shaderapi.h revision 3464ebd5
1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 2004-2007 Brian Paul All Rights Reserved. 5 * Copyright (C) 2010 VMware, Inc. All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26#ifndef SHADERAPI_H 27#define SHADERAPI_H 28 29 30#include "glheader.h" 31 32struct _glapi_table; 33struct gl_context; 34struct gl_shader_program; 35 36extern GLint 37_mesa_sizeof_glsl_type(GLenum type); 38 39extern void 40_mesa_copy_string(GLchar *dst, GLsizei maxLength, 41 GLsizei *length, const GLchar *src); 42 43extern void 44_mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg); 45 46extern void 47_mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg, 48 const char *caller); 49 50extern void 51_mesa_init_shader_dispatch(struct _glapi_table *exec); 52 53 54 55extern void GLAPIENTRY 56_mesa_AttachObjectARB(GLhandleARB, GLhandleARB); 57 58extern void GLAPIENTRY 59_mesa_CompileShaderARB(GLhandleARB); 60 61extern GLhandleARB GLAPIENTRY 62_mesa_CreateProgramObjectARB(void); 63 64extern GLhandleARB GLAPIENTRY 65_mesa_CreateShaderObjectARB(GLenum type); 66 67extern void GLAPIENTRY 68_mesa_DeleteObjectARB(GLhandleARB obj); 69 70extern void GLAPIENTRY 71_mesa_DetachObjectARB(GLhandleARB, GLhandleARB); 72 73extern void GLAPIENTRY 74_mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); 75 76extern GLint GLAPIENTRY 77_mesa_GetFragDataLocation(GLuint program, const GLchar *name); 78 79extern GLhandleARB GLAPIENTRY 80_mesa_GetHandleARB(GLenum pname); 81 82extern void GLAPIENTRY 83_mesa_GetInfoLogARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); 84 85extern void GLAPIENTRY 86_mesa_GetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat *); 87 88extern void GLAPIENTRY 89_mesa_GetObjectParameterivARB(GLhandleARB, GLenum, GLint *); 90 91extern void GLAPIENTRY 92_mesa_GetShaderSourceARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); 93 94extern GLboolean GLAPIENTRY 95_mesa_IsProgram(GLuint name); 96 97extern GLboolean GLAPIENTRY 98_mesa_IsShader(GLuint name); 99 100extern void GLAPIENTRY 101_mesa_LinkProgramARB(GLhandleARB programObj); 102 103extern void GLAPIENTRY 104_mesa_ShaderSourceARB(GLhandleARB, GLsizei, const GLcharARB* *, const GLint *); 105 106extern void GLAPIENTRY 107_mesa_UseProgramObjectARB(GLhandleARB); 108 109extern void GLAPIENTRY 110_mesa_ValidateProgramARB(GLhandleARB); 111 112 113extern void GLAPIENTRY 114_mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *); 115 116extern void GLAPIENTRY 117_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, 118 const GLchar *name); 119 120extern void GLAPIENTRY 121_mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, 122 GLenum *, GLcharARB *); 123 124extern GLint GLAPIENTRY 125_mesa_GetAttribLocationARB(GLhandleARB, const GLcharARB *); 126 127 128 129extern void GLAPIENTRY 130_mesa_AttachShader(GLuint program, GLuint shader); 131 132extern GLuint GLAPIENTRY 133_mesa_CreateShader(GLenum); 134 135extern GLuint GLAPIENTRY 136_mesa_CreateProgram(void); 137 138extern void GLAPIENTRY 139_mesa_DeleteProgram(GLuint program); 140 141extern void GLAPIENTRY 142_mesa_DeleteShader(GLuint shader); 143 144extern void GLAPIENTRY 145_mesa_DetachShader(GLuint program, GLuint shader); 146 147extern void GLAPIENTRY 148_mesa_GetAttachedShaders(GLuint program, GLsizei maxCount, 149 GLsizei *count, GLuint *obj); 150 151extern void GLAPIENTRY 152_mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params); 153 154extern void GLAPIENTRY 155_mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize, 156 GLsizei *length, GLchar *infoLog); 157 158extern void GLAPIENTRY 159_mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params); 160 161extern void GLAPIENTRY 162_mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize, 163 GLsizei *length, GLchar *infoLog); 164 165 166extern void GLAPIENTRY 167_mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, 168 GLint *range, GLint *precision); 169 170extern void GLAPIENTRY 171_mesa_ReleaseShaderCompiler(void); 172 173extern void GLAPIENTRY 174_mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat, 175 const void* binary, GLint length); 176 177extern void GLAPIENTRY 178_mesa_ProgramParameteriARB(GLuint program, GLenum pname, 179 GLint value); 180void 181_mesa_use_shader_program(struct gl_context *ctx, GLenum type, 182 struct gl_shader_program *shProg); 183 184extern void GLAPIENTRY 185_mesa_UseShaderProgramEXT(GLenum type, GLuint program); 186 187extern void GLAPIENTRY 188_mesa_ActiveProgramEXT(GLuint program); 189 190extern GLuint GLAPIENTRY 191_mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string); 192 193#endif /* SHADERAPI_H */ 194