renderbuffer.c revision af69d88d
17117f1b4Smrg/*
27117f1b4Smrg * Mesa 3-D graphics library
37117f1b4Smrg *
47117f1b4Smrg * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
57117f1b4Smrg *
67117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a
77117f1b4Smrg * copy of this software and associated documentation files (the "Software"),
87117f1b4Smrg * to deal in the Software without restriction, including without limitation
97117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
107117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the
117117f1b4Smrg * Software is furnished to do so, subject to the following conditions:
127117f1b4Smrg *
137117f1b4Smrg * The above copyright notice and this permission notice shall be included
147117f1b4Smrg * in all copies or substantial portions of the Software.
157117f1b4Smrg *
167117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
177117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
187117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20af69d88dSmrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21af69d88dSmrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22af69d88dSmrg * OTHER DEALINGS IN THE SOFTWARE.
237117f1b4Smrg */
247117f1b4Smrg
257117f1b4Smrg
26af69d88dSmrg#include "glheader.h"
27af69d88dSmrg#include "imports.h"
28af69d88dSmrg#include "context.h"
29af69d88dSmrg#include "fbobject.h"
30af69d88dSmrg#include "formats.h"
31af69d88dSmrg#include "mtypes.h"
32af69d88dSmrg#include "renderbuffer.h"
337117f1b4Smrg
347117f1b4Smrg
357117f1b4Smrg/**
367117f1b4Smrg * Initialize the fields of a gl_renderbuffer to default values.
377117f1b4Smrg */
387117f1b4Smrgvoid
397117f1b4Smrg_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name)
407117f1b4Smrg{
41af69d88dSmrg   mtx_init(&rb->Mutex, mtx_plain);
427117f1b4Smrg
437117f1b4Smrg   rb->ClassID = 0;
447117f1b4Smrg   rb->Name = name;
457117f1b4Smrg   rb->RefCount = 0;
467117f1b4Smrg   rb->Delete = _mesa_delete_renderbuffer;
477117f1b4Smrg
487117f1b4Smrg   /* The rest of these should be set later by the caller of this function or
497117f1b4Smrg    * the AllocStorage method:
507117f1b4Smrg    */
517117f1b4Smrg   rb->AllocStorage = NULL;
527117f1b4Smrg
537117f1b4Smrg   rb->Width = 0;
547117f1b4Smrg   rb->Height = 0;
55af69d88dSmrg   rb->Depth = 0;
56af69d88dSmrg   rb->InternalFormat = GL_RGBA;
574a49301eSmrg   rb->Format = MESA_FORMAT_NONE;
587117f1b4Smrg}
597117f1b4Smrg
607117f1b4Smrg
617117f1b4Smrg/**
627117f1b4Smrg * Allocate a new gl_renderbuffer object.  This can be used for user-created
637117f1b4Smrg * renderbuffers or window-system renderbuffers.
647117f1b4Smrg */
657117f1b4Smrgstruct gl_renderbuffer *
663464ebd5Sriastradh_mesa_new_renderbuffer(struct gl_context *ctx, GLuint name)
677117f1b4Smrg{
687117f1b4Smrg   struct gl_renderbuffer *rb = CALLOC_STRUCT(gl_renderbuffer);
697117f1b4Smrg   if (rb) {
707117f1b4Smrg      _mesa_init_renderbuffer(rb, name);
717117f1b4Smrg   }
727117f1b4Smrg   return rb;
737117f1b4Smrg}
747117f1b4Smrg
757117f1b4Smrg
767117f1b4Smrg/**
777117f1b4Smrg * Delete a gl_framebuffer.
787117f1b4Smrg * This is the default function for renderbuffer->Delete().
79af69d88dSmrg * Drivers which subclass gl_renderbuffer should probably implement their
80af69d88dSmrg * own delete function.  But the driver might also call this function to
81af69d88dSmrg * free the object in the end.
827117f1b4Smrg */
837117f1b4Smrgvoid
84af69d88dSmrg_mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
857117f1b4Smrg{
86af69d88dSmrg   mtx_destroy(&rb->Mutex);
87af69d88dSmrg   free(rb->Label);
88cdc920a0Smrg   free(rb);
897117f1b4Smrg}
907117f1b4Smrg
917117f1b4Smrg
927117f1b4Smrg/**
937117f1b4Smrg * Attach a renderbuffer to a framebuffer.
943464ebd5Sriastradh * \param bufferName  one of the BUFFER_x tokens
957117f1b4Smrg */
967117f1b4Smrgvoid
977117f1b4Smrg_mesa_add_renderbuffer(struct gl_framebuffer *fb,
983464ebd5Sriastradh                       gl_buffer_index bufferName, struct gl_renderbuffer *rb)
997117f1b4Smrg{
1007117f1b4Smrg   assert(fb);
1017117f1b4Smrg   assert(rb);
1027117f1b4Smrg   assert(bufferName < BUFFER_COUNT);
1037117f1b4Smrg
1047117f1b4Smrg   /* There should be no previous renderbuffer on this attachment point,
1057117f1b4Smrg    * with the exception of depth/stencil since the same renderbuffer may
1067117f1b4Smrg    * be used for both.
1077117f1b4Smrg    */
1087117f1b4Smrg   assert(bufferName == BUFFER_DEPTH ||
1097117f1b4Smrg          bufferName == BUFFER_STENCIL ||
1107117f1b4Smrg          fb->Attachment[bufferName].Renderbuffer == NULL);
1117117f1b4Smrg
1127117f1b4Smrg   /* winsys vs. user-created buffer cross check */
113af69d88dSmrg   if (_mesa_is_user_fbo(fb)) {
1147117f1b4Smrg      assert(rb->Name);
1157117f1b4Smrg   }
1167117f1b4Smrg   else {
1177117f1b4Smrg      assert(!rb->Name);
1187117f1b4Smrg   }
1197117f1b4Smrg
1207117f1b4Smrg   fb->Attachment[bufferName].Type = GL_RENDERBUFFER_EXT;
1217117f1b4Smrg   fb->Attachment[bufferName].Complete = GL_TRUE;
1227117f1b4Smrg   _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer, rb);
1237117f1b4Smrg}
1247117f1b4Smrg
1257117f1b4Smrg
1267117f1b4Smrg/**
1277117f1b4Smrg * Remove the named renderbuffer from the given framebuffer.
1283464ebd5Sriastradh * \param bufferName  one of the BUFFER_x tokens
1297117f1b4Smrg */
1307117f1b4Smrgvoid
1313464ebd5Sriastradh_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
1323464ebd5Sriastradh                          gl_buffer_index bufferName)
1337117f1b4Smrg{
1347117f1b4Smrg   assert(bufferName < BUFFER_COUNT);
135af69d88dSmrg   _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer,
136af69d88dSmrg                                NULL);
1377117f1b4Smrg}
1387117f1b4Smrg
1397117f1b4Smrg
1407117f1b4Smrg/**
1417117f1b4Smrg * Set *ptr to point to rb.  If *ptr points to another renderbuffer,
1427117f1b4Smrg * dereference that buffer first.  The new renderbuffer's refcount will
1437117f1b4Smrg * be incremented.  The old renderbuffer's refcount will be decremented.
144af69d88dSmrg * This is normally only called from the _mesa_reference_renderbuffer() macro
145af69d88dSmrg * when there's a real pointer change.
1467117f1b4Smrg */
1477117f1b4Smrgvoid
148af69d88dSmrg_mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
149af69d88dSmrg                              struct gl_renderbuffer *rb)
1507117f1b4Smrg{
1517117f1b4Smrg   if (*ptr) {
1527117f1b4Smrg      /* Unreference the old renderbuffer */
1537117f1b4Smrg      GLboolean deleteFlag = GL_FALSE;
1547117f1b4Smrg      struct gl_renderbuffer *oldRb = *ptr;
1557117f1b4Smrg
156af69d88dSmrg      mtx_lock(&oldRb->Mutex);
1577117f1b4Smrg      ASSERT(oldRb->RefCount > 0);
1587117f1b4Smrg      oldRb->RefCount--;
1597117f1b4Smrg      /*printf("RB DECR %p (%d) to %d\n", (void*) oldRb, oldRb->Name, oldRb->RefCount);*/
1607117f1b4Smrg      deleteFlag = (oldRb->RefCount == 0);
161af69d88dSmrg      mtx_unlock(&oldRb->Mutex);
1627117f1b4Smrg
1637117f1b4Smrg      if (deleteFlag) {
164af69d88dSmrg         GET_CURRENT_CONTEXT(ctx);
165af69d88dSmrg         oldRb->Delete(ctx, oldRb);
1667117f1b4Smrg      }
1677117f1b4Smrg
1687117f1b4Smrg      *ptr = NULL;
1697117f1b4Smrg   }
1707117f1b4Smrg   assert(!*ptr);
1717117f1b4Smrg
1727117f1b4Smrg   if (rb) {
1737117f1b4Smrg      /* reference new renderbuffer */
174af69d88dSmrg      mtx_lock(&rb->Mutex);
1757117f1b4Smrg      rb->RefCount++;
1767117f1b4Smrg      /*printf("RB INCR %p (%d) to %d\n", (void*) rb, rb->Name, rb->RefCount);*/
177af69d88dSmrg      mtx_unlock(&rb->Mutex);
1787117f1b4Smrg      *ptr = rb;
1797117f1b4Smrg   }
1807117f1b4Smrg}
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