varray.c revision 4a49301e
17117f1b4Smrg/* 27117f1b4Smrg * Mesa 3-D graphics library 34a49301eSmrg * Version: 7.6 47117f1b4Smrg * 5c1f859d4Smrg * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 64a49301eSmrg * Copyright (C) 2009 VMware, Inc. All Rights Reserved. 77117f1b4Smrg * 87117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a 97117f1b4Smrg * copy of this software and associated documentation files (the "Software"), 107117f1b4Smrg * to deal in the Software without restriction, including without limitation 117117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 127117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the 137117f1b4Smrg * Software is furnished to do so, subject to the following conditions: 147117f1b4Smrg * 157117f1b4Smrg * The above copyright notice and this permission notice shall be included 167117f1b4Smrg * in all copies or substantial portions of the Software. 177117f1b4Smrg * 187117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 197117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 207117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 217117f1b4Smrg * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 227117f1b4Smrg * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 237117f1b4Smrg * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 247117f1b4Smrg */ 257117f1b4Smrg 267117f1b4Smrg 277117f1b4Smrg#include "glheader.h" 287117f1b4Smrg#include "imports.h" 297117f1b4Smrg#include "bufferobj.h" 307117f1b4Smrg#include "context.h" 317117f1b4Smrg#include "enable.h" 327117f1b4Smrg#include "enums.h" 334a49301eSmrg#include "hash.h" 347117f1b4Smrg#include "mtypes.h" 357117f1b4Smrg#include "varray.h" 367117f1b4Smrg#include "arrayobj.h" 37c1f859d4Smrg#include "glapi/dispatch.h" 387117f1b4Smrg 397117f1b4Smrg 407117f1b4Smrg/** 414a49301eSmrg * Set the fields of a vertex array. 424a49301eSmrg * Also do an error check for GL_ARB_vertex_array_object: check that 434a49301eSmrg * all arrays reside in VBOs when using a vertex array object. 447117f1b4Smrg * 457117f1b4Smrg * \param array the array to update 467117f1b4Smrg * \param dirtyBit which bit to set in ctx->Array.NewState for this array 477117f1b4Smrg * \param elementSize size of each array element, in bytes 487117f1b4Smrg * \param size components per element (1, 2, 3 or 4) 497117f1b4Smrg * \param type datatype of each component (GL_FLOAT, GL_INT, etc) 504a49301eSmrg * \param format either GL_RGBA or GL_BGRA 517117f1b4Smrg * \param stride stride between elements, in elements 527117f1b4Smrg * \param normalized are integer types converted to floats in [-1, 1]? 537117f1b4Smrg * \param ptr the address (or offset inside VBO) of the array data 547117f1b4Smrg */ 557117f1b4Smrgstatic void 567117f1b4Smrgupdate_array(GLcontext *ctx, struct gl_client_array *array, 577117f1b4Smrg GLbitfield dirtyBit, GLsizei elementSize, 584a49301eSmrg GLint size, GLenum type, GLenum format, 597117f1b4Smrg GLsizei stride, GLboolean normalized, const GLvoid *ptr) 607117f1b4Smrg{ 614a49301eSmrg ASSERT(format == GL_RGBA || format == GL_BGRA); 624a49301eSmrg 634a49301eSmrg if (ctx->Array.ArrayObj->VBOonly && 644a49301eSmrg ctx->Array.ArrayBufferObj->Name == 0) { 654a49301eSmrg /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs. 664a49301eSmrg * Generate GL_INVALID_OPERATION if that's not true. 674a49301eSmrg */ 684a49301eSmrg _mesa_error(ctx, GL_INVALID_OPERATION, 694a49301eSmrg "glVertex/Normal/EtcPointer(non-VBO array)"); 704a49301eSmrg return; 714a49301eSmrg } 724a49301eSmrg 737117f1b4Smrg array->Size = size; 747117f1b4Smrg array->Type = type; 754a49301eSmrg array->Format = format; 767117f1b4Smrg array->Stride = stride; 777117f1b4Smrg array->StrideB = stride ? stride : elementSize; 787117f1b4Smrg array->Normalized = normalized; 797117f1b4Smrg array->Ptr = (const GLubyte *) ptr; 804a49301eSmrg array->_ElementSize = elementSize; 814a49301eSmrg 82c1f859d4Smrg _mesa_reference_buffer_object(ctx, &array->BufferObj, 83c1f859d4Smrg ctx->Array.ArrayBufferObj); 84c1f859d4Smrg 857117f1b4Smrg ctx->NewState |= _NEW_ARRAY; 867117f1b4Smrg ctx->Array.NewState |= dirtyBit; 877117f1b4Smrg} 887117f1b4Smrg 897117f1b4Smrg 907117f1b4Smrgvoid GLAPIENTRY 917117f1b4Smrg_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) 927117f1b4Smrg{ 937117f1b4Smrg GLsizei elementSize; 947117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 957117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 967117f1b4Smrg 977117f1b4Smrg if (size < 2 || size > 4) { 987117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(size)" ); 997117f1b4Smrg return; 1007117f1b4Smrg } 1017117f1b4Smrg if (stride < 0) { 1027117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(stride)" ); 1037117f1b4Smrg return; 1047117f1b4Smrg } 1057117f1b4Smrg 1067117f1b4Smrg if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) 1077117f1b4Smrg _mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size, 1087117f1b4Smrg _mesa_lookup_enum_by_nr( type ), stride); 1097117f1b4Smrg 1107117f1b4Smrg /* always need to check that <type> is legal */ 1117117f1b4Smrg switch (type) { 1127117f1b4Smrg case GL_SHORT: 1137117f1b4Smrg elementSize = size * sizeof(GLshort); 1147117f1b4Smrg break; 1157117f1b4Smrg case GL_INT: 1167117f1b4Smrg elementSize = size * sizeof(GLint); 1177117f1b4Smrg break; 1187117f1b4Smrg case GL_FLOAT: 1197117f1b4Smrg elementSize = size * sizeof(GLfloat); 1207117f1b4Smrg break; 1217117f1b4Smrg case GL_DOUBLE: 1227117f1b4Smrg elementSize = size * sizeof(GLdouble); 1237117f1b4Smrg break; 124c1f859d4Smrg#if FEATURE_fixedpt 125c1f859d4Smrg case GL_FIXED: 126c1f859d4Smrg elementSize = size * sizeof(GLfixed); 127c1f859d4Smrg break; 128c1f859d4Smrg#endif 129c1f859d4Smrg#if FEATURE_vertex_array_byte 130c1f859d4Smrg case GL_BYTE: 131c1f859d4Smrg elementSize = size * sizeof(GLbyte); 132c1f859d4Smrg break; 133c1f859d4Smrg#endif 1347117f1b4Smrg default: 1354a49301eSmrg _mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type=%s)", 1364a49301eSmrg _mesa_lookup_enum_by_nr(type)); 1377117f1b4Smrg return; 1387117f1b4Smrg } 1397117f1b4Smrg 1407117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, 1414a49301eSmrg elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); 1427117f1b4Smrg} 1437117f1b4Smrg 1447117f1b4Smrg 1457117f1b4Smrgvoid GLAPIENTRY 1467117f1b4Smrg_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) 1477117f1b4Smrg{ 1487117f1b4Smrg GLsizei elementSize; 1497117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 1507117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 1517117f1b4Smrg 1527117f1b4Smrg if (stride < 0) { 1537117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glNormalPointer(stride)" ); 1547117f1b4Smrg return; 1557117f1b4Smrg } 1567117f1b4Smrg 1577117f1b4Smrg if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) 1587117f1b4Smrg _mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n", 1597117f1b4Smrg _mesa_lookup_enum_by_nr( type ), stride); 1607117f1b4Smrg 1617117f1b4Smrg switch (type) { 1627117f1b4Smrg case GL_BYTE: 1637117f1b4Smrg elementSize = 3 * sizeof(GLbyte); 1647117f1b4Smrg break; 1657117f1b4Smrg case GL_SHORT: 1667117f1b4Smrg elementSize = 3 * sizeof(GLshort); 1677117f1b4Smrg break; 1687117f1b4Smrg case GL_INT: 1697117f1b4Smrg elementSize = 3 * sizeof(GLint); 1707117f1b4Smrg break; 1717117f1b4Smrg case GL_FLOAT: 1727117f1b4Smrg elementSize = 3 * sizeof(GLfloat); 1737117f1b4Smrg break; 1747117f1b4Smrg case GL_DOUBLE: 1757117f1b4Smrg elementSize = 3 * sizeof(GLdouble); 1767117f1b4Smrg break; 177c1f859d4Smrg#if FEATURE_fixedpt 178c1f859d4Smrg case GL_FIXED: 179c1f859d4Smrg elementSize = 3 * sizeof(GLfixed); 180c1f859d4Smrg break; 181c1f859d4Smrg#endif 1827117f1b4Smrg default: 1834a49301eSmrg _mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type=%s)", 1844a49301eSmrg _mesa_lookup_enum_by_nr(type)); 1857117f1b4Smrg return; 1867117f1b4Smrg } 1877117f1b4Smrg 1887117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, 1894a49301eSmrg elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr); 1907117f1b4Smrg} 1917117f1b4Smrg 1927117f1b4Smrg 1937117f1b4Smrgvoid GLAPIENTRY 1947117f1b4Smrg_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) 1957117f1b4Smrg{ 1967117f1b4Smrg GLsizei elementSize; 1974a49301eSmrg GLenum format; 1987117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 1997117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 2007117f1b4Smrg 2017117f1b4Smrg if (size < 3 || size > 4) { 2024a49301eSmrg if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) { 2034a49301eSmrg _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(size)"); 2044a49301eSmrg return; 2054a49301eSmrg } 2067117f1b4Smrg } 2077117f1b4Smrg if (stride < 0) { 2087117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" ); 2097117f1b4Smrg return; 2107117f1b4Smrg } 2117117f1b4Smrg 2127117f1b4Smrg if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) 2137117f1b4Smrg _mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size, 2147117f1b4Smrg _mesa_lookup_enum_by_nr( type ), stride); 2157117f1b4Smrg 2164a49301eSmrg if (size == GL_BGRA) { 2174a49301eSmrg if (type != GL_UNSIGNED_BYTE) { 2184a49301eSmrg _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)"); 2194a49301eSmrg return; 2204a49301eSmrg } 2214a49301eSmrg format = GL_BGRA; 2224a49301eSmrg size = 4; 2234a49301eSmrg } 2244a49301eSmrg else { 2254a49301eSmrg format = GL_RGBA; 2264a49301eSmrg } 2274a49301eSmrg 2287117f1b4Smrg switch (type) { 2297117f1b4Smrg case GL_BYTE: 2307117f1b4Smrg elementSize = size * sizeof(GLbyte); 2317117f1b4Smrg break; 2327117f1b4Smrg case GL_UNSIGNED_BYTE: 2337117f1b4Smrg elementSize = size * sizeof(GLubyte); 2347117f1b4Smrg break; 2357117f1b4Smrg case GL_SHORT: 2367117f1b4Smrg elementSize = size * sizeof(GLshort); 2377117f1b4Smrg break; 2387117f1b4Smrg case GL_UNSIGNED_SHORT: 2397117f1b4Smrg elementSize = size * sizeof(GLushort); 2407117f1b4Smrg break; 2417117f1b4Smrg case GL_INT: 2427117f1b4Smrg elementSize = size * sizeof(GLint); 2437117f1b4Smrg break; 2447117f1b4Smrg case GL_UNSIGNED_INT: 2457117f1b4Smrg elementSize = size * sizeof(GLuint); 2467117f1b4Smrg break; 2477117f1b4Smrg case GL_FLOAT: 2487117f1b4Smrg elementSize = size * sizeof(GLfloat); 2497117f1b4Smrg break; 2507117f1b4Smrg case GL_DOUBLE: 2517117f1b4Smrg elementSize = size * sizeof(GLdouble); 2527117f1b4Smrg break; 253c1f859d4Smrg#if FEATURE_fixedpt 254c1f859d4Smrg case GL_FIXED: 255c1f859d4Smrg elementSize = size * sizeof(GLfixed); 256c1f859d4Smrg break; 257c1f859d4Smrg#endif 2587117f1b4Smrg default: 2594a49301eSmrg _mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type=%s)", 2604a49301eSmrg _mesa_lookup_enum_by_nr(type)); 2617117f1b4Smrg return; 2627117f1b4Smrg } 2637117f1b4Smrg 2647117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, 2654a49301eSmrg elementSize, size, type, format, stride, GL_TRUE, ptr); 2667117f1b4Smrg} 2677117f1b4Smrg 2687117f1b4Smrg 2697117f1b4Smrgvoid GLAPIENTRY 2707117f1b4Smrg_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) 2717117f1b4Smrg{ 2727117f1b4Smrg GLint elementSize; 2737117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 2747117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 2757117f1b4Smrg 2767117f1b4Smrg if (stride < 0) { 2777117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glFogCoordPointer(stride)" ); 2787117f1b4Smrg return; 2797117f1b4Smrg } 2807117f1b4Smrg 2817117f1b4Smrg switch (type) { 2827117f1b4Smrg case GL_FLOAT: 2837117f1b4Smrg elementSize = sizeof(GLfloat); 2847117f1b4Smrg break; 2857117f1b4Smrg case GL_DOUBLE: 2867117f1b4Smrg elementSize = sizeof(GLdouble); 2877117f1b4Smrg break; 2887117f1b4Smrg default: 2897117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" ); 2907117f1b4Smrg return; 2917117f1b4Smrg } 2927117f1b4Smrg 2937117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, 2944a49301eSmrg elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); 2957117f1b4Smrg} 2967117f1b4Smrg 2977117f1b4Smrg 2987117f1b4Smrgvoid GLAPIENTRY 2997117f1b4Smrg_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) 3007117f1b4Smrg{ 3017117f1b4Smrg GLsizei elementSize; 3027117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 3037117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 3047117f1b4Smrg 3057117f1b4Smrg if (stride < 0) { 3067117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glIndexPointer(stride)" ); 3077117f1b4Smrg return; 3087117f1b4Smrg } 3097117f1b4Smrg 3107117f1b4Smrg switch (type) { 3117117f1b4Smrg case GL_UNSIGNED_BYTE: 3127117f1b4Smrg elementSize = sizeof(GLubyte); 3137117f1b4Smrg break; 3147117f1b4Smrg case GL_SHORT: 3157117f1b4Smrg elementSize = sizeof(GLshort); 3167117f1b4Smrg break; 3177117f1b4Smrg case GL_INT: 3187117f1b4Smrg elementSize = sizeof(GLint); 3197117f1b4Smrg break; 3207117f1b4Smrg case GL_FLOAT: 3217117f1b4Smrg elementSize = sizeof(GLfloat); 3227117f1b4Smrg break; 3237117f1b4Smrg case GL_DOUBLE: 3247117f1b4Smrg elementSize = sizeof(GLdouble); 3257117f1b4Smrg break; 3267117f1b4Smrg default: 3277117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glIndexPointer(type)" ); 3287117f1b4Smrg return; 3297117f1b4Smrg } 3307117f1b4Smrg 3317117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, 3324a49301eSmrg elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); 3337117f1b4Smrg} 3347117f1b4Smrg 3357117f1b4Smrg 3367117f1b4Smrgvoid GLAPIENTRY 3377117f1b4Smrg_mesa_SecondaryColorPointerEXT(GLint size, GLenum type, 3387117f1b4Smrg GLsizei stride, const GLvoid *ptr) 3397117f1b4Smrg{ 3407117f1b4Smrg GLsizei elementSize; 3414a49301eSmrg GLenum format; 3427117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 3437117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 3447117f1b4Smrg 3457117f1b4Smrg if (size != 3 && size != 4) { 3464a49301eSmrg if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) { 3474a49301eSmrg _mesa_error(ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)"); 3484a49301eSmrg return; 3494a49301eSmrg } 3507117f1b4Smrg } 3517117f1b4Smrg if (stride < 0) { 3527117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(stride)" ); 3537117f1b4Smrg return; 3547117f1b4Smrg } 3557117f1b4Smrg 3567117f1b4Smrg if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) 3577117f1b4Smrg _mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n", 3587117f1b4Smrg size, _mesa_lookup_enum_by_nr( type ), stride); 3597117f1b4Smrg 3604a49301eSmrg if (size == GL_BGRA) { 3614a49301eSmrg if (type != GL_UNSIGNED_BYTE) { 3624a49301eSmrg _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)"); 3634a49301eSmrg return; 3644a49301eSmrg } 3654a49301eSmrg format = GL_BGRA; 3664a49301eSmrg size = 4; 3674a49301eSmrg } 3684a49301eSmrg else { 3694a49301eSmrg format = GL_RGBA; 3704a49301eSmrg } 3714a49301eSmrg 3727117f1b4Smrg switch (type) { 3737117f1b4Smrg case GL_BYTE: 3747117f1b4Smrg elementSize = size * sizeof(GLbyte); 3757117f1b4Smrg break; 3767117f1b4Smrg case GL_UNSIGNED_BYTE: 3777117f1b4Smrg elementSize = size * sizeof(GLubyte); 3787117f1b4Smrg break; 3797117f1b4Smrg case GL_SHORT: 3807117f1b4Smrg elementSize = size * sizeof(GLshort); 3817117f1b4Smrg break; 3827117f1b4Smrg case GL_UNSIGNED_SHORT: 3837117f1b4Smrg elementSize = size * sizeof(GLushort); 3847117f1b4Smrg break; 3857117f1b4Smrg case GL_INT: 3867117f1b4Smrg elementSize = size * sizeof(GLint); 3877117f1b4Smrg break; 3887117f1b4Smrg case GL_UNSIGNED_INT: 3897117f1b4Smrg elementSize = size * sizeof(GLuint); 3907117f1b4Smrg break; 3917117f1b4Smrg case GL_FLOAT: 3927117f1b4Smrg elementSize = size * sizeof(GLfloat); 3937117f1b4Smrg break; 3947117f1b4Smrg case GL_DOUBLE: 3957117f1b4Smrg elementSize = size * sizeof(GLdouble); 3967117f1b4Smrg break; 3977117f1b4Smrg default: 3984a49301eSmrg _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type=%s)", 3994a49301eSmrg _mesa_lookup_enum_by_nr(type)); 4007117f1b4Smrg return; 4017117f1b4Smrg } 4027117f1b4Smrg 4037117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1, 4044a49301eSmrg elementSize, size, type, format, stride, GL_TRUE, ptr); 4057117f1b4Smrg} 4067117f1b4Smrg 4077117f1b4Smrg 4087117f1b4Smrgvoid GLAPIENTRY 4097117f1b4Smrg_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, 4107117f1b4Smrg const GLvoid *ptr) 4117117f1b4Smrg{ 4127117f1b4Smrg GLint elementSize; 4137117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 4147117f1b4Smrg const GLuint unit = ctx->Array.ActiveTexture; 4157117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 4167117f1b4Smrg 4177117f1b4Smrg if (size < 1 || size > 4) { 4187117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(size)" ); 4197117f1b4Smrg return; 4207117f1b4Smrg } 4217117f1b4Smrg if (stride < 0) { 4227117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(stride)" ); 4237117f1b4Smrg return; 4247117f1b4Smrg } 4257117f1b4Smrg 4267117f1b4Smrg if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) 4277117f1b4Smrg _mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n", 4287117f1b4Smrg unit, size, _mesa_lookup_enum_by_nr( type ), stride); 4297117f1b4Smrg 4307117f1b4Smrg /* always need to check that <type> is legal */ 4317117f1b4Smrg switch (type) { 4327117f1b4Smrg case GL_SHORT: 4337117f1b4Smrg elementSize = size * sizeof(GLshort); 4347117f1b4Smrg break; 4357117f1b4Smrg case GL_INT: 4367117f1b4Smrg elementSize = size * sizeof(GLint); 4377117f1b4Smrg break; 4387117f1b4Smrg case GL_FLOAT: 4397117f1b4Smrg elementSize = size * sizeof(GLfloat); 4407117f1b4Smrg break; 4417117f1b4Smrg case GL_DOUBLE: 4427117f1b4Smrg elementSize = size * sizeof(GLdouble); 4437117f1b4Smrg break; 444c1f859d4Smrg#if FEATURE_fixedpt 445c1f859d4Smrg case GL_FIXED: 446c1f859d4Smrg elementSize = size * sizeof(GLfixed); 447c1f859d4Smrg break; 448c1f859d4Smrg#endif 449c1f859d4Smrg#if FEATURE_vertex_array_byte 450c1f859d4Smrg case GL_BYTE: 451c1f859d4Smrg elementSize = size * sizeof(GLbyte); 452c1f859d4Smrg break; 453c1f859d4Smrg#endif 4547117f1b4Smrg default: 4554a49301eSmrg _mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type=%s)", 4564a49301eSmrg _mesa_lookup_enum_by_nr(type)); 4577117f1b4Smrg return; 4587117f1b4Smrg } 4597117f1b4Smrg 4607117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], 4617117f1b4Smrg _NEW_ARRAY_TEXCOORD(unit), 4624a49301eSmrg elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); 4637117f1b4Smrg} 4647117f1b4Smrg 4657117f1b4Smrg 4667117f1b4Smrgvoid GLAPIENTRY 4677117f1b4Smrg_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) 4687117f1b4Smrg{ 4697117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 4707117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 4717117f1b4Smrg 4727117f1b4Smrg if (stride < 0) { 4737117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glEdgeFlagPointer(stride)" ); 4747117f1b4Smrg return; 4757117f1b4Smrg } 4767117f1b4Smrg 4777117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, 4784a49301eSmrg sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA, 4794a49301eSmrg stride, GL_FALSE, ptr); 4807117f1b4Smrg} 4817117f1b4Smrg 4827117f1b4Smrg 483c1f859d4Smrgvoid GLAPIENTRY 484c1f859d4Smrg_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr) 485c1f859d4Smrg{ 486c1f859d4Smrg GLsizei elementSize; 487c1f859d4Smrg GET_CURRENT_CONTEXT(ctx); 488c1f859d4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 489c1f859d4Smrg 490c1f859d4Smrg if (stride < 0) { 491c1f859d4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glPointSizePointer(stride)" ); 492c1f859d4Smrg return; 493c1f859d4Smrg } 494c1f859d4Smrg 495c1f859d4Smrg switch (type) { 496c1f859d4Smrg case GL_FLOAT: 497c1f859d4Smrg elementSize = sizeof(GLfloat); 498c1f859d4Smrg break; 499c1f859d4Smrg#if FEATURE_fixedpt 500c1f859d4Smrg case GL_FIXED: 501c1f859d4Smrg elementSize = sizeof(GLfixed); 502c1f859d4Smrg break; 503c1f859d4Smrg#endif 504c1f859d4Smrg default: 505c1f859d4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glPointSizePointer(type)" ); 506c1f859d4Smrg return; 507c1f859d4Smrg } 508c1f859d4Smrg 509c1f859d4Smrg update_array(ctx, &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE, 5104a49301eSmrg elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); 511c1f859d4Smrg} 512c1f859d4Smrg 513c1f859d4Smrg 5147117f1b4Smrg#if FEATURE_NV_vertex_program 5154a49301eSmrg/** 5164a49301eSmrg * Set a vertex attribute array. 5174a49301eSmrg * Note that these arrays DO alias the conventional GL vertex arrays 5184a49301eSmrg * (position, normal, color, fog, texcoord, etc). 5194a49301eSmrg * The generic attribute slots at #16 and above are not touched. 5204a49301eSmrg */ 5217117f1b4Smrgvoid GLAPIENTRY 5227117f1b4Smrg_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, 5237117f1b4Smrg GLsizei stride, const GLvoid *ptr) 5247117f1b4Smrg{ 5257117f1b4Smrg GLboolean normalized = GL_FALSE; 5267117f1b4Smrg GLsizei elementSize; 5274a49301eSmrg GLenum format; 5287117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 5297117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END(ctx); 5307117f1b4Smrg 5314a49301eSmrg if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { 5327117f1b4Smrg _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)"); 5337117f1b4Smrg return; 5347117f1b4Smrg } 5357117f1b4Smrg 5367117f1b4Smrg if (size < 1 || size > 4) { 5377117f1b4Smrg _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size)"); 5387117f1b4Smrg return; 5397117f1b4Smrg } 5407117f1b4Smrg 5417117f1b4Smrg if (stride < 0) { 5427117f1b4Smrg _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(stride)"); 5437117f1b4Smrg return; 5447117f1b4Smrg } 5457117f1b4Smrg 5467117f1b4Smrg if (type == GL_UNSIGNED_BYTE && size != 4) { 5477117f1b4Smrg _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)"); 5487117f1b4Smrg return; 5497117f1b4Smrg } 5507117f1b4Smrg 5514a49301eSmrg if (size == GL_BGRA) { 5524a49301eSmrg if (type != GL_UNSIGNED_BYTE) { 5534a49301eSmrg _mesa_error(ctx, GL_INVALID_VALUE, 5544a49301eSmrg "glVertexAttribPointerNV(GL_BGRA/type)"); 5554a49301eSmrg return; 5564a49301eSmrg } 5574a49301eSmrg 5584a49301eSmrg format = GL_BGRA; 5594a49301eSmrg size = 4; 5604a49301eSmrg normalized = GL_TRUE; 5614a49301eSmrg } 5624a49301eSmrg else { 5634a49301eSmrg format = GL_RGBA; 5644a49301eSmrg } 5654a49301eSmrg 5667117f1b4Smrg /* check for valid 'type' and compute StrideB right away */ 5677117f1b4Smrg switch (type) { 5687117f1b4Smrg case GL_UNSIGNED_BYTE: 5697117f1b4Smrg normalized = GL_TRUE; 5707117f1b4Smrg elementSize = size * sizeof(GLubyte); 5717117f1b4Smrg break; 5727117f1b4Smrg case GL_SHORT: 5737117f1b4Smrg elementSize = size * sizeof(GLshort); 5747117f1b4Smrg break; 5757117f1b4Smrg case GL_FLOAT: 5767117f1b4Smrg elementSize = size * sizeof(GLfloat); 5777117f1b4Smrg break; 5787117f1b4Smrg case GL_DOUBLE: 5797117f1b4Smrg elementSize = size * sizeof(GLdouble); 5807117f1b4Smrg break; 5817117f1b4Smrg default: 5824a49301eSmrg _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type=%s)", 5834a49301eSmrg _mesa_lookup_enum_by_nr(type)); 5847117f1b4Smrg return; 5857117f1b4Smrg } 5867117f1b4Smrg 5877117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], 5887117f1b4Smrg _NEW_ARRAY_ATTRIB(index), 5894a49301eSmrg elementSize, size, type, format, stride, normalized, ptr); 5907117f1b4Smrg} 5917117f1b4Smrg#endif 5927117f1b4Smrg 5937117f1b4Smrg 5947117f1b4Smrg#if FEATURE_ARB_vertex_program 5954a49301eSmrg/** 5964a49301eSmrg * Set a generic vertex attribute array. 5974a49301eSmrg * Note that these arrays DO NOT alias the conventional GL vertex arrays 5984a49301eSmrg * (position, normal, color, fog, texcoord, etc). 5994a49301eSmrg */ 6007117f1b4Smrgvoid GLAPIENTRY 6017117f1b4Smrg_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, 6027117f1b4Smrg GLboolean normalized, 6037117f1b4Smrg GLsizei stride, const GLvoid *ptr) 6047117f1b4Smrg{ 6057117f1b4Smrg GLsizei elementSize; 6064a49301eSmrg GLenum format; 6077117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 6087117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END(ctx); 6097117f1b4Smrg 6107117f1b4Smrg if (index >= ctx->Const.VertexProgram.MaxAttribs) { 6117117f1b4Smrg _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)"); 6127117f1b4Smrg return; 6137117f1b4Smrg } 6147117f1b4Smrg 6157117f1b4Smrg if (size < 1 || size > 4) { 6164a49301eSmrg if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) { 6174a49301eSmrg _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)"); 6184a49301eSmrg return; 6194a49301eSmrg } 6207117f1b4Smrg } 6217117f1b4Smrg 6227117f1b4Smrg if (stride < 0) { 6237117f1b4Smrg _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(stride)"); 6247117f1b4Smrg return; 6257117f1b4Smrg } 6267117f1b4Smrg 6274a49301eSmrg if (size == GL_BGRA) { 6284a49301eSmrg if (type != GL_UNSIGNED_BYTE) { 6294a49301eSmrg _mesa_error(ctx, GL_INVALID_VALUE, 6304a49301eSmrg "glVertexAttribPointerARB(GL_BGRA/type)"); 6314a49301eSmrg return; 6324a49301eSmrg } 6334a49301eSmrg if (normalized != GL_TRUE) { 6344a49301eSmrg _mesa_error(ctx, GL_INVALID_VALUE, 6354a49301eSmrg "glVertexAttribPointerARB(GL_BGRA/normalized)"); 6364a49301eSmrg return; 6374a49301eSmrg } 6384a49301eSmrg 6394a49301eSmrg format = GL_BGRA; 6404a49301eSmrg size = 4; 6414a49301eSmrg } 6424a49301eSmrg else { 6434a49301eSmrg format = GL_RGBA; 6444a49301eSmrg } 6454a49301eSmrg 6467117f1b4Smrg /* check for valid 'type' and compute StrideB right away */ 6477117f1b4Smrg /* NOTE: more types are supported here than in the NV extension */ 6487117f1b4Smrg switch (type) { 6497117f1b4Smrg case GL_BYTE: 6507117f1b4Smrg elementSize = size * sizeof(GLbyte); 6517117f1b4Smrg break; 6527117f1b4Smrg case GL_UNSIGNED_BYTE: 6537117f1b4Smrg elementSize = size * sizeof(GLubyte); 6547117f1b4Smrg break; 6557117f1b4Smrg case GL_SHORT: 6567117f1b4Smrg elementSize = size * sizeof(GLshort); 6577117f1b4Smrg break; 6587117f1b4Smrg case GL_UNSIGNED_SHORT: 6597117f1b4Smrg elementSize = size * sizeof(GLushort); 6607117f1b4Smrg break; 6617117f1b4Smrg case GL_INT: 6627117f1b4Smrg elementSize = size * sizeof(GLint); 6637117f1b4Smrg break; 6647117f1b4Smrg case GL_UNSIGNED_INT: 6657117f1b4Smrg elementSize = size * sizeof(GLuint); 6667117f1b4Smrg break; 6677117f1b4Smrg case GL_FLOAT: 6687117f1b4Smrg elementSize = size * sizeof(GLfloat); 6697117f1b4Smrg break; 6707117f1b4Smrg case GL_DOUBLE: 6717117f1b4Smrg elementSize = size * sizeof(GLdouble); 6727117f1b4Smrg break; 673c1f859d4Smrg#if FEATURE_fixedpt 674c1f859d4Smrg case GL_FIXED: 675c1f859d4Smrg elementSize = size * sizeof(GLfixed); 676c1f859d4Smrg break; 677c1f859d4Smrg#endif 6787117f1b4Smrg default: 6797117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerARB(type)" ); 6807117f1b4Smrg return; 6817117f1b4Smrg } 6827117f1b4Smrg 6837117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], 6847117f1b4Smrg _NEW_ARRAY_ATTRIB(index), 6854a49301eSmrg elementSize, size, type, format, stride, normalized, ptr); 6867117f1b4Smrg} 6877117f1b4Smrg#endif 6887117f1b4Smrg 6897117f1b4Smrg 6907117f1b4Smrgvoid GLAPIENTRY 6917117f1b4Smrg_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, 6927117f1b4Smrg GLsizei count, const GLvoid *ptr) 6937117f1b4Smrg{ 6947117f1b4Smrg (void) count; 6957117f1b4Smrg _mesa_VertexPointer(size, type, stride, ptr); 6967117f1b4Smrg} 6977117f1b4Smrg 6987117f1b4Smrg 6997117f1b4Smrgvoid GLAPIENTRY 7007117f1b4Smrg_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, 7017117f1b4Smrg const GLvoid *ptr) 7027117f1b4Smrg{ 7037117f1b4Smrg (void) count; 7047117f1b4Smrg _mesa_NormalPointer(type, stride, ptr); 7057117f1b4Smrg} 7067117f1b4Smrg 7077117f1b4Smrg 7087117f1b4Smrgvoid GLAPIENTRY 7097117f1b4Smrg_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, 7107117f1b4Smrg const GLvoid *ptr) 7117117f1b4Smrg{ 7127117f1b4Smrg (void) count; 7137117f1b4Smrg _mesa_ColorPointer(size, type, stride, ptr); 7147117f1b4Smrg} 7157117f1b4Smrg 7167117f1b4Smrg 7177117f1b4Smrgvoid GLAPIENTRY 7187117f1b4Smrg_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, 7197117f1b4Smrg const GLvoid *ptr) 7207117f1b4Smrg{ 7217117f1b4Smrg (void) count; 7227117f1b4Smrg _mesa_IndexPointer(type, stride, ptr); 7237117f1b4Smrg} 7247117f1b4Smrg 7257117f1b4Smrg 7267117f1b4Smrgvoid GLAPIENTRY 7277117f1b4Smrg_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, 7287117f1b4Smrg GLsizei count, const GLvoid *ptr) 7297117f1b4Smrg{ 7307117f1b4Smrg (void) count; 7317117f1b4Smrg _mesa_TexCoordPointer(size, type, stride, ptr); 7327117f1b4Smrg} 7337117f1b4Smrg 7347117f1b4Smrg 7357117f1b4Smrgvoid GLAPIENTRY 7367117f1b4Smrg_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr) 7377117f1b4Smrg{ 7387117f1b4Smrg (void) count; 7397117f1b4Smrg _mesa_EdgeFlagPointer(stride, ptr); 7407117f1b4Smrg} 7417117f1b4Smrg 7427117f1b4Smrg 7437117f1b4Smrgvoid GLAPIENTRY 7447117f1b4Smrg_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) 7457117f1b4Smrg{ 7467117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 7477117f1b4Smrg GLboolean tflag, cflag, nflag; /* enable/disable flags */ 7487117f1b4Smrg GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */ 7497117f1b4Smrg GLenum ctype = 0; /* color type */ 7507117f1b4Smrg GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */ 7517117f1b4Smrg const GLint toffset = 0; /* always zero */ 7527117f1b4Smrg GLint defstride; /* default stride */ 7537117f1b4Smrg GLint c, f; 7547117f1b4Smrg 7557117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 7567117f1b4Smrg 7577117f1b4Smrg f = sizeof(GLfloat); 7587117f1b4Smrg c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f); 7597117f1b4Smrg 7607117f1b4Smrg if (stride < 0) { 7617117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" ); 7627117f1b4Smrg return; 7637117f1b4Smrg } 7647117f1b4Smrg 7657117f1b4Smrg switch (format) { 7667117f1b4Smrg case GL_V2F: 7677117f1b4Smrg tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE; 7687117f1b4Smrg tcomps = 0; ccomps = 0; vcomps = 2; 7697117f1b4Smrg voffset = 0; 7707117f1b4Smrg defstride = 2*f; 7717117f1b4Smrg break; 7727117f1b4Smrg case GL_V3F: 7737117f1b4Smrg tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE; 7747117f1b4Smrg tcomps = 0; ccomps = 0; vcomps = 3; 7757117f1b4Smrg voffset = 0; 7767117f1b4Smrg defstride = 3*f; 7777117f1b4Smrg break; 7787117f1b4Smrg case GL_C4UB_V2F: 7797117f1b4Smrg tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; 7807117f1b4Smrg tcomps = 0; ccomps = 4; vcomps = 2; 7817117f1b4Smrg ctype = GL_UNSIGNED_BYTE; 7827117f1b4Smrg coffset = 0; 7837117f1b4Smrg voffset = c; 7847117f1b4Smrg defstride = c + 2*f; 7857117f1b4Smrg break; 7867117f1b4Smrg case GL_C4UB_V3F: 7877117f1b4Smrg tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; 7887117f1b4Smrg tcomps = 0; ccomps = 4; vcomps = 3; 7897117f1b4Smrg ctype = GL_UNSIGNED_BYTE; 7907117f1b4Smrg coffset = 0; 7917117f1b4Smrg voffset = c; 7927117f1b4Smrg defstride = c + 3*f; 7937117f1b4Smrg break; 7947117f1b4Smrg case GL_C3F_V3F: 7957117f1b4Smrg tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; 7967117f1b4Smrg tcomps = 0; ccomps = 3; vcomps = 3; 7977117f1b4Smrg ctype = GL_FLOAT; 7987117f1b4Smrg coffset = 0; 7997117f1b4Smrg voffset = 3*f; 8007117f1b4Smrg defstride = 6*f; 8017117f1b4Smrg break; 8027117f1b4Smrg case GL_N3F_V3F: 8037117f1b4Smrg tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE; 8047117f1b4Smrg tcomps = 0; ccomps = 0; vcomps = 3; 8057117f1b4Smrg noffset = 0; 8067117f1b4Smrg voffset = 3*f; 8077117f1b4Smrg defstride = 6*f; 8087117f1b4Smrg break; 8097117f1b4Smrg case GL_C4F_N3F_V3F: 8107117f1b4Smrg tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE; 8117117f1b4Smrg tcomps = 0; ccomps = 4; vcomps = 3; 8127117f1b4Smrg ctype = GL_FLOAT; 8137117f1b4Smrg coffset = 0; 8147117f1b4Smrg noffset = 4*f; 8157117f1b4Smrg voffset = 7*f; 8167117f1b4Smrg defstride = 10*f; 8177117f1b4Smrg break; 8187117f1b4Smrg case GL_T2F_V3F: 8197117f1b4Smrg tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE; 8207117f1b4Smrg tcomps = 2; ccomps = 0; vcomps = 3; 8217117f1b4Smrg voffset = 2*f; 8227117f1b4Smrg defstride = 5*f; 8237117f1b4Smrg break; 8247117f1b4Smrg case GL_T4F_V4F: 8257117f1b4Smrg tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE; 8267117f1b4Smrg tcomps = 4; ccomps = 0; vcomps = 4; 8277117f1b4Smrg voffset = 4*f; 8287117f1b4Smrg defstride = 8*f; 8297117f1b4Smrg break; 8307117f1b4Smrg case GL_T2F_C4UB_V3F: 8317117f1b4Smrg tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE; 8327117f1b4Smrg tcomps = 2; ccomps = 4; vcomps = 3; 8337117f1b4Smrg ctype = GL_UNSIGNED_BYTE; 8347117f1b4Smrg coffset = 2*f; 8357117f1b4Smrg voffset = c+2*f; 8367117f1b4Smrg defstride = c+5*f; 8377117f1b4Smrg break; 8387117f1b4Smrg case GL_T2F_C3F_V3F: 8397117f1b4Smrg tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE; 8407117f1b4Smrg tcomps = 2; ccomps = 3; vcomps = 3; 8417117f1b4Smrg ctype = GL_FLOAT; 8427117f1b4Smrg coffset = 2*f; 8437117f1b4Smrg voffset = 5*f; 8447117f1b4Smrg defstride = 8*f; 8457117f1b4Smrg break; 8467117f1b4Smrg case GL_T2F_N3F_V3F: 8477117f1b4Smrg tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE; 8487117f1b4Smrg tcomps = 2; ccomps = 0; vcomps = 3; 8497117f1b4Smrg noffset = 2*f; 8507117f1b4Smrg voffset = 5*f; 8517117f1b4Smrg defstride = 8*f; 8527117f1b4Smrg break; 8537117f1b4Smrg case GL_T2F_C4F_N3F_V3F: 8547117f1b4Smrg tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE; 8557117f1b4Smrg tcomps = 2; ccomps = 4; vcomps = 3; 8567117f1b4Smrg ctype = GL_FLOAT; 8577117f1b4Smrg coffset = 2*f; 8587117f1b4Smrg noffset = 6*f; 8597117f1b4Smrg voffset = 9*f; 8607117f1b4Smrg defstride = 12*f; 8617117f1b4Smrg break; 8627117f1b4Smrg case GL_T4F_C4F_N3F_V4F: 8637117f1b4Smrg tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE; 8647117f1b4Smrg tcomps = 4; ccomps = 4; vcomps = 4; 8657117f1b4Smrg ctype = GL_FLOAT; 8667117f1b4Smrg coffset = 4*f; 8677117f1b4Smrg noffset = 8*f; 8687117f1b4Smrg voffset = 11*f; 8697117f1b4Smrg defstride = 15*f; 8707117f1b4Smrg break; 8717117f1b4Smrg default: 8727117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" ); 8737117f1b4Smrg return; 8747117f1b4Smrg } 8757117f1b4Smrg 8767117f1b4Smrg if (stride==0) { 8777117f1b4Smrg stride = defstride; 8787117f1b4Smrg } 8797117f1b4Smrg 8807117f1b4Smrg _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY ); 8817117f1b4Smrg _mesa_DisableClientState( GL_INDEX_ARRAY ); 8827117f1b4Smrg /* XXX also disable secondary color and generic arrays? */ 8837117f1b4Smrg 8847117f1b4Smrg /* Texcoords */ 8857117f1b4Smrg if (tflag) { 8867117f1b4Smrg _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY ); 8877117f1b4Smrg _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride, 8887117f1b4Smrg (GLubyte *) pointer + toffset ); 8897117f1b4Smrg } 8907117f1b4Smrg else { 8917117f1b4Smrg _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY ); 8927117f1b4Smrg } 8937117f1b4Smrg 8947117f1b4Smrg /* Color */ 8957117f1b4Smrg if (cflag) { 8967117f1b4Smrg _mesa_EnableClientState( GL_COLOR_ARRAY ); 8977117f1b4Smrg _mesa_ColorPointer( ccomps, ctype, stride, 8987117f1b4Smrg (GLubyte *) pointer + coffset ); 8997117f1b4Smrg } 9007117f1b4Smrg else { 9017117f1b4Smrg _mesa_DisableClientState( GL_COLOR_ARRAY ); 9027117f1b4Smrg } 9037117f1b4Smrg 9047117f1b4Smrg 9057117f1b4Smrg /* Normals */ 9067117f1b4Smrg if (nflag) { 9077117f1b4Smrg _mesa_EnableClientState( GL_NORMAL_ARRAY ); 9087117f1b4Smrg _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset ); 9097117f1b4Smrg } 9107117f1b4Smrg else { 9117117f1b4Smrg _mesa_DisableClientState( GL_NORMAL_ARRAY ); 9127117f1b4Smrg } 9137117f1b4Smrg 9147117f1b4Smrg /* Vertices */ 9157117f1b4Smrg _mesa_EnableClientState( GL_VERTEX_ARRAY ); 9167117f1b4Smrg _mesa_VertexPointer( vcomps, GL_FLOAT, stride, 9177117f1b4Smrg (GLubyte *) pointer + voffset ); 9187117f1b4Smrg} 9197117f1b4Smrg 9207117f1b4Smrg 9217117f1b4Smrgvoid GLAPIENTRY 9227117f1b4Smrg_mesa_LockArraysEXT(GLint first, GLsizei count) 9237117f1b4Smrg{ 9247117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 9257117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 9267117f1b4Smrg 9277117f1b4Smrg if (MESA_VERBOSE & VERBOSE_API) 9287117f1b4Smrg _mesa_debug(ctx, "glLockArrays %d %d\n", first, count); 9297117f1b4Smrg 930c1f859d4Smrg if (first < 0) { 931c1f859d4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" ); 932c1f859d4Smrg return; 9337117f1b4Smrg } 934c1f859d4Smrg if (count <= 0) { 935c1f859d4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" ); 936c1f859d4Smrg return; 937c1f859d4Smrg } 938c1f859d4Smrg if (ctx->Array.LockCount != 0) { 939c1f859d4Smrg _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" ); 940c1f859d4Smrg return; 9417117f1b4Smrg } 9427117f1b4Smrg 943c1f859d4Smrg ctx->Array.LockFirst = first; 944c1f859d4Smrg ctx->Array.LockCount = count; 945c1f859d4Smrg 9467117f1b4Smrg ctx->NewState |= _NEW_ARRAY; 9477117f1b4Smrg ctx->Array.NewState |= _NEW_ARRAY_ALL; 9487117f1b4Smrg} 9497117f1b4Smrg 9507117f1b4Smrg 9517117f1b4Smrgvoid GLAPIENTRY 9527117f1b4Smrg_mesa_UnlockArraysEXT( void ) 9537117f1b4Smrg{ 9547117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 9557117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 9567117f1b4Smrg 9577117f1b4Smrg if (MESA_VERBOSE & VERBOSE_API) 9587117f1b4Smrg _mesa_debug(ctx, "glUnlockArrays\n"); 9597117f1b4Smrg 960c1f859d4Smrg if (ctx->Array.LockCount == 0) { 961c1f859d4Smrg _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" ); 962c1f859d4Smrg return; 963c1f859d4Smrg } 964c1f859d4Smrg 9657117f1b4Smrg ctx->Array.LockFirst = 0; 9667117f1b4Smrg ctx->Array.LockCount = 0; 9677117f1b4Smrg ctx->NewState |= _NEW_ARRAY; 9687117f1b4Smrg ctx->Array.NewState |= _NEW_ARRAY_ALL; 9697117f1b4Smrg} 9707117f1b4Smrg 9717117f1b4Smrg 9727117f1b4Smrg/* GL_EXT_multi_draw_arrays */ 9737117f1b4Smrg/* Somebody forgot to spec the first and count parameters as const! <sigh> */ 9747117f1b4Smrgvoid GLAPIENTRY 9757117f1b4Smrg_mesa_MultiDrawArraysEXT( GLenum mode, GLint *first, 9767117f1b4Smrg GLsizei *count, GLsizei primcount ) 9777117f1b4Smrg{ 9787117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 9797117f1b4Smrg GLint i; 9807117f1b4Smrg 9817117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 9827117f1b4Smrg 9837117f1b4Smrg for (i = 0; i < primcount; i++) { 9847117f1b4Smrg if (count[i] > 0) { 9857117f1b4Smrg CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i])); 9867117f1b4Smrg } 9877117f1b4Smrg } 9887117f1b4Smrg} 9897117f1b4Smrg 9907117f1b4Smrg 9917117f1b4Smrg/* GL_IBM_multimode_draw_arrays */ 9927117f1b4Smrgvoid GLAPIENTRY 9937117f1b4Smrg_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first, 9947117f1b4Smrg const GLsizei * count, 9957117f1b4Smrg GLsizei primcount, GLint modestride ) 9967117f1b4Smrg{ 9977117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 9987117f1b4Smrg GLint i; 9997117f1b4Smrg 10007117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 10017117f1b4Smrg 10027117f1b4Smrg for ( i = 0 ; i < primcount ; i++ ) { 10037117f1b4Smrg if ( count[i] > 0 ) { 10047117f1b4Smrg GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride)); 10057117f1b4Smrg CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] )); 10067117f1b4Smrg } 10077117f1b4Smrg } 10087117f1b4Smrg} 10097117f1b4Smrg 10107117f1b4Smrg 10117117f1b4Smrg/* GL_IBM_multimode_draw_arrays */ 10127117f1b4Smrgvoid GLAPIENTRY 10137117f1b4Smrg_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, 10147117f1b4Smrg GLenum type, const GLvoid * const * indices, 10157117f1b4Smrg GLsizei primcount, GLint modestride ) 10167117f1b4Smrg{ 10177117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 10187117f1b4Smrg GLint i; 10197117f1b4Smrg 10207117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 10217117f1b4Smrg 10227117f1b4Smrg /* XXX not sure about ARB_vertex_buffer_object handling here */ 10237117f1b4Smrg 10247117f1b4Smrg for ( i = 0 ; i < primcount ; i++ ) { 10257117f1b4Smrg if ( count[i] > 0 ) { 10267117f1b4Smrg GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride)); 10277117f1b4Smrg CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] )); 10287117f1b4Smrg } 10297117f1b4Smrg } 10307117f1b4Smrg} 10317117f1b4Smrg 10327117f1b4Smrg 10334a49301eSmrg/** 10344a49301eSmrg * Copy one client vertex array to another. 10354a49301eSmrg */ 10364a49301eSmrgvoid 10374a49301eSmrg_mesa_copy_client_array(GLcontext *ctx, 10384a49301eSmrg struct gl_client_array *dst, 10394a49301eSmrg struct gl_client_array *src) 10404a49301eSmrg{ 10414a49301eSmrg dst->Size = src->Size; 10424a49301eSmrg dst->Type = src->Type; 10434a49301eSmrg dst->Format = src->Format; 10444a49301eSmrg dst->Stride = src->Stride; 10454a49301eSmrg dst->StrideB = src->StrideB; 10464a49301eSmrg dst->Ptr = src->Ptr; 10474a49301eSmrg dst->Enabled = src->Enabled; 10484a49301eSmrg dst->Normalized = src->Normalized; 10494a49301eSmrg dst->_ElementSize = src->_ElementSize; 10504a49301eSmrg _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj); 10514a49301eSmrg dst->_MaxElement = src->_MaxElement; 10524a49301eSmrg} 10534a49301eSmrg 10544a49301eSmrg 10554a49301eSmrg 10564a49301eSmrg/** 10574a49301eSmrg * Print vertex array's fields. 10584a49301eSmrg */ 10594a49301eSmrgstatic void 10604a49301eSmrgprint_array(const char *name, GLint index, const struct gl_client_array *array) 10614a49301eSmrg{ 10624a49301eSmrg if (index >= 0) 10634a49301eSmrg _mesa_printf(" %s[%d]: ", name, index); 10644a49301eSmrg else 10654a49301eSmrg _mesa_printf(" %s: ", name); 10664a49301eSmrg _mesa_printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %u), MaxElem=%u\n", 10674a49301eSmrg array->Ptr, array->Type, array->Size, 10684a49301eSmrg array->_ElementSize, array->StrideB, 10694a49301eSmrg array->BufferObj->Name, array->BufferObj->Size, 10704a49301eSmrg array->_MaxElement); 10714a49301eSmrg} 10724a49301eSmrg 10734a49301eSmrg 10744a49301eSmrg/** 10754a49301eSmrg * Print current vertex object/array info. For debug. 10764a49301eSmrg */ 10774a49301eSmrgvoid 10784a49301eSmrg_mesa_print_arrays(GLcontext *ctx) 10794a49301eSmrg{ 10804a49301eSmrg struct gl_array_object *arrayObj = ctx->Array.ArrayObj; 10814a49301eSmrg GLuint i; 10824a49301eSmrg 10834a49301eSmrg _mesa_update_array_object_max_element(ctx, arrayObj); 10844a49301eSmrg 10854a49301eSmrg _mesa_printf("Array Object %u\n", arrayObj->Name); 10864a49301eSmrg if (arrayObj->Vertex.Enabled) 10874a49301eSmrg print_array("Vertex", -1, &arrayObj->Vertex); 10884a49301eSmrg if (arrayObj->Normal.Enabled) 10894a49301eSmrg print_array("Normal", -1, &arrayObj->Normal); 10904a49301eSmrg if (arrayObj->Color.Enabled) 10914a49301eSmrg print_array("Color", -1, &arrayObj->Color); 10924a49301eSmrg for (i = 0; i < Elements(arrayObj->TexCoord); i++) 10934a49301eSmrg if (arrayObj->TexCoord[i].Enabled) 10944a49301eSmrg print_array("TexCoord", i, &arrayObj->TexCoord[i]); 10954a49301eSmrg for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) 10964a49301eSmrg if (arrayObj->VertexAttrib[i].Enabled) 10974a49301eSmrg print_array("Attrib", i, &arrayObj->VertexAttrib[i]); 10984a49301eSmrg _mesa_printf(" _MaxElement = %u\n", arrayObj->_MaxElement); 10994a49301eSmrg} 11004a49301eSmrg 11014a49301eSmrg 11027117f1b4Smrg/** 11037117f1b4Smrg * Initialize vertex array state for given context. 11047117f1b4Smrg */ 11057117f1b4Smrgvoid 11067117f1b4Smrg_mesa_init_varray(GLcontext *ctx) 11077117f1b4Smrg{ 11087117f1b4Smrg ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0); 11094a49301eSmrg _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, 11104a49301eSmrg ctx->Array.DefaultArrayObj); 11117117f1b4Smrg ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */ 11124a49301eSmrg 11134a49301eSmrg ctx->Array.Objects = _mesa_NewHashTable(); 11144a49301eSmrg} 11154a49301eSmrg 11164a49301eSmrg 11174a49301eSmrg/** 11184a49301eSmrg * Callback for deleting an array object. Called by _mesa_HashDeleteAll(). 11194a49301eSmrg */ 11204a49301eSmrgstatic void 11214a49301eSmrgdelete_arrayobj_cb(GLuint id, void *data, void *userData) 11224a49301eSmrg{ 11234a49301eSmrg struct gl_array_object *arrayObj = (struct gl_array_object *) data; 11244a49301eSmrg GLcontext *ctx = (GLcontext *) userData; 11254a49301eSmrg _mesa_delete_array_object(ctx, arrayObj); 11264a49301eSmrg} 11274a49301eSmrg 11284a49301eSmrg 11294a49301eSmrg/** 11304a49301eSmrg * Free vertex array state for given context. 11314a49301eSmrg */ 11324a49301eSmrgvoid 11334a49301eSmrg_mesa_free_varray_data(GLcontext *ctx) 11344a49301eSmrg{ 11354a49301eSmrg _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx); 11364a49301eSmrg _mesa_DeleteHashTable(ctx->Array.Objects); 11377117f1b4Smrg} 1138