stencil.h revision af69d88d
1/** 2 * \file stencil.h 3 * Stencil operations. 4 */ 5 6/* 7 * Mesa 3-D graphics library 8 * 9 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. 10 * 11 * Permission is hereby granted, free of charge, to any person obtaining a 12 * copy of this software and associated documentation files (the "Software"), 13 * to deal in the Software without restriction, including without limitation 14 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 15 * and/or sell copies of the Software, and to permit persons to whom the 16 * Software is furnished to do so, subject to the following conditions: 17 * 18 * The above copyright notice and this permission notice shall be included 19 * in all copies or substantial portions of the Software. 20 * 21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 27 * OTHER DEALINGS IN THE SOFTWARE. 28 */ 29 30 31#ifndef STENCIL_H 32#define STENCIL_H 33 34 35#include "glheader.h" 36 37struct gl_context; 38 39extern void GLAPIENTRY 40_mesa_ClearStencil( GLint s ); 41 42 43extern void GLAPIENTRY 44_mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ); 45 46 47extern void GLAPIENTRY 48_mesa_StencilMask( GLuint mask ); 49 50 51extern void GLAPIENTRY 52_mesa_StencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 53 54 55extern void GLAPIENTRY 56_mesa_ActiveStencilFaceEXT(GLenum face); 57 58 59extern void GLAPIENTRY 60_mesa_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); 61 62 63extern void GLAPIENTRY 64_mesa_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); 65 66 67extern void GLAPIENTRY 68_mesa_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); 69 70extern void GLAPIENTRY 71_mesa_StencilMaskSeparate(GLenum face, GLuint mask); 72 73 74extern void 75_mesa_update_stencil(struct gl_context *ctx); 76 77 78extern void 79_mesa_init_stencil( struct gl_context * ctx ); 80 81/* From the GL 4.3 spec, 17.3.5: 82 * "Stencil comparison operations and queries of <ref> clamp its value 83 * to the range [0, 2^s-1], where <s> is the number of bits in the 84 * stencil buffer attached to the draw framebuffer." 85 */ 86 87static inline GLint 88_mesa_get_stencil_ref(struct gl_context const *ctx, int face) 89{ 90 GLint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1; 91 GLint ref = ctx->Stencil.Ref[face]; 92 return CLAMP(ref, 0, stencilMax); 93} 94 95#endif 96