varray.c revision 7117f1b4
17117f1b4Smrg/* 27117f1b4Smrg * Mesa 3-D graphics library 37117f1b4Smrg * Version: 6.5.1 47117f1b4Smrg * 57117f1b4Smrg * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 67117f1b4Smrg * 77117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a 87117f1b4Smrg * copy of this software and associated documentation files (the "Software"), 97117f1b4Smrg * to deal in the Software without restriction, including without limitation 107117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 117117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the 127117f1b4Smrg * Software is furnished to do so, subject to the following conditions: 137117f1b4Smrg * 147117f1b4Smrg * The above copyright notice and this permission notice shall be included 157117f1b4Smrg * in all copies or substantial portions of the Software. 167117f1b4Smrg * 177117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 187117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 197117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 207117f1b4Smrg * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 217117f1b4Smrg * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 227117f1b4Smrg * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 237117f1b4Smrg */ 247117f1b4Smrg 257117f1b4Smrg 267117f1b4Smrg#include "glheader.h" 277117f1b4Smrg#include "imports.h" 287117f1b4Smrg#include "bufferobj.h" 297117f1b4Smrg#include "context.h" 307117f1b4Smrg#include "enable.h" 317117f1b4Smrg#include "enums.h" 327117f1b4Smrg#include "mtypes.h" 337117f1b4Smrg#include "varray.h" 347117f1b4Smrg#include "arrayobj.h" 357117f1b4Smrg#include "dispatch.h" 367117f1b4Smrg 377117f1b4Smrg 387117f1b4Smrg/** 397117f1b4Smrg * Update the fields of a vertex array object. 407117f1b4Smrg * We need to do a few special things for arrays that live in 417117f1b4Smrg * vertex buffer objects. 427117f1b4Smrg * 437117f1b4Smrg * \param array the array to update 447117f1b4Smrg * \param dirtyBit which bit to set in ctx->Array.NewState for this array 457117f1b4Smrg * \param elementSize size of each array element, in bytes 467117f1b4Smrg * \param size components per element (1, 2, 3 or 4) 477117f1b4Smrg * \param type datatype of each component (GL_FLOAT, GL_INT, etc) 487117f1b4Smrg * \param stride stride between elements, in elements 497117f1b4Smrg * \param normalized are integer types converted to floats in [-1, 1]? 507117f1b4Smrg * \param ptr the address (or offset inside VBO) of the array data 517117f1b4Smrg */ 527117f1b4Smrgstatic void 537117f1b4Smrgupdate_array(GLcontext *ctx, struct gl_client_array *array, 547117f1b4Smrg GLbitfield dirtyBit, GLsizei elementSize, 557117f1b4Smrg GLint size, GLenum type, 567117f1b4Smrg GLsizei stride, GLboolean normalized, const GLvoid *ptr) 577117f1b4Smrg{ 587117f1b4Smrg array->Size = size; 597117f1b4Smrg array->Type = type; 607117f1b4Smrg array->Stride = stride; 617117f1b4Smrg array->StrideB = stride ? stride : elementSize; 627117f1b4Smrg array->Normalized = normalized; 637117f1b4Smrg array->Ptr = (const GLubyte *) ptr; 647117f1b4Smrg#if FEATURE_ARB_vertex_buffer_object 657117f1b4Smrg array->BufferObj->RefCount--; 667117f1b4Smrg if (array->BufferObj->RefCount <= 0) { 677117f1b4Smrg ASSERT(array->BufferObj->Name); 687117f1b4Smrg _mesa_remove_buffer_object( ctx, array->BufferObj ); 697117f1b4Smrg (*ctx->Driver.DeleteBuffer)( ctx, array->BufferObj ); 707117f1b4Smrg } 717117f1b4Smrg array->BufferObj = ctx->Array.ArrayBufferObj; 727117f1b4Smrg array->BufferObj->RefCount++; 737117f1b4Smrg /* Compute the index of the last array element that's inside the buffer. 747117f1b4Smrg * Later in glDrawArrays we'll check if start + count > _MaxElement to 757117f1b4Smrg * be sure we won't go out of bounds. 767117f1b4Smrg */ 777117f1b4Smrg if (ctx->Array.ArrayBufferObj->Name) 787117f1b4Smrg array->_MaxElement = ((GLsizeiptrARB) ctx->Array.ArrayBufferObj->Size 797117f1b4Smrg - (GLsizeiptrARB) array->Ptr + array->StrideB 807117f1b4Smrg - elementSize) / array->StrideB; 817117f1b4Smrg else 827117f1b4Smrg#endif 837117f1b4Smrg array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */ 847117f1b4Smrg 857117f1b4Smrg ctx->NewState |= _NEW_ARRAY; 867117f1b4Smrg ctx->Array.NewState |= dirtyBit; 877117f1b4Smrg} 887117f1b4Smrg 897117f1b4Smrg 907117f1b4Smrgvoid GLAPIENTRY 917117f1b4Smrg_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) 927117f1b4Smrg{ 937117f1b4Smrg GLsizei elementSize; 947117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 957117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 967117f1b4Smrg 977117f1b4Smrg if (size < 2 || size > 4) { 987117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(size)" ); 997117f1b4Smrg return; 1007117f1b4Smrg } 1017117f1b4Smrg if (stride < 0) { 1027117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(stride)" ); 1037117f1b4Smrg return; 1047117f1b4Smrg } 1057117f1b4Smrg 1067117f1b4Smrg if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) 1077117f1b4Smrg _mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size, 1087117f1b4Smrg _mesa_lookup_enum_by_nr( type ), stride); 1097117f1b4Smrg 1107117f1b4Smrg /* always need to check that <type> is legal */ 1117117f1b4Smrg switch (type) { 1127117f1b4Smrg case GL_SHORT: 1137117f1b4Smrg elementSize = size * sizeof(GLshort); 1147117f1b4Smrg break; 1157117f1b4Smrg case GL_INT: 1167117f1b4Smrg elementSize = size * sizeof(GLint); 1177117f1b4Smrg break; 1187117f1b4Smrg case GL_FLOAT: 1197117f1b4Smrg elementSize = size * sizeof(GLfloat); 1207117f1b4Smrg break; 1217117f1b4Smrg case GL_DOUBLE: 1227117f1b4Smrg elementSize = size * sizeof(GLdouble); 1237117f1b4Smrg break; 1247117f1b4Smrg default: 1257117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type)" ); 1267117f1b4Smrg return; 1277117f1b4Smrg } 1287117f1b4Smrg 1297117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, 1307117f1b4Smrg elementSize, size, type, stride, GL_FALSE, ptr); 1317117f1b4Smrg 1327117f1b4Smrg if (ctx->Driver.VertexPointer) 1337117f1b4Smrg ctx->Driver.VertexPointer( ctx, size, type, stride, ptr ); 1347117f1b4Smrg} 1357117f1b4Smrg 1367117f1b4Smrg 1377117f1b4Smrgvoid GLAPIENTRY 1387117f1b4Smrg_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) 1397117f1b4Smrg{ 1407117f1b4Smrg GLsizei elementSize; 1417117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 1427117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 1437117f1b4Smrg 1447117f1b4Smrg if (stride < 0) { 1457117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glNormalPointer(stride)" ); 1467117f1b4Smrg return; 1477117f1b4Smrg } 1487117f1b4Smrg 1497117f1b4Smrg if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) 1507117f1b4Smrg _mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n", 1517117f1b4Smrg _mesa_lookup_enum_by_nr( type ), stride); 1527117f1b4Smrg 1537117f1b4Smrg switch (type) { 1547117f1b4Smrg case GL_BYTE: 1557117f1b4Smrg elementSize = 3 * sizeof(GLbyte); 1567117f1b4Smrg break; 1577117f1b4Smrg case GL_SHORT: 1587117f1b4Smrg elementSize = 3 * sizeof(GLshort); 1597117f1b4Smrg break; 1607117f1b4Smrg case GL_INT: 1617117f1b4Smrg elementSize = 3 * sizeof(GLint); 1627117f1b4Smrg break; 1637117f1b4Smrg case GL_FLOAT: 1647117f1b4Smrg elementSize = 3 * sizeof(GLfloat); 1657117f1b4Smrg break; 1667117f1b4Smrg case GL_DOUBLE: 1677117f1b4Smrg elementSize = 3 * sizeof(GLdouble); 1687117f1b4Smrg break; 1697117f1b4Smrg default: 1707117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type)" ); 1717117f1b4Smrg return; 1727117f1b4Smrg } 1737117f1b4Smrg 1747117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, 1757117f1b4Smrg elementSize, 3, type, stride, GL_TRUE, ptr); 1767117f1b4Smrg 1777117f1b4Smrg if (ctx->Driver.NormalPointer) 1787117f1b4Smrg ctx->Driver.NormalPointer( ctx, type, stride, ptr ); 1797117f1b4Smrg} 1807117f1b4Smrg 1817117f1b4Smrg 1827117f1b4Smrgvoid GLAPIENTRY 1837117f1b4Smrg_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) 1847117f1b4Smrg{ 1857117f1b4Smrg GLsizei elementSize; 1867117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 1877117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 1887117f1b4Smrg 1897117f1b4Smrg if (size < 3 || size > 4) { 1907117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(size)" ); 1917117f1b4Smrg return; 1927117f1b4Smrg } 1937117f1b4Smrg if (stride < 0) { 1947117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" ); 1957117f1b4Smrg return; 1967117f1b4Smrg } 1977117f1b4Smrg 1987117f1b4Smrg if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) 1997117f1b4Smrg _mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size, 2007117f1b4Smrg _mesa_lookup_enum_by_nr( type ), stride); 2017117f1b4Smrg 2027117f1b4Smrg switch (type) { 2037117f1b4Smrg case GL_BYTE: 2047117f1b4Smrg elementSize = size * sizeof(GLbyte); 2057117f1b4Smrg break; 2067117f1b4Smrg case GL_UNSIGNED_BYTE: 2077117f1b4Smrg elementSize = size * sizeof(GLubyte); 2087117f1b4Smrg break; 2097117f1b4Smrg case GL_SHORT: 2107117f1b4Smrg elementSize = size * sizeof(GLshort); 2117117f1b4Smrg break; 2127117f1b4Smrg case GL_UNSIGNED_SHORT: 2137117f1b4Smrg elementSize = size * sizeof(GLushort); 2147117f1b4Smrg break; 2157117f1b4Smrg case GL_INT: 2167117f1b4Smrg elementSize = size * sizeof(GLint); 2177117f1b4Smrg break; 2187117f1b4Smrg case GL_UNSIGNED_INT: 2197117f1b4Smrg elementSize = size * sizeof(GLuint); 2207117f1b4Smrg break; 2217117f1b4Smrg case GL_FLOAT: 2227117f1b4Smrg elementSize = size * sizeof(GLfloat); 2237117f1b4Smrg break; 2247117f1b4Smrg case GL_DOUBLE: 2257117f1b4Smrg elementSize = size * sizeof(GLdouble); 2267117f1b4Smrg break; 2277117f1b4Smrg default: 2287117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type)" ); 2297117f1b4Smrg return; 2307117f1b4Smrg } 2317117f1b4Smrg 2327117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, 2337117f1b4Smrg elementSize, size, type, stride, GL_TRUE, ptr); 2347117f1b4Smrg 2357117f1b4Smrg if (ctx->Driver.ColorPointer) 2367117f1b4Smrg ctx->Driver.ColorPointer( ctx, size, type, stride, ptr ); 2377117f1b4Smrg} 2387117f1b4Smrg 2397117f1b4Smrg 2407117f1b4Smrgvoid GLAPIENTRY 2417117f1b4Smrg_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) 2427117f1b4Smrg{ 2437117f1b4Smrg GLint elementSize; 2447117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 2457117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 2467117f1b4Smrg 2477117f1b4Smrg if (stride < 0) { 2487117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glFogCoordPointer(stride)" ); 2497117f1b4Smrg return; 2507117f1b4Smrg } 2517117f1b4Smrg 2527117f1b4Smrg switch (type) { 2537117f1b4Smrg case GL_FLOAT: 2547117f1b4Smrg elementSize = sizeof(GLfloat); 2557117f1b4Smrg break; 2567117f1b4Smrg case GL_DOUBLE: 2577117f1b4Smrg elementSize = sizeof(GLdouble); 2587117f1b4Smrg break; 2597117f1b4Smrg default: 2607117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" ); 2617117f1b4Smrg return; 2627117f1b4Smrg } 2637117f1b4Smrg 2647117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, 2657117f1b4Smrg elementSize, 1, type, stride, GL_FALSE, ptr); 2667117f1b4Smrg 2677117f1b4Smrg if (ctx->Driver.FogCoordPointer) 2687117f1b4Smrg ctx->Driver.FogCoordPointer( ctx, type, stride, ptr ); 2697117f1b4Smrg} 2707117f1b4Smrg 2717117f1b4Smrg 2727117f1b4Smrgvoid GLAPIENTRY 2737117f1b4Smrg_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) 2747117f1b4Smrg{ 2757117f1b4Smrg GLsizei elementSize; 2767117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 2777117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 2787117f1b4Smrg 2797117f1b4Smrg if (stride < 0) { 2807117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glIndexPointer(stride)" ); 2817117f1b4Smrg return; 2827117f1b4Smrg } 2837117f1b4Smrg 2847117f1b4Smrg switch (type) { 2857117f1b4Smrg case GL_UNSIGNED_BYTE: 2867117f1b4Smrg elementSize = sizeof(GLubyte); 2877117f1b4Smrg break; 2887117f1b4Smrg case GL_SHORT: 2897117f1b4Smrg elementSize = sizeof(GLshort); 2907117f1b4Smrg break; 2917117f1b4Smrg case GL_INT: 2927117f1b4Smrg elementSize = sizeof(GLint); 2937117f1b4Smrg break; 2947117f1b4Smrg case GL_FLOAT: 2957117f1b4Smrg elementSize = sizeof(GLfloat); 2967117f1b4Smrg break; 2977117f1b4Smrg case GL_DOUBLE: 2987117f1b4Smrg elementSize = sizeof(GLdouble); 2997117f1b4Smrg break; 3007117f1b4Smrg default: 3017117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glIndexPointer(type)" ); 3027117f1b4Smrg return; 3037117f1b4Smrg } 3047117f1b4Smrg 3057117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, 3067117f1b4Smrg elementSize, 1, type, stride, GL_FALSE, ptr); 3077117f1b4Smrg 3087117f1b4Smrg if (ctx->Driver.IndexPointer) 3097117f1b4Smrg ctx->Driver.IndexPointer( ctx, type, stride, ptr ); 3107117f1b4Smrg} 3117117f1b4Smrg 3127117f1b4Smrg 3137117f1b4Smrgvoid GLAPIENTRY 3147117f1b4Smrg_mesa_SecondaryColorPointerEXT(GLint size, GLenum type, 3157117f1b4Smrg GLsizei stride, const GLvoid *ptr) 3167117f1b4Smrg{ 3177117f1b4Smrg GLsizei elementSize; 3187117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 3197117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 3207117f1b4Smrg 3217117f1b4Smrg if (size != 3 && size != 4) { 3227117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)" ); 3237117f1b4Smrg return; 3247117f1b4Smrg } 3257117f1b4Smrg if (stride < 0) { 3267117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(stride)" ); 3277117f1b4Smrg return; 3287117f1b4Smrg } 3297117f1b4Smrg 3307117f1b4Smrg if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) 3317117f1b4Smrg _mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n", 3327117f1b4Smrg size, _mesa_lookup_enum_by_nr( type ), stride); 3337117f1b4Smrg 3347117f1b4Smrg switch (type) { 3357117f1b4Smrg case GL_BYTE: 3367117f1b4Smrg elementSize = size * sizeof(GLbyte); 3377117f1b4Smrg break; 3387117f1b4Smrg case GL_UNSIGNED_BYTE: 3397117f1b4Smrg elementSize = size * sizeof(GLubyte); 3407117f1b4Smrg break; 3417117f1b4Smrg case GL_SHORT: 3427117f1b4Smrg elementSize = size * sizeof(GLshort); 3437117f1b4Smrg break; 3447117f1b4Smrg case GL_UNSIGNED_SHORT: 3457117f1b4Smrg elementSize = size * sizeof(GLushort); 3467117f1b4Smrg break; 3477117f1b4Smrg case GL_INT: 3487117f1b4Smrg elementSize = size * sizeof(GLint); 3497117f1b4Smrg break; 3507117f1b4Smrg case GL_UNSIGNED_INT: 3517117f1b4Smrg elementSize = size * sizeof(GLuint); 3527117f1b4Smrg break; 3537117f1b4Smrg case GL_FLOAT: 3547117f1b4Smrg elementSize = size * sizeof(GLfloat); 3557117f1b4Smrg break; 3567117f1b4Smrg case GL_DOUBLE: 3577117f1b4Smrg elementSize = size * sizeof(GLdouble); 3587117f1b4Smrg break; 3597117f1b4Smrg default: 3607117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type)" ); 3617117f1b4Smrg return; 3627117f1b4Smrg } 3637117f1b4Smrg 3647117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1, 3657117f1b4Smrg elementSize, size, type, stride, GL_TRUE, ptr); 3667117f1b4Smrg 3677117f1b4Smrg if (ctx->Driver.SecondaryColorPointer) 3687117f1b4Smrg ctx->Driver.SecondaryColorPointer( ctx, size, type, stride, ptr ); 3697117f1b4Smrg} 3707117f1b4Smrg 3717117f1b4Smrg 3727117f1b4Smrgvoid GLAPIENTRY 3737117f1b4Smrg_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, 3747117f1b4Smrg const GLvoid *ptr) 3757117f1b4Smrg{ 3767117f1b4Smrg GLint elementSize; 3777117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 3787117f1b4Smrg const GLuint unit = ctx->Array.ActiveTexture; 3797117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 3807117f1b4Smrg 3817117f1b4Smrg if (size < 1 || size > 4) { 3827117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(size)" ); 3837117f1b4Smrg return; 3847117f1b4Smrg } 3857117f1b4Smrg if (stride < 0) { 3867117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(stride)" ); 3877117f1b4Smrg return; 3887117f1b4Smrg } 3897117f1b4Smrg 3907117f1b4Smrg if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) 3917117f1b4Smrg _mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n", 3927117f1b4Smrg unit, size, _mesa_lookup_enum_by_nr( type ), stride); 3937117f1b4Smrg 3947117f1b4Smrg /* always need to check that <type> is legal */ 3957117f1b4Smrg switch (type) { 3967117f1b4Smrg case GL_SHORT: 3977117f1b4Smrg elementSize = size * sizeof(GLshort); 3987117f1b4Smrg break; 3997117f1b4Smrg case GL_INT: 4007117f1b4Smrg elementSize = size * sizeof(GLint); 4017117f1b4Smrg break; 4027117f1b4Smrg case GL_FLOAT: 4037117f1b4Smrg elementSize = size * sizeof(GLfloat); 4047117f1b4Smrg break; 4057117f1b4Smrg case GL_DOUBLE: 4067117f1b4Smrg elementSize = size * sizeof(GLdouble); 4077117f1b4Smrg break; 4087117f1b4Smrg default: 4097117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type)" ); 4107117f1b4Smrg return; 4117117f1b4Smrg } 4127117f1b4Smrg 4137117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], 4147117f1b4Smrg _NEW_ARRAY_TEXCOORD(unit), 4157117f1b4Smrg elementSize, size, type, stride, GL_FALSE, ptr); 4167117f1b4Smrg 4177117f1b4Smrg if (ctx->Driver.TexCoordPointer) 4187117f1b4Smrg ctx->Driver.TexCoordPointer( ctx, size, type, stride, ptr ); 4197117f1b4Smrg} 4207117f1b4Smrg 4217117f1b4Smrg 4227117f1b4Smrgvoid GLAPIENTRY 4237117f1b4Smrg_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) 4247117f1b4Smrg{ 4257117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 4267117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 4277117f1b4Smrg 4287117f1b4Smrg if (stride < 0) { 4297117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glEdgeFlagPointer(stride)" ); 4307117f1b4Smrg return; 4317117f1b4Smrg } 4327117f1b4Smrg 4337117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, 4347117f1b4Smrg sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, ptr); 4357117f1b4Smrg 4367117f1b4Smrg if (ctx->Driver.EdgeFlagPointer) 4377117f1b4Smrg ctx->Driver.EdgeFlagPointer( ctx, stride, ptr ); 4387117f1b4Smrg} 4397117f1b4Smrg 4407117f1b4Smrg 4417117f1b4Smrg#if FEATURE_NV_vertex_program 4427117f1b4Smrgvoid GLAPIENTRY 4437117f1b4Smrg_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, 4447117f1b4Smrg GLsizei stride, const GLvoid *ptr) 4457117f1b4Smrg{ 4467117f1b4Smrg GLboolean normalized = GL_FALSE; 4477117f1b4Smrg GLsizei elementSize; 4487117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 4497117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END(ctx); 4507117f1b4Smrg 4517117f1b4Smrg if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) { 4527117f1b4Smrg _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)"); 4537117f1b4Smrg return; 4547117f1b4Smrg } 4557117f1b4Smrg 4567117f1b4Smrg if (size < 1 || size > 4) { 4577117f1b4Smrg _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size)"); 4587117f1b4Smrg return; 4597117f1b4Smrg } 4607117f1b4Smrg 4617117f1b4Smrg if (stride < 0) { 4627117f1b4Smrg _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(stride)"); 4637117f1b4Smrg return; 4647117f1b4Smrg } 4657117f1b4Smrg 4667117f1b4Smrg if (type == GL_UNSIGNED_BYTE && size != 4) { 4677117f1b4Smrg _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)"); 4687117f1b4Smrg return; 4697117f1b4Smrg } 4707117f1b4Smrg 4717117f1b4Smrg /* check for valid 'type' and compute StrideB right away */ 4727117f1b4Smrg switch (type) { 4737117f1b4Smrg case GL_UNSIGNED_BYTE: 4747117f1b4Smrg normalized = GL_TRUE; 4757117f1b4Smrg elementSize = size * sizeof(GLubyte); 4767117f1b4Smrg break; 4777117f1b4Smrg case GL_SHORT: 4787117f1b4Smrg elementSize = size * sizeof(GLshort); 4797117f1b4Smrg break; 4807117f1b4Smrg case GL_FLOAT: 4817117f1b4Smrg elementSize = size * sizeof(GLfloat); 4827117f1b4Smrg break; 4837117f1b4Smrg case GL_DOUBLE: 4847117f1b4Smrg elementSize = size * sizeof(GLdouble); 4857117f1b4Smrg break; 4867117f1b4Smrg default: 4877117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type)" ); 4887117f1b4Smrg return; 4897117f1b4Smrg } 4907117f1b4Smrg 4917117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], 4927117f1b4Smrg _NEW_ARRAY_ATTRIB(index), 4937117f1b4Smrg elementSize, size, type, stride, normalized, ptr); 4947117f1b4Smrg 4957117f1b4Smrg if (ctx->Driver.VertexAttribPointer) 4967117f1b4Smrg ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr ); 4977117f1b4Smrg} 4987117f1b4Smrg#endif 4997117f1b4Smrg 5007117f1b4Smrg 5017117f1b4Smrg#if FEATURE_ARB_vertex_program 5027117f1b4Smrgvoid GLAPIENTRY 5037117f1b4Smrg_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, 5047117f1b4Smrg GLboolean normalized, 5057117f1b4Smrg GLsizei stride, const GLvoid *ptr) 5067117f1b4Smrg{ 5077117f1b4Smrg GLsizei elementSize; 5087117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 5097117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END(ctx); 5107117f1b4Smrg 5117117f1b4Smrg if (index >= ctx->Const.VertexProgram.MaxAttribs) { 5127117f1b4Smrg _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)"); 5137117f1b4Smrg return; 5147117f1b4Smrg } 5157117f1b4Smrg 5167117f1b4Smrg if (size < 1 || size > 4) { 5177117f1b4Smrg _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)"); 5187117f1b4Smrg return; 5197117f1b4Smrg } 5207117f1b4Smrg 5217117f1b4Smrg if (stride < 0) { 5227117f1b4Smrg _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(stride)"); 5237117f1b4Smrg return; 5247117f1b4Smrg } 5257117f1b4Smrg 5267117f1b4Smrg if (type == GL_UNSIGNED_BYTE && size != 4) { 5277117f1b4Smrg _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size!=4)"); 5287117f1b4Smrg return; 5297117f1b4Smrg } 5307117f1b4Smrg 5317117f1b4Smrg /* check for valid 'type' and compute StrideB right away */ 5327117f1b4Smrg /* NOTE: more types are supported here than in the NV extension */ 5337117f1b4Smrg switch (type) { 5347117f1b4Smrg case GL_BYTE: 5357117f1b4Smrg elementSize = size * sizeof(GLbyte); 5367117f1b4Smrg break; 5377117f1b4Smrg case GL_UNSIGNED_BYTE: 5387117f1b4Smrg elementSize = size * sizeof(GLubyte); 5397117f1b4Smrg break; 5407117f1b4Smrg case GL_SHORT: 5417117f1b4Smrg elementSize = size * sizeof(GLshort); 5427117f1b4Smrg break; 5437117f1b4Smrg case GL_UNSIGNED_SHORT: 5447117f1b4Smrg elementSize = size * sizeof(GLushort); 5457117f1b4Smrg break; 5467117f1b4Smrg case GL_INT: 5477117f1b4Smrg elementSize = size * sizeof(GLint); 5487117f1b4Smrg break; 5497117f1b4Smrg case GL_UNSIGNED_INT: 5507117f1b4Smrg elementSize = size * sizeof(GLuint); 5517117f1b4Smrg break; 5527117f1b4Smrg case GL_FLOAT: 5537117f1b4Smrg elementSize = size * sizeof(GLfloat); 5547117f1b4Smrg break; 5557117f1b4Smrg case GL_DOUBLE: 5567117f1b4Smrg elementSize = size * sizeof(GLdouble); 5577117f1b4Smrg break; 5587117f1b4Smrg default: 5597117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerARB(type)" ); 5607117f1b4Smrg return; 5617117f1b4Smrg } 5627117f1b4Smrg 5637117f1b4Smrg update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], 5647117f1b4Smrg _NEW_ARRAY_ATTRIB(index), 5657117f1b4Smrg elementSize, size, type, stride, normalized, ptr); 5667117f1b4Smrg 5677117f1b4Smrg if (ctx->Driver.VertexAttribPointer) 5687117f1b4Smrg ctx->Driver.VertexAttribPointer(ctx, index, size, type, stride, ptr); 5697117f1b4Smrg} 5707117f1b4Smrg#endif 5717117f1b4Smrg 5727117f1b4Smrg 5737117f1b4Smrgvoid GLAPIENTRY 5747117f1b4Smrg_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, 5757117f1b4Smrg GLsizei count, const GLvoid *ptr) 5767117f1b4Smrg{ 5777117f1b4Smrg (void) count; 5787117f1b4Smrg _mesa_VertexPointer(size, type, stride, ptr); 5797117f1b4Smrg} 5807117f1b4Smrg 5817117f1b4Smrg 5827117f1b4Smrgvoid GLAPIENTRY 5837117f1b4Smrg_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, 5847117f1b4Smrg const GLvoid *ptr) 5857117f1b4Smrg{ 5867117f1b4Smrg (void) count; 5877117f1b4Smrg _mesa_NormalPointer(type, stride, ptr); 5887117f1b4Smrg} 5897117f1b4Smrg 5907117f1b4Smrg 5917117f1b4Smrgvoid GLAPIENTRY 5927117f1b4Smrg_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, 5937117f1b4Smrg const GLvoid *ptr) 5947117f1b4Smrg{ 5957117f1b4Smrg (void) count; 5967117f1b4Smrg _mesa_ColorPointer(size, type, stride, ptr); 5977117f1b4Smrg} 5987117f1b4Smrg 5997117f1b4Smrg 6007117f1b4Smrgvoid GLAPIENTRY 6017117f1b4Smrg_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, 6027117f1b4Smrg const GLvoid *ptr) 6037117f1b4Smrg{ 6047117f1b4Smrg (void) count; 6057117f1b4Smrg _mesa_IndexPointer(type, stride, ptr); 6067117f1b4Smrg} 6077117f1b4Smrg 6087117f1b4Smrg 6097117f1b4Smrgvoid GLAPIENTRY 6107117f1b4Smrg_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, 6117117f1b4Smrg GLsizei count, const GLvoid *ptr) 6127117f1b4Smrg{ 6137117f1b4Smrg (void) count; 6147117f1b4Smrg _mesa_TexCoordPointer(size, type, stride, ptr); 6157117f1b4Smrg} 6167117f1b4Smrg 6177117f1b4Smrg 6187117f1b4Smrgvoid GLAPIENTRY 6197117f1b4Smrg_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr) 6207117f1b4Smrg{ 6217117f1b4Smrg (void) count; 6227117f1b4Smrg _mesa_EdgeFlagPointer(stride, ptr); 6237117f1b4Smrg} 6247117f1b4Smrg 6257117f1b4Smrg 6267117f1b4Smrgvoid GLAPIENTRY 6277117f1b4Smrg_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) 6287117f1b4Smrg{ 6297117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 6307117f1b4Smrg GLboolean tflag, cflag, nflag; /* enable/disable flags */ 6317117f1b4Smrg GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */ 6327117f1b4Smrg GLenum ctype = 0; /* color type */ 6337117f1b4Smrg GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */ 6347117f1b4Smrg const GLint toffset = 0; /* always zero */ 6357117f1b4Smrg GLint defstride; /* default stride */ 6367117f1b4Smrg GLint c, f; 6377117f1b4Smrg 6387117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 6397117f1b4Smrg 6407117f1b4Smrg f = sizeof(GLfloat); 6417117f1b4Smrg c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f); 6427117f1b4Smrg 6437117f1b4Smrg if (stride < 0) { 6447117f1b4Smrg _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" ); 6457117f1b4Smrg return; 6467117f1b4Smrg } 6477117f1b4Smrg 6487117f1b4Smrg switch (format) { 6497117f1b4Smrg case GL_V2F: 6507117f1b4Smrg tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE; 6517117f1b4Smrg tcomps = 0; ccomps = 0; vcomps = 2; 6527117f1b4Smrg voffset = 0; 6537117f1b4Smrg defstride = 2*f; 6547117f1b4Smrg break; 6557117f1b4Smrg case GL_V3F: 6567117f1b4Smrg tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE; 6577117f1b4Smrg tcomps = 0; ccomps = 0; vcomps = 3; 6587117f1b4Smrg voffset = 0; 6597117f1b4Smrg defstride = 3*f; 6607117f1b4Smrg break; 6617117f1b4Smrg case GL_C4UB_V2F: 6627117f1b4Smrg tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; 6637117f1b4Smrg tcomps = 0; ccomps = 4; vcomps = 2; 6647117f1b4Smrg ctype = GL_UNSIGNED_BYTE; 6657117f1b4Smrg coffset = 0; 6667117f1b4Smrg voffset = c; 6677117f1b4Smrg defstride = c + 2*f; 6687117f1b4Smrg break; 6697117f1b4Smrg case GL_C4UB_V3F: 6707117f1b4Smrg tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; 6717117f1b4Smrg tcomps = 0; ccomps = 4; vcomps = 3; 6727117f1b4Smrg ctype = GL_UNSIGNED_BYTE; 6737117f1b4Smrg coffset = 0; 6747117f1b4Smrg voffset = c; 6757117f1b4Smrg defstride = c + 3*f; 6767117f1b4Smrg break; 6777117f1b4Smrg case GL_C3F_V3F: 6787117f1b4Smrg tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; 6797117f1b4Smrg tcomps = 0; ccomps = 3; vcomps = 3; 6807117f1b4Smrg ctype = GL_FLOAT; 6817117f1b4Smrg coffset = 0; 6827117f1b4Smrg voffset = 3*f; 6837117f1b4Smrg defstride = 6*f; 6847117f1b4Smrg break; 6857117f1b4Smrg case GL_N3F_V3F: 6867117f1b4Smrg tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE; 6877117f1b4Smrg tcomps = 0; ccomps = 0; vcomps = 3; 6887117f1b4Smrg noffset = 0; 6897117f1b4Smrg voffset = 3*f; 6907117f1b4Smrg defstride = 6*f; 6917117f1b4Smrg break; 6927117f1b4Smrg case GL_C4F_N3F_V3F: 6937117f1b4Smrg tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE; 6947117f1b4Smrg tcomps = 0; ccomps = 4; vcomps = 3; 6957117f1b4Smrg ctype = GL_FLOAT; 6967117f1b4Smrg coffset = 0; 6977117f1b4Smrg noffset = 4*f; 6987117f1b4Smrg voffset = 7*f; 6997117f1b4Smrg defstride = 10*f; 7007117f1b4Smrg break; 7017117f1b4Smrg case GL_T2F_V3F: 7027117f1b4Smrg tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE; 7037117f1b4Smrg tcomps = 2; ccomps = 0; vcomps = 3; 7047117f1b4Smrg voffset = 2*f; 7057117f1b4Smrg defstride = 5*f; 7067117f1b4Smrg break; 7077117f1b4Smrg case GL_T4F_V4F: 7087117f1b4Smrg tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE; 7097117f1b4Smrg tcomps = 4; ccomps = 0; vcomps = 4; 7107117f1b4Smrg voffset = 4*f; 7117117f1b4Smrg defstride = 8*f; 7127117f1b4Smrg break; 7137117f1b4Smrg case GL_T2F_C4UB_V3F: 7147117f1b4Smrg tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE; 7157117f1b4Smrg tcomps = 2; ccomps = 4; vcomps = 3; 7167117f1b4Smrg ctype = GL_UNSIGNED_BYTE; 7177117f1b4Smrg coffset = 2*f; 7187117f1b4Smrg voffset = c+2*f; 7197117f1b4Smrg defstride = c+5*f; 7207117f1b4Smrg break; 7217117f1b4Smrg case GL_T2F_C3F_V3F: 7227117f1b4Smrg tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE; 7237117f1b4Smrg tcomps = 2; ccomps = 3; vcomps = 3; 7247117f1b4Smrg ctype = GL_FLOAT; 7257117f1b4Smrg coffset = 2*f; 7267117f1b4Smrg voffset = 5*f; 7277117f1b4Smrg defstride = 8*f; 7287117f1b4Smrg break; 7297117f1b4Smrg case GL_T2F_N3F_V3F: 7307117f1b4Smrg tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE; 7317117f1b4Smrg tcomps = 2; ccomps = 0; vcomps = 3; 7327117f1b4Smrg noffset = 2*f; 7337117f1b4Smrg voffset = 5*f; 7347117f1b4Smrg defstride = 8*f; 7357117f1b4Smrg break; 7367117f1b4Smrg case GL_T2F_C4F_N3F_V3F: 7377117f1b4Smrg tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE; 7387117f1b4Smrg tcomps = 2; ccomps = 4; vcomps = 3; 7397117f1b4Smrg ctype = GL_FLOAT; 7407117f1b4Smrg coffset = 2*f; 7417117f1b4Smrg noffset = 6*f; 7427117f1b4Smrg voffset = 9*f; 7437117f1b4Smrg defstride = 12*f; 7447117f1b4Smrg break; 7457117f1b4Smrg case GL_T4F_C4F_N3F_V4F: 7467117f1b4Smrg tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE; 7477117f1b4Smrg tcomps = 4; ccomps = 4; vcomps = 4; 7487117f1b4Smrg ctype = GL_FLOAT; 7497117f1b4Smrg coffset = 4*f; 7507117f1b4Smrg noffset = 8*f; 7517117f1b4Smrg voffset = 11*f; 7527117f1b4Smrg defstride = 15*f; 7537117f1b4Smrg break; 7547117f1b4Smrg default: 7557117f1b4Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" ); 7567117f1b4Smrg return; 7577117f1b4Smrg } 7587117f1b4Smrg 7597117f1b4Smrg if (stride==0) { 7607117f1b4Smrg stride = defstride; 7617117f1b4Smrg } 7627117f1b4Smrg 7637117f1b4Smrg _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY ); 7647117f1b4Smrg _mesa_DisableClientState( GL_INDEX_ARRAY ); 7657117f1b4Smrg /* XXX also disable secondary color and generic arrays? */ 7667117f1b4Smrg 7677117f1b4Smrg /* Texcoords */ 7687117f1b4Smrg if (tflag) { 7697117f1b4Smrg _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY ); 7707117f1b4Smrg _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride, 7717117f1b4Smrg (GLubyte *) pointer + toffset ); 7727117f1b4Smrg } 7737117f1b4Smrg else { 7747117f1b4Smrg _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY ); 7757117f1b4Smrg } 7767117f1b4Smrg 7777117f1b4Smrg /* Color */ 7787117f1b4Smrg if (cflag) { 7797117f1b4Smrg _mesa_EnableClientState( GL_COLOR_ARRAY ); 7807117f1b4Smrg _mesa_ColorPointer( ccomps, ctype, stride, 7817117f1b4Smrg (GLubyte *) pointer + coffset ); 7827117f1b4Smrg } 7837117f1b4Smrg else { 7847117f1b4Smrg _mesa_DisableClientState( GL_COLOR_ARRAY ); 7857117f1b4Smrg } 7867117f1b4Smrg 7877117f1b4Smrg 7887117f1b4Smrg /* Normals */ 7897117f1b4Smrg if (nflag) { 7907117f1b4Smrg _mesa_EnableClientState( GL_NORMAL_ARRAY ); 7917117f1b4Smrg _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset ); 7927117f1b4Smrg } 7937117f1b4Smrg else { 7947117f1b4Smrg _mesa_DisableClientState( GL_NORMAL_ARRAY ); 7957117f1b4Smrg } 7967117f1b4Smrg 7977117f1b4Smrg /* Vertices */ 7987117f1b4Smrg _mesa_EnableClientState( GL_VERTEX_ARRAY ); 7997117f1b4Smrg _mesa_VertexPointer( vcomps, GL_FLOAT, stride, 8007117f1b4Smrg (GLubyte *) pointer + voffset ); 8017117f1b4Smrg} 8027117f1b4Smrg 8037117f1b4Smrg 8047117f1b4Smrgvoid GLAPIENTRY 8057117f1b4Smrg_mesa_LockArraysEXT(GLint first, GLsizei count) 8067117f1b4Smrg{ 8077117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 8087117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 8097117f1b4Smrg 8107117f1b4Smrg if (MESA_VERBOSE & VERBOSE_API) 8117117f1b4Smrg _mesa_debug(ctx, "glLockArrays %d %d\n", first, count); 8127117f1b4Smrg 8137117f1b4Smrg if (first == 0 && count > 0 && 8147117f1b4Smrg count <= (GLint) ctx->Const.MaxArrayLockSize) { 8157117f1b4Smrg ctx->Array.LockFirst = first; 8167117f1b4Smrg ctx->Array.LockCount = count; 8177117f1b4Smrg } 8187117f1b4Smrg else { 8197117f1b4Smrg ctx->Array.LockFirst = 0; 8207117f1b4Smrg ctx->Array.LockCount = 0; 8217117f1b4Smrg } 8227117f1b4Smrg 8237117f1b4Smrg ctx->NewState |= _NEW_ARRAY; 8247117f1b4Smrg ctx->Array.NewState |= _NEW_ARRAY_ALL; 8257117f1b4Smrg 8267117f1b4Smrg if (ctx->Driver.LockArraysEXT) 8277117f1b4Smrg ctx->Driver.LockArraysEXT( ctx, first, count ); 8287117f1b4Smrg} 8297117f1b4Smrg 8307117f1b4Smrg 8317117f1b4Smrgvoid GLAPIENTRY 8327117f1b4Smrg_mesa_UnlockArraysEXT( void ) 8337117f1b4Smrg{ 8347117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 8357117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 8367117f1b4Smrg 8377117f1b4Smrg if (MESA_VERBOSE & VERBOSE_API) 8387117f1b4Smrg _mesa_debug(ctx, "glUnlockArrays\n"); 8397117f1b4Smrg 8407117f1b4Smrg ctx->Array.LockFirst = 0; 8417117f1b4Smrg ctx->Array.LockCount = 0; 8427117f1b4Smrg ctx->NewState |= _NEW_ARRAY; 8437117f1b4Smrg ctx->Array.NewState |= _NEW_ARRAY_ALL; 8447117f1b4Smrg 8457117f1b4Smrg if (ctx->Driver.UnlockArraysEXT) 8467117f1b4Smrg ctx->Driver.UnlockArraysEXT( ctx ); 8477117f1b4Smrg} 8487117f1b4Smrg 8497117f1b4Smrg 8507117f1b4Smrg/* GL_EXT_multi_draw_arrays */ 8517117f1b4Smrg/* Somebody forgot to spec the first and count parameters as const! <sigh> */ 8527117f1b4Smrgvoid GLAPIENTRY 8537117f1b4Smrg_mesa_MultiDrawArraysEXT( GLenum mode, GLint *first, 8547117f1b4Smrg GLsizei *count, GLsizei primcount ) 8557117f1b4Smrg{ 8567117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 8577117f1b4Smrg GLint i; 8587117f1b4Smrg 8597117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 8607117f1b4Smrg 8617117f1b4Smrg for (i = 0; i < primcount; i++) { 8627117f1b4Smrg if (count[i] > 0) { 8637117f1b4Smrg CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i])); 8647117f1b4Smrg } 8657117f1b4Smrg } 8667117f1b4Smrg} 8677117f1b4Smrg 8687117f1b4Smrg 8697117f1b4Smrg/* GL_EXT_multi_draw_arrays */ 8707117f1b4Smrgvoid GLAPIENTRY 8717117f1b4Smrg_mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type, 8727117f1b4Smrg const GLvoid **indices, GLsizei primcount ) 8737117f1b4Smrg{ 8747117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 8757117f1b4Smrg GLint i; 8767117f1b4Smrg 8777117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 8787117f1b4Smrg 8797117f1b4Smrg for (i = 0; i < primcount; i++) { 8807117f1b4Smrg if (count[i] > 0) { 8817117f1b4Smrg CALL_DrawElements(ctx->Exec, (mode, count[i], type, indices[i])); 8827117f1b4Smrg } 8837117f1b4Smrg } 8847117f1b4Smrg} 8857117f1b4Smrg 8867117f1b4Smrg 8877117f1b4Smrg/* GL_IBM_multimode_draw_arrays */ 8887117f1b4Smrgvoid GLAPIENTRY 8897117f1b4Smrg_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first, 8907117f1b4Smrg const GLsizei * count, 8917117f1b4Smrg GLsizei primcount, GLint modestride ) 8927117f1b4Smrg{ 8937117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 8947117f1b4Smrg GLint i; 8957117f1b4Smrg 8967117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 8977117f1b4Smrg 8987117f1b4Smrg for ( i = 0 ; i < primcount ; i++ ) { 8997117f1b4Smrg if ( count[i] > 0 ) { 9007117f1b4Smrg GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride)); 9017117f1b4Smrg CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] )); 9027117f1b4Smrg } 9037117f1b4Smrg } 9047117f1b4Smrg} 9057117f1b4Smrg 9067117f1b4Smrg 9077117f1b4Smrg/* GL_IBM_multimode_draw_arrays */ 9087117f1b4Smrgvoid GLAPIENTRY 9097117f1b4Smrg_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, 9107117f1b4Smrg GLenum type, const GLvoid * const * indices, 9117117f1b4Smrg GLsizei primcount, GLint modestride ) 9127117f1b4Smrg{ 9137117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 9147117f1b4Smrg GLint i; 9157117f1b4Smrg 9167117f1b4Smrg ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); 9177117f1b4Smrg 9187117f1b4Smrg /* XXX not sure about ARB_vertex_buffer_object handling here */ 9197117f1b4Smrg 9207117f1b4Smrg for ( i = 0 ; i < primcount ; i++ ) { 9217117f1b4Smrg if ( count[i] > 0 ) { 9227117f1b4Smrg GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride)); 9237117f1b4Smrg CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] )); 9247117f1b4Smrg } 9257117f1b4Smrg } 9267117f1b4Smrg} 9277117f1b4Smrg 9287117f1b4Smrg 9297117f1b4Smrg/** 9307117f1b4Smrg * Initialize vertex array state for given context. 9317117f1b4Smrg */ 9327117f1b4Smrgvoid 9337117f1b4Smrg_mesa_init_varray(GLcontext *ctx) 9347117f1b4Smrg{ 9357117f1b4Smrg ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0); 9367117f1b4Smrg ctx->Array.ArrayObj = ctx->Array.DefaultArrayObj; 9377117f1b4Smrg 9387117f1b4Smrg ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */ 9397117f1b4Smrg} 940