17117f1b4Smrg/* 27117f1b4Smrg * Mesa 3-D graphics library 37117f1b4Smrg * 47117f1b4Smrg * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 57117f1b4Smrg * 67117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a 77117f1b4Smrg * copy of this software and associated documentation files (the "Software"), 87117f1b4Smrg * to deal in the Software without restriction, including without limitation 97117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 107117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the 117117f1b4Smrg * Software is furnished to do so, subject to the following conditions: 127117f1b4Smrg * 137117f1b4Smrg * The above copyright notice and this permission notice shall be included 147117f1b4Smrg * in all copies or substantial portions of the Software. 157117f1b4Smrg * 167117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 177117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 187117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20af69d88dSmrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21af69d88dSmrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22af69d88dSmrg * OTHER DEALINGS IN THE SOFTWARE. 237117f1b4Smrg */ 247117f1b4Smrg 257117f1b4Smrg 26af69d88dSmrg#include "glheader.h" 277ec681f3Smrg 28af69d88dSmrg#include "context.h" 29af69d88dSmrg#include "fbobject.h" 30af69d88dSmrg#include "formats.h" 31af69d88dSmrg#include "mtypes.h" 32af69d88dSmrg#include "renderbuffer.h" 337ec681f3Smrg#include "util/u_memory.h" 347117f1b4Smrg 357117f1b4Smrg 367117f1b4Smrg/** 377117f1b4Smrg * Initialize the fields of a gl_renderbuffer to default values. 387117f1b4Smrg */ 397117f1b4Smrgvoid 407117f1b4Smrg_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name) 417117f1b4Smrg{ 4201e04c3fSmrg GET_CURRENT_CONTEXT(ctx); 4301e04c3fSmrg 447117f1b4Smrg rb->ClassID = 0; 457117f1b4Smrg rb->Name = name; 4601e04c3fSmrg rb->RefCount = 1; 477117f1b4Smrg rb->Delete = _mesa_delete_renderbuffer; 487117f1b4Smrg 497117f1b4Smrg /* The rest of these should be set later by the caller of this function or 507117f1b4Smrg * the AllocStorage method: 517117f1b4Smrg */ 527117f1b4Smrg rb->AllocStorage = NULL; 537117f1b4Smrg 547117f1b4Smrg rb->Width = 0; 557117f1b4Smrg rb->Height = 0; 56af69d88dSmrg rb->Depth = 0; 5701e04c3fSmrg 5801e04c3fSmrg /* In GL 3, the initial format is GL_RGBA according to Table 6.26 5901e04c3fSmrg * on page 302 of the GL 3.3 spec. 6001e04c3fSmrg * 6101e04c3fSmrg * In GLES 3, the initial format is GL_RGBA4 according to Table 6.15 6201e04c3fSmrg * on page 258 of the GLES 3.0.4 spec. 6301e04c3fSmrg * 6401e04c3fSmrg * If the context is current, set the initial format based on the 6501e04c3fSmrg * specs. If the context is not current, we cannot determine the 6601e04c3fSmrg * API, so default to GL_RGBA. 6701e04c3fSmrg */ 6801e04c3fSmrg if (ctx && _mesa_is_gles(ctx)) { 6901e04c3fSmrg rb->InternalFormat = GL_RGBA4; 7001e04c3fSmrg } else { 7101e04c3fSmrg rb->InternalFormat = GL_RGBA; 7201e04c3fSmrg } 7301e04c3fSmrg 744a49301eSmrg rb->Format = MESA_FORMAT_NONE; 757117f1b4Smrg} 767117f1b4Smrg 777117f1b4Smrg 787117f1b4Smrg/** 797117f1b4Smrg * Allocate a new gl_renderbuffer object. This can be used for user-created 807117f1b4Smrg * renderbuffers or window-system renderbuffers. 817117f1b4Smrg */ 827117f1b4Smrgstruct gl_renderbuffer * 833464ebd5Sriastradh_mesa_new_renderbuffer(struct gl_context *ctx, GLuint name) 847117f1b4Smrg{ 857117f1b4Smrg struct gl_renderbuffer *rb = CALLOC_STRUCT(gl_renderbuffer); 867117f1b4Smrg if (rb) { 877117f1b4Smrg _mesa_init_renderbuffer(rb, name); 887117f1b4Smrg } 897117f1b4Smrg return rb; 907117f1b4Smrg} 917117f1b4Smrg 927117f1b4Smrg 937117f1b4Smrg/** 947117f1b4Smrg * Delete a gl_framebuffer. 957117f1b4Smrg * This is the default function for renderbuffer->Delete(). 96af69d88dSmrg * Drivers which subclass gl_renderbuffer should probably implement their 97af69d88dSmrg * own delete function. But the driver might also call this function to 98af69d88dSmrg * free the object in the end. 997117f1b4Smrg */ 1007117f1b4Smrgvoid 101af69d88dSmrg_mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb) 1027117f1b4Smrg{ 103af69d88dSmrg free(rb->Label); 104cdc920a0Smrg free(rb); 1057117f1b4Smrg} 1067117f1b4Smrg 10701e04c3fSmrgstatic void 10801e04c3fSmrgvalidate_and_init_renderbuffer_attachment(struct gl_framebuffer *fb, 10901e04c3fSmrg gl_buffer_index bufferName, 11001e04c3fSmrg struct gl_renderbuffer *rb) 1117117f1b4Smrg{ 1127117f1b4Smrg assert(fb); 1137117f1b4Smrg assert(rb); 1147117f1b4Smrg assert(bufferName < BUFFER_COUNT); 1157117f1b4Smrg 1167117f1b4Smrg /* There should be no previous renderbuffer on this attachment point, 1177117f1b4Smrg * with the exception of depth/stencil since the same renderbuffer may 1187117f1b4Smrg * be used for both. 1197117f1b4Smrg */ 1207117f1b4Smrg assert(bufferName == BUFFER_DEPTH || 1217117f1b4Smrg bufferName == BUFFER_STENCIL || 1227117f1b4Smrg fb->Attachment[bufferName].Renderbuffer == NULL); 1237117f1b4Smrg 1247117f1b4Smrg /* winsys vs. user-created buffer cross check */ 125af69d88dSmrg if (_mesa_is_user_fbo(fb)) { 1267117f1b4Smrg assert(rb->Name); 1277117f1b4Smrg } 1287117f1b4Smrg else { 1297117f1b4Smrg assert(!rb->Name); 1307117f1b4Smrg } 1317117f1b4Smrg 1327117f1b4Smrg fb->Attachment[bufferName].Type = GL_RENDERBUFFER_EXT; 1337117f1b4Smrg fb->Attachment[bufferName].Complete = GL_TRUE; 13401e04c3fSmrg} 13501e04c3fSmrg 13601e04c3fSmrg 13701e04c3fSmrg/** 13801e04c3fSmrg * Attach a renderbuffer to a framebuffer. 13901e04c3fSmrg * \param bufferName one of the BUFFER_x tokens 14001e04c3fSmrg * 14101e04c3fSmrg * This function avoids adding a reference and is therefore intended to be 14201e04c3fSmrg * used with a freshly created renderbuffer. 14301e04c3fSmrg */ 14401e04c3fSmrgvoid 14501e04c3fSmrg_mesa_attach_and_own_rb(struct gl_framebuffer *fb, 14601e04c3fSmrg gl_buffer_index bufferName, 14701e04c3fSmrg struct gl_renderbuffer *rb) 14801e04c3fSmrg{ 14901e04c3fSmrg assert(rb->RefCount == 1); 15001e04c3fSmrg 15101e04c3fSmrg validate_and_init_renderbuffer_attachment(fb, bufferName, rb); 15201e04c3fSmrg 15301e04c3fSmrg _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer, 15401e04c3fSmrg NULL); 15501e04c3fSmrg fb->Attachment[bufferName].Renderbuffer = rb; 15601e04c3fSmrg} 15701e04c3fSmrg 15801e04c3fSmrg/** 15901e04c3fSmrg * Attach a renderbuffer to a framebuffer. 16001e04c3fSmrg * \param bufferName one of the BUFFER_x tokens 16101e04c3fSmrg */ 16201e04c3fSmrgvoid 16301e04c3fSmrg_mesa_attach_and_reference_rb(struct gl_framebuffer *fb, 16401e04c3fSmrg gl_buffer_index bufferName, 16501e04c3fSmrg struct gl_renderbuffer *rb) 16601e04c3fSmrg{ 16701e04c3fSmrg validate_and_init_renderbuffer_attachment(fb, bufferName, rb); 1687117f1b4Smrg _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer, rb); 1697117f1b4Smrg} 1707117f1b4Smrg 1717117f1b4Smrg 1727117f1b4Smrg/** 1737117f1b4Smrg * Remove the named renderbuffer from the given framebuffer. 1743464ebd5Sriastradh * \param bufferName one of the BUFFER_x tokens 1757117f1b4Smrg */ 1767117f1b4Smrgvoid 1773464ebd5Sriastradh_mesa_remove_renderbuffer(struct gl_framebuffer *fb, 1783464ebd5Sriastradh gl_buffer_index bufferName) 1797117f1b4Smrg{ 1807117f1b4Smrg assert(bufferName < BUFFER_COUNT); 181af69d88dSmrg _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer, 182af69d88dSmrg NULL); 1837117f1b4Smrg} 1847117f1b4Smrg 1857117f1b4Smrg 1867117f1b4Smrg/** 1877117f1b4Smrg * Set *ptr to point to rb. If *ptr points to another renderbuffer, 1887117f1b4Smrg * dereference that buffer first. The new renderbuffer's refcount will 1897117f1b4Smrg * be incremented. The old renderbuffer's refcount will be decremented. 190af69d88dSmrg * This is normally only called from the _mesa_reference_renderbuffer() macro 191af69d88dSmrg * when there's a real pointer change. 1927117f1b4Smrg */ 1937117f1b4Smrgvoid 194af69d88dSmrg_mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr, 195af69d88dSmrg struct gl_renderbuffer *rb) 1967117f1b4Smrg{ 1977117f1b4Smrg if (*ptr) { 1987117f1b4Smrg /* Unreference the old renderbuffer */ 1997117f1b4Smrg struct gl_renderbuffer *oldRb = *ptr; 2007117f1b4Smrg 20101e04c3fSmrg assert(oldRb->RefCount > 0); 2027117f1b4Smrg 2037ec681f3Smrg if (p_atomic_dec_zero(&oldRb->RefCount)) { 204af69d88dSmrg GET_CURRENT_CONTEXT(ctx); 205af69d88dSmrg oldRb->Delete(ctx, oldRb); 2067117f1b4Smrg } 2077117f1b4Smrg } 2087117f1b4Smrg 2097117f1b4Smrg if (rb) { 2107117f1b4Smrg /* reference new renderbuffer */ 2117ec681f3Smrg p_atomic_inc(&rb->RefCount); 2127117f1b4Smrg } 2137ec681f3Smrg 2147ec681f3Smrg *ptr = rb; 2157117f1b4Smrg} 216