renderbuffer.c revision 01e04c3f
17117f1b4Smrg/*
27117f1b4Smrg * Mesa 3-D graphics library
37117f1b4Smrg *
47117f1b4Smrg * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
57117f1b4Smrg *
67117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a
77117f1b4Smrg * copy of this software and associated documentation files (the "Software"),
87117f1b4Smrg * to deal in the Software without restriction, including without limitation
97117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
107117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the
117117f1b4Smrg * Software is furnished to do so, subject to the following conditions:
127117f1b4Smrg *
137117f1b4Smrg * The above copyright notice and this permission notice shall be included
147117f1b4Smrg * in all copies or substantial portions of the Software.
157117f1b4Smrg *
167117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
177117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
187117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20af69d88dSmrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21af69d88dSmrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22af69d88dSmrg * OTHER DEALINGS IN THE SOFTWARE.
237117f1b4Smrg */
247117f1b4Smrg
257117f1b4Smrg
26af69d88dSmrg#include "glheader.h"
27af69d88dSmrg#include "imports.h"
28af69d88dSmrg#include "context.h"
29af69d88dSmrg#include "fbobject.h"
30af69d88dSmrg#include "formats.h"
31af69d88dSmrg#include "mtypes.h"
32af69d88dSmrg#include "renderbuffer.h"
337117f1b4Smrg
347117f1b4Smrg
357117f1b4Smrg/**
367117f1b4Smrg * Initialize the fields of a gl_renderbuffer to default values.
377117f1b4Smrg */
387117f1b4Smrgvoid
397117f1b4Smrg_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name)
407117f1b4Smrg{
4101e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
4201e04c3fSmrg
4301e04c3fSmrg   simple_mtx_init(&rb->Mutex, mtx_plain);
447117f1b4Smrg
457117f1b4Smrg   rb->ClassID = 0;
467117f1b4Smrg   rb->Name = name;
4701e04c3fSmrg   rb->RefCount = 1;
487117f1b4Smrg   rb->Delete = _mesa_delete_renderbuffer;
497117f1b4Smrg
507117f1b4Smrg   /* The rest of these should be set later by the caller of this function or
517117f1b4Smrg    * the AllocStorage method:
527117f1b4Smrg    */
537117f1b4Smrg   rb->AllocStorage = NULL;
547117f1b4Smrg
557117f1b4Smrg   rb->Width = 0;
567117f1b4Smrg   rb->Height = 0;
57af69d88dSmrg   rb->Depth = 0;
5801e04c3fSmrg
5901e04c3fSmrg   /* In GL 3, the initial format is GL_RGBA according to Table 6.26
6001e04c3fSmrg    * on page 302 of the GL 3.3 spec.
6101e04c3fSmrg    *
6201e04c3fSmrg    * In GLES 3, the initial format is GL_RGBA4 according to Table 6.15
6301e04c3fSmrg    * on page 258 of the GLES 3.0.4 spec.
6401e04c3fSmrg    *
6501e04c3fSmrg    * If the context is current, set the initial format based on the
6601e04c3fSmrg    * specs. If the context is not current, we cannot determine the
6701e04c3fSmrg    * API, so default to GL_RGBA.
6801e04c3fSmrg    */
6901e04c3fSmrg   if (ctx && _mesa_is_gles(ctx)) {
7001e04c3fSmrg      rb->InternalFormat = GL_RGBA4;
7101e04c3fSmrg   } else {
7201e04c3fSmrg      rb->InternalFormat = GL_RGBA;
7301e04c3fSmrg   }
7401e04c3fSmrg
754a49301eSmrg   rb->Format = MESA_FORMAT_NONE;
767117f1b4Smrg}
777117f1b4Smrg
787117f1b4Smrg
797117f1b4Smrg/**
807117f1b4Smrg * Allocate a new gl_renderbuffer object.  This can be used for user-created
817117f1b4Smrg * renderbuffers or window-system renderbuffers.
827117f1b4Smrg */
837117f1b4Smrgstruct gl_renderbuffer *
843464ebd5Sriastradh_mesa_new_renderbuffer(struct gl_context *ctx, GLuint name)
857117f1b4Smrg{
867117f1b4Smrg   struct gl_renderbuffer *rb = CALLOC_STRUCT(gl_renderbuffer);
877117f1b4Smrg   if (rb) {
887117f1b4Smrg      _mesa_init_renderbuffer(rb, name);
897117f1b4Smrg   }
907117f1b4Smrg   return rb;
917117f1b4Smrg}
927117f1b4Smrg
937117f1b4Smrg
947117f1b4Smrg/**
957117f1b4Smrg * Delete a gl_framebuffer.
967117f1b4Smrg * This is the default function for renderbuffer->Delete().
97af69d88dSmrg * Drivers which subclass gl_renderbuffer should probably implement their
98af69d88dSmrg * own delete function.  But the driver might also call this function to
99af69d88dSmrg * free the object in the end.
1007117f1b4Smrg */
1017117f1b4Smrgvoid
102af69d88dSmrg_mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
1037117f1b4Smrg{
10401e04c3fSmrg   simple_mtx_destroy(&rb->Mutex);
105af69d88dSmrg   free(rb->Label);
106cdc920a0Smrg   free(rb);
1077117f1b4Smrg}
1087117f1b4Smrg
10901e04c3fSmrgstatic void
11001e04c3fSmrgvalidate_and_init_renderbuffer_attachment(struct gl_framebuffer *fb,
11101e04c3fSmrg                                          gl_buffer_index bufferName,
11201e04c3fSmrg                                          struct gl_renderbuffer *rb)
1137117f1b4Smrg{
1147117f1b4Smrg   assert(fb);
1157117f1b4Smrg   assert(rb);
1167117f1b4Smrg   assert(bufferName < BUFFER_COUNT);
1177117f1b4Smrg
1187117f1b4Smrg   /* There should be no previous renderbuffer on this attachment point,
1197117f1b4Smrg    * with the exception of depth/stencil since the same renderbuffer may
1207117f1b4Smrg    * be used for both.
1217117f1b4Smrg    */
1227117f1b4Smrg   assert(bufferName == BUFFER_DEPTH ||
1237117f1b4Smrg          bufferName == BUFFER_STENCIL ||
1247117f1b4Smrg          fb->Attachment[bufferName].Renderbuffer == NULL);
1257117f1b4Smrg
1267117f1b4Smrg   /* winsys vs. user-created buffer cross check */
127af69d88dSmrg   if (_mesa_is_user_fbo(fb)) {
1287117f1b4Smrg      assert(rb->Name);
1297117f1b4Smrg   }
1307117f1b4Smrg   else {
1317117f1b4Smrg      assert(!rb->Name);
1327117f1b4Smrg   }
1337117f1b4Smrg
1347117f1b4Smrg   fb->Attachment[bufferName].Type = GL_RENDERBUFFER_EXT;
1357117f1b4Smrg   fb->Attachment[bufferName].Complete = GL_TRUE;
13601e04c3fSmrg}
13701e04c3fSmrg
13801e04c3fSmrg
13901e04c3fSmrg/**
14001e04c3fSmrg * Attach a renderbuffer to a framebuffer.
14101e04c3fSmrg * \param bufferName  one of the BUFFER_x tokens
14201e04c3fSmrg *
14301e04c3fSmrg * This function avoids adding a reference and is therefore intended to be
14401e04c3fSmrg * used with a freshly created renderbuffer.
14501e04c3fSmrg */
14601e04c3fSmrgvoid
14701e04c3fSmrg_mesa_attach_and_own_rb(struct gl_framebuffer *fb,
14801e04c3fSmrg                        gl_buffer_index bufferName,
14901e04c3fSmrg                        struct gl_renderbuffer *rb)
15001e04c3fSmrg{
15101e04c3fSmrg   assert(rb->RefCount == 1);
15201e04c3fSmrg
15301e04c3fSmrg   validate_and_init_renderbuffer_attachment(fb, bufferName, rb);
15401e04c3fSmrg
15501e04c3fSmrg   _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer,
15601e04c3fSmrg                                NULL);
15701e04c3fSmrg   fb->Attachment[bufferName].Renderbuffer = rb;
15801e04c3fSmrg}
15901e04c3fSmrg
16001e04c3fSmrg/**
16101e04c3fSmrg * Attach a renderbuffer to a framebuffer.
16201e04c3fSmrg * \param bufferName  one of the BUFFER_x tokens
16301e04c3fSmrg */
16401e04c3fSmrgvoid
16501e04c3fSmrg_mesa_attach_and_reference_rb(struct gl_framebuffer *fb,
16601e04c3fSmrg                              gl_buffer_index bufferName,
16701e04c3fSmrg                              struct gl_renderbuffer *rb)
16801e04c3fSmrg{
16901e04c3fSmrg   validate_and_init_renderbuffer_attachment(fb, bufferName, rb);
1707117f1b4Smrg   _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer, rb);
1717117f1b4Smrg}
1727117f1b4Smrg
1737117f1b4Smrg
1747117f1b4Smrg/**
1757117f1b4Smrg * Remove the named renderbuffer from the given framebuffer.
1763464ebd5Sriastradh * \param bufferName  one of the BUFFER_x tokens
1777117f1b4Smrg */
1787117f1b4Smrgvoid
1793464ebd5Sriastradh_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
1803464ebd5Sriastradh                          gl_buffer_index bufferName)
1817117f1b4Smrg{
1827117f1b4Smrg   assert(bufferName < BUFFER_COUNT);
183af69d88dSmrg   _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer,
184af69d88dSmrg                                NULL);
1857117f1b4Smrg}
1867117f1b4Smrg
1877117f1b4Smrg
1887117f1b4Smrg/**
1897117f1b4Smrg * Set *ptr to point to rb.  If *ptr points to another renderbuffer,
1907117f1b4Smrg * dereference that buffer first.  The new renderbuffer's refcount will
1917117f1b4Smrg * be incremented.  The old renderbuffer's refcount will be decremented.
192af69d88dSmrg * This is normally only called from the _mesa_reference_renderbuffer() macro
193af69d88dSmrg * when there's a real pointer change.
1947117f1b4Smrg */
1957117f1b4Smrgvoid
196af69d88dSmrg_mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
197af69d88dSmrg                              struct gl_renderbuffer *rb)
1987117f1b4Smrg{
1997117f1b4Smrg   if (*ptr) {
2007117f1b4Smrg      /* Unreference the old renderbuffer */
2017117f1b4Smrg      GLboolean deleteFlag = GL_FALSE;
2027117f1b4Smrg      struct gl_renderbuffer *oldRb = *ptr;
2037117f1b4Smrg
20401e04c3fSmrg      simple_mtx_lock(&oldRb->Mutex);
20501e04c3fSmrg      assert(oldRb->RefCount > 0);
2067117f1b4Smrg      oldRb->RefCount--;
2077117f1b4Smrg      deleteFlag = (oldRb->RefCount == 0);
20801e04c3fSmrg      simple_mtx_unlock(&oldRb->Mutex);
2097117f1b4Smrg
2107117f1b4Smrg      if (deleteFlag) {
211af69d88dSmrg         GET_CURRENT_CONTEXT(ctx);
212af69d88dSmrg         oldRb->Delete(ctx, oldRb);
2137117f1b4Smrg      }
2147117f1b4Smrg
2157117f1b4Smrg      *ptr = NULL;
2167117f1b4Smrg   }
2177117f1b4Smrg   assert(!*ptr);
2187117f1b4Smrg
2197117f1b4Smrg   if (rb) {
2207117f1b4Smrg      /* reference new renderbuffer */
22101e04c3fSmrg      simple_mtx_lock(&rb->Mutex);
2227117f1b4Smrg      rb->RefCount++;
22301e04c3fSmrg      simple_mtx_unlock(&rb->Mutex);
2247117f1b4Smrg      *ptr = rb;
2257117f1b4Smrg   }
2267117f1b4Smrg}
227