renderbuffer.h revision 3464ebd5
1/* 2 * Mesa 3-D graphics library 3 * Version: 6.5 4 * 5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26#ifndef RENDERBUFFER_H 27#define RENDERBUFFER_H 28 29#include "glheader.h" 30#include "mtypes.h" 31 32struct gl_context; 33struct gl_framebuffer; 34struct gl_renderbuffer; 35 36extern void 37_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name); 38 39extern struct gl_renderbuffer * 40_mesa_new_renderbuffer(struct gl_context *ctx, GLuint name); 41 42extern void 43_mesa_delete_renderbuffer(struct gl_renderbuffer *rb); 44 45 46extern struct gl_renderbuffer * 47_mesa_new_soft_renderbuffer(struct gl_context *ctx, GLuint name); 48 49extern void 50_mesa_set_renderbuffer_accessors(struct gl_renderbuffer *rb); 51 52extern GLboolean 53_mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, 54 GLenum internalFormat, 55 GLuint width, GLuint height); 56 57extern GLboolean 58_mesa_add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, 59 GLuint rgbBits, GLuint alphaBits, 60 GLboolean frontLeft, GLboolean backLeft, 61 GLboolean frontRight, GLboolean backRight); 62 63extern GLboolean 64_mesa_add_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, 65 GLuint alphaBits, 66 GLboolean frontLeft, GLboolean backLeft, 67 GLboolean frontRight, GLboolean backRight); 68 69extern void 70_mesa_copy_soft_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb); 71 72extern GLboolean 73_mesa_add_depth_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, 74 GLuint depthBits); 75 76extern GLboolean 77_mesa_add_stencil_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, 78 GLuint stencilBits); 79 80 81extern GLboolean 82_mesa_add_accum_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, 83 GLuint redBits, GLuint greenBits, 84 GLuint blueBits, GLuint alphaBits); 85 86extern GLboolean 87_mesa_add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, 88 GLuint bits, GLuint numBuffers); 89 90extern void 91_mesa_add_soft_renderbuffers(struct gl_framebuffer *fb, 92 GLboolean color, 93 GLboolean depth, 94 GLboolean stencil, 95 GLboolean accum, 96 GLboolean alpha, 97 GLboolean aux); 98 99extern void 100_mesa_add_renderbuffer(struct gl_framebuffer *fb, 101 gl_buffer_index bufferName, struct gl_renderbuffer *rb); 102 103extern void 104_mesa_remove_renderbuffer(struct gl_framebuffer *fb, 105 gl_buffer_index bufferName); 106 107extern void 108_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, 109 struct gl_renderbuffer *rb); 110 111 112#endif /* RENDERBUFFER_H */ 113