varray.c revision 7117f1b4
17117f1b4Smrg/*
27117f1b4Smrg * Mesa 3-D graphics library
37117f1b4Smrg * Version:  6.5.1
47117f1b4Smrg *
57117f1b4Smrg * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
67117f1b4Smrg *
77117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a
87117f1b4Smrg * copy of this software and associated documentation files (the "Software"),
97117f1b4Smrg * to deal in the Software without restriction, including without limitation
107117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
117117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the
127117f1b4Smrg * Software is furnished to do so, subject to the following conditions:
137117f1b4Smrg *
147117f1b4Smrg * The above copyright notice and this permission notice shall be included
157117f1b4Smrg * in all copies or substantial portions of the Software.
167117f1b4Smrg *
177117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
187117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
197117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
207117f1b4Smrg * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
217117f1b4Smrg * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
227117f1b4Smrg * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
237117f1b4Smrg */
247117f1b4Smrg
257117f1b4Smrg
267117f1b4Smrg#include "glheader.h"
277117f1b4Smrg#include "imports.h"
287117f1b4Smrg#include "bufferobj.h"
297117f1b4Smrg#include "context.h"
307117f1b4Smrg#include "enable.h"
317117f1b4Smrg#include "enums.h"
327117f1b4Smrg#include "mtypes.h"
337117f1b4Smrg#include "varray.h"
347117f1b4Smrg#include "arrayobj.h"
357117f1b4Smrg#include "dispatch.h"
367117f1b4Smrg
377117f1b4Smrg
387117f1b4Smrg/**
397117f1b4Smrg * Update the fields of a vertex array object.
407117f1b4Smrg * We need to do a few special things for arrays that live in
417117f1b4Smrg * vertex buffer objects.
427117f1b4Smrg *
437117f1b4Smrg * \param array  the array to update
447117f1b4Smrg * \param dirtyBit  which bit to set in ctx->Array.NewState for this array
457117f1b4Smrg * \param elementSize  size of each array element, in bytes
467117f1b4Smrg * \param size  components per element (1, 2, 3 or 4)
477117f1b4Smrg * \param type  datatype of each component (GL_FLOAT, GL_INT, etc)
487117f1b4Smrg * \param stride  stride between elements, in elements
497117f1b4Smrg * \param normalized  are integer types converted to floats in [-1, 1]?
507117f1b4Smrg * \param ptr  the address (or offset inside VBO) of the array data
517117f1b4Smrg */
527117f1b4Smrgstatic void
537117f1b4Smrgupdate_array(GLcontext *ctx, struct gl_client_array *array,
547117f1b4Smrg             GLbitfield dirtyBit, GLsizei elementSize,
557117f1b4Smrg             GLint size, GLenum type,
567117f1b4Smrg             GLsizei stride, GLboolean normalized, const GLvoid *ptr)
577117f1b4Smrg{
587117f1b4Smrg   array->Size = size;
597117f1b4Smrg   array->Type = type;
607117f1b4Smrg   array->Stride = stride;
617117f1b4Smrg   array->StrideB = stride ? stride : elementSize;
627117f1b4Smrg   array->Normalized = normalized;
637117f1b4Smrg   array->Ptr = (const GLubyte *) ptr;
647117f1b4Smrg#if FEATURE_ARB_vertex_buffer_object
657117f1b4Smrg   array->BufferObj->RefCount--;
667117f1b4Smrg   if (array->BufferObj->RefCount <= 0) {
677117f1b4Smrg      ASSERT(array->BufferObj->Name);
687117f1b4Smrg      _mesa_remove_buffer_object( ctx, array->BufferObj );
697117f1b4Smrg      (*ctx->Driver.DeleteBuffer)( ctx, array->BufferObj );
707117f1b4Smrg   }
717117f1b4Smrg   array->BufferObj = ctx->Array.ArrayBufferObj;
727117f1b4Smrg   array->BufferObj->RefCount++;
737117f1b4Smrg   /* Compute the index of the last array element that's inside the buffer.
747117f1b4Smrg    * Later in glDrawArrays we'll check if start + count > _MaxElement to
757117f1b4Smrg    * be sure we won't go out of bounds.
767117f1b4Smrg    */
777117f1b4Smrg   if (ctx->Array.ArrayBufferObj->Name)
787117f1b4Smrg      array->_MaxElement = ((GLsizeiptrARB) ctx->Array.ArrayBufferObj->Size
797117f1b4Smrg                            - (GLsizeiptrARB) array->Ptr + array->StrideB
807117f1b4Smrg                            - elementSize) / array->StrideB;
817117f1b4Smrg   else
827117f1b4Smrg#endif
837117f1b4Smrg      array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */
847117f1b4Smrg
857117f1b4Smrg   ctx->NewState |= _NEW_ARRAY;
867117f1b4Smrg   ctx->Array.NewState |= dirtyBit;
877117f1b4Smrg}
887117f1b4Smrg
897117f1b4Smrg
907117f1b4Smrgvoid GLAPIENTRY
917117f1b4Smrg_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
927117f1b4Smrg{
937117f1b4Smrg   GLsizei elementSize;
947117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
957117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
967117f1b4Smrg
977117f1b4Smrg   if (size < 2 || size > 4) {
987117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(size)" );
997117f1b4Smrg      return;
1007117f1b4Smrg   }
1017117f1b4Smrg   if (stride < 0) {
1027117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(stride)" );
1037117f1b4Smrg      return;
1047117f1b4Smrg   }
1057117f1b4Smrg
1067117f1b4Smrg   if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
1077117f1b4Smrg      _mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size,
1087117f1b4Smrg                  _mesa_lookup_enum_by_nr( type ), stride);
1097117f1b4Smrg
1107117f1b4Smrg   /* always need to check that <type> is legal */
1117117f1b4Smrg   switch (type) {
1127117f1b4Smrg      case GL_SHORT:
1137117f1b4Smrg         elementSize = size * sizeof(GLshort);
1147117f1b4Smrg         break;
1157117f1b4Smrg      case GL_INT:
1167117f1b4Smrg         elementSize = size * sizeof(GLint);
1177117f1b4Smrg         break;
1187117f1b4Smrg      case GL_FLOAT:
1197117f1b4Smrg         elementSize = size * sizeof(GLfloat);
1207117f1b4Smrg         break;
1217117f1b4Smrg      case GL_DOUBLE:
1227117f1b4Smrg         elementSize = size * sizeof(GLdouble);
1237117f1b4Smrg         break;
1247117f1b4Smrg      default:
1257117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type)" );
1267117f1b4Smrg         return;
1277117f1b4Smrg   }
1287117f1b4Smrg
1297117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
1307117f1b4Smrg                elementSize, size, type, stride, GL_FALSE, ptr);
1317117f1b4Smrg
1327117f1b4Smrg   if (ctx->Driver.VertexPointer)
1337117f1b4Smrg      ctx->Driver.VertexPointer( ctx, size, type, stride, ptr );
1347117f1b4Smrg}
1357117f1b4Smrg
1367117f1b4Smrg
1377117f1b4Smrgvoid GLAPIENTRY
1387117f1b4Smrg_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
1397117f1b4Smrg{
1407117f1b4Smrg   GLsizei elementSize;
1417117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
1427117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1437117f1b4Smrg
1447117f1b4Smrg   if (stride < 0) {
1457117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glNormalPointer(stride)" );
1467117f1b4Smrg      return;
1477117f1b4Smrg   }
1487117f1b4Smrg
1497117f1b4Smrg   if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
1507117f1b4Smrg      _mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n",
1517117f1b4Smrg                  _mesa_lookup_enum_by_nr( type ), stride);
1527117f1b4Smrg
1537117f1b4Smrg   switch (type) {
1547117f1b4Smrg      case GL_BYTE:
1557117f1b4Smrg         elementSize = 3 * sizeof(GLbyte);
1567117f1b4Smrg         break;
1577117f1b4Smrg      case GL_SHORT:
1587117f1b4Smrg         elementSize = 3 * sizeof(GLshort);
1597117f1b4Smrg         break;
1607117f1b4Smrg      case GL_INT:
1617117f1b4Smrg         elementSize = 3 * sizeof(GLint);
1627117f1b4Smrg         break;
1637117f1b4Smrg      case GL_FLOAT:
1647117f1b4Smrg         elementSize = 3 * sizeof(GLfloat);
1657117f1b4Smrg         break;
1667117f1b4Smrg      case GL_DOUBLE:
1677117f1b4Smrg         elementSize = 3 * sizeof(GLdouble);
1687117f1b4Smrg         break;
1697117f1b4Smrg      default:
1707117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type)" );
1717117f1b4Smrg         return;
1727117f1b4Smrg   }
1737117f1b4Smrg
1747117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
1757117f1b4Smrg                elementSize, 3, type, stride, GL_TRUE, ptr);
1767117f1b4Smrg
1777117f1b4Smrg   if (ctx->Driver.NormalPointer)
1787117f1b4Smrg      ctx->Driver.NormalPointer( ctx, type, stride, ptr );
1797117f1b4Smrg}
1807117f1b4Smrg
1817117f1b4Smrg
1827117f1b4Smrgvoid GLAPIENTRY
1837117f1b4Smrg_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
1847117f1b4Smrg{
1857117f1b4Smrg   GLsizei elementSize;
1867117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
1877117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1887117f1b4Smrg
1897117f1b4Smrg   if (size < 3 || size > 4) {
1907117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(size)" );
1917117f1b4Smrg      return;
1927117f1b4Smrg   }
1937117f1b4Smrg   if (stride < 0) {
1947117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" );
1957117f1b4Smrg      return;
1967117f1b4Smrg   }
1977117f1b4Smrg
1987117f1b4Smrg   if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
1997117f1b4Smrg      _mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size,
2007117f1b4Smrg                  _mesa_lookup_enum_by_nr( type ), stride);
2017117f1b4Smrg
2027117f1b4Smrg   switch (type) {
2037117f1b4Smrg      case GL_BYTE:
2047117f1b4Smrg         elementSize = size * sizeof(GLbyte);
2057117f1b4Smrg         break;
2067117f1b4Smrg      case GL_UNSIGNED_BYTE:
2077117f1b4Smrg         elementSize = size * sizeof(GLubyte);
2087117f1b4Smrg         break;
2097117f1b4Smrg      case GL_SHORT:
2107117f1b4Smrg         elementSize = size * sizeof(GLshort);
2117117f1b4Smrg         break;
2127117f1b4Smrg      case GL_UNSIGNED_SHORT:
2137117f1b4Smrg         elementSize = size * sizeof(GLushort);
2147117f1b4Smrg         break;
2157117f1b4Smrg      case GL_INT:
2167117f1b4Smrg         elementSize = size * sizeof(GLint);
2177117f1b4Smrg         break;
2187117f1b4Smrg      case GL_UNSIGNED_INT:
2197117f1b4Smrg         elementSize = size * sizeof(GLuint);
2207117f1b4Smrg         break;
2217117f1b4Smrg      case GL_FLOAT:
2227117f1b4Smrg         elementSize = size * sizeof(GLfloat);
2237117f1b4Smrg         break;
2247117f1b4Smrg      case GL_DOUBLE:
2257117f1b4Smrg         elementSize = size * sizeof(GLdouble);
2267117f1b4Smrg         break;
2277117f1b4Smrg      default:
2287117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type)" );
2297117f1b4Smrg         return;
2307117f1b4Smrg   }
2317117f1b4Smrg
2327117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
2337117f1b4Smrg                elementSize, size, type, stride, GL_TRUE, ptr);
2347117f1b4Smrg
2357117f1b4Smrg   if (ctx->Driver.ColorPointer)
2367117f1b4Smrg      ctx->Driver.ColorPointer( ctx, size, type, stride, ptr );
2377117f1b4Smrg}
2387117f1b4Smrg
2397117f1b4Smrg
2407117f1b4Smrgvoid GLAPIENTRY
2417117f1b4Smrg_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
2427117f1b4Smrg{
2437117f1b4Smrg   GLint elementSize;
2447117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
2457117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
2467117f1b4Smrg
2477117f1b4Smrg   if (stride < 0) {
2487117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glFogCoordPointer(stride)" );
2497117f1b4Smrg      return;
2507117f1b4Smrg   }
2517117f1b4Smrg
2527117f1b4Smrg   switch (type) {
2537117f1b4Smrg      case GL_FLOAT:
2547117f1b4Smrg         elementSize = sizeof(GLfloat);
2557117f1b4Smrg         break;
2567117f1b4Smrg      case GL_DOUBLE:
2577117f1b4Smrg         elementSize = sizeof(GLdouble);
2587117f1b4Smrg         break;
2597117f1b4Smrg      default:
2607117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" );
2617117f1b4Smrg         return;
2627117f1b4Smrg   }
2637117f1b4Smrg
2647117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
2657117f1b4Smrg                elementSize, 1, type, stride, GL_FALSE, ptr);
2667117f1b4Smrg
2677117f1b4Smrg   if (ctx->Driver.FogCoordPointer)
2687117f1b4Smrg      ctx->Driver.FogCoordPointer( ctx, type, stride, ptr );
2697117f1b4Smrg}
2707117f1b4Smrg
2717117f1b4Smrg
2727117f1b4Smrgvoid GLAPIENTRY
2737117f1b4Smrg_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
2747117f1b4Smrg{
2757117f1b4Smrg   GLsizei elementSize;
2767117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
2777117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
2787117f1b4Smrg
2797117f1b4Smrg   if (stride < 0) {
2807117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glIndexPointer(stride)" );
2817117f1b4Smrg      return;
2827117f1b4Smrg   }
2837117f1b4Smrg
2847117f1b4Smrg   switch (type) {
2857117f1b4Smrg      case GL_UNSIGNED_BYTE:
2867117f1b4Smrg         elementSize = sizeof(GLubyte);
2877117f1b4Smrg         break;
2887117f1b4Smrg      case GL_SHORT:
2897117f1b4Smrg         elementSize = sizeof(GLshort);
2907117f1b4Smrg         break;
2917117f1b4Smrg      case GL_INT:
2927117f1b4Smrg         elementSize = sizeof(GLint);
2937117f1b4Smrg         break;
2947117f1b4Smrg      case GL_FLOAT:
2957117f1b4Smrg         elementSize = sizeof(GLfloat);
2967117f1b4Smrg         break;
2977117f1b4Smrg      case GL_DOUBLE:
2987117f1b4Smrg         elementSize = sizeof(GLdouble);
2997117f1b4Smrg         break;
3007117f1b4Smrg      default:
3017117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glIndexPointer(type)" );
3027117f1b4Smrg         return;
3037117f1b4Smrg   }
3047117f1b4Smrg
3057117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
3067117f1b4Smrg                elementSize, 1, type, stride, GL_FALSE, ptr);
3077117f1b4Smrg
3087117f1b4Smrg   if (ctx->Driver.IndexPointer)
3097117f1b4Smrg      ctx->Driver.IndexPointer( ctx, type, stride, ptr );
3107117f1b4Smrg}
3117117f1b4Smrg
3127117f1b4Smrg
3137117f1b4Smrgvoid GLAPIENTRY
3147117f1b4Smrg_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
3157117f1b4Smrg			       GLsizei stride, const GLvoid *ptr)
3167117f1b4Smrg{
3177117f1b4Smrg   GLsizei elementSize;
3187117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
3197117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
3207117f1b4Smrg
3217117f1b4Smrg   if (size != 3 && size != 4) {
3227117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)" );
3237117f1b4Smrg      return;
3247117f1b4Smrg   }
3257117f1b4Smrg   if (stride < 0) {
3267117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(stride)" );
3277117f1b4Smrg      return;
3287117f1b4Smrg   }
3297117f1b4Smrg
3307117f1b4Smrg   if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
3317117f1b4Smrg      _mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n",
3327117f1b4Smrg                  size, _mesa_lookup_enum_by_nr( type ), stride);
3337117f1b4Smrg
3347117f1b4Smrg   switch (type) {
3357117f1b4Smrg      case GL_BYTE:
3367117f1b4Smrg         elementSize = size * sizeof(GLbyte);
3377117f1b4Smrg         break;
3387117f1b4Smrg      case GL_UNSIGNED_BYTE:
3397117f1b4Smrg         elementSize = size * sizeof(GLubyte);
3407117f1b4Smrg         break;
3417117f1b4Smrg      case GL_SHORT:
3427117f1b4Smrg         elementSize = size * sizeof(GLshort);
3437117f1b4Smrg         break;
3447117f1b4Smrg      case GL_UNSIGNED_SHORT:
3457117f1b4Smrg         elementSize = size * sizeof(GLushort);
3467117f1b4Smrg         break;
3477117f1b4Smrg      case GL_INT:
3487117f1b4Smrg         elementSize = size * sizeof(GLint);
3497117f1b4Smrg         break;
3507117f1b4Smrg      case GL_UNSIGNED_INT:
3517117f1b4Smrg         elementSize = size * sizeof(GLuint);
3527117f1b4Smrg         break;
3537117f1b4Smrg      case GL_FLOAT:
3547117f1b4Smrg         elementSize = size * sizeof(GLfloat);
3557117f1b4Smrg         break;
3567117f1b4Smrg      case GL_DOUBLE:
3577117f1b4Smrg         elementSize = size * sizeof(GLdouble);
3587117f1b4Smrg         break;
3597117f1b4Smrg      default:
3607117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type)" );
3617117f1b4Smrg         return;
3627117f1b4Smrg   }
3637117f1b4Smrg
3647117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
3657117f1b4Smrg                elementSize, size, type, stride, GL_TRUE, ptr);
3667117f1b4Smrg
3677117f1b4Smrg   if (ctx->Driver.SecondaryColorPointer)
3687117f1b4Smrg      ctx->Driver.SecondaryColorPointer( ctx, size, type, stride, ptr );
3697117f1b4Smrg}
3707117f1b4Smrg
3717117f1b4Smrg
3727117f1b4Smrgvoid GLAPIENTRY
3737117f1b4Smrg_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
3747117f1b4Smrg                      const GLvoid *ptr)
3757117f1b4Smrg{
3767117f1b4Smrg   GLint elementSize;
3777117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
3787117f1b4Smrg   const GLuint unit = ctx->Array.ActiveTexture;
3797117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
3807117f1b4Smrg
3817117f1b4Smrg   if (size < 1 || size > 4) {
3827117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(size)" );
3837117f1b4Smrg      return;
3847117f1b4Smrg   }
3857117f1b4Smrg   if (stride < 0) {
3867117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(stride)" );
3877117f1b4Smrg      return;
3887117f1b4Smrg   }
3897117f1b4Smrg
3907117f1b4Smrg   if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
3917117f1b4Smrg      _mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n",
3927117f1b4Smrg                  unit, size, _mesa_lookup_enum_by_nr( type ), stride);
3937117f1b4Smrg
3947117f1b4Smrg   /* always need to check that <type> is legal */
3957117f1b4Smrg   switch (type) {
3967117f1b4Smrg      case GL_SHORT:
3977117f1b4Smrg         elementSize = size * sizeof(GLshort);
3987117f1b4Smrg         break;
3997117f1b4Smrg      case GL_INT:
4007117f1b4Smrg         elementSize = size * sizeof(GLint);
4017117f1b4Smrg         break;
4027117f1b4Smrg      case GL_FLOAT:
4037117f1b4Smrg         elementSize = size * sizeof(GLfloat);
4047117f1b4Smrg         break;
4057117f1b4Smrg      case GL_DOUBLE:
4067117f1b4Smrg         elementSize = size * sizeof(GLdouble);
4077117f1b4Smrg         break;
4087117f1b4Smrg      default:
4097117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type)" );
4107117f1b4Smrg         return;
4117117f1b4Smrg   }
4127117f1b4Smrg
4137117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit],
4147117f1b4Smrg                _NEW_ARRAY_TEXCOORD(unit),
4157117f1b4Smrg                elementSize, size, type, stride, GL_FALSE, ptr);
4167117f1b4Smrg
4177117f1b4Smrg   if (ctx->Driver.TexCoordPointer)
4187117f1b4Smrg      ctx->Driver.TexCoordPointer( ctx, size, type, stride, ptr );
4197117f1b4Smrg}
4207117f1b4Smrg
4217117f1b4Smrg
4227117f1b4Smrgvoid GLAPIENTRY
4237117f1b4Smrg_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
4247117f1b4Smrg{
4257117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
4267117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
4277117f1b4Smrg
4287117f1b4Smrg   if (stride < 0) {
4297117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glEdgeFlagPointer(stride)" );
4307117f1b4Smrg      return;
4317117f1b4Smrg   }
4327117f1b4Smrg
4337117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
4347117f1b4Smrg                sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, ptr);
4357117f1b4Smrg
4367117f1b4Smrg   if (ctx->Driver.EdgeFlagPointer)
4377117f1b4Smrg      ctx->Driver.EdgeFlagPointer( ctx, stride, ptr );
4387117f1b4Smrg}
4397117f1b4Smrg
4407117f1b4Smrg
4417117f1b4Smrg#if FEATURE_NV_vertex_program
4427117f1b4Smrgvoid GLAPIENTRY
4437117f1b4Smrg_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
4447117f1b4Smrg                            GLsizei stride, const GLvoid *ptr)
4457117f1b4Smrg{
4467117f1b4Smrg   GLboolean normalized = GL_FALSE;
4477117f1b4Smrg   GLsizei elementSize;
4487117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
4497117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END(ctx);
4507117f1b4Smrg
4517117f1b4Smrg   if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) {
4527117f1b4Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
4537117f1b4Smrg      return;
4547117f1b4Smrg   }
4557117f1b4Smrg
4567117f1b4Smrg   if (size < 1 || size > 4) {
4577117f1b4Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size)");
4587117f1b4Smrg      return;
4597117f1b4Smrg   }
4607117f1b4Smrg
4617117f1b4Smrg   if (stride < 0) {
4627117f1b4Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(stride)");
4637117f1b4Smrg      return;
4647117f1b4Smrg   }
4657117f1b4Smrg
4667117f1b4Smrg   if (type == GL_UNSIGNED_BYTE && size != 4) {
4677117f1b4Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
4687117f1b4Smrg      return;
4697117f1b4Smrg   }
4707117f1b4Smrg
4717117f1b4Smrg   /* check for valid 'type' and compute StrideB right away */
4727117f1b4Smrg   switch (type) {
4737117f1b4Smrg      case GL_UNSIGNED_BYTE:
4747117f1b4Smrg         normalized = GL_TRUE;
4757117f1b4Smrg         elementSize = size * sizeof(GLubyte);
4767117f1b4Smrg         break;
4777117f1b4Smrg      case GL_SHORT:
4787117f1b4Smrg         elementSize = size * sizeof(GLshort);
4797117f1b4Smrg         break;
4807117f1b4Smrg      case GL_FLOAT:
4817117f1b4Smrg         elementSize = size * sizeof(GLfloat);
4827117f1b4Smrg         break;
4837117f1b4Smrg      case GL_DOUBLE:
4847117f1b4Smrg         elementSize = size * sizeof(GLdouble);
4857117f1b4Smrg         break;
4867117f1b4Smrg      default:
4877117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type)" );
4887117f1b4Smrg         return;
4897117f1b4Smrg   }
4907117f1b4Smrg
4917117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
4927117f1b4Smrg                _NEW_ARRAY_ATTRIB(index),
4937117f1b4Smrg                elementSize, size, type, stride, normalized, ptr);
4947117f1b4Smrg
4957117f1b4Smrg   if (ctx->Driver.VertexAttribPointer)
4967117f1b4Smrg      ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr );
4977117f1b4Smrg}
4987117f1b4Smrg#endif
4997117f1b4Smrg
5007117f1b4Smrg
5017117f1b4Smrg#if FEATURE_ARB_vertex_program
5027117f1b4Smrgvoid GLAPIENTRY
5037117f1b4Smrg_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
5047117f1b4Smrg                             GLboolean normalized,
5057117f1b4Smrg                             GLsizei stride, const GLvoid *ptr)
5067117f1b4Smrg{
5077117f1b4Smrg   GLsizei elementSize;
5087117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
5097117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END(ctx);
5107117f1b4Smrg
5117117f1b4Smrg   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
5127117f1b4Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
5137117f1b4Smrg      return;
5147117f1b4Smrg   }
5157117f1b4Smrg
5167117f1b4Smrg   if (size < 1 || size > 4) {
5177117f1b4Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)");
5187117f1b4Smrg      return;
5197117f1b4Smrg   }
5207117f1b4Smrg
5217117f1b4Smrg   if (stride < 0) {
5227117f1b4Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(stride)");
5237117f1b4Smrg      return;
5247117f1b4Smrg   }
5257117f1b4Smrg
5267117f1b4Smrg   if (type == GL_UNSIGNED_BYTE && size != 4) {
5277117f1b4Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size!=4)");
5287117f1b4Smrg      return;
5297117f1b4Smrg   }
5307117f1b4Smrg
5317117f1b4Smrg   /* check for valid 'type' and compute StrideB right away */
5327117f1b4Smrg   /* NOTE: more types are supported here than in the NV extension */
5337117f1b4Smrg   switch (type) {
5347117f1b4Smrg      case GL_BYTE:
5357117f1b4Smrg         elementSize = size * sizeof(GLbyte);
5367117f1b4Smrg         break;
5377117f1b4Smrg      case GL_UNSIGNED_BYTE:
5387117f1b4Smrg         elementSize = size * sizeof(GLubyte);
5397117f1b4Smrg         break;
5407117f1b4Smrg      case GL_SHORT:
5417117f1b4Smrg         elementSize = size * sizeof(GLshort);
5427117f1b4Smrg         break;
5437117f1b4Smrg      case GL_UNSIGNED_SHORT:
5447117f1b4Smrg         elementSize = size * sizeof(GLushort);
5457117f1b4Smrg         break;
5467117f1b4Smrg      case GL_INT:
5477117f1b4Smrg         elementSize = size * sizeof(GLint);
5487117f1b4Smrg         break;
5497117f1b4Smrg      case GL_UNSIGNED_INT:
5507117f1b4Smrg         elementSize = size * sizeof(GLuint);
5517117f1b4Smrg         break;
5527117f1b4Smrg      case GL_FLOAT:
5537117f1b4Smrg         elementSize = size * sizeof(GLfloat);
5547117f1b4Smrg         break;
5557117f1b4Smrg      case GL_DOUBLE:
5567117f1b4Smrg         elementSize = size * sizeof(GLdouble);
5577117f1b4Smrg         break;
5587117f1b4Smrg      default:
5597117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerARB(type)" );
5607117f1b4Smrg         return;
5617117f1b4Smrg   }
5627117f1b4Smrg
5637117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
5647117f1b4Smrg                _NEW_ARRAY_ATTRIB(index),
5657117f1b4Smrg                elementSize, size, type, stride, normalized, ptr);
5667117f1b4Smrg
5677117f1b4Smrg   if (ctx->Driver.VertexAttribPointer)
5687117f1b4Smrg      ctx->Driver.VertexAttribPointer(ctx, index, size, type, stride, ptr);
5697117f1b4Smrg}
5707117f1b4Smrg#endif
5717117f1b4Smrg
5727117f1b4Smrg
5737117f1b4Smrgvoid GLAPIENTRY
5747117f1b4Smrg_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
5757117f1b4Smrg                       GLsizei count, const GLvoid *ptr)
5767117f1b4Smrg{
5777117f1b4Smrg   (void) count;
5787117f1b4Smrg   _mesa_VertexPointer(size, type, stride, ptr);
5797117f1b4Smrg}
5807117f1b4Smrg
5817117f1b4Smrg
5827117f1b4Smrgvoid GLAPIENTRY
5837117f1b4Smrg_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
5847117f1b4Smrg                       const GLvoid *ptr)
5857117f1b4Smrg{
5867117f1b4Smrg   (void) count;
5877117f1b4Smrg   _mesa_NormalPointer(type, stride, ptr);
5887117f1b4Smrg}
5897117f1b4Smrg
5907117f1b4Smrg
5917117f1b4Smrgvoid GLAPIENTRY
5927117f1b4Smrg_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
5937117f1b4Smrg                      const GLvoid *ptr)
5947117f1b4Smrg{
5957117f1b4Smrg   (void) count;
5967117f1b4Smrg   _mesa_ColorPointer(size, type, stride, ptr);
5977117f1b4Smrg}
5987117f1b4Smrg
5997117f1b4Smrg
6007117f1b4Smrgvoid GLAPIENTRY
6017117f1b4Smrg_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
6027117f1b4Smrg                      const GLvoid *ptr)
6037117f1b4Smrg{
6047117f1b4Smrg   (void) count;
6057117f1b4Smrg   _mesa_IndexPointer(type, stride, ptr);
6067117f1b4Smrg}
6077117f1b4Smrg
6087117f1b4Smrg
6097117f1b4Smrgvoid GLAPIENTRY
6107117f1b4Smrg_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
6117117f1b4Smrg                         GLsizei count, const GLvoid *ptr)
6127117f1b4Smrg{
6137117f1b4Smrg   (void) count;
6147117f1b4Smrg   _mesa_TexCoordPointer(size, type, stride, ptr);
6157117f1b4Smrg}
6167117f1b4Smrg
6177117f1b4Smrg
6187117f1b4Smrgvoid GLAPIENTRY
6197117f1b4Smrg_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
6207117f1b4Smrg{
6217117f1b4Smrg   (void) count;
6227117f1b4Smrg   _mesa_EdgeFlagPointer(stride, ptr);
6237117f1b4Smrg}
6247117f1b4Smrg
6257117f1b4Smrg
6267117f1b4Smrgvoid GLAPIENTRY
6277117f1b4Smrg_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
6287117f1b4Smrg{
6297117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
6307117f1b4Smrg   GLboolean tflag, cflag, nflag;  /* enable/disable flags */
6317117f1b4Smrg   GLint tcomps, ccomps, vcomps;   /* components per texcoord, color, vertex */
6327117f1b4Smrg   GLenum ctype = 0;               /* color type */
6337117f1b4Smrg   GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
6347117f1b4Smrg   const GLint toffset = 0;        /* always zero */
6357117f1b4Smrg   GLint defstride;                /* default stride */
6367117f1b4Smrg   GLint c, f;
6377117f1b4Smrg
6387117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
6397117f1b4Smrg
6407117f1b4Smrg   f = sizeof(GLfloat);
6417117f1b4Smrg   c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
6427117f1b4Smrg
6437117f1b4Smrg   if (stride < 0) {
6447117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
6457117f1b4Smrg      return;
6467117f1b4Smrg   }
6477117f1b4Smrg
6487117f1b4Smrg   switch (format) {
6497117f1b4Smrg      case GL_V2F:
6507117f1b4Smrg         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_FALSE;
6517117f1b4Smrg         tcomps = 0;  ccomps = 0;  vcomps = 2;
6527117f1b4Smrg         voffset = 0;
6537117f1b4Smrg         defstride = 2*f;
6547117f1b4Smrg         break;
6557117f1b4Smrg      case GL_V3F:
6567117f1b4Smrg         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_FALSE;
6577117f1b4Smrg         tcomps = 0;  ccomps = 0;  vcomps = 3;
6587117f1b4Smrg         voffset = 0;
6597117f1b4Smrg         defstride = 3*f;
6607117f1b4Smrg         break;
6617117f1b4Smrg      case GL_C4UB_V2F:
6627117f1b4Smrg         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
6637117f1b4Smrg         tcomps = 0;  ccomps = 4;  vcomps = 2;
6647117f1b4Smrg         ctype = GL_UNSIGNED_BYTE;
6657117f1b4Smrg         coffset = 0;
6667117f1b4Smrg         voffset = c;
6677117f1b4Smrg         defstride = c + 2*f;
6687117f1b4Smrg         break;
6697117f1b4Smrg      case GL_C4UB_V3F:
6707117f1b4Smrg         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
6717117f1b4Smrg         tcomps = 0;  ccomps = 4;  vcomps = 3;
6727117f1b4Smrg         ctype = GL_UNSIGNED_BYTE;
6737117f1b4Smrg         coffset = 0;
6747117f1b4Smrg         voffset = c;
6757117f1b4Smrg         defstride = c + 3*f;
6767117f1b4Smrg         break;
6777117f1b4Smrg      case GL_C3F_V3F:
6787117f1b4Smrg         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
6797117f1b4Smrg         tcomps = 0;  ccomps = 3;  vcomps = 3;
6807117f1b4Smrg         ctype = GL_FLOAT;
6817117f1b4Smrg         coffset = 0;
6827117f1b4Smrg         voffset = 3*f;
6837117f1b4Smrg         defstride = 6*f;
6847117f1b4Smrg         break;
6857117f1b4Smrg      case GL_N3F_V3F:
6867117f1b4Smrg         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_TRUE;
6877117f1b4Smrg         tcomps = 0;  ccomps = 0;  vcomps = 3;
6887117f1b4Smrg         noffset = 0;
6897117f1b4Smrg         voffset = 3*f;
6907117f1b4Smrg         defstride = 6*f;
6917117f1b4Smrg         break;
6927117f1b4Smrg      case GL_C4F_N3F_V3F:
6937117f1b4Smrg         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_TRUE;
6947117f1b4Smrg         tcomps = 0;  ccomps = 4;  vcomps = 3;
6957117f1b4Smrg         ctype = GL_FLOAT;
6967117f1b4Smrg         coffset = 0;
6977117f1b4Smrg         noffset = 4*f;
6987117f1b4Smrg         voffset = 7*f;
6997117f1b4Smrg         defstride = 10*f;
7007117f1b4Smrg         break;
7017117f1b4Smrg      case GL_T2F_V3F:
7027117f1b4Smrg         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_FALSE;
7037117f1b4Smrg         tcomps = 2;  ccomps = 0;  vcomps = 3;
7047117f1b4Smrg         voffset = 2*f;
7057117f1b4Smrg         defstride = 5*f;
7067117f1b4Smrg         break;
7077117f1b4Smrg      case GL_T4F_V4F:
7087117f1b4Smrg         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_FALSE;
7097117f1b4Smrg         tcomps = 4;  ccomps = 0;  vcomps = 4;
7107117f1b4Smrg         voffset = 4*f;
7117117f1b4Smrg         defstride = 8*f;
7127117f1b4Smrg         break;
7137117f1b4Smrg      case GL_T2F_C4UB_V3F:
7147117f1b4Smrg         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_FALSE;
7157117f1b4Smrg         tcomps = 2;  ccomps = 4;  vcomps = 3;
7167117f1b4Smrg         ctype = GL_UNSIGNED_BYTE;
7177117f1b4Smrg         coffset = 2*f;
7187117f1b4Smrg         voffset = c+2*f;
7197117f1b4Smrg         defstride = c+5*f;
7207117f1b4Smrg         break;
7217117f1b4Smrg      case GL_T2F_C3F_V3F:
7227117f1b4Smrg         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_FALSE;
7237117f1b4Smrg         tcomps = 2;  ccomps = 3;  vcomps = 3;
7247117f1b4Smrg         ctype = GL_FLOAT;
7257117f1b4Smrg         coffset = 2*f;
7267117f1b4Smrg         voffset = 5*f;
7277117f1b4Smrg         defstride = 8*f;
7287117f1b4Smrg         break;
7297117f1b4Smrg      case GL_T2F_N3F_V3F:
7307117f1b4Smrg         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_TRUE;
7317117f1b4Smrg         tcomps = 2;  ccomps = 0;  vcomps = 3;
7327117f1b4Smrg         noffset = 2*f;
7337117f1b4Smrg         voffset = 5*f;
7347117f1b4Smrg         defstride = 8*f;
7357117f1b4Smrg         break;
7367117f1b4Smrg      case GL_T2F_C4F_N3F_V3F:
7377117f1b4Smrg         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_TRUE;
7387117f1b4Smrg         tcomps = 2;  ccomps = 4;  vcomps = 3;
7397117f1b4Smrg         ctype = GL_FLOAT;
7407117f1b4Smrg         coffset = 2*f;
7417117f1b4Smrg         noffset = 6*f;
7427117f1b4Smrg         voffset = 9*f;
7437117f1b4Smrg         defstride = 12*f;
7447117f1b4Smrg         break;
7457117f1b4Smrg      case GL_T4F_C4F_N3F_V4F:
7467117f1b4Smrg         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_TRUE;
7477117f1b4Smrg         tcomps = 4;  ccomps = 4;  vcomps = 4;
7487117f1b4Smrg         ctype = GL_FLOAT;
7497117f1b4Smrg         coffset = 4*f;
7507117f1b4Smrg         noffset = 8*f;
7517117f1b4Smrg         voffset = 11*f;
7527117f1b4Smrg         defstride = 15*f;
7537117f1b4Smrg         break;
7547117f1b4Smrg      default:
7557117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
7567117f1b4Smrg         return;
7577117f1b4Smrg   }
7587117f1b4Smrg
7597117f1b4Smrg   if (stride==0) {
7607117f1b4Smrg      stride = defstride;
7617117f1b4Smrg   }
7627117f1b4Smrg
7637117f1b4Smrg   _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
7647117f1b4Smrg   _mesa_DisableClientState( GL_INDEX_ARRAY );
7657117f1b4Smrg   /* XXX also disable secondary color and generic arrays? */
7667117f1b4Smrg
7677117f1b4Smrg   /* Texcoords */
7687117f1b4Smrg   if (tflag) {
7697117f1b4Smrg      _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
7707117f1b4Smrg      _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
7717117f1b4Smrg                             (GLubyte *) pointer + toffset );
7727117f1b4Smrg   }
7737117f1b4Smrg   else {
7747117f1b4Smrg      _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
7757117f1b4Smrg   }
7767117f1b4Smrg
7777117f1b4Smrg   /* Color */
7787117f1b4Smrg   if (cflag) {
7797117f1b4Smrg      _mesa_EnableClientState( GL_COLOR_ARRAY );
7807117f1b4Smrg      _mesa_ColorPointer( ccomps, ctype, stride,
7817117f1b4Smrg			  (GLubyte *) pointer + coffset );
7827117f1b4Smrg   }
7837117f1b4Smrg   else {
7847117f1b4Smrg      _mesa_DisableClientState( GL_COLOR_ARRAY );
7857117f1b4Smrg   }
7867117f1b4Smrg
7877117f1b4Smrg
7887117f1b4Smrg   /* Normals */
7897117f1b4Smrg   if (nflag) {
7907117f1b4Smrg      _mesa_EnableClientState( GL_NORMAL_ARRAY );
7917117f1b4Smrg      _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
7927117f1b4Smrg   }
7937117f1b4Smrg   else {
7947117f1b4Smrg      _mesa_DisableClientState( GL_NORMAL_ARRAY );
7957117f1b4Smrg   }
7967117f1b4Smrg
7977117f1b4Smrg   /* Vertices */
7987117f1b4Smrg   _mesa_EnableClientState( GL_VERTEX_ARRAY );
7997117f1b4Smrg   _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
8007117f1b4Smrg			(GLubyte *) pointer + voffset );
8017117f1b4Smrg}
8027117f1b4Smrg
8037117f1b4Smrg
8047117f1b4Smrgvoid GLAPIENTRY
8057117f1b4Smrg_mesa_LockArraysEXT(GLint first, GLsizei count)
8067117f1b4Smrg{
8077117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
8087117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
8097117f1b4Smrg
8107117f1b4Smrg   if (MESA_VERBOSE & VERBOSE_API)
8117117f1b4Smrg      _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
8127117f1b4Smrg
8137117f1b4Smrg   if (first == 0 && count > 0 &&
8147117f1b4Smrg       count <= (GLint) ctx->Const.MaxArrayLockSize) {
8157117f1b4Smrg      ctx->Array.LockFirst = first;
8167117f1b4Smrg      ctx->Array.LockCount = count;
8177117f1b4Smrg   }
8187117f1b4Smrg   else {
8197117f1b4Smrg      ctx->Array.LockFirst = 0;
8207117f1b4Smrg      ctx->Array.LockCount = 0;
8217117f1b4Smrg   }
8227117f1b4Smrg
8237117f1b4Smrg   ctx->NewState |= _NEW_ARRAY;
8247117f1b4Smrg   ctx->Array.NewState |= _NEW_ARRAY_ALL;
8257117f1b4Smrg
8267117f1b4Smrg   if (ctx->Driver.LockArraysEXT)
8277117f1b4Smrg      ctx->Driver.LockArraysEXT( ctx, first, count );
8287117f1b4Smrg}
8297117f1b4Smrg
8307117f1b4Smrg
8317117f1b4Smrgvoid GLAPIENTRY
8327117f1b4Smrg_mesa_UnlockArraysEXT( void )
8337117f1b4Smrg{
8347117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
8357117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
8367117f1b4Smrg
8377117f1b4Smrg   if (MESA_VERBOSE & VERBOSE_API)
8387117f1b4Smrg      _mesa_debug(ctx, "glUnlockArrays\n");
8397117f1b4Smrg
8407117f1b4Smrg   ctx->Array.LockFirst = 0;
8417117f1b4Smrg   ctx->Array.LockCount = 0;
8427117f1b4Smrg   ctx->NewState |= _NEW_ARRAY;
8437117f1b4Smrg   ctx->Array.NewState |= _NEW_ARRAY_ALL;
8447117f1b4Smrg
8457117f1b4Smrg   if (ctx->Driver.UnlockArraysEXT)
8467117f1b4Smrg      ctx->Driver.UnlockArraysEXT( ctx );
8477117f1b4Smrg}
8487117f1b4Smrg
8497117f1b4Smrg
8507117f1b4Smrg/* GL_EXT_multi_draw_arrays */
8517117f1b4Smrg/* Somebody forgot to spec the first and count parameters as const! <sigh> */
8527117f1b4Smrgvoid GLAPIENTRY
8537117f1b4Smrg_mesa_MultiDrawArraysEXT( GLenum mode, GLint *first,
8547117f1b4Smrg                          GLsizei *count, GLsizei primcount )
8557117f1b4Smrg{
8567117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
8577117f1b4Smrg   GLint i;
8587117f1b4Smrg
8597117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
8607117f1b4Smrg
8617117f1b4Smrg   for (i = 0; i < primcount; i++) {
8627117f1b4Smrg      if (count[i] > 0) {
8637117f1b4Smrg         CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
8647117f1b4Smrg      }
8657117f1b4Smrg   }
8667117f1b4Smrg}
8677117f1b4Smrg
8687117f1b4Smrg
8697117f1b4Smrg/* GL_EXT_multi_draw_arrays */
8707117f1b4Smrgvoid GLAPIENTRY
8717117f1b4Smrg_mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
8727117f1b4Smrg                            const GLvoid **indices, GLsizei primcount )
8737117f1b4Smrg{
8747117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
8757117f1b4Smrg   GLint i;
8767117f1b4Smrg
8777117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
8787117f1b4Smrg
8797117f1b4Smrg   for (i = 0; i < primcount; i++) {
8807117f1b4Smrg      if (count[i] > 0) {
8817117f1b4Smrg         CALL_DrawElements(ctx->Exec, (mode, count[i], type, indices[i]));
8827117f1b4Smrg      }
8837117f1b4Smrg   }
8847117f1b4Smrg}
8857117f1b4Smrg
8867117f1b4Smrg
8877117f1b4Smrg/* GL_IBM_multimode_draw_arrays */
8887117f1b4Smrgvoid GLAPIENTRY
8897117f1b4Smrg_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
8907117f1b4Smrg			      const GLsizei * count,
8917117f1b4Smrg			      GLsizei primcount, GLint modestride )
8927117f1b4Smrg{
8937117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
8947117f1b4Smrg   GLint i;
8957117f1b4Smrg
8967117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
8977117f1b4Smrg
8987117f1b4Smrg   for ( i = 0 ; i < primcount ; i++ ) {
8997117f1b4Smrg      if ( count[i] > 0 ) {
9007117f1b4Smrg         GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
9017117f1b4Smrg	 CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
9027117f1b4Smrg      }
9037117f1b4Smrg   }
9047117f1b4Smrg}
9057117f1b4Smrg
9067117f1b4Smrg
9077117f1b4Smrg/* GL_IBM_multimode_draw_arrays */
9087117f1b4Smrgvoid GLAPIENTRY
9097117f1b4Smrg_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
9107117f1b4Smrg				GLenum type, const GLvoid * const * indices,
9117117f1b4Smrg				GLsizei primcount, GLint modestride )
9127117f1b4Smrg{
9137117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
9147117f1b4Smrg   GLint i;
9157117f1b4Smrg
9167117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
9177117f1b4Smrg
9187117f1b4Smrg   /* XXX not sure about ARB_vertex_buffer_object handling here */
9197117f1b4Smrg
9207117f1b4Smrg   for ( i = 0 ; i < primcount ; i++ ) {
9217117f1b4Smrg      if ( count[i] > 0 ) {
9227117f1b4Smrg         GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
9237117f1b4Smrg	 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
9247117f1b4Smrg      }
9257117f1b4Smrg   }
9267117f1b4Smrg}
9277117f1b4Smrg
9287117f1b4Smrg
9297117f1b4Smrg/**
9307117f1b4Smrg * Initialize vertex array state for given context.
9317117f1b4Smrg */
9327117f1b4Smrgvoid
9337117f1b4Smrg_mesa_init_varray(GLcontext *ctx)
9347117f1b4Smrg{
9357117f1b4Smrg   ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0);
9367117f1b4Smrg   ctx->Array.ArrayObj = ctx->Array.DefaultArrayObj;
9377117f1b4Smrg
9387117f1b4Smrg   ctx->Array.ActiveTexture = 0;   /* GL_ARB_multitexture */
9397117f1b4Smrg}
940