varray.c revision c1f859d4
17117f1b4Smrg/*
27117f1b4Smrg * Mesa 3-D graphics library
3c1f859d4Smrg * Version:  7.2
47117f1b4Smrg *
5c1f859d4Smrg * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
67117f1b4Smrg *
77117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a
87117f1b4Smrg * copy of this software and associated documentation files (the "Software"),
97117f1b4Smrg * to deal in the Software without restriction, including without limitation
107117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
117117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the
127117f1b4Smrg * Software is furnished to do so, subject to the following conditions:
137117f1b4Smrg *
147117f1b4Smrg * The above copyright notice and this permission notice shall be included
157117f1b4Smrg * in all copies or substantial portions of the Software.
167117f1b4Smrg *
177117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
187117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
197117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
207117f1b4Smrg * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
217117f1b4Smrg * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
227117f1b4Smrg * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
237117f1b4Smrg */
247117f1b4Smrg
257117f1b4Smrg
267117f1b4Smrg#include "glheader.h"
277117f1b4Smrg#include "imports.h"
287117f1b4Smrg#include "bufferobj.h"
297117f1b4Smrg#include "context.h"
307117f1b4Smrg#include "enable.h"
317117f1b4Smrg#include "enums.h"
327117f1b4Smrg#include "mtypes.h"
337117f1b4Smrg#include "varray.h"
347117f1b4Smrg#include "arrayobj.h"
35c1f859d4Smrg#include "glapi/dispatch.h"
367117f1b4Smrg
377117f1b4Smrg
387117f1b4Smrg/**
397117f1b4Smrg * Update the fields of a vertex array object.
407117f1b4Smrg * We need to do a few special things for arrays that live in
417117f1b4Smrg * vertex buffer objects.
427117f1b4Smrg *
437117f1b4Smrg * \param array  the array to update
447117f1b4Smrg * \param dirtyBit  which bit to set in ctx->Array.NewState for this array
457117f1b4Smrg * \param elementSize  size of each array element, in bytes
467117f1b4Smrg * \param size  components per element (1, 2, 3 or 4)
477117f1b4Smrg * \param type  datatype of each component (GL_FLOAT, GL_INT, etc)
487117f1b4Smrg * \param stride  stride between elements, in elements
497117f1b4Smrg * \param normalized  are integer types converted to floats in [-1, 1]?
507117f1b4Smrg * \param ptr  the address (or offset inside VBO) of the array data
517117f1b4Smrg */
527117f1b4Smrgstatic void
537117f1b4Smrgupdate_array(GLcontext *ctx, struct gl_client_array *array,
547117f1b4Smrg             GLbitfield dirtyBit, GLsizei elementSize,
557117f1b4Smrg             GLint size, GLenum type,
567117f1b4Smrg             GLsizei stride, GLboolean normalized, const GLvoid *ptr)
577117f1b4Smrg{
587117f1b4Smrg   array->Size = size;
597117f1b4Smrg   array->Type = type;
607117f1b4Smrg   array->Stride = stride;
617117f1b4Smrg   array->StrideB = stride ? stride : elementSize;
627117f1b4Smrg   array->Normalized = normalized;
637117f1b4Smrg   array->Ptr = (const GLubyte *) ptr;
647117f1b4Smrg#if FEATURE_ARB_vertex_buffer_object
65c1f859d4Smrg   _mesa_reference_buffer_object(ctx, &array->BufferObj,
66c1f859d4Smrg                                 ctx->Array.ArrayBufferObj);
67c1f859d4Smrg
687117f1b4Smrg   /* Compute the index of the last array element that's inside the buffer.
697117f1b4Smrg    * Later in glDrawArrays we'll check if start + count > _MaxElement to
707117f1b4Smrg    * be sure we won't go out of bounds.
717117f1b4Smrg    */
727117f1b4Smrg   if (ctx->Array.ArrayBufferObj->Name)
737117f1b4Smrg      array->_MaxElement = ((GLsizeiptrARB) ctx->Array.ArrayBufferObj->Size
747117f1b4Smrg                            - (GLsizeiptrARB) array->Ptr + array->StrideB
757117f1b4Smrg                            - elementSize) / array->StrideB;
767117f1b4Smrg   else
777117f1b4Smrg#endif
787117f1b4Smrg      array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */
797117f1b4Smrg
807117f1b4Smrg   ctx->NewState |= _NEW_ARRAY;
817117f1b4Smrg   ctx->Array.NewState |= dirtyBit;
827117f1b4Smrg}
837117f1b4Smrg
847117f1b4Smrg
857117f1b4Smrgvoid GLAPIENTRY
867117f1b4Smrg_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
877117f1b4Smrg{
887117f1b4Smrg   GLsizei elementSize;
897117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
907117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
917117f1b4Smrg
927117f1b4Smrg   if (size < 2 || size > 4) {
937117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(size)" );
947117f1b4Smrg      return;
957117f1b4Smrg   }
967117f1b4Smrg   if (stride < 0) {
977117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(stride)" );
987117f1b4Smrg      return;
997117f1b4Smrg   }
1007117f1b4Smrg
1017117f1b4Smrg   if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
1027117f1b4Smrg      _mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size,
1037117f1b4Smrg                  _mesa_lookup_enum_by_nr( type ), stride);
1047117f1b4Smrg
1057117f1b4Smrg   /* always need to check that <type> is legal */
1067117f1b4Smrg   switch (type) {
1077117f1b4Smrg      case GL_SHORT:
1087117f1b4Smrg         elementSize = size * sizeof(GLshort);
1097117f1b4Smrg         break;
1107117f1b4Smrg      case GL_INT:
1117117f1b4Smrg         elementSize = size * sizeof(GLint);
1127117f1b4Smrg         break;
1137117f1b4Smrg      case GL_FLOAT:
1147117f1b4Smrg         elementSize = size * sizeof(GLfloat);
1157117f1b4Smrg         break;
1167117f1b4Smrg      case GL_DOUBLE:
1177117f1b4Smrg         elementSize = size * sizeof(GLdouble);
1187117f1b4Smrg         break;
119c1f859d4Smrg#if FEATURE_fixedpt
120c1f859d4Smrg      case GL_FIXED:
121c1f859d4Smrg         elementSize = size * sizeof(GLfixed);
122c1f859d4Smrg         break;
123c1f859d4Smrg#endif
124c1f859d4Smrg#if FEATURE_vertex_array_byte
125c1f859d4Smrg      case GL_BYTE:
126c1f859d4Smrg         elementSize = size * sizeof(GLbyte);
127c1f859d4Smrg         break;
128c1f859d4Smrg#endif
1297117f1b4Smrg      default:
1307117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type)" );
1317117f1b4Smrg         return;
1327117f1b4Smrg   }
1337117f1b4Smrg
1347117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
1357117f1b4Smrg                elementSize, size, type, stride, GL_FALSE, ptr);
1367117f1b4Smrg
1377117f1b4Smrg   if (ctx->Driver.VertexPointer)
1387117f1b4Smrg      ctx->Driver.VertexPointer( ctx, size, type, stride, ptr );
1397117f1b4Smrg}
1407117f1b4Smrg
1417117f1b4Smrg
1427117f1b4Smrgvoid GLAPIENTRY
1437117f1b4Smrg_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
1447117f1b4Smrg{
1457117f1b4Smrg   GLsizei elementSize;
1467117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
1477117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1487117f1b4Smrg
1497117f1b4Smrg   if (stride < 0) {
1507117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glNormalPointer(stride)" );
1517117f1b4Smrg      return;
1527117f1b4Smrg   }
1537117f1b4Smrg
1547117f1b4Smrg   if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
1557117f1b4Smrg      _mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n",
1567117f1b4Smrg                  _mesa_lookup_enum_by_nr( type ), stride);
1577117f1b4Smrg
1587117f1b4Smrg   switch (type) {
1597117f1b4Smrg      case GL_BYTE:
1607117f1b4Smrg         elementSize = 3 * sizeof(GLbyte);
1617117f1b4Smrg         break;
1627117f1b4Smrg      case GL_SHORT:
1637117f1b4Smrg         elementSize = 3 * sizeof(GLshort);
1647117f1b4Smrg         break;
1657117f1b4Smrg      case GL_INT:
1667117f1b4Smrg         elementSize = 3 * sizeof(GLint);
1677117f1b4Smrg         break;
1687117f1b4Smrg      case GL_FLOAT:
1697117f1b4Smrg         elementSize = 3 * sizeof(GLfloat);
1707117f1b4Smrg         break;
1717117f1b4Smrg      case GL_DOUBLE:
1727117f1b4Smrg         elementSize = 3 * sizeof(GLdouble);
1737117f1b4Smrg         break;
174c1f859d4Smrg#if FEATURE_fixedpt
175c1f859d4Smrg      case GL_FIXED:
176c1f859d4Smrg         elementSize = 3 * sizeof(GLfixed);
177c1f859d4Smrg         break;
178c1f859d4Smrg#endif
1797117f1b4Smrg      default:
1807117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type)" );
1817117f1b4Smrg         return;
1827117f1b4Smrg   }
1837117f1b4Smrg
1847117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
1857117f1b4Smrg                elementSize, 3, type, stride, GL_TRUE, ptr);
1867117f1b4Smrg
1877117f1b4Smrg   if (ctx->Driver.NormalPointer)
1887117f1b4Smrg      ctx->Driver.NormalPointer( ctx, type, stride, ptr );
1897117f1b4Smrg}
1907117f1b4Smrg
1917117f1b4Smrg
1927117f1b4Smrgvoid GLAPIENTRY
1937117f1b4Smrg_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
1947117f1b4Smrg{
1957117f1b4Smrg   GLsizei elementSize;
1967117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
1977117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1987117f1b4Smrg
1997117f1b4Smrg   if (size < 3 || size > 4) {
2007117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(size)" );
2017117f1b4Smrg      return;
2027117f1b4Smrg   }
2037117f1b4Smrg   if (stride < 0) {
2047117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" );
2057117f1b4Smrg      return;
2067117f1b4Smrg   }
2077117f1b4Smrg
2087117f1b4Smrg   if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
2097117f1b4Smrg      _mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size,
2107117f1b4Smrg                  _mesa_lookup_enum_by_nr( type ), stride);
2117117f1b4Smrg
2127117f1b4Smrg   switch (type) {
2137117f1b4Smrg      case GL_BYTE:
2147117f1b4Smrg         elementSize = size * sizeof(GLbyte);
2157117f1b4Smrg         break;
2167117f1b4Smrg      case GL_UNSIGNED_BYTE:
2177117f1b4Smrg         elementSize = size * sizeof(GLubyte);
2187117f1b4Smrg         break;
2197117f1b4Smrg      case GL_SHORT:
2207117f1b4Smrg         elementSize = size * sizeof(GLshort);
2217117f1b4Smrg         break;
2227117f1b4Smrg      case GL_UNSIGNED_SHORT:
2237117f1b4Smrg         elementSize = size * sizeof(GLushort);
2247117f1b4Smrg         break;
2257117f1b4Smrg      case GL_INT:
2267117f1b4Smrg         elementSize = size * sizeof(GLint);
2277117f1b4Smrg         break;
2287117f1b4Smrg      case GL_UNSIGNED_INT:
2297117f1b4Smrg         elementSize = size * sizeof(GLuint);
2307117f1b4Smrg         break;
2317117f1b4Smrg      case GL_FLOAT:
2327117f1b4Smrg         elementSize = size * sizeof(GLfloat);
2337117f1b4Smrg         break;
2347117f1b4Smrg      case GL_DOUBLE:
2357117f1b4Smrg         elementSize = size * sizeof(GLdouble);
2367117f1b4Smrg         break;
237c1f859d4Smrg#if FEATURE_fixedpt
238c1f859d4Smrg      case GL_FIXED:
239c1f859d4Smrg         elementSize = size * sizeof(GLfixed);
240c1f859d4Smrg         break;
241c1f859d4Smrg#endif
2427117f1b4Smrg      default:
2437117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type)" );
2447117f1b4Smrg         return;
2457117f1b4Smrg   }
2467117f1b4Smrg
2477117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
2487117f1b4Smrg                elementSize, size, type, stride, GL_TRUE, ptr);
2497117f1b4Smrg
2507117f1b4Smrg   if (ctx->Driver.ColorPointer)
2517117f1b4Smrg      ctx->Driver.ColorPointer( ctx, size, type, stride, ptr );
2527117f1b4Smrg}
2537117f1b4Smrg
2547117f1b4Smrg
2557117f1b4Smrgvoid GLAPIENTRY
2567117f1b4Smrg_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
2577117f1b4Smrg{
2587117f1b4Smrg   GLint elementSize;
2597117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
2607117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
2617117f1b4Smrg
2627117f1b4Smrg   if (stride < 0) {
2637117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glFogCoordPointer(stride)" );
2647117f1b4Smrg      return;
2657117f1b4Smrg   }
2667117f1b4Smrg
2677117f1b4Smrg   switch (type) {
2687117f1b4Smrg      case GL_FLOAT:
2697117f1b4Smrg         elementSize = sizeof(GLfloat);
2707117f1b4Smrg         break;
2717117f1b4Smrg      case GL_DOUBLE:
2727117f1b4Smrg         elementSize = sizeof(GLdouble);
2737117f1b4Smrg         break;
2747117f1b4Smrg      default:
2757117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" );
2767117f1b4Smrg         return;
2777117f1b4Smrg   }
2787117f1b4Smrg
2797117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
2807117f1b4Smrg                elementSize, 1, type, stride, GL_FALSE, ptr);
2817117f1b4Smrg
2827117f1b4Smrg   if (ctx->Driver.FogCoordPointer)
2837117f1b4Smrg      ctx->Driver.FogCoordPointer( ctx, type, stride, ptr );
2847117f1b4Smrg}
2857117f1b4Smrg
2867117f1b4Smrg
2877117f1b4Smrgvoid GLAPIENTRY
2887117f1b4Smrg_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
2897117f1b4Smrg{
2907117f1b4Smrg   GLsizei elementSize;
2917117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
2927117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
2937117f1b4Smrg
2947117f1b4Smrg   if (stride < 0) {
2957117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glIndexPointer(stride)" );
2967117f1b4Smrg      return;
2977117f1b4Smrg   }
2987117f1b4Smrg
2997117f1b4Smrg   switch (type) {
3007117f1b4Smrg      case GL_UNSIGNED_BYTE:
3017117f1b4Smrg         elementSize = sizeof(GLubyte);
3027117f1b4Smrg         break;
3037117f1b4Smrg      case GL_SHORT:
3047117f1b4Smrg         elementSize = sizeof(GLshort);
3057117f1b4Smrg         break;
3067117f1b4Smrg      case GL_INT:
3077117f1b4Smrg         elementSize = sizeof(GLint);
3087117f1b4Smrg         break;
3097117f1b4Smrg      case GL_FLOAT:
3107117f1b4Smrg         elementSize = sizeof(GLfloat);
3117117f1b4Smrg         break;
3127117f1b4Smrg      case GL_DOUBLE:
3137117f1b4Smrg         elementSize = sizeof(GLdouble);
3147117f1b4Smrg         break;
3157117f1b4Smrg      default:
3167117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glIndexPointer(type)" );
3177117f1b4Smrg         return;
3187117f1b4Smrg   }
3197117f1b4Smrg
3207117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
3217117f1b4Smrg                elementSize, 1, type, stride, GL_FALSE, ptr);
3227117f1b4Smrg
3237117f1b4Smrg   if (ctx->Driver.IndexPointer)
3247117f1b4Smrg      ctx->Driver.IndexPointer( ctx, type, stride, ptr );
3257117f1b4Smrg}
3267117f1b4Smrg
3277117f1b4Smrg
3287117f1b4Smrgvoid GLAPIENTRY
3297117f1b4Smrg_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
3307117f1b4Smrg			       GLsizei stride, const GLvoid *ptr)
3317117f1b4Smrg{
3327117f1b4Smrg   GLsizei elementSize;
3337117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
3347117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
3357117f1b4Smrg
3367117f1b4Smrg   if (size != 3 && size != 4) {
3377117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)" );
3387117f1b4Smrg      return;
3397117f1b4Smrg   }
3407117f1b4Smrg   if (stride < 0) {
3417117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(stride)" );
3427117f1b4Smrg      return;
3437117f1b4Smrg   }
3447117f1b4Smrg
3457117f1b4Smrg   if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
3467117f1b4Smrg      _mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n",
3477117f1b4Smrg                  size, _mesa_lookup_enum_by_nr( type ), stride);
3487117f1b4Smrg
3497117f1b4Smrg   switch (type) {
3507117f1b4Smrg      case GL_BYTE:
3517117f1b4Smrg         elementSize = size * sizeof(GLbyte);
3527117f1b4Smrg         break;
3537117f1b4Smrg      case GL_UNSIGNED_BYTE:
3547117f1b4Smrg         elementSize = size * sizeof(GLubyte);
3557117f1b4Smrg         break;
3567117f1b4Smrg      case GL_SHORT:
3577117f1b4Smrg         elementSize = size * sizeof(GLshort);
3587117f1b4Smrg         break;
3597117f1b4Smrg      case GL_UNSIGNED_SHORT:
3607117f1b4Smrg         elementSize = size * sizeof(GLushort);
3617117f1b4Smrg         break;
3627117f1b4Smrg      case GL_INT:
3637117f1b4Smrg         elementSize = size * sizeof(GLint);
3647117f1b4Smrg         break;
3657117f1b4Smrg      case GL_UNSIGNED_INT:
3667117f1b4Smrg         elementSize = size * sizeof(GLuint);
3677117f1b4Smrg         break;
3687117f1b4Smrg      case GL_FLOAT:
3697117f1b4Smrg         elementSize = size * sizeof(GLfloat);
3707117f1b4Smrg         break;
3717117f1b4Smrg      case GL_DOUBLE:
3727117f1b4Smrg         elementSize = size * sizeof(GLdouble);
3737117f1b4Smrg         break;
3747117f1b4Smrg      default:
3757117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type)" );
3767117f1b4Smrg         return;
3777117f1b4Smrg   }
3787117f1b4Smrg
3797117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
3807117f1b4Smrg                elementSize, size, type, stride, GL_TRUE, ptr);
3817117f1b4Smrg
3827117f1b4Smrg   if (ctx->Driver.SecondaryColorPointer)
3837117f1b4Smrg      ctx->Driver.SecondaryColorPointer( ctx, size, type, stride, ptr );
3847117f1b4Smrg}
3857117f1b4Smrg
3867117f1b4Smrg
3877117f1b4Smrgvoid GLAPIENTRY
3887117f1b4Smrg_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
3897117f1b4Smrg                      const GLvoid *ptr)
3907117f1b4Smrg{
3917117f1b4Smrg   GLint elementSize;
3927117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
3937117f1b4Smrg   const GLuint unit = ctx->Array.ActiveTexture;
3947117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
3957117f1b4Smrg
3967117f1b4Smrg   if (size < 1 || size > 4) {
3977117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(size)" );
3987117f1b4Smrg      return;
3997117f1b4Smrg   }
4007117f1b4Smrg   if (stride < 0) {
4017117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(stride)" );
4027117f1b4Smrg      return;
4037117f1b4Smrg   }
4047117f1b4Smrg
4057117f1b4Smrg   if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
4067117f1b4Smrg      _mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n",
4077117f1b4Smrg                  unit, size, _mesa_lookup_enum_by_nr( type ), stride);
4087117f1b4Smrg
4097117f1b4Smrg   /* always need to check that <type> is legal */
4107117f1b4Smrg   switch (type) {
4117117f1b4Smrg      case GL_SHORT:
4127117f1b4Smrg         elementSize = size * sizeof(GLshort);
4137117f1b4Smrg         break;
4147117f1b4Smrg      case GL_INT:
4157117f1b4Smrg         elementSize = size * sizeof(GLint);
4167117f1b4Smrg         break;
4177117f1b4Smrg      case GL_FLOAT:
4187117f1b4Smrg         elementSize = size * sizeof(GLfloat);
4197117f1b4Smrg         break;
4207117f1b4Smrg      case GL_DOUBLE:
4217117f1b4Smrg         elementSize = size * sizeof(GLdouble);
4227117f1b4Smrg         break;
423c1f859d4Smrg#if FEATURE_fixedpt
424c1f859d4Smrg      case GL_FIXED:
425c1f859d4Smrg         elementSize = size * sizeof(GLfixed);
426c1f859d4Smrg         break;
427c1f859d4Smrg#endif
428c1f859d4Smrg#if FEATURE_vertex_array_byte
429c1f859d4Smrg      case GL_BYTE:
430c1f859d4Smrg         elementSize = size * sizeof(GLbyte);
431c1f859d4Smrg         break;
432c1f859d4Smrg#endif
4337117f1b4Smrg      default:
4347117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type)" );
4357117f1b4Smrg         return;
4367117f1b4Smrg   }
4377117f1b4Smrg
4387117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit],
4397117f1b4Smrg                _NEW_ARRAY_TEXCOORD(unit),
4407117f1b4Smrg                elementSize, size, type, stride, GL_FALSE, ptr);
4417117f1b4Smrg
4427117f1b4Smrg   if (ctx->Driver.TexCoordPointer)
4437117f1b4Smrg      ctx->Driver.TexCoordPointer( ctx, size, type, stride, ptr );
4447117f1b4Smrg}
4457117f1b4Smrg
4467117f1b4Smrg
4477117f1b4Smrgvoid GLAPIENTRY
4487117f1b4Smrg_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
4497117f1b4Smrg{
4507117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
4517117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
4527117f1b4Smrg
4537117f1b4Smrg   if (stride < 0) {
4547117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glEdgeFlagPointer(stride)" );
4557117f1b4Smrg      return;
4567117f1b4Smrg   }
4577117f1b4Smrg
4587117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
4597117f1b4Smrg                sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, ptr);
4607117f1b4Smrg
4617117f1b4Smrg   if (ctx->Driver.EdgeFlagPointer)
4627117f1b4Smrg      ctx->Driver.EdgeFlagPointer( ctx, stride, ptr );
4637117f1b4Smrg}
4647117f1b4Smrg
4657117f1b4Smrg
466c1f859d4Smrgvoid GLAPIENTRY
467c1f859d4Smrg_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
468c1f859d4Smrg{
469c1f859d4Smrg   GLsizei elementSize;
470c1f859d4Smrg   GET_CURRENT_CONTEXT(ctx);
471c1f859d4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
472c1f859d4Smrg
473c1f859d4Smrg   if (stride < 0) {
474c1f859d4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glPointSizePointer(stride)" );
475c1f859d4Smrg      return;
476c1f859d4Smrg   }
477c1f859d4Smrg
478c1f859d4Smrg   switch (type) {
479c1f859d4Smrg      case GL_FLOAT:
480c1f859d4Smrg         elementSize = sizeof(GLfloat);
481c1f859d4Smrg         break;
482c1f859d4Smrg#if FEATURE_fixedpt
483c1f859d4Smrg      case GL_FIXED:
484c1f859d4Smrg         elementSize = sizeof(GLfixed);
485c1f859d4Smrg         break;
486c1f859d4Smrg#endif
487c1f859d4Smrg      default:
488c1f859d4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glPointSizePointer(type)" );
489c1f859d4Smrg         return;
490c1f859d4Smrg   }
491c1f859d4Smrg
492c1f859d4Smrg   update_array(ctx, &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
493c1f859d4Smrg                elementSize, 1, type, stride, GL_FALSE, ptr);
494c1f859d4Smrg}
495c1f859d4Smrg
496c1f859d4Smrg
4977117f1b4Smrg#if FEATURE_NV_vertex_program
4987117f1b4Smrgvoid GLAPIENTRY
4997117f1b4Smrg_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
5007117f1b4Smrg                            GLsizei stride, const GLvoid *ptr)
5017117f1b4Smrg{
5027117f1b4Smrg   GLboolean normalized = GL_FALSE;
5037117f1b4Smrg   GLsizei elementSize;
5047117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
5057117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END(ctx);
5067117f1b4Smrg
5077117f1b4Smrg   if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) {
5087117f1b4Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
5097117f1b4Smrg      return;
5107117f1b4Smrg   }
5117117f1b4Smrg
5127117f1b4Smrg   if (size < 1 || size > 4) {
5137117f1b4Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size)");
5147117f1b4Smrg      return;
5157117f1b4Smrg   }
5167117f1b4Smrg
5177117f1b4Smrg   if (stride < 0) {
5187117f1b4Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(stride)");
5197117f1b4Smrg      return;
5207117f1b4Smrg   }
5217117f1b4Smrg
5227117f1b4Smrg   if (type == GL_UNSIGNED_BYTE && size != 4) {
5237117f1b4Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
5247117f1b4Smrg      return;
5257117f1b4Smrg   }
5267117f1b4Smrg
5277117f1b4Smrg   /* check for valid 'type' and compute StrideB right away */
5287117f1b4Smrg   switch (type) {
5297117f1b4Smrg      case GL_UNSIGNED_BYTE:
5307117f1b4Smrg         normalized = GL_TRUE;
5317117f1b4Smrg         elementSize = size * sizeof(GLubyte);
5327117f1b4Smrg         break;
5337117f1b4Smrg      case GL_SHORT:
5347117f1b4Smrg         elementSize = size * sizeof(GLshort);
5357117f1b4Smrg         break;
5367117f1b4Smrg      case GL_FLOAT:
5377117f1b4Smrg         elementSize = size * sizeof(GLfloat);
5387117f1b4Smrg         break;
5397117f1b4Smrg      case GL_DOUBLE:
5407117f1b4Smrg         elementSize = size * sizeof(GLdouble);
5417117f1b4Smrg         break;
5427117f1b4Smrg      default:
5437117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type)" );
5447117f1b4Smrg         return;
5457117f1b4Smrg   }
5467117f1b4Smrg
5477117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
5487117f1b4Smrg                _NEW_ARRAY_ATTRIB(index),
5497117f1b4Smrg                elementSize, size, type, stride, normalized, ptr);
5507117f1b4Smrg
5517117f1b4Smrg   if (ctx->Driver.VertexAttribPointer)
5527117f1b4Smrg      ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr );
5537117f1b4Smrg}
5547117f1b4Smrg#endif
5557117f1b4Smrg
5567117f1b4Smrg
5577117f1b4Smrg#if FEATURE_ARB_vertex_program
5587117f1b4Smrgvoid GLAPIENTRY
5597117f1b4Smrg_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
5607117f1b4Smrg                             GLboolean normalized,
5617117f1b4Smrg                             GLsizei stride, const GLvoid *ptr)
5627117f1b4Smrg{
5637117f1b4Smrg   GLsizei elementSize;
5647117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
5657117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END(ctx);
5667117f1b4Smrg
5677117f1b4Smrg   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
5687117f1b4Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
5697117f1b4Smrg      return;
5707117f1b4Smrg   }
5717117f1b4Smrg
5727117f1b4Smrg   if (size < 1 || size > 4) {
5737117f1b4Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)");
5747117f1b4Smrg      return;
5757117f1b4Smrg   }
5767117f1b4Smrg
5777117f1b4Smrg   if (stride < 0) {
5787117f1b4Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(stride)");
5797117f1b4Smrg      return;
5807117f1b4Smrg   }
5817117f1b4Smrg
5827117f1b4Smrg   /* check for valid 'type' and compute StrideB right away */
5837117f1b4Smrg   /* NOTE: more types are supported here than in the NV extension */
5847117f1b4Smrg   switch (type) {
5857117f1b4Smrg      case GL_BYTE:
5867117f1b4Smrg         elementSize = size * sizeof(GLbyte);
5877117f1b4Smrg         break;
5887117f1b4Smrg      case GL_UNSIGNED_BYTE:
5897117f1b4Smrg         elementSize = size * sizeof(GLubyte);
5907117f1b4Smrg         break;
5917117f1b4Smrg      case GL_SHORT:
5927117f1b4Smrg         elementSize = size * sizeof(GLshort);
5937117f1b4Smrg         break;
5947117f1b4Smrg      case GL_UNSIGNED_SHORT:
5957117f1b4Smrg         elementSize = size * sizeof(GLushort);
5967117f1b4Smrg         break;
5977117f1b4Smrg      case GL_INT:
5987117f1b4Smrg         elementSize = size * sizeof(GLint);
5997117f1b4Smrg         break;
6007117f1b4Smrg      case GL_UNSIGNED_INT:
6017117f1b4Smrg         elementSize = size * sizeof(GLuint);
6027117f1b4Smrg         break;
6037117f1b4Smrg      case GL_FLOAT:
6047117f1b4Smrg         elementSize = size * sizeof(GLfloat);
6057117f1b4Smrg         break;
6067117f1b4Smrg      case GL_DOUBLE:
6077117f1b4Smrg         elementSize = size * sizeof(GLdouble);
6087117f1b4Smrg         break;
609c1f859d4Smrg#if FEATURE_fixedpt
610c1f859d4Smrg      case GL_FIXED:
611c1f859d4Smrg         elementSize = size * sizeof(GLfixed);
612c1f859d4Smrg         break;
613c1f859d4Smrg#endif
6147117f1b4Smrg      default:
6157117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerARB(type)" );
6167117f1b4Smrg         return;
6177117f1b4Smrg   }
6187117f1b4Smrg
6197117f1b4Smrg   update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
6207117f1b4Smrg                _NEW_ARRAY_ATTRIB(index),
6217117f1b4Smrg                elementSize, size, type, stride, normalized, ptr);
6227117f1b4Smrg
6237117f1b4Smrg   if (ctx->Driver.VertexAttribPointer)
6247117f1b4Smrg      ctx->Driver.VertexAttribPointer(ctx, index, size, type, stride, ptr);
6257117f1b4Smrg}
6267117f1b4Smrg#endif
6277117f1b4Smrg
6287117f1b4Smrg
6297117f1b4Smrgvoid GLAPIENTRY
6307117f1b4Smrg_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
6317117f1b4Smrg                       GLsizei count, const GLvoid *ptr)
6327117f1b4Smrg{
6337117f1b4Smrg   (void) count;
6347117f1b4Smrg   _mesa_VertexPointer(size, type, stride, ptr);
6357117f1b4Smrg}
6367117f1b4Smrg
6377117f1b4Smrg
6387117f1b4Smrgvoid GLAPIENTRY
6397117f1b4Smrg_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
6407117f1b4Smrg                       const GLvoid *ptr)
6417117f1b4Smrg{
6427117f1b4Smrg   (void) count;
6437117f1b4Smrg   _mesa_NormalPointer(type, stride, ptr);
6447117f1b4Smrg}
6457117f1b4Smrg
6467117f1b4Smrg
6477117f1b4Smrgvoid GLAPIENTRY
6487117f1b4Smrg_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
6497117f1b4Smrg                      const GLvoid *ptr)
6507117f1b4Smrg{
6517117f1b4Smrg   (void) count;
6527117f1b4Smrg   _mesa_ColorPointer(size, type, stride, ptr);
6537117f1b4Smrg}
6547117f1b4Smrg
6557117f1b4Smrg
6567117f1b4Smrgvoid GLAPIENTRY
6577117f1b4Smrg_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
6587117f1b4Smrg                      const GLvoid *ptr)
6597117f1b4Smrg{
6607117f1b4Smrg   (void) count;
6617117f1b4Smrg   _mesa_IndexPointer(type, stride, ptr);
6627117f1b4Smrg}
6637117f1b4Smrg
6647117f1b4Smrg
6657117f1b4Smrgvoid GLAPIENTRY
6667117f1b4Smrg_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
6677117f1b4Smrg                         GLsizei count, const GLvoid *ptr)
6687117f1b4Smrg{
6697117f1b4Smrg   (void) count;
6707117f1b4Smrg   _mesa_TexCoordPointer(size, type, stride, ptr);
6717117f1b4Smrg}
6727117f1b4Smrg
6737117f1b4Smrg
6747117f1b4Smrgvoid GLAPIENTRY
6757117f1b4Smrg_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
6767117f1b4Smrg{
6777117f1b4Smrg   (void) count;
6787117f1b4Smrg   _mesa_EdgeFlagPointer(stride, ptr);
6797117f1b4Smrg}
6807117f1b4Smrg
6817117f1b4Smrg
6827117f1b4Smrgvoid GLAPIENTRY
6837117f1b4Smrg_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
6847117f1b4Smrg{
6857117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
6867117f1b4Smrg   GLboolean tflag, cflag, nflag;  /* enable/disable flags */
6877117f1b4Smrg   GLint tcomps, ccomps, vcomps;   /* components per texcoord, color, vertex */
6887117f1b4Smrg   GLenum ctype = 0;               /* color type */
6897117f1b4Smrg   GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
6907117f1b4Smrg   const GLint toffset = 0;        /* always zero */
6917117f1b4Smrg   GLint defstride;                /* default stride */
6927117f1b4Smrg   GLint c, f;
6937117f1b4Smrg
6947117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
6957117f1b4Smrg
6967117f1b4Smrg   f = sizeof(GLfloat);
6977117f1b4Smrg   c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
6987117f1b4Smrg
6997117f1b4Smrg   if (stride < 0) {
7007117f1b4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
7017117f1b4Smrg      return;
7027117f1b4Smrg   }
7037117f1b4Smrg
7047117f1b4Smrg   switch (format) {
7057117f1b4Smrg      case GL_V2F:
7067117f1b4Smrg         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_FALSE;
7077117f1b4Smrg         tcomps = 0;  ccomps = 0;  vcomps = 2;
7087117f1b4Smrg         voffset = 0;
7097117f1b4Smrg         defstride = 2*f;
7107117f1b4Smrg         break;
7117117f1b4Smrg      case GL_V3F:
7127117f1b4Smrg         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_FALSE;
7137117f1b4Smrg         tcomps = 0;  ccomps = 0;  vcomps = 3;
7147117f1b4Smrg         voffset = 0;
7157117f1b4Smrg         defstride = 3*f;
7167117f1b4Smrg         break;
7177117f1b4Smrg      case GL_C4UB_V2F:
7187117f1b4Smrg         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
7197117f1b4Smrg         tcomps = 0;  ccomps = 4;  vcomps = 2;
7207117f1b4Smrg         ctype = GL_UNSIGNED_BYTE;
7217117f1b4Smrg         coffset = 0;
7227117f1b4Smrg         voffset = c;
7237117f1b4Smrg         defstride = c + 2*f;
7247117f1b4Smrg         break;
7257117f1b4Smrg      case GL_C4UB_V3F:
7267117f1b4Smrg         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
7277117f1b4Smrg         tcomps = 0;  ccomps = 4;  vcomps = 3;
7287117f1b4Smrg         ctype = GL_UNSIGNED_BYTE;
7297117f1b4Smrg         coffset = 0;
7307117f1b4Smrg         voffset = c;
7317117f1b4Smrg         defstride = c + 3*f;
7327117f1b4Smrg         break;
7337117f1b4Smrg      case GL_C3F_V3F:
7347117f1b4Smrg         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
7357117f1b4Smrg         tcomps = 0;  ccomps = 3;  vcomps = 3;
7367117f1b4Smrg         ctype = GL_FLOAT;
7377117f1b4Smrg         coffset = 0;
7387117f1b4Smrg         voffset = 3*f;
7397117f1b4Smrg         defstride = 6*f;
7407117f1b4Smrg         break;
7417117f1b4Smrg      case GL_N3F_V3F:
7427117f1b4Smrg         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_TRUE;
7437117f1b4Smrg         tcomps = 0;  ccomps = 0;  vcomps = 3;
7447117f1b4Smrg         noffset = 0;
7457117f1b4Smrg         voffset = 3*f;
7467117f1b4Smrg         defstride = 6*f;
7477117f1b4Smrg         break;
7487117f1b4Smrg      case GL_C4F_N3F_V3F:
7497117f1b4Smrg         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_TRUE;
7507117f1b4Smrg         tcomps = 0;  ccomps = 4;  vcomps = 3;
7517117f1b4Smrg         ctype = GL_FLOAT;
7527117f1b4Smrg         coffset = 0;
7537117f1b4Smrg         noffset = 4*f;
7547117f1b4Smrg         voffset = 7*f;
7557117f1b4Smrg         defstride = 10*f;
7567117f1b4Smrg         break;
7577117f1b4Smrg      case GL_T2F_V3F:
7587117f1b4Smrg         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_FALSE;
7597117f1b4Smrg         tcomps = 2;  ccomps = 0;  vcomps = 3;
7607117f1b4Smrg         voffset = 2*f;
7617117f1b4Smrg         defstride = 5*f;
7627117f1b4Smrg         break;
7637117f1b4Smrg      case GL_T4F_V4F:
7647117f1b4Smrg         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_FALSE;
7657117f1b4Smrg         tcomps = 4;  ccomps = 0;  vcomps = 4;
7667117f1b4Smrg         voffset = 4*f;
7677117f1b4Smrg         defstride = 8*f;
7687117f1b4Smrg         break;
7697117f1b4Smrg      case GL_T2F_C4UB_V3F:
7707117f1b4Smrg         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_FALSE;
7717117f1b4Smrg         tcomps = 2;  ccomps = 4;  vcomps = 3;
7727117f1b4Smrg         ctype = GL_UNSIGNED_BYTE;
7737117f1b4Smrg         coffset = 2*f;
7747117f1b4Smrg         voffset = c+2*f;
7757117f1b4Smrg         defstride = c+5*f;
7767117f1b4Smrg         break;
7777117f1b4Smrg      case GL_T2F_C3F_V3F:
7787117f1b4Smrg         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_FALSE;
7797117f1b4Smrg         tcomps = 2;  ccomps = 3;  vcomps = 3;
7807117f1b4Smrg         ctype = GL_FLOAT;
7817117f1b4Smrg         coffset = 2*f;
7827117f1b4Smrg         voffset = 5*f;
7837117f1b4Smrg         defstride = 8*f;
7847117f1b4Smrg         break;
7857117f1b4Smrg      case GL_T2F_N3F_V3F:
7867117f1b4Smrg         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_TRUE;
7877117f1b4Smrg         tcomps = 2;  ccomps = 0;  vcomps = 3;
7887117f1b4Smrg         noffset = 2*f;
7897117f1b4Smrg         voffset = 5*f;
7907117f1b4Smrg         defstride = 8*f;
7917117f1b4Smrg         break;
7927117f1b4Smrg      case GL_T2F_C4F_N3F_V3F:
7937117f1b4Smrg         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_TRUE;
7947117f1b4Smrg         tcomps = 2;  ccomps = 4;  vcomps = 3;
7957117f1b4Smrg         ctype = GL_FLOAT;
7967117f1b4Smrg         coffset = 2*f;
7977117f1b4Smrg         noffset = 6*f;
7987117f1b4Smrg         voffset = 9*f;
7997117f1b4Smrg         defstride = 12*f;
8007117f1b4Smrg         break;
8017117f1b4Smrg      case GL_T4F_C4F_N3F_V4F:
8027117f1b4Smrg         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_TRUE;
8037117f1b4Smrg         tcomps = 4;  ccomps = 4;  vcomps = 4;
8047117f1b4Smrg         ctype = GL_FLOAT;
8057117f1b4Smrg         coffset = 4*f;
8067117f1b4Smrg         noffset = 8*f;
8077117f1b4Smrg         voffset = 11*f;
8087117f1b4Smrg         defstride = 15*f;
8097117f1b4Smrg         break;
8107117f1b4Smrg      default:
8117117f1b4Smrg         _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
8127117f1b4Smrg         return;
8137117f1b4Smrg   }
8147117f1b4Smrg
8157117f1b4Smrg   if (stride==0) {
8167117f1b4Smrg      stride = defstride;
8177117f1b4Smrg   }
8187117f1b4Smrg
8197117f1b4Smrg   _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
8207117f1b4Smrg   _mesa_DisableClientState( GL_INDEX_ARRAY );
8217117f1b4Smrg   /* XXX also disable secondary color and generic arrays? */
8227117f1b4Smrg
8237117f1b4Smrg   /* Texcoords */
8247117f1b4Smrg   if (tflag) {
8257117f1b4Smrg      _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
8267117f1b4Smrg      _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
8277117f1b4Smrg                             (GLubyte *) pointer + toffset );
8287117f1b4Smrg   }
8297117f1b4Smrg   else {
8307117f1b4Smrg      _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
8317117f1b4Smrg   }
8327117f1b4Smrg
8337117f1b4Smrg   /* Color */
8347117f1b4Smrg   if (cflag) {
8357117f1b4Smrg      _mesa_EnableClientState( GL_COLOR_ARRAY );
8367117f1b4Smrg      _mesa_ColorPointer( ccomps, ctype, stride,
8377117f1b4Smrg			  (GLubyte *) pointer + coffset );
8387117f1b4Smrg   }
8397117f1b4Smrg   else {
8407117f1b4Smrg      _mesa_DisableClientState( GL_COLOR_ARRAY );
8417117f1b4Smrg   }
8427117f1b4Smrg
8437117f1b4Smrg
8447117f1b4Smrg   /* Normals */
8457117f1b4Smrg   if (nflag) {
8467117f1b4Smrg      _mesa_EnableClientState( GL_NORMAL_ARRAY );
8477117f1b4Smrg      _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
8487117f1b4Smrg   }
8497117f1b4Smrg   else {
8507117f1b4Smrg      _mesa_DisableClientState( GL_NORMAL_ARRAY );
8517117f1b4Smrg   }
8527117f1b4Smrg
8537117f1b4Smrg   /* Vertices */
8547117f1b4Smrg   _mesa_EnableClientState( GL_VERTEX_ARRAY );
8557117f1b4Smrg   _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
8567117f1b4Smrg			(GLubyte *) pointer + voffset );
8577117f1b4Smrg}
8587117f1b4Smrg
8597117f1b4Smrg
8607117f1b4Smrgvoid GLAPIENTRY
8617117f1b4Smrg_mesa_LockArraysEXT(GLint first, GLsizei count)
8627117f1b4Smrg{
8637117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
8647117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
8657117f1b4Smrg
8667117f1b4Smrg   if (MESA_VERBOSE & VERBOSE_API)
8677117f1b4Smrg      _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
8687117f1b4Smrg
869c1f859d4Smrg   if (first < 0) {
870c1f859d4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
871c1f859d4Smrg      return;
8727117f1b4Smrg   }
873c1f859d4Smrg   if (count <= 0) {
874c1f859d4Smrg      _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
875c1f859d4Smrg      return;
876c1f859d4Smrg   }
877c1f859d4Smrg   if (ctx->Array.LockCount != 0) {
878c1f859d4Smrg      _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
879c1f859d4Smrg      return;
8807117f1b4Smrg   }
8817117f1b4Smrg
882c1f859d4Smrg   ctx->Array.LockFirst = first;
883c1f859d4Smrg   ctx->Array.LockCount = count;
884c1f859d4Smrg
8857117f1b4Smrg   ctx->NewState |= _NEW_ARRAY;
8867117f1b4Smrg   ctx->Array.NewState |= _NEW_ARRAY_ALL;
8877117f1b4Smrg
8887117f1b4Smrg   if (ctx->Driver.LockArraysEXT)
8897117f1b4Smrg      ctx->Driver.LockArraysEXT( ctx, first, count );
8907117f1b4Smrg}
8917117f1b4Smrg
8927117f1b4Smrg
8937117f1b4Smrgvoid GLAPIENTRY
8947117f1b4Smrg_mesa_UnlockArraysEXT( void )
8957117f1b4Smrg{
8967117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
8977117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
8987117f1b4Smrg
8997117f1b4Smrg   if (MESA_VERBOSE & VERBOSE_API)
9007117f1b4Smrg      _mesa_debug(ctx, "glUnlockArrays\n");
9017117f1b4Smrg
902c1f859d4Smrg   if (ctx->Array.LockCount == 0) {
903c1f859d4Smrg      _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
904c1f859d4Smrg      return;
905c1f859d4Smrg   }
906c1f859d4Smrg
9077117f1b4Smrg   ctx->Array.LockFirst = 0;
9087117f1b4Smrg   ctx->Array.LockCount = 0;
9097117f1b4Smrg   ctx->NewState |= _NEW_ARRAY;
9107117f1b4Smrg   ctx->Array.NewState |= _NEW_ARRAY_ALL;
9117117f1b4Smrg
9127117f1b4Smrg   if (ctx->Driver.UnlockArraysEXT)
9137117f1b4Smrg      ctx->Driver.UnlockArraysEXT( ctx );
9147117f1b4Smrg}
9157117f1b4Smrg
9167117f1b4Smrg
9177117f1b4Smrg/* GL_EXT_multi_draw_arrays */
9187117f1b4Smrg/* Somebody forgot to spec the first and count parameters as const! <sigh> */
9197117f1b4Smrgvoid GLAPIENTRY
9207117f1b4Smrg_mesa_MultiDrawArraysEXT( GLenum mode, GLint *first,
9217117f1b4Smrg                          GLsizei *count, GLsizei primcount )
9227117f1b4Smrg{
9237117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
9247117f1b4Smrg   GLint i;
9257117f1b4Smrg
9267117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
9277117f1b4Smrg
9287117f1b4Smrg   for (i = 0; i < primcount; i++) {
9297117f1b4Smrg      if (count[i] > 0) {
9307117f1b4Smrg         CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
9317117f1b4Smrg      }
9327117f1b4Smrg   }
9337117f1b4Smrg}
9347117f1b4Smrg
9357117f1b4Smrg
9367117f1b4Smrg/* GL_EXT_multi_draw_arrays */
9377117f1b4Smrgvoid GLAPIENTRY
9387117f1b4Smrg_mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
9397117f1b4Smrg                            const GLvoid **indices, GLsizei primcount )
9407117f1b4Smrg{
9417117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
9427117f1b4Smrg   GLint i;
9437117f1b4Smrg
9447117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
9457117f1b4Smrg
9467117f1b4Smrg   for (i = 0; i < primcount; i++) {
9477117f1b4Smrg      if (count[i] > 0) {
9487117f1b4Smrg         CALL_DrawElements(ctx->Exec, (mode, count[i], type, indices[i]));
9497117f1b4Smrg      }
9507117f1b4Smrg   }
9517117f1b4Smrg}
9527117f1b4Smrg
9537117f1b4Smrg
9547117f1b4Smrg/* GL_IBM_multimode_draw_arrays */
9557117f1b4Smrgvoid GLAPIENTRY
9567117f1b4Smrg_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
9577117f1b4Smrg			      const GLsizei * count,
9587117f1b4Smrg			      GLsizei primcount, GLint modestride )
9597117f1b4Smrg{
9607117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
9617117f1b4Smrg   GLint i;
9627117f1b4Smrg
9637117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
9647117f1b4Smrg
9657117f1b4Smrg   for ( i = 0 ; i < primcount ; i++ ) {
9667117f1b4Smrg      if ( count[i] > 0 ) {
9677117f1b4Smrg         GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
9687117f1b4Smrg	 CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
9697117f1b4Smrg      }
9707117f1b4Smrg   }
9717117f1b4Smrg}
9727117f1b4Smrg
9737117f1b4Smrg
9747117f1b4Smrg/* GL_IBM_multimode_draw_arrays */
9757117f1b4Smrgvoid GLAPIENTRY
9767117f1b4Smrg_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
9777117f1b4Smrg				GLenum type, const GLvoid * const * indices,
9787117f1b4Smrg				GLsizei primcount, GLint modestride )
9797117f1b4Smrg{
9807117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
9817117f1b4Smrg   GLint i;
9827117f1b4Smrg
9837117f1b4Smrg   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
9847117f1b4Smrg
9857117f1b4Smrg   /* XXX not sure about ARB_vertex_buffer_object handling here */
9867117f1b4Smrg
9877117f1b4Smrg   for ( i = 0 ; i < primcount ; i++ ) {
9887117f1b4Smrg      if ( count[i] > 0 ) {
9897117f1b4Smrg         GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
9907117f1b4Smrg	 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
9917117f1b4Smrg      }
9927117f1b4Smrg   }
9937117f1b4Smrg}
9947117f1b4Smrg
9957117f1b4Smrg
9967117f1b4Smrg/**
9977117f1b4Smrg * Initialize vertex array state for given context.
9987117f1b4Smrg */
9997117f1b4Smrgvoid
10007117f1b4Smrg_mesa_init_varray(GLcontext *ctx)
10017117f1b4Smrg{
10027117f1b4Smrg   ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0);
10037117f1b4Smrg   ctx->Array.ArrayObj = ctx->Array.DefaultArrayObj;
10047117f1b4Smrg
10057117f1b4Smrg   ctx->Array.ActiveTexture = 0;   /* GL_ARB_multitexture */
10067117f1b4Smrg}
1007