texstorage.h revision 01e04c3f
1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 2011 VMware, Inc. All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26#ifndef TEXSTORAGE_H 27#define TEXSTORAGE_H 28 29/** 30 * \name Internal functions 31 */ 32/*@{*/ 33 34/** 35 * Texture width, height and depth check shared with the 36 * multisample variants of TexStorage functions. 37 * 38 * From OpenGL 4.5 Core spec, page 260 (section 8.19) 39 * 40 * "An INVALID_VALUE error is generated if width, height, depth 41 * or levels are less than 1, for commands with the corresponding 42 * parameters." 43 * 44 * (referring to TextureStorage* commands, these also match values 45 * specified for OpenGL ES 3.1.) 46 */ 47static inline bool 48_mesa_valid_tex_storage_dim(GLsizei width, GLsizei height, GLsizei depth) 49{ 50 if (width < 1 || height < 1 || depth < 1) 51 return false; 52 return true; 53} 54 55/*@}*/ 56 57/** 58 * \name API functions 59 */ 60/*@{*/ 61 62void GLAPIENTRY 63_mesa_TexStorage1D_no_error(GLenum target, GLsizei levels, 64 GLenum internalformat, GLsizei width); 65 66extern void GLAPIENTRY 67_mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, 68 GLsizei width); 69 70void GLAPIENTRY 71_mesa_TexStorage2D_no_error(GLenum target, GLsizei levels, 72 GLenum internalformat, GLsizei width, 73 GLsizei height); 74 75extern void GLAPIENTRY 76_mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, 77 GLsizei width, GLsizei height); 78 79void GLAPIENTRY 80_mesa_TexStorage3D_no_error(GLenum target, GLsizei levels, 81 GLenum internalformat, GLsizei width, 82 GLsizei height, GLsizei depth); 83 84extern void GLAPIENTRY 85_mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, 86 GLsizei width, GLsizei height, GLsizei depth); 87 88void GLAPIENTRY 89_mesa_TextureStorage1D_no_error(GLuint texture, GLsizei levels, 90 GLenum internalformat, GLsizei width); 91 92extern void GLAPIENTRY 93_mesa_TextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat, 94 GLsizei width); 95 96void GLAPIENTRY 97_mesa_TextureStorage2D_no_error(GLuint texture, GLsizei levels, 98 GLenum internalformat, GLsizei width, 99 GLsizei height); 100 101extern void GLAPIENTRY 102_mesa_TextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat, 103 GLsizei width, GLsizei height); 104 105void GLAPIENTRY 106_mesa_TextureStorage3D_no_error(GLuint texture, GLsizei levels, 107 GLenum internalformat, GLsizei width, 108 GLsizei height, GLsizei depth); 109 110extern void GLAPIENTRY 111_mesa_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, 112 GLsizei width, GLsizei height, GLsizei depth); 113 114 115extern void GLAPIENTRY 116_mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, 117 GLenum internalformat, 118 GLsizei width); 119 120extern void GLAPIENTRY 121_mesa_TextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, 122 GLenum internalformat, 123 GLsizei width, GLsizei height); 124 125extern void GLAPIENTRY 126_mesa_TextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, 127 GLenum internalformat, 128 GLsizei width, GLsizei height, GLsizei depth); 129 130extern GLboolean 131_mesa_is_legal_tex_storage_format(const struct gl_context *ctx, 132 GLenum internalformat); 133 134extern GLboolean 135_mesa_AllocTextureStorage_sw(struct gl_context *ctx, 136 struct gl_texture_object *texObj, 137 GLsizei levels, GLsizei width, 138 GLsizei height, GLsizei depth); 139 140extern void 141_mesa_texture_storage_memory(struct gl_context *ctx, GLuint dims, 142 struct gl_texture_object *texObj, 143 struct gl_memory_object *memObj, 144 GLenum target, GLsizei levels, 145 GLenum internalformat, GLsizei width, 146 GLsizei height, GLsizei depth, 147 GLuint64 offset, bool dsa); 148 149#endif /* TEXSTORAGE_H */ 150