vtxfmt.c revision 3464ebd5
1/*
2 * Mesa 3-D graphics library
3 * Version:  6.3
4 *
5 * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 *    Keith Whitwell <keith@tungstengraphics.com>
26 *    Gareth Hughes
27 */
28
29#include "glheader.h"
30#include "api_arrayelt.h"
31#include "context.h"
32#include "imports.h"
33#include "mfeatures.h"
34#include "mtypes.h"
35#include "vtxfmt.h"
36#include "eval.h"
37#include "dlist.h"
38#include "main/dispatch.h"
39
40
41#if FEATURE_beginend
42
43/**
44 * Use the per-vertex functions found in <vfmt> to initialoze the given
45 * API dispatch table.
46 */
47static void
48install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
49{
50   _mesa_install_arrayelt_vtxfmt(tab, vfmt);
51
52   SET_Color3f(tab, vfmt->Color3f);
53   SET_Color3fv(tab, vfmt->Color3fv);
54   SET_Color4f(tab, vfmt->Color4f);
55   SET_Color4fv(tab, vfmt->Color4fv);
56   SET_EdgeFlag(tab, vfmt->EdgeFlag);
57
58   _mesa_install_eval_vtxfmt(tab, vfmt);
59
60   SET_FogCoordfEXT(tab, vfmt->FogCoordfEXT);
61   SET_FogCoordfvEXT(tab, vfmt->FogCoordfvEXT);
62   SET_Indexf(tab, vfmt->Indexf);
63   SET_Indexfv(tab, vfmt->Indexfv);
64   SET_Materialfv(tab, vfmt->Materialfv);
65   SET_MultiTexCoord1fARB(tab, vfmt->MultiTexCoord1fARB);
66   SET_MultiTexCoord1fvARB(tab, vfmt->MultiTexCoord1fvARB);
67   SET_MultiTexCoord2fARB(tab, vfmt->MultiTexCoord2fARB);
68   SET_MultiTexCoord2fvARB(tab, vfmt->MultiTexCoord2fvARB);
69   SET_MultiTexCoord3fARB(tab, vfmt->MultiTexCoord3fARB);
70   SET_MultiTexCoord3fvARB(tab, vfmt->MultiTexCoord3fvARB);
71   SET_MultiTexCoord4fARB(tab, vfmt->MultiTexCoord4fARB);
72   SET_MultiTexCoord4fvARB(tab, vfmt->MultiTexCoord4fvARB);
73   SET_Normal3f(tab, vfmt->Normal3f);
74   SET_Normal3fv(tab, vfmt->Normal3fv);
75   SET_SecondaryColor3fEXT(tab, vfmt->SecondaryColor3fEXT);
76   SET_SecondaryColor3fvEXT(tab, vfmt->SecondaryColor3fvEXT);
77   SET_TexCoord1f(tab, vfmt->TexCoord1f);
78   SET_TexCoord1fv(tab, vfmt->TexCoord1fv);
79   SET_TexCoord2f(tab, vfmt->TexCoord2f);
80   SET_TexCoord2fv(tab, vfmt->TexCoord2fv);
81   SET_TexCoord3f(tab, vfmt->TexCoord3f);
82   SET_TexCoord3fv(tab, vfmt->TexCoord3fv);
83   SET_TexCoord4f(tab, vfmt->TexCoord4f);
84   SET_TexCoord4fv(tab, vfmt->TexCoord4fv);
85   SET_Vertex2f(tab, vfmt->Vertex2f);
86   SET_Vertex2fv(tab, vfmt->Vertex2fv);
87   SET_Vertex3f(tab, vfmt->Vertex3f);
88   SET_Vertex3fv(tab, vfmt->Vertex3fv);
89   SET_Vertex4f(tab, vfmt->Vertex4f);
90   SET_Vertex4fv(tab, vfmt->Vertex4fv);
91
92   _mesa_install_dlist_vtxfmt(tab, vfmt);   /* glCallList / glCallLists */
93
94   SET_Begin(tab, vfmt->Begin);
95   SET_End(tab, vfmt->End);
96   SET_PrimitiveRestartNV(tab, vfmt->PrimitiveRestartNV);
97
98   SET_Rectf(tab, vfmt->Rectf);
99
100   SET_DrawArrays(tab, vfmt->DrawArrays);
101   SET_DrawElements(tab, vfmt->DrawElements);
102   SET_DrawRangeElements(tab, vfmt->DrawRangeElements);
103   SET_MultiDrawElementsEXT(tab, vfmt->MultiDrawElementsEXT);
104   SET_DrawElementsBaseVertex(tab, vfmt->DrawElementsBaseVertex);
105   SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex);
106   SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex);
107   SET_DrawArraysInstancedARB(tab, vfmt->DrawArraysInstanced);
108   SET_DrawElementsInstancedARB(tab, vfmt->DrawElementsInstanced);
109   SET_DrawElementsInstancedBaseVertex(tab, vfmt->DrawElementsInstancedBaseVertex);
110
111   /* GL_NV_vertex_program */
112   SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV);
113   SET_VertexAttrib1fvNV(tab, vfmt->VertexAttrib1fvNV);
114   SET_VertexAttrib2fNV(tab, vfmt->VertexAttrib2fNV);
115   SET_VertexAttrib2fvNV(tab, vfmt->VertexAttrib2fvNV);
116   SET_VertexAttrib3fNV(tab, vfmt->VertexAttrib3fNV);
117   SET_VertexAttrib3fvNV(tab, vfmt->VertexAttrib3fvNV);
118   SET_VertexAttrib4fNV(tab, vfmt->VertexAttrib4fNV);
119   SET_VertexAttrib4fvNV(tab, vfmt->VertexAttrib4fvNV);
120#if FEATURE_ARB_vertex_program
121   SET_VertexAttrib1fARB(tab, vfmt->VertexAttrib1fARB);
122   SET_VertexAttrib1fvARB(tab, vfmt->VertexAttrib1fvARB);
123   SET_VertexAttrib2fARB(tab, vfmt->VertexAttrib2fARB);
124   SET_VertexAttrib2fvARB(tab, vfmt->VertexAttrib2fvARB);
125   SET_VertexAttrib3fARB(tab, vfmt->VertexAttrib3fARB);
126   SET_VertexAttrib3fvARB(tab, vfmt->VertexAttrib3fvARB);
127   SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB);
128   SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB);
129#endif
130
131   /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
132   SET_VertexAttribI1iEXT(tab, vfmt->VertexAttribI1i);
133   SET_VertexAttribI2iEXT(tab, vfmt->VertexAttribI2i);
134   SET_VertexAttribI3iEXT(tab, vfmt->VertexAttribI3i);
135   SET_VertexAttribI4iEXT(tab, vfmt->VertexAttribI4i);
136   SET_VertexAttribI2ivEXT(tab, vfmt->VertexAttribI2iv);
137   SET_VertexAttribI3ivEXT(tab, vfmt->VertexAttribI3iv);
138   SET_VertexAttribI4ivEXT(tab, vfmt->VertexAttribI4iv);
139
140   SET_VertexAttribI1uiEXT(tab, vfmt->VertexAttribI1ui);
141   SET_VertexAttribI2uiEXT(tab, vfmt->VertexAttribI2ui);
142   SET_VertexAttribI3uiEXT(tab, vfmt->VertexAttribI3ui);
143   SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui);
144   SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv);
145   SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv);
146   SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv);
147}
148
149
150/**
151 * Install per-vertex functions into the API dispatch table for execution.
152 */
153void
154_mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
155{
156   if (ctx->API == API_OPENGL)
157      install_vtxfmt( ctx->Exec, vfmt );
158}
159
160
161/**
162 * Install per-vertex functions into the API dispatch table for display
163 * list compilation.
164 */
165void
166_mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
167{
168   if (ctx->API == API_OPENGL)
169      install_vtxfmt( ctx->Save, vfmt );
170}
171
172
173#endif /* FEATURE_beginend */
174