version.c revision 7ec681f3
1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010  VMware, Inc.  All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26#include <stdio.h>
27#include "context.h"
28#include "draw_validate.h"
29
30#include "util/os_misc.h"
31#include "util/simple_mtx.h"
32
33#include "mtypes.h"
34#include "version.h"
35#include "git_sha1.h"
36
37static simple_mtx_t override_lock = _SIMPLE_MTX_INITIALIZER_NP;
38
39/**
40 * Scans 'string' to see if it ends with 'ending'.
41 */
42static bool
43check_for_ending(const char *string, const char *ending)
44{
45   const size_t len1 = strlen(string);
46   const size_t len2 = strlen(ending);
47
48   if (len2 > len1)
49      return false;
50
51   return strcmp(string + (len1 - len2), ending) == 0;
52}
53
54/**
55 * Returns the gl override data
56 *
57 * version > 0 indicates there is an override requested
58 * fwd_context is only valid if version > 0
59 */
60static void
61get_gl_override(gl_api api, int *version, bool *fwd_context,
62                bool *compat_context)
63{
64   const char *env_var = (api == API_OPENGL_CORE || api == API_OPENGL_COMPAT)
65      ? "MESA_GL_VERSION_OVERRIDE" : "MESA_GLES_VERSION_OVERRIDE";
66   const char *version_str;
67   int major, minor, n;
68   static struct override_info {
69      int version;
70      bool fc_suffix;
71      bool compat_suffix;
72   } override[] = {
73      [API_OPENGL_COMPAT] = { -1, false, false},
74      [API_OPENGLES]      = { -1, false, false},
75      [API_OPENGLES2]     = { -1, false, false},
76      [API_OPENGL_CORE]   = { -1, false, false},
77   };
78
79   STATIC_ASSERT(ARRAY_SIZE(override) == API_OPENGL_LAST + 1);
80
81   simple_mtx_lock(&override_lock);
82
83   if (api == API_OPENGLES)
84      goto exit;
85
86   if (override[api].version < 0) {
87      override[api].version = 0;
88
89      version_str = os_get_option(env_var);
90      if (version_str) {
91         override[api].fc_suffix = check_for_ending(version_str, "FC");
92         override[api].compat_suffix = check_for_ending(version_str, "COMPAT");
93
94         n = sscanf(version_str, "%u.%u", &major, &minor);
95         if (n != 2) {
96            fprintf(stderr, "error: invalid value for %s: %s\n",
97                    env_var, version_str);
98            override[api].version = 0;
99         } else {
100            override[api].version = major * 10 + minor;
101
102            /* There is no such thing as compatibility or forward-compatible for
103             * OpenGL ES 2.0 or 3.x APIs.
104             */
105            if ((override[api].version < 30 && override[api].fc_suffix) ||
106                (api == API_OPENGLES2 && (override[api].fc_suffix ||
107                                          override[api].compat_suffix))) {
108               fprintf(stderr, "error: invalid value for %s: %s\n",
109                       env_var, version_str);
110            }
111         }
112      }
113   }
114
115exit:
116   *version = override[api].version;
117   *fwd_context = override[api].fc_suffix;
118   *compat_context = override[api].compat_suffix;
119
120   simple_mtx_unlock(&override_lock);
121}
122
123/**
124 * Builds the Mesa version string.
125 */
126static void
127create_version_string(struct gl_context *ctx, const char *prefix)
128{
129   static const int max = 100;
130
131   ctx->VersionString = malloc(max);
132   if (ctx->VersionString) {
133      snprintf(ctx->VersionString, max,
134		     "%s%u.%u%s Mesa " PACKAGE_VERSION MESA_GIT_SHA1,
135		     prefix,
136		     ctx->Version / 10, ctx->Version % 10,
137		     (ctx->API == API_OPENGL_CORE) ? " (Core Profile)" :
138                     (ctx->API == API_OPENGL_COMPAT && ctx->Version >= 32) ?
139                        " (Compatibility Profile)" : ""
140		     );
141   }
142}
143
144/**
145 * Override the context's version and/or API type if the environment variables
146 * MESA_GL_VERSION_OVERRIDE or MESA_GLES_VERSION_OVERRIDE are set.
147 *
148 * Example uses of MESA_GL_VERSION_OVERRIDE:
149 *
150 * 2.1: select a compatibility (non-Core) profile with GL version 2.1.
151 * 3.0: select a compatibility (non-Core) profile with GL version 3.0.
152 * 3.0FC: select a Core+Forward Compatible profile with GL version 3.0.
153 * 3.1: select GL version 3.1 with GL_ARB_compatibility enabled per the driver default.
154 * 3.1FC: select GL version 3.1 with forward compatibility and GL_ARB_compatibility disabled.
155 * 3.1COMPAT: select GL version 3.1 with GL_ARB_compatibility enabled.
156 * X.Y: override GL version to X.Y without changing the profile.
157 * X.YFC: select a Core+Forward Compatible profile with GL version X.Y.
158 * X.YCOMPAT: select a Compatibility profile with GL version X.Y.
159 *
160 * Example uses of MESA_GLES_VERSION_OVERRIDE:
161 *
162 * 2.0: select GLES version 2.0.
163 * 3.0: select GLES version 3.0.
164 * 3.1: select GLES version 3.1.
165 */
166bool
167_mesa_override_gl_version_contextless(struct gl_constants *consts,
168                                      gl_api *apiOut, GLuint *versionOut)
169{
170   int version;
171   bool fwd_context, compat_context;
172
173   get_gl_override(*apiOut, &version, &fwd_context, &compat_context);
174
175   if (version > 0) {
176      *versionOut = version;
177
178      /* Modify the API and context flags as needed. */
179      if (*apiOut == API_OPENGL_CORE || *apiOut == API_OPENGL_COMPAT) {
180         if (version >= 30 && fwd_context) {
181            *apiOut = API_OPENGL_CORE;
182            consts->ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
183         } else if (compat_context) {
184            *apiOut = API_OPENGL_COMPAT;
185         }
186      }
187
188      return true;
189   }
190   return false;
191}
192
193void
194_mesa_override_gl_version(struct gl_context *ctx)
195{
196   if (_mesa_override_gl_version_contextless(&ctx->Const, &ctx->API,
197                                             &ctx->Version)) {
198      /* We need to include API in version string for OpenGL ES, otherwise
199       * application can not detect GLES via glGetString(GL_VERSION) query.
200       *
201       * From OpenGL ES 3.2 spec, Page 436:
202       *
203       *     "The VERSION string is laid out as follows:
204       *
205       *     OpenGL ES N.M vendor-specific information"
206       *
207       * From OpenGL 4.5 spec, Page 538:
208       *
209       *     "The VERSION and SHADING_LANGUAGE_VERSION strings are laid out as
210       *     follows:
211       *
212       *     <version number><space><vendor-specific information>"
213       */
214      create_version_string(ctx, _mesa_is_gles(ctx) ? "OpenGL ES " : "");
215      ctx->Extensions.Version = ctx->Version;
216   }
217}
218
219/**
220 * Override the context's GLSL version if the environment variable
221 * MESA_GLSL_VERSION_OVERRIDE is set. Valid values for
222 * MESA_GLSL_VERSION_OVERRIDE are integers, such as "130".
223 */
224void
225_mesa_override_glsl_version(struct gl_constants *consts)
226{
227   const char *env_var = "MESA_GLSL_VERSION_OVERRIDE";
228   const char *version;
229   int n;
230
231   version = getenv(env_var);
232   if (!version) {
233      return;
234   }
235
236   n = sscanf(version, "%u", &consts->GLSLVersion);
237   if (n != 1) {
238      fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version);
239      return;
240   }
241}
242
243/**
244 * Examine enabled GL extensions to determine GL version.
245 */
246static GLuint
247compute_version(const struct gl_extensions *extensions,
248                const struct gl_constants *consts, gl_api api)
249{
250   GLuint major, minor, version;
251
252   const bool ver_1_3 = (extensions->ARB_texture_border_clamp &&
253                         extensions->ARB_texture_cube_map &&
254                         extensions->ARB_texture_env_combine &&
255                         extensions->ARB_texture_env_dot3);
256   const bool ver_1_4 = (ver_1_3 &&
257                         extensions->ARB_depth_texture &&
258                         extensions->ARB_shadow &&
259                         extensions->ARB_texture_env_crossbar &&
260                         extensions->EXT_blend_color &&
261                         extensions->EXT_blend_func_separate &&
262                         extensions->EXT_blend_minmax &&
263                         extensions->EXT_point_parameters);
264   const bool ver_1_5 = (ver_1_4 &&
265                         extensions->ARB_occlusion_query);
266   const bool ver_2_0 = (ver_1_5 &&
267                         extensions->ARB_point_sprite &&
268                         extensions->ARB_vertex_shader &&
269                         extensions->ARB_fragment_shader &&
270                         extensions->ARB_texture_non_power_of_two &&
271                         extensions->EXT_blend_equation_separate &&
272                         extensions->EXT_stencil_two_side);
273   const bool ver_2_1 = (ver_2_0 &&
274                         extensions->EXT_pixel_buffer_object &&
275                         extensions->EXT_texture_sRGB);
276   /* We lie about the minimum number of color attachments. Strictly, OpenGL
277    * 3.0 requires 8, whereas OpenGL ES requires 4. OpenGL ES 3.0 class
278    * hardware may only support 4 render targets. Advertise non-conformant
279    * OpenGL 3.0 anyway. Affects freedreno on a3xx
280    */
281   const bool ver_3_0 = (ver_2_1 &&
282                         consts->GLSLVersion >= 130 &&
283                         consts->MaxColorAttachments >= 4 &&
284                         (consts->MaxSamples >= 4 || consts->FakeSWMSAA) &&
285                         (api == API_OPENGL_CORE ||
286                          extensions->ARB_color_buffer_float) &&
287                         extensions->ARB_depth_buffer_float &&
288                         extensions->ARB_half_float_vertex &&
289                         extensions->ARB_map_buffer_range &&
290                         extensions->ARB_shader_texture_lod &&
291                         extensions->ARB_texture_float &&
292                         extensions->ARB_texture_rg &&
293                         extensions->ARB_texture_compression_rgtc &&
294                         extensions->EXT_draw_buffers2 &&
295                         extensions->ARB_framebuffer_object &&
296                         extensions->EXT_framebuffer_sRGB &&
297                         extensions->EXT_packed_float &&
298                         extensions->EXT_texture_array &&
299                         extensions->EXT_texture_shared_exponent &&
300                         extensions->EXT_transform_feedback &&
301                         extensions->NV_conditional_render);
302   const bool ver_3_1 = (ver_3_0 &&
303                         consts->GLSLVersion >= 140 &&
304                         extensions->ARB_draw_instanced &&
305                         extensions->ARB_texture_buffer_object &&
306                         extensions->ARB_uniform_buffer_object &&
307                         extensions->EXT_texture_snorm &&
308                         extensions->NV_primitive_restart &&
309                         extensions->NV_texture_rectangle &&
310                         consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits >= 16);
311   const bool ver_3_2 = (ver_3_1 &&
312                         consts->GLSLVersion >= 150 &&
313                         extensions->ARB_depth_clamp &&
314                         extensions->ARB_draw_elements_base_vertex &&
315                         extensions->ARB_fragment_coord_conventions &&
316                         extensions->EXT_provoking_vertex &&
317                         extensions->ARB_seamless_cube_map &&
318                         extensions->ARB_sync &&
319                         extensions->ARB_texture_multisample &&
320                         extensions->EXT_vertex_array_bgra);
321   const bool ver_3_3 = (ver_3_2 &&
322                         consts->GLSLVersion >= 330 &&
323                         extensions->ARB_blend_func_extended &&
324                         extensions->ARB_explicit_attrib_location &&
325                         extensions->ARB_instanced_arrays &&
326                         extensions->ARB_occlusion_query2 &&
327                         extensions->ARB_shader_bit_encoding &&
328                         extensions->ARB_texture_rgb10_a2ui &&
329                         extensions->ARB_timer_query &&
330                         extensions->ARB_vertex_type_2_10_10_10_rev &&
331                         extensions->EXT_texture_swizzle);
332   /* ARB_sampler_objects is always enabled in mesa */
333
334   const bool ver_4_0 = (ver_3_3 &&
335                         consts->GLSLVersion >= 400 &&
336                         extensions->ARB_draw_buffers_blend &&
337                         extensions->ARB_draw_indirect &&
338                         extensions->ARB_gpu_shader5 &&
339                         extensions->ARB_gpu_shader_fp64 &&
340                         extensions->ARB_sample_shading &&
341                         extensions->ARB_tessellation_shader &&
342                         extensions->ARB_texture_buffer_object_rgb32 &&
343                         extensions->ARB_texture_cube_map_array &&
344                         extensions->ARB_texture_query_lod &&
345                         extensions->ARB_transform_feedback2 &&
346                         extensions->ARB_transform_feedback3);
347   const bool ver_4_1 = (ver_4_0 &&
348                         consts->GLSLVersion >= 410 &&
349                         consts->MaxTextureSize >= 16384 &&
350                         consts->MaxRenderbufferSize >= 16384 &&
351                         extensions->ARB_ES2_compatibility &&
352                         extensions->ARB_shader_precision &&
353                         extensions->ARB_vertex_attrib_64bit &&
354                         extensions->ARB_viewport_array);
355   const bool ver_4_2 = (ver_4_1 &&
356                         consts->GLSLVersion >= 420 &&
357                         extensions->ARB_base_instance &&
358                         extensions->ARB_conservative_depth &&
359                         extensions->ARB_internalformat_query &&
360                         extensions->ARB_shader_atomic_counters &&
361                         extensions->ARB_shader_image_load_store &&
362                         extensions->ARB_shading_language_420pack &&
363                         extensions->ARB_shading_language_packing &&
364                         extensions->ARB_texture_compression_bptc &&
365                         extensions->ARB_transform_feedback_instanced);
366   const bool ver_4_3 = (ver_4_2 &&
367                         consts->GLSLVersion >= 430 &&
368                         consts->Program[MESA_SHADER_VERTEX].MaxUniformBlocks >= 14 &&
369                         extensions->ARB_ES3_compatibility &&
370                         extensions->ARB_arrays_of_arrays &&
371                         extensions->ARB_compute_shader &&
372                         extensions->ARB_copy_image &&
373                         extensions->ARB_explicit_uniform_location &&
374                         extensions->ARB_fragment_layer_viewport &&
375                         extensions->ARB_framebuffer_no_attachments &&
376                         extensions->ARB_internalformat_query2 &&
377                         extensions->ARB_robust_buffer_access_behavior &&
378                         extensions->ARB_shader_image_size &&
379                         extensions->ARB_shader_storage_buffer_object &&
380                         extensions->ARB_stencil_texturing &&
381                         extensions->ARB_texture_buffer_range &&
382                         extensions->ARB_texture_query_levels &&
383                         extensions->ARB_texture_view);
384   const bool ver_4_4 = (ver_4_3 &&
385                         consts->GLSLVersion >= 440 &&
386                         consts->MaxVertexAttribStride >= 2048 &&
387                         extensions->ARB_buffer_storage &&
388                         extensions->ARB_clear_texture &&
389                         extensions->ARB_enhanced_layouts &&
390                         extensions->ARB_query_buffer_object &&
391                         extensions->ARB_texture_mirror_clamp_to_edge &&
392                         extensions->ARB_texture_stencil8 &&
393                         extensions->ARB_vertex_type_10f_11f_11f_rev);
394   const bool ver_4_5 = (ver_4_4 &&
395                         consts->GLSLVersion >= 450 &&
396                         extensions->ARB_ES3_1_compatibility &&
397                         extensions->ARB_clip_control &&
398                         extensions->ARB_conditional_render_inverted &&
399                         extensions->ARB_cull_distance &&
400                         extensions->ARB_derivative_control &&
401                         extensions->ARB_shader_texture_image_samples &&
402                         extensions->NV_texture_barrier);
403   const bool ver_4_6 = (ver_4_5 &&
404                         consts->GLSLVersion >= 460 &&
405                         extensions->ARB_gl_spirv &&
406                         extensions->ARB_spirv_extensions &&
407                         extensions->ARB_indirect_parameters &&
408                         extensions->ARB_pipeline_statistics_query &&
409                         extensions->ARB_polygon_offset_clamp &&
410                         extensions->ARB_shader_atomic_counter_ops &&
411                         extensions->ARB_shader_draw_parameters &&
412                         extensions->ARB_shader_group_vote &&
413                         extensions->ARB_texture_filter_anisotropic &&
414                         extensions->ARB_transform_feedback_overflow_query);
415
416   if (ver_4_6) {
417      major = 4;
418      minor = 6;
419   }
420   else if (ver_4_5) {
421      major = 4;
422      minor = 5;
423   }
424   else if (ver_4_4) {
425      major = 4;
426      minor = 4;
427   }
428   else if (ver_4_3) {
429      major = 4;
430      minor = 3;
431   }
432   else if (ver_4_2) {
433      major = 4;
434      minor = 2;
435   }
436   else if (ver_4_1) {
437      major = 4;
438      minor = 1;
439   }
440   else if (ver_4_0) {
441      major = 4;
442      minor = 0;
443   }
444   else if (ver_3_3) {
445      major = 3;
446      minor = 3;
447   }
448   else if (ver_3_2) {
449      major = 3;
450      minor = 2;
451   }
452   else if (ver_3_1) {
453      major = 3;
454      minor = 1;
455   }
456   else if (ver_3_0) {
457      major = 3;
458      minor = 0;
459   }
460   else if (ver_2_1) {
461      major = 2;
462      minor = 1;
463   }
464   else if (ver_2_0) {
465      major = 2;
466      minor = 0;
467   }
468   else if (ver_1_5) {
469      major = 1;
470      minor = 5;
471   }
472   else if (ver_1_4) {
473      major = 1;
474      minor = 4;
475   }
476   else if (ver_1_3) {
477      major = 1;
478      minor = 3;
479   }
480   else {
481      major = 1;
482      minor = 2;
483   }
484
485   version = major * 10 + minor;
486
487   if (api == API_OPENGL_CORE && version < 31)
488      return 0;
489
490   return version;
491}
492
493static GLuint
494compute_version_es1(const struct gl_extensions *extensions)
495{
496   /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
497   const bool ver_1_0 = (extensions->ARB_texture_env_combine &&
498                         extensions->ARB_texture_env_dot3);
499   /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
500   const bool ver_1_1 = (ver_1_0 &&
501                         extensions->EXT_point_parameters);
502
503   if (ver_1_1) {
504      return 11;
505   } else if (ver_1_0) {
506      return 10;
507   } else {
508      return 0;
509   }
510}
511
512static GLuint
513compute_version_es2(const struct gl_extensions *extensions,
514                    const struct gl_constants *consts)
515{
516   /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
517   const bool ver_2_0 = (extensions->ARB_texture_cube_map &&
518                         extensions->EXT_blend_color &&
519                         extensions->EXT_blend_func_separate &&
520                         extensions->EXT_blend_minmax &&
521                         extensions->ARB_vertex_shader &&
522                         extensions->ARB_fragment_shader &&
523                         extensions->ARB_texture_non_power_of_two &&
524                         extensions->EXT_blend_equation_separate);
525   /* FINISHME: This list isn't quite right. */
526   const bool ver_3_0 = (extensions->ARB_half_float_vertex &&
527                         extensions->ARB_internalformat_query &&
528                         extensions->ARB_map_buffer_range &&
529                         extensions->ARB_shader_texture_lod &&
530                         extensions->OES_texture_float &&
531                         extensions->OES_texture_half_float &&
532                         extensions->OES_texture_half_float_linear &&
533                         extensions->ARB_texture_rg &&
534                         extensions->ARB_depth_buffer_float &&
535                         extensions->ARB_framebuffer_object &&
536                         extensions->EXT_sRGB &&
537                         extensions->EXT_packed_float &&
538                         extensions->EXT_texture_array &&
539                         extensions->EXT_texture_shared_exponent &&
540                         extensions->EXT_texture_sRGB &&
541                         extensions->EXT_transform_feedback &&
542                         extensions->ARB_draw_instanced &&
543                         extensions->ARB_uniform_buffer_object &&
544                         extensions->EXT_texture_snorm &&
545                         (extensions->NV_primitive_restart ||
546                          consts->PrimitiveRestartFixedIndex) &&
547                         extensions->OES_depth_texture_cube_map &&
548                         extensions->EXT_texture_type_2_10_10_10_REV &&
549                         consts->MaxColorAttachments >= 4);
550   const bool es31_compute_shader =
551      consts->MaxComputeWorkGroupInvocations >= 128 &&
552      consts->Program[MESA_SHADER_COMPUTE].MaxShaderStorageBlocks &&
553      consts->Program[MESA_SHADER_COMPUTE].MaxAtomicBuffers &&
554      consts->Program[MESA_SHADER_COMPUTE].MaxImageUniforms;
555   const bool ver_3_1 = (ver_3_0 &&
556                         consts->MaxVertexAttribStride >= 2048 &&
557                         extensions->ARB_arrays_of_arrays &&
558                         es31_compute_shader &&
559                         extensions->ARB_draw_indirect &&
560                         extensions->ARB_explicit_uniform_location &&
561                         extensions->ARB_framebuffer_no_attachments &&
562                         extensions->ARB_shading_language_packing &&
563                         extensions->ARB_stencil_texturing &&
564                         extensions->ARB_texture_multisample &&
565                         extensions->ARB_texture_gather &&
566                         extensions->MESA_shader_integer_functions &&
567                         extensions->EXT_shader_integer_mix);
568   const bool ver_3_2 = (ver_3_1 &&
569                         /* ES 3.2 requires that images/buffers be accessible
570                          * from fragment shaders as well
571                          */
572                         extensions->ARB_shader_atomic_counters &&
573                         extensions->ARB_shader_image_load_store &&
574                         extensions->ARB_shader_image_size &&
575                         extensions->ARB_shader_storage_buffer_object &&
576
577                         extensions->EXT_draw_buffers2 &&
578                         extensions->KHR_blend_equation_advanced &&
579                         extensions->KHR_robustness &&
580                         extensions->KHR_texture_compression_astc_ldr &&
581                         extensions->OES_copy_image &&
582                         extensions->ARB_draw_buffers_blend &&
583                         extensions->ARB_draw_elements_base_vertex &&
584                         extensions->OES_geometry_shader &&
585                         extensions->OES_primitive_bounding_box &&
586                         extensions->OES_sample_variables &&
587                         extensions->ARB_tessellation_shader &&
588                         extensions->ARB_texture_border_clamp &&
589                         extensions->OES_texture_buffer &&
590                         extensions->OES_texture_cube_map_array &&
591                         extensions->ARB_texture_stencil8);
592
593   if (ver_3_2) {
594      return 32;
595   } else if (ver_3_1) {
596      return 31;
597   } else if (ver_3_0) {
598      return 30;
599   } else if (ver_2_0) {
600      return 20;
601   } else {
602      return 0;
603   }
604}
605
606GLuint
607_mesa_get_version(const struct gl_extensions *extensions,
608                  struct gl_constants *consts, gl_api api)
609{
610   switch (api) {
611   case API_OPENGL_COMPAT:
612      /* Disable higher GLSL versions for legacy contexts.
613       * This disallows creation of higher compatibility contexts. */
614      if (!consts->AllowHigherCompatVersion) {
615         consts->GLSLVersion = consts->GLSLVersionCompat;
616      }
617      FALLTHROUGH;
618   case API_OPENGL_CORE:
619      return compute_version(extensions, consts, api);
620   case API_OPENGLES:
621      return compute_version_es1(extensions);
622   case API_OPENGLES2:
623      return compute_version_es2(extensions, consts);
624   }
625   return 0;
626}
627
628/**
629 * Set the context's Version and VersionString fields.
630 * This should only be called once as part of context initialization
631 * or to perform version check for GLX_ARB_create_context_profile.
632 */
633void
634_mesa_compute_version(struct gl_context *ctx)
635{
636   if (ctx->Version)
637      goto done;
638
639   ctx->Version = _mesa_get_version(&ctx->Extensions, &ctx->Const, ctx->API);
640   ctx->Extensions.Version = ctx->Version;
641
642   /* Make sure that the GLSL version lines up with the GL version. In some
643    * cases it can be too high, e.g. if an extension is missing.
644    */
645   if (_mesa_is_desktop_gl(ctx)) {
646      switch (ctx->Version) {
647      case 20:
648         FALLTHROUGH; /* GLSL 1.20 is the minimum we support */
649      case 21:
650         ctx->Const.GLSLVersion = 120;
651         break;
652      case 30:
653         ctx->Const.GLSLVersion = 130;
654         break;
655      case 31:
656         ctx->Const.GLSLVersion = 140;
657         break;
658      case 32:
659         ctx->Const.GLSLVersion = 150;
660         break;
661      default:
662         if (ctx->Version >= 33)
663            ctx->Const.GLSLVersion = ctx->Version * 10;
664         break;
665      }
666   }
667
668   switch (ctx->API) {
669   case API_OPENGL_COMPAT:
670   case API_OPENGL_CORE:
671      create_version_string(ctx, "");
672      break;
673
674   case API_OPENGLES:
675      if (!ctx->Version) {
676         _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
677         return;
678      }
679      create_version_string(ctx, "OpenGL ES-CM ");
680      break;
681
682   case API_OPENGLES2:
683      if (!ctx->Version) {
684         _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
685         return;
686      }
687      create_version_string(ctx, "OpenGL ES ");
688      break;
689   }
690
691done:
692   if (ctx->API == API_OPENGL_COMPAT && ctx->Version >= 31)
693      ctx->Extensions.ARB_compatibility = GL_TRUE;
694
695   /* Precompute valid primitive types for faster draw time validation. */
696   /* All primitive type enums are less than 32, so we can use the shift. */
697   ctx->SupportedPrimMask = (1 << GL_POINTS) |
698                           (1 << GL_LINES) |
699                           (1 << GL_LINE_LOOP) |
700                           (1 << GL_LINE_STRIP) |
701                           (1 << GL_TRIANGLES) |
702                           (1 << GL_TRIANGLE_STRIP) |
703                           (1 << GL_TRIANGLE_FAN);
704
705   if (ctx->API == API_OPENGL_COMPAT) {
706      ctx->SupportedPrimMask |= (1 << GL_QUADS) |
707                               (1 << GL_QUAD_STRIP) |
708                               (1 << GL_POLYGON);
709   }
710
711   if (_mesa_has_geometry_shaders(ctx)) {
712      ctx->SupportedPrimMask |= (1 << GL_LINES_ADJACENCY) |
713                               (1 << GL_LINE_STRIP_ADJACENCY) |
714                               (1 << GL_TRIANGLES_ADJACENCY) |
715                               (1 << GL_TRIANGLE_STRIP_ADJACENCY);
716   }
717
718   if (_mesa_has_tessellation(ctx))
719      ctx->SupportedPrimMask |= 1 << GL_PATCHES;
720
721   /* First time initialization. */
722   _mesa_update_valid_to_render_state(ctx);
723}
724
725
726void
727_mesa_get_driver_uuid(struct gl_context *ctx, GLint *uuid)
728{
729   ctx->Driver.GetDriverUuid(ctx, (char*) uuid);
730}
731
732void
733_mesa_get_device_uuid(struct gl_context *ctx, GLint *uuid)
734{
735   ctx->Driver.GetDeviceUuid(ctx, (char*) uuid);
736}
737
738/**
739 * Get the i-th GLSL version string.  If index=0, return the most recent
740 * supported version.
741 * \param ctx context to query
742 * \param index  which version string to return, or -1 if none
743 * \param versionOut returns the vesrion string
744 * \return total number of shading language versions.
745 */
746int
747_mesa_get_shading_language_version(const struct gl_context *ctx,
748                                   int index,
749                                   char **versionOut)
750{
751   int n = 0;
752
753#define GLSL_VERSION(S) \
754   if (n++ == index) \
755      *versionOut = S
756
757   /* GLSL core */
758   if (ctx->Const.GLSLVersion >= 460)
759      GLSL_VERSION("460");
760   if (ctx->Const.GLSLVersion >= 450)
761      GLSL_VERSION("450");
762   if (ctx->Const.GLSLVersion >= 440)
763      GLSL_VERSION("440");
764   if (ctx->Const.GLSLVersion >= 430)
765      GLSL_VERSION("430");
766   if (ctx->Const.GLSLVersion >= 420)
767      GLSL_VERSION("420");
768   if (ctx->Const.GLSLVersion >= 410)
769      GLSL_VERSION("410");
770   if (ctx->Const.GLSLVersion >= 400)
771      GLSL_VERSION("400");
772   if (ctx->Const.GLSLVersion >= 330)
773      GLSL_VERSION("330");
774   if (ctx->Const.GLSLVersion >= 150)
775      GLSL_VERSION("150");
776   if (ctx->Const.GLSLVersion >= 140)
777      GLSL_VERSION("140");
778   if (ctx->Const.GLSLVersion >= 130)
779      GLSL_VERSION("130");
780   if (ctx->Const.GLSLVersion >= 120)
781      GLSL_VERSION("120");
782   /* The GL spec says to return the empty string for GLSL 1.10 */
783   if (ctx->Const.GLSLVersion >= 110)
784      GLSL_VERSION("");
785
786   /* GLSL es */
787   if ((ctx->API == API_OPENGLES2 && ctx->Version >= 32) ||
788        ctx->Extensions.ARB_ES3_2_compatibility)
789      GLSL_VERSION("320 es");
790   if (_mesa_is_gles31(ctx) || ctx->Extensions.ARB_ES3_1_compatibility)
791      GLSL_VERSION("310 es");
792   if (_mesa_is_gles3(ctx) || ctx->Extensions.ARB_ES3_compatibility)
793      GLSL_VERSION("300 es");
794   if (ctx->API == API_OPENGLES2 || ctx->Extensions.ARB_ES2_compatibility)
795      GLSL_VERSION("100");
796
797#undef GLSL_VERSION
798
799   return n;
800}
801