renderbuffer.c revision af69d88d
17117f1b4Smrg/* 27117f1b4Smrg * Mesa 3-D graphics library 37117f1b4Smrg * 47117f1b4Smrg * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 57117f1b4Smrg * 67117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a 77117f1b4Smrg * copy of this software and associated documentation files (the "Software"), 87117f1b4Smrg * to deal in the Software without restriction, including without limitation 97117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 107117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the 117117f1b4Smrg * Software is furnished to do so, subject to the following conditions: 127117f1b4Smrg * 137117f1b4Smrg * The above copyright notice and this permission notice shall be included 147117f1b4Smrg * in all copies or substantial portions of the Software. 157117f1b4Smrg * 167117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 177117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 187117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20af69d88dSmrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21af69d88dSmrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22af69d88dSmrg * OTHER DEALINGS IN THE SOFTWARE. 237117f1b4Smrg */ 247117f1b4Smrg 257117f1b4Smrg 26af69d88dSmrg#include "glheader.h" 27af69d88dSmrg#include "imports.h" 28af69d88dSmrg#include "context.h" 29af69d88dSmrg#include "fbobject.h" 30af69d88dSmrg#include "formats.h" 31af69d88dSmrg#include "mtypes.h" 32af69d88dSmrg#include "renderbuffer.h" 337117f1b4Smrg 347117f1b4Smrg 357117f1b4Smrg/** 367117f1b4Smrg * Initialize the fields of a gl_renderbuffer to default values. 377117f1b4Smrg */ 387117f1b4Smrgvoid 397117f1b4Smrg_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name) 407117f1b4Smrg{ 41af69d88dSmrg mtx_init(&rb->Mutex, mtx_plain); 427117f1b4Smrg 437117f1b4Smrg rb->ClassID = 0; 447117f1b4Smrg rb->Name = name; 457117f1b4Smrg rb->RefCount = 0; 467117f1b4Smrg rb->Delete = _mesa_delete_renderbuffer; 477117f1b4Smrg 487117f1b4Smrg /* The rest of these should be set later by the caller of this function or 497117f1b4Smrg * the AllocStorage method: 507117f1b4Smrg */ 517117f1b4Smrg rb->AllocStorage = NULL; 527117f1b4Smrg 537117f1b4Smrg rb->Width = 0; 547117f1b4Smrg rb->Height = 0; 55af69d88dSmrg rb->Depth = 0; 56af69d88dSmrg rb->InternalFormat = GL_RGBA; 574a49301eSmrg rb->Format = MESA_FORMAT_NONE; 587117f1b4Smrg} 597117f1b4Smrg 607117f1b4Smrg 617117f1b4Smrg/** 627117f1b4Smrg * Allocate a new gl_renderbuffer object. This can be used for user-created 637117f1b4Smrg * renderbuffers or window-system renderbuffers. 647117f1b4Smrg */ 657117f1b4Smrgstruct gl_renderbuffer * 663464ebd5Sriastradh_mesa_new_renderbuffer(struct gl_context *ctx, GLuint name) 677117f1b4Smrg{ 687117f1b4Smrg struct gl_renderbuffer *rb = CALLOC_STRUCT(gl_renderbuffer); 697117f1b4Smrg if (rb) { 707117f1b4Smrg _mesa_init_renderbuffer(rb, name); 717117f1b4Smrg } 727117f1b4Smrg return rb; 737117f1b4Smrg} 747117f1b4Smrg 757117f1b4Smrg 767117f1b4Smrg/** 777117f1b4Smrg * Delete a gl_framebuffer. 787117f1b4Smrg * This is the default function for renderbuffer->Delete(). 79af69d88dSmrg * Drivers which subclass gl_renderbuffer should probably implement their 80af69d88dSmrg * own delete function. But the driver might also call this function to 81af69d88dSmrg * free the object in the end. 827117f1b4Smrg */ 837117f1b4Smrgvoid 84af69d88dSmrg_mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb) 857117f1b4Smrg{ 86af69d88dSmrg mtx_destroy(&rb->Mutex); 87af69d88dSmrg free(rb->Label); 88cdc920a0Smrg free(rb); 897117f1b4Smrg} 907117f1b4Smrg 917117f1b4Smrg 927117f1b4Smrg/** 937117f1b4Smrg * Attach a renderbuffer to a framebuffer. 943464ebd5Sriastradh * \param bufferName one of the BUFFER_x tokens 957117f1b4Smrg */ 967117f1b4Smrgvoid 977117f1b4Smrg_mesa_add_renderbuffer(struct gl_framebuffer *fb, 983464ebd5Sriastradh gl_buffer_index bufferName, struct gl_renderbuffer *rb) 997117f1b4Smrg{ 1007117f1b4Smrg assert(fb); 1017117f1b4Smrg assert(rb); 1027117f1b4Smrg assert(bufferName < BUFFER_COUNT); 1037117f1b4Smrg 1047117f1b4Smrg /* There should be no previous renderbuffer on this attachment point, 1057117f1b4Smrg * with the exception of depth/stencil since the same renderbuffer may 1067117f1b4Smrg * be used for both. 1077117f1b4Smrg */ 1087117f1b4Smrg assert(bufferName == BUFFER_DEPTH || 1097117f1b4Smrg bufferName == BUFFER_STENCIL || 1107117f1b4Smrg fb->Attachment[bufferName].Renderbuffer == NULL); 1117117f1b4Smrg 1127117f1b4Smrg /* winsys vs. user-created buffer cross check */ 113af69d88dSmrg if (_mesa_is_user_fbo(fb)) { 1147117f1b4Smrg assert(rb->Name); 1157117f1b4Smrg } 1167117f1b4Smrg else { 1177117f1b4Smrg assert(!rb->Name); 1187117f1b4Smrg } 1197117f1b4Smrg 1207117f1b4Smrg fb->Attachment[bufferName].Type = GL_RENDERBUFFER_EXT; 1217117f1b4Smrg fb->Attachment[bufferName].Complete = GL_TRUE; 1227117f1b4Smrg _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer, rb); 1237117f1b4Smrg} 1247117f1b4Smrg 1257117f1b4Smrg 1267117f1b4Smrg/** 1277117f1b4Smrg * Remove the named renderbuffer from the given framebuffer. 1283464ebd5Sriastradh * \param bufferName one of the BUFFER_x tokens 1297117f1b4Smrg */ 1307117f1b4Smrgvoid 1313464ebd5Sriastradh_mesa_remove_renderbuffer(struct gl_framebuffer *fb, 1323464ebd5Sriastradh gl_buffer_index bufferName) 1337117f1b4Smrg{ 1347117f1b4Smrg assert(bufferName < BUFFER_COUNT); 135af69d88dSmrg _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer, 136af69d88dSmrg NULL); 1377117f1b4Smrg} 1387117f1b4Smrg 1397117f1b4Smrg 1407117f1b4Smrg/** 1417117f1b4Smrg * Set *ptr to point to rb. If *ptr points to another renderbuffer, 1427117f1b4Smrg * dereference that buffer first. The new renderbuffer's refcount will 1437117f1b4Smrg * be incremented. The old renderbuffer's refcount will be decremented. 144af69d88dSmrg * This is normally only called from the _mesa_reference_renderbuffer() macro 145af69d88dSmrg * when there's a real pointer change. 1467117f1b4Smrg */ 1477117f1b4Smrgvoid 148af69d88dSmrg_mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr, 149af69d88dSmrg struct gl_renderbuffer *rb) 1507117f1b4Smrg{ 1517117f1b4Smrg if (*ptr) { 1527117f1b4Smrg /* Unreference the old renderbuffer */ 1537117f1b4Smrg GLboolean deleteFlag = GL_FALSE; 1547117f1b4Smrg struct gl_renderbuffer *oldRb = *ptr; 1557117f1b4Smrg 156af69d88dSmrg mtx_lock(&oldRb->Mutex); 1577117f1b4Smrg ASSERT(oldRb->RefCount > 0); 1587117f1b4Smrg oldRb->RefCount--; 1597117f1b4Smrg /*printf("RB DECR %p (%d) to %d\n", (void*) oldRb, oldRb->Name, oldRb->RefCount);*/ 1607117f1b4Smrg deleteFlag = (oldRb->RefCount == 0); 161af69d88dSmrg mtx_unlock(&oldRb->Mutex); 1627117f1b4Smrg 1637117f1b4Smrg if (deleteFlag) { 164af69d88dSmrg GET_CURRENT_CONTEXT(ctx); 165af69d88dSmrg oldRb->Delete(ctx, oldRb); 1667117f1b4Smrg } 1677117f1b4Smrg 1687117f1b4Smrg *ptr = NULL; 1697117f1b4Smrg } 1707117f1b4Smrg assert(!*ptr); 1717117f1b4Smrg 1727117f1b4Smrg if (rb) { 1737117f1b4Smrg /* reference new renderbuffer */ 174af69d88dSmrg mtx_lock(&rb->Mutex); 1757117f1b4Smrg rb->RefCount++; 1767117f1b4Smrg /*printf("RB INCR %p (%d) to %d\n", (void*) rb, rb->Name, rb->RefCount);*/ 177af69d88dSmrg mtx_unlock(&rb->Mutex); 1787117f1b4Smrg *ptr = rb; 1797117f1b4Smrg } 1807117f1b4Smrg} 181