m_translate.h revision c1f859d4
1/*
2 * Mesa 3-D graphics library
3 * Version:  6.5.1
4 *
5 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26#ifndef _M_TRANSLATE_H_
27#define _M_TRANSLATE_H_
28
29#include "main/config.h"
30#include "main/mtypes.h"		/* hack for GLchan */
31
32
33/**
34 * Array translation.
35 * For example, convert array of GLushort[3] to GLfloat[4].
36 * The function name specifies the destination format/size.
37 * \param  to  the destination address
38 * \param  ptr  the source address
39 * \param  stride  the source stride (in bytes) between elements
40 * \param  type  the source datatype (GL_SHORT, GL_UNSIGNED_INT, etc)
41 * \param  size  number of values per element in source array (1,2,3 or 4)
42 * \param  start  first element in source array to convert
43 * \param  n  number of elements to convert
44 *
45 * Note: "element" means a tuple like GLfloat[3] or GLubyte[4].
46 */
47
48
49extern void _math_trans_1f(GLfloat *to,
50			   CONST void *ptr,
51			   GLuint stride,
52			   GLenum type,
53			   GLuint start,
54			   GLuint n );
55
56extern void _math_trans_1ui(GLuint *to,
57			    CONST void *ptr,
58			    GLuint stride,
59			    GLenum type,
60			    GLuint start,
61			    GLuint n );
62
63extern void _math_trans_1ub(GLubyte *to,
64			    CONST void *ptr,
65			    GLuint stride,
66			    GLenum type,
67			    GLuint start,
68			    GLuint n );
69
70extern void _math_trans_4ub(GLubyte (*to)[4],
71			    CONST void *ptr,
72			    GLuint stride,
73			    GLenum type,
74			    GLuint size,
75			    GLuint start,
76			    GLuint n );
77
78extern void _math_trans_4chan( GLchan (*to)[4],
79			       CONST void *ptr,
80			       GLuint stride,
81			       GLenum type,
82			       GLuint size,
83			       GLuint start,
84			       GLuint n );
85
86extern void _math_trans_4us(GLushort (*to)[4],
87			    CONST void *ptr,
88			    GLuint stride,
89			    GLenum type,
90			    GLuint size,
91			    GLuint start,
92			    GLuint n );
93
94/** Convert to floats w/out normalization (i.e. just cast) */
95extern void _math_trans_4f(GLfloat (*to)[4],
96			   CONST void *ptr,
97			   GLuint stride,
98			   GLenum type,
99			   GLuint size,
100			   GLuint start,
101			   GLuint n );
102
103/** Convert to normalized floats in [0,1] or [-1, 1] */
104extern void _math_trans_4fn(GLfloat (*to)[4],
105			    CONST void *ptr,
106			    GLuint stride,
107			    GLenum type,
108			    GLuint size,
109			    GLuint start,
110			    GLuint n );
111
112extern void _math_trans_3fn(GLfloat (*to)[3],
113			   CONST void *ptr,
114			   GLuint stride,
115			   GLenum type,
116			   GLuint start,
117			   GLuint n );
118
119extern void _math_init_translate( void );
120
121
122#endif
123