferName,
14701e04c3fSmrg                        struct gl_renderbuffer *rb)
14801e04c3fSmrg{
14901e04c3fSmrg   assert(rb->RefCount == 1);
15001e04c3fSmrg
15101e04c3fSmrg   validate_and_init_renderbuffer_attachment(fb, bufferName, rb);
15201e04c3fSmrg
15301e04c3fSmrg   _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer,
15401e04c3fSmrg                                NULL);
15501e04c3fSmrg   fb->Attachment[bufferName].Renderbuffer = rb;
15601e04c3fSmrg}
15701e04c3fSmrg
15801e04c3fSmrg/**
15901e04c3fSmrg * Attach a renderbuffer to a framebuffer.
16001e04c3fSmrg * \param bufferName  one of the BUFFER_x tokens
16101e04c3fSmrg */
16201e04c3fSmrgvoid
16301e04c3fSmrg_mesa_attach_and_reference_rb(struct gl_framebuffer *fb,
16401e04c3fSmrg                              gl_buffer_index bufferName,
16501e04c3fSmrg                              struct gl_renderbuffer *rb)
16601e04c3fSmrg{
16701e04c3fSmrg   validate_and_init_renderbuffer_attachment(fb, bufferName, rb);
1687117f1b4Smrg   _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer, rb);
1697117f1b4Smrg}
1707117f1b4Smrg
1717117f1b4Smrg
1727117f1b4Smrg/**
1737117f1b4Smrg * Remove the named renderbuffer from the given framebuffer.
1743464ebd5Sriastradh * \param bufferName  one of the BUFFER_x tokens
1757117f1b4Smrg */
1767117f1b4Smrgvoid
1773464ebd5Sriastradh_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
1783464ebd5Sriastradh                          gl_buffer_index bufferName)
1797117f1b4Smrg{
1807117f1b4Smrg   assert(bufferName < BUFFER_COUNT);
181af69d88dSmrg   _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer,
182af69d88dSmrg                                NULL);
1837117f1b4Smrg}
1847117f1b4Smrg
1857117f1b4Smrg
1867117f1b4Smrg/**
1877117f1b4Smrg * Set *ptr to point to rb.  If *ptr points to another renderbuffer,
1887117f1b4Smrg * dereference that buffer first.  The new renderbuffer's refcount will
1897117f1b4Smrg * be incremented.  The old renderbuffer's refcount will be decremented.
190af69d88dSmrg * This is normally only called from the _mesa_reference_renderbuffer() macro
191af69d88dSmrg * when there's a real pointer change.
1927117f1b4Smrg */
1937117f1b4Smrgvoid
194af69d88dSmrg_mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
195af69d88dSmrg                              struct gl_renderbuffer *rb)
1967117f1b4Smrg{
1977117f1b4Smrg   if (*ptr) {
1987117f1b4Smrg      /* Unreference the old renderbuffer */
1997117f1b4Smrg      struct gl_renderbuffer *oldRb = *ptr;
2007117f1b4Smrg
20101e04c3fSmrg      assert(oldRb->RefCount > 0);
2027117f1b4Smrg
2037ec681f3Smrg      if (p_atomic_dec_zero(&oldRb->RefCount)) {
204af69d88dSmrg         GET_CURRENT_CONTEXT(ctx);
205af69d88dSmrg         oldRb->Delete(ctx, oldRb);
2067117f1b4Smrg      }
2077117f1b4Smrg   }
2087117f1b4Smrg
2097117f1b4Smrg   if (rb) {
2107117f1b4Smrg      /* reference new renderbuffer */
2117ec681f3Smrg      p_atomic_inc(&rb->RefCount);
2127117f1b4Smrg   }
2137ec681f3Smrg
2147ec681f3Smrg   *ptr = rb;
2157117f1b4Smrg}
216