13464ebd5Sriastradh/* 23464ebd5Sriastradh * Mesa 3-D graphics library 33464ebd5Sriastradh * 43464ebd5Sriastradh * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 53464ebd5Sriastradh * 63464ebd5Sriastradh * Permission is hereby granted, free of charge, to any person obtaining a 73464ebd5Sriastradh * copy of this software and associated documentation files (the "Software"), 83464ebd5Sriastradh * to deal in the Software without restriction, including without limitation 93464ebd5Sriastradh * the rights to use, copy, modify, merge, publish, distribute, sublicense, 103464ebd5Sriastradh * and/or sell copies of the Software, and to permit persons to whom the 113464ebd5Sriastradh * Software is furnished to do so, subject to the following conditions: 123464ebd5Sriastradh * 133464ebd5Sriastradh * The above copyright notice and this permission notice shall be included 143464ebd5Sriastradh * in all copies or substantial portions of the Software. 153464ebd5Sriastradh * 163464ebd5Sriastradh * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 173464ebd5Sriastradh * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 183464ebd5Sriastradh * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20af69d88dSmrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21af69d88dSmrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22af69d88dSmrg * OTHER DEALINGS IN THE SOFTWARE. 233464ebd5Sriastradh */ 243464ebd5Sriastradh 253464ebd5Sriastradh/** 263464ebd5Sriastradh * \file prog_parameter.c 273464ebd5Sriastradh * Program parameter lists and functions. 283464ebd5Sriastradh * \author Brian Paul 293464ebd5Sriastradh */ 303464ebd5Sriastradh 313464ebd5Sriastradh#include "main/glheader.h" 323464ebd5Sriastradh#include "main/macros.h" 337ec681f3Smrg#include "main/errors.h" 347ec681f3Smrg#include "util/u_memory.h" 353464ebd5Sriastradh#include "prog_instruction.h" 363464ebd5Sriastradh#include "prog_parameter.h" 373464ebd5Sriastradh#include "prog_statevars.h" 383464ebd5Sriastradh 393464ebd5Sriastradh 4001e04c3fSmrg/** 4101e04c3fSmrg * Look for a float vector in the given parameter list. The float vector 4201e04c3fSmrg * may be of length 1, 2, 3 or 4. If swizzleOut is non-null, we'll try 4301e04c3fSmrg * swizzling to find a match. 4401e04c3fSmrg * \param list the parameter list to search 4501e04c3fSmrg * \param v the float vector to search for 4601e04c3fSmrg * \param vSize number of element in v 4701e04c3fSmrg * \param posOut returns the position of the constant, if found 4801e04c3fSmrg * \param swizzleOut returns a swizzle mask describing location of the 4901e04c3fSmrg * vector elements if found. 5001e04c3fSmrg * \return GL_TRUE if found, GL_FALSE if not found 5101e04c3fSmrg */ 5201e04c3fSmrgstatic GLboolean 5301e04c3fSmrglookup_parameter_constant(const struct gl_program_parameter_list *list, 5401e04c3fSmrg const gl_constant_value v[], GLuint vSize, 5501e04c3fSmrg GLint *posOut, GLuint *swizzleOut) 5601e04c3fSmrg{ 5701e04c3fSmrg GLuint i; 5801e04c3fSmrg 5901e04c3fSmrg assert(vSize >= 1); 6001e04c3fSmrg assert(vSize <= 4); 6101e04c3fSmrg 6201e04c3fSmrg if (!list) { 6301e04c3fSmrg *posOut = -1; 6401e04c3fSmrg return GL_FALSE; 6501e04c3fSmrg } 6601e04c3fSmrg 6701e04c3fSmrg for (i = 0; i < list->NumParameters; i++) { 6801e04c3fSmrg if (list->Parameters[i].Type == PROGRAM_CONSTANT) { 697ec681f3Smrg unsigned offset = list->Parameters[i].ValueOffset; 7001e04c3fSmrg 7101e04c3fSmrg if (!swizzleOut) { 7201e04c3fSmrg /* swizzle not allowed */ 7301e04c3fSmrg GLuint j, match = 0; 7401e04c3fSmrg for (j = 0; j < vSize; j++) { 7501e04c3fSmrg if (v[j].u == list->ParameterValues[offset + j].u) 7601e04c3fSmrg match++; 7701e04c3fSmrg } 7801e04c3fSmrg if (match == vSize) { 7901e04c3fSmrg *posOut = i; 8001e04c3fSmrg return GL_TRUE; 8101e04c3fSmrg } 8201e04c3fSmrg } 8301e04c3fSmrg else { 8401e04c3fSmrg /* try matching w/ swizzle */ 8501e04c3fSmrg if (vSize == 1) { 8601e04c3fSmrg /* look for v[0] anywhere within float[4] value */ 8701e04c3fSmrg GLuint j; 8801e04c3fSmrg for (j = 0; j < list->Parameters[i].Size; j++) { 8901e04c3fSmrg if (list->ParameterValues[offset + j].u == v[0].u) { 9001e04c3fSmrg /* found it */ 9101e04c3fSmrg *posOut = i; 9201e04c3fSmrg *swizzleOut = MAKE_SWIZZLE4(j, j, j, j); 9301e04c3fSmrg return GL_TRUE; 9401e04c3fSmrg } 9501e04c3fSmrg } 9601e04c3fSmrg } 9701e04c3fSmrg else if (vSize <= list->Parameters[i].Size) { 9801e04c3fSmrg /* see if we can match this constant (with a swizzle) */ 9901e04c3fSmrg GLuint swz[4]; 10001e04c3fSmrg GLuint match = 0, j, k; 10101e04c3fSmrg for (j = 0; j < vSize; j++) { 10201e04c3fSmrg if (v[j].u == list->ParameterValues[offset + j].u) { 10301e04c3fSmrg swz[j] = j; 10401e04c3fSmrg match++; 10501e04c3fSmrg } 10601e04c3fSmrg else { 10701e04c3fSmrg for (k = 0; k < list->Parameters[i].Size; k++) { 10801e04c3fSmrg if (v[j].u == list->ParameterValues[offset + k].u) { 10901e04c3fSmrg swz[j] = k; 11001e04c3fSmrg match++; 11101e04c3fSmrg break; 11201e04c3fSmrg } 11301e04c3fSmrg } 11401e04c3fSmrg } 11501e04c3fSmrg } 11601e04c3fSmrg /* smear last value to remaining positions */ 11701e04c3fSmrg for (; j < 4; j++) 11801e04c3fSmrg swz[j] = swz[j-1]; 11901e04c3fSmrg 12001e04c3fSmrg if (match == vSize) { 12101e04c3fSmrg *posOut = i; 12201e04c3fSmrg *swizzleOut = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]); 12301e04c3fSmrg return GL_TRUE; 12401e04c3fSmrg } 12501e04c3fSmrg } 12601e04c3fSmrg } 12701e04c3fSmrg } 12801e04c3fSmrg } 12901e04c3fSmrg 13001e04c3fSmrg *posOut = -1; 13101e04c3fSmrg return GL_FALSE; 13201e04c3fSmrg} 13301e04c3fSmrg 13401e04c3fSmrg 1353464ebd5Sriastradhstruct gl_program_parameter_list * 1363464ebd5Sriastradh_mesa_new_parameter_list(void) 1373464ebd5Sriastradh{ 1387ec681f3Smrg struct gl_program_parameter_list *list = 1397ec681f3Smrg CALLOC_STRUCT(gl_program_parameter_list); 1407ec681f3Smrg if (!list) 1417ec681f3Smrg return NULL; 1427ec681f3Smrg 1437ec681f3Smrg list->UniformBytes = 0; 1447ec681f3Smrg list->FirstStateVarIndex = INT_MAX; 1457ec681f3Smrg list->LastStateVarIndex = 0; 1467ec681f3Smrg return list; 1473464ebd5Sriastradh} 1483464ebd5Sriastradh 1493464ebd5Sriastradh 1503464ebd5Sriastradhstruct gl_program_parameter_list * 1513464ebd5Sriastradh_mesa_new_parameter_list_sized(unsigned size) 1523464ebd5Sriastradh{ 1533464ebd5Sriastradh struct gl_program_parameter_list *p = _mesa_new_parameter_list(); 1543464ebd5Sriastradh 1553464ebd5Sriastradh 1567ec681f3Smrg if ((p != NULL) && (size != 0)) { 1577ec681f3Smrg _mesa_reserve_parameter_storage(p, size, size); 1583464ebd5Sriastradh 1593464ebd5Sriastradh if ((p->Parameters == NULL) || (p->ParameterValues == NULL)) { 16001e04c3fSmrg free(p->Parameters); 1617ec681f3Smrg align_free(p->ParameterValues); 16201e04c3fSmrg free(p); 16301e04c3fSmrg p = NULL; 1643464ebd5Sriastradh } 1653464ebd5Sriastradh } 1663464ebd5Sriastradh 1673464ebd5Sriastradh return p; 1683464ebd5Sriastradh} 1693464ebd5Sriastradh 1703464ebd5Sriastradh 1713464ebd5Sriastradh/** 1723464ebd5Sriastradh * Free a parameter list and all its parameters 1733464ebd5Sriastradh */ 1743464ebd5Sriastradhvoid 1753464ebd5Sriastradh_mesa_free_parameter_list(struct gl_program_parameter_list *paramList) 1763464ebd5Sriastradh{ 1773464ebd5Sriastradh GLuint i; 1783464ebd5Sriastradh for (i = 0; i < paramList->NumParameters; i++) { 179af69d88dSmrg free((void *)paramList->Parameters[i].Name); 1803464ebd5Sriastradh } 1813464ebd5Sriastradh free(paramList->Parameters); 1827ec681f3Smrg align_free(paramList->ParameterValues); 1833464ebd5Sriastradh free(paramList); 1843464ebd5Sriastradh} 1853464ebd5Sriastradh 1863464ebd5Sriastradh 18701e04c3fSmrg/** 18801e04c3fSmrg * Make sure there are enough unused parameter slots. Reallocate the list 18901e04c3fSmrg * if needed. 19001e04c3fSmrg * 19101e04c3fSmrg * \param paramList where to reserve parameter slots 1927ec681f3Smrg * \param reserve_params number of parameter description slots 1937ec681f3Smrg * \param reserve_values number of parameter vec4 slots 19401e04c3fSmrg */ 19501e04c3fSmrgvoid 19601e04c3fSmrg_mesa_reserve_parameter_storage(struct gl_program_parameter_list *paramList, 1977ec681f3Smrg unsigned reserve_params, 1987ec681f3Smrg unsigned reserve_values) 19901e04c3fSmrg{ 20001e04c3fSmrg const GLuint oldNum = paramList->NumParameters; 2017ec681f3Smrg const unsigned oldValNum = paramList->NumParameterValues; 2027ec681f3Smrg const unsigned needSizeValues = oldValNum + reserve_values * 4; 2037ec681f3Smrg 2047ec681f3Smrg if (paramList->DisallowRealloc && 2057ec681f3Smrg (oldNum + reserve_params > paramList->Size || 2067ec681f3Smrg needSizeValues > paramList->SizeValues)) { 2077ec681f3Smrg _mesa_problem(NULL, "Parameter storage reallocation disallowed. This " 2087ec681f3Smrg "is a Mesa bug. Increase the reservation size in the code."); 2097ec681f3Smrg abort(); 2107ec681f3Smrg } 21101e04c3fSmrg 2127ec681f3Smrg if (oldNum + reserve_params > paramList->Size) { 21301e04c3fSmrg /* Need to grow the parameter list array (alloc some extra) */ 2147ec681f3Smrg paramList->Size += 4 * reserve_params; 21501e04c3fSmrg 21601e04c3fSmrg /* realloc arrays */ 21701e04c3fSmrg paramList->Parameters = 21801e04c3fSmrg realloc(paramList->Parameters, 21901e04c3fSmrg paramList->Size * sizeof(struct gl_program_parameter)); 2207ec681f3Smrg } 22101e04c3fSmrg 2227ec681f3Smrg if (needSizeValues > paramList->SizeValues) { 2237ec681f3Smrg unsigned oldSize = paramList->SizeValues; 2247ec681f3Smrg paramList->SizeValues = needSizeValues + 16; /* alloc some extra */ 22501e04c3fSmrg 22601e04c3fSmrg paramList->ParameterValues = (gl_constant_value *) 2277ec681f3Smrg align_realloc(paramList->ParameterValues, /* old buf */ 2287ec681f3Smrg oldValNum * sizeof(gl_constant_value),/* old sz */ 2297ec681f3Smrg /* Overallocate the size by 12 because matrix rows can 2307ec681f3Smrg * be allocated partially but fetch_state always writes 2317ec681f3Smrg * 4 components (16 bytes). 2327ec681f3Smrg */ 2337ec681f3Smrg paramList->SizeValues * sizeof(gl_constant_value) + 2347ec681f3Smrg 12, 16); 2357ec681f3Smrg /* The values are written to the shader cache, so clear them. */ 2367ec681f3Smrg memset(paramList->ParameterValues + oldSize, 0, 2377ec681f3Smrg (paramList->SizeValues - oldSize) * sizeof(gl_constant_value)); 23801e04c3fSmrg } 23901e04c3fSmrg} 24001e04c3fSmrg 24101e04c3fSmrg 2427ec681f3Smrg/** 2437ec681f3Smrg * Disallow reallocating the parameter storage, so that uniform storage 2447ec681f3Smrg * can have pointers pointing to it. 2457ec681f3Smrg */ 2467ec681f3Smrgvoid 2477ec681f3Smrg_mesa_disallow_parameter_storage_realloc(struct gl_program_parameter_list *paramList) 2487ec681f3Smrg{ 2497ec681f3Smrg paramList->DisallowRealloc = true; 2507ec681f3Smrg} 2517ec681f3Smrg 2527ec681f3Smrg 2533464ebd5Sriastradh/** 2543464ebd5Sriastradh * Add a new parameter to a parameter list. 2553464ebd5Sriastradh * Note that parameter values are usually 4-element GLfloat vectors. 2563464ebd5Sriastradh * When size > 4 we'll allocate a sequential block of parameters to 2573464ebd5Sriastradh * store all the values (in blocks of 4). 2583464ebd5Sriastradh * 2593464ebd5Sriastradh * \param paramList the list to add the parameter to 2607ec681f3Smrg * \param type type of parameter, such as 2613464ebd5Sriastradh * \param name the parameter name, will be duplicated/copied! 2623464ebd5Sriastradh * \param size number of elements in 'values' vector (1..4, or more) 2633464ebd5Sriastradh * \param datatype GL_FLOAT, GL_FLOAT_VECx, GL_INT, GL_INT_VECx or GL_NONE. 264af69d88dSmrg * \param values initial parameter value, up to 4 gl_constant_values, or NULL 2653464ebd5Sriastradh * \param state state indexes, or NULL 2663464ebd5Sriastradh * \return index of new parameter in the list, or -1 if error (out of mem) 2673464ebd5Sriastradh */ 2683464ebd5SriastradhGLint 2693464ebd5Sriastradh_mesa_add_parameter(struct gl_program_parameter_list *paramList, 2703464ebd5Sriastradh gl_register_file type, const char *name, 271af69d88dSmrg GLuint size, GLenum datatype, 272af69d88dSmrg const gl_constant_value *values, 27301e04c3fSmrg const gl_state_index16 state[STATE_LENGTH], 27401e04c3fSmrg bool pad_and_align) 2753464ebd5Sriastradh{ 2767ec681f3Smrg assert(0 < size); 2777ec681f3Smrg const int oldNum = paramList->NumParameters; 278b9abf16eSmaya unsigned oldValNum = paramList->NumParameterValues; 2797ec681f3Smrg const unsigned padded_size = pad_and_align ? align(size, 4) : size; 280b9abf16eSmaya 281b9abf16eSmaya if (pad_and_align) 282b9abf16eSmaya oldValNum = align(oldValNum, 4); /* pad start to a vec4 boundary */ 283b9abf16eSmaya else if (_mesa_gl_datatype_is_64bit(datatype)) 284b9abf16eSmaya oldValNum = align(oldValNum, 2); /* pad start to 64-bit */ 2853464ebd5Sriastradh 2867ec681f3Smrg unsigned elements = (oldValNum - paramList->NumParameterValues) + padded_size; 2877ec681f3Smrg _mesa_reserve_parameter_storage(paramList, 1, DIV_ROUND_UP(elements, 4)); 2883464ebd5Sriastradh 2897ec681f3Smrg if (!paramList->Parameters || 2903464ebd5Sriastradh !paramList->ParameterValues) { 2913464ebd5Sriastradh /* out of memory */ 2923464ebd5Sriastradh paramList->NumParameters = 0; 2933464ebd5Sriastradh paramList->Size = 0; 2947ec681f3Smrg paramList->SizeValues = 0; 2953464ebd5Sriastradh return -1; 2963464ebd5Sriastradh } 29701e04c3fSmrg 29801e04c3fSmrg paramList->NumParameters = oldNum + 1; 29901e04c3fSmrg 3007ec681f3Smrg paramList->NumParameterValues = oldValNum + padded_size; 30101e04c3fSmrg 30201e04c3fSmrg memset(¶mList->Parameters[oldNum], 0, 30301e04c3fSmrg sizeof(struct gl_program_parameter)); 30401e04c3fSmrg 30501e04c3fSmrg struct gl_program_parameter *p = paramList->Parameters + oldNum; 30601e04c3fSmrg p->Name = strdup(name ? name : ""); 30701e04c3fSmrg p->Type = type; 30801e04c3fSmrg p->Size = size; 309993e1d59Smrg p->Padded = pad_and_align; 31001e04c3fSmrg p->DataType = datatype; 31101e04c3fSmrg 3127ec681f3Smrg paramList->Parameters[oldNum].ValueOffset = oldValNum; 31301e04c3fSmrg if (values) { 31401e04c3fSmrg if (size >= 4) { 3157ec681f3Smrg memcpy(paramList->ParameterValues + oldValNum, values, 3167ec681f3Smrg size * sizeof(values[0])); 31701e04c3fSmrg } else { 31801e04c3fSmrg /* copy 1, 2 or 3 values */ 31901e04c3fSmrg assert(size < 4); 32001e04c3fSmrg unsigned j; 32101e04c3fSmrg for (j = 0; j < size; j++) { 32201e04c3fSmrg paramList->ParameterValues[oldValNum + j].f = values[j].f; 3233464ebd5Sriastradh } 32401e04c3fSmrg 32501e04c3fSmrg /* Zero out padding (if any) to avoid valgrind errors */ 3267ec681f3Smrg for (; j < padded_size; j++) { 32701e04c3fSmrg paramList->ParameterValues[oldValNum + j].f = 0; 3283464ebd5Sriastradh } 3293464ebd5Sriastradh } 33001e04c3fSmrg } else { 3317ec681f3Smrg for (unsigned j = 0; j < padded_size; j++) { 33201e04c3fSmrg paramList->ParameterValues[oldValNum + j].f = 0; 3333464ebd5Sriastradh } 3343464ebd5Sriastradh } 3353464ebd5Sriastradh 33601e04c3fSmrg if (state) { 33701e04c3fSmrg for (unsigned i = 0; i < STATE_LENGTH; i++) 33801e04c3fSmrg paramList->Parameters[oldNum].StateIndexes[i] = state[i]; 3397ec681f3Smrg } else { 3407ec681f3Smrg paramList->Parameters[oldNum].StateIndexes[0] = STATE_NOT_STATE_VAR; 3413464ebd5Sriastradh } 34201e04c3fSmrg 3437ec681f3Smrg if (type == PROGRAM_UNIFORM || type == PROGRAM_CONSTANT) { 3447ec681f3Smrg paramList->UniformBytes = 3457ec681f3Smrg MAX2(paramList->UniformBytes, 3467ec681f3Smrg (paramList->Parameters[oldNum].ValueOffset + 3477ec681f3Smrg paramList->Parameters[oldNum].Size) * 4); 3487ec681f3Smrg } else if (type == PROGRAM_STATE_VAR) { 3497ec681f3Smrg paramList->FirstStateVarIndex = 3507ec681f3Smrg MIN2(paramList->FirstStateVarIndex, oldNum); 3517ec681f3Smrg paramList->LastStateVarIndex = 3527ec681f3Smrg MAX2(paramList->LastStateVarIndex, oldNum); 3537ec681f3Smrg } else { 3547ec681f3Smrg unreachable("invalid parameter type"); 3557ec681f3Smrg } 3567ec681f3Smrg 3577ec681f3Smrg assert(paramList->NumParameters <= paramList->Size); 3587ec681f3Smrg assert(paramList->NumParameterValues <= paramList->SizeValues); 3597ec681f3Smrg 36001e04c3fSmrg return (GLint) oldNum; 3613464ebd5Sriastradh} 3623464ebd5Sriastradh 3633464ebd5Sriastradh 3643464ebd5Sriastradh/** 3653464ebd5Sriastradh * Add a new unnamed constant to the parameter list. This will be used 3663464ebd5Sriastradh * when a fragment/vertex program contains something like this: 3673464ebd5Sriastradh * MOV r, { 0, 1, 2, 3 }; 3683464ebd5Sriastradh * If swizzleOut is non-null we'll search the parameter list for an 3693464ebd5Sriastradh * existing instance of the constant which matches with a swizzle. 3703464ebd5Sriastradh * 3713464ebd5Sriastradh * \param paramList the parameter list 3723464ebd5Sriastradh * \param values four float values 3733464ebd5Sriastradh * \param swizzleOut returns swizzle mask for accessing the constant 3743464ebd5Sriastradh * \return index/position of the new parameter in the parameter list. 3753464ebd5Sriastradh */ 3763464ebd5SriastradhGLint 377af69d88dSmrg_mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList, 3787ec681f3Smrg const gl_constant_value *values, GLuint size, 379af69d88dSmrg GLenum datatype, GLuint *swizzleOut) 3803464ebd5Sriastradh{ 3813464ebd5Sriastradh GLint pos; 38201e04c3fSmrg assert(size >= 1); 38301e04c3fSmrg assert(size <= 4); 3843464ebd5Sriastradh 3853464ebd5Sriastradh if (swizzleOut && 38601e04c3fSmrg lookup_parameter_constant(paramList, values, size, &pos, swizzleOut)) { 3873464ebd5Sriastradh return pos; 3883464ebd5Sriastradh } 3893464ebd5Sriastradh 3903464ebd5Sriastradh /* Look for empty space in an already unnamed constant parameter 3913464ebd5Sriastradh * to add this constant. This will only work for single-element 3923464ebd5Sriastradh * constants because we rely on smearing (i.e. .yyyy or .zzzz). 3933464ebd5Sriastradh */ 3943464ebd5Sriastradh if (size == 1 && swizzleOut) { 3953464ebd5Sriastradh for (pos = 0; pos < (GLint) paramList->NumParameters; pos++) { 3963464ebd5Sriastradh struct gl_program_parameter *p = paramList->Parameters + pos; 3977ec681f3Smrg unsigned offset = paramList->Parameters[pos].ValueOffset; 3983464ebd5Sriastradh if (p->Type == PROGRAM_CONSTANT && p->Size + size <= 4) { 3993464ebd5Sriastradh /* ok, found room */ 40001e04c3fSmrg gl_constant_value *pVal = paramList->ParameterValues + offset; 4013464ebd5Sriastradh GLuint swz = p->Size; /* 1, 2 or 3 for Y, Z, W */ 4023464ebd5Sriastradh pVal[p->Size] = values[0]; 4033464ebd5Sriastradh p->Size++; 4043464ebd5Sriastradh *swizzleOut = MAKE_SWIZZLE4(swz, swz, swz, swz); 4053464ebd5Sriastradh return pos; 4063464ebd5Sriastradh } 4073464ebd5Sriastradh } 4083464ebd5Sriastradh } 4093464ebd5Sriastradh 4103464ebd5Sriastradh /* add a new parameter to store this constant */ 4113464ebd5Sriastradh pos = _mesa_add_parameter(paramList, PROGRAM_CONSTANT, NULL, 41201e04c3fSmrg size, datatype, values, NULL, true); 4133464ebd5Sriastradh if (pos >= 0 && swizzleOut) { 4143464ebd5Sriastradh if (size == 1) 4153464ebd5Sriastradh *swizzleOut = SWIZZLE_XXXX; 4163464ebd5Sriastradh else 4173464ebd5Sriastradh *swizzleOut = SWIZZLE_NOOP; 4183464ebd5Sriastradh } 4193464ebd5Sriastradh return pos; 4203464ebd5Sriastradh} 4213464ebd5Sriastradh 4223464ebd5SriastradhGLint 42301e04c3fSmrg_mesa_add_sized_state_reference(struct gl_program_parameter_list *paramList, 42401e04c3fSmrg const gl_state_index16 stateTokens[STATE_LENGTH], 42501e04c3fSmrg const unsigned size, bool pad_and_align) 4263464ebd5Sriastradh{ 4273464ebd5Sriastradh char *name; 4283464ebd5Sriastradh GLint index; 4293464ebd5Sriastradh 4303464ebd5Sriastradh /* Check if the state reference is already in the list */ 4313464ebd5Sriastradh for (index = 0; index < (GLint) paramList->NumParameters; index++) { 4323464ebd5Sriastradh if (!memcmp(paramList->Parameters[index].StateIndexes, 43301e04c3fSmrg stateTokens, 43401e04c3fSmrg sizeof(paramList->Parameters[index].StateIndexes))) { 43501e04c3fSmrg return index; 4363464ebd5Sriastradh } 4373464ebd5Sriastradh } 4383464ebd5Sriastradh 4393464ebd5Sriastradh name = _mesa_program_state_string(stateTokens); 4403464ebd5Sriastradh index = _mesa_add_parameter(paramList, PROGRAM_STATE_VAR, name, 44101e04c3fSmrg size, GL_NONE, NULL, stateTokens, 44201e04c3fSmrg pad_and_align); 4433464ebd5Sriastradh paramList->StateFlags |= _mesa_program_state_flags(stateTokens); 4443464ebd5Sriastradh 4453464ebd5Sriastradh /* free name string here since we duplicated it in add_parameter() */ 4463464ebd5Sriastradh free(name); 4473464ebd5Sriastradh 4483464ebd5Sriastradh return index; 4493464ebd5Sriastradh} 4503464ebd5Sriastradh 4513464ebd5Sriastradh 4523464ebd5Sriastradh/** 45301e04c3fSmrg * Add a new state reference to the parameter list. 45401e04c3fSmrg * This will be used when the program contains something like this: 45501e04c3fSmrg * PARAM ambient = state.material.front.ambient; 45601e04c3fSmrg * 45701e04c3fSmrg * \param paramList the parameter list 4587ec681f3Smrg * \param stateTokens an array of STATE_LENGTH state tokens 45901e04c3fSmrg * \return index of the new parameter. 4603464ebd5Sriastradh */ 4613464ebd5SriastradhGLint 46201e04c3fSmrg_mesa_add_state_reference(struct gl_program_parameter_list *paramList, 46301e04c3fSmrg const gl_state_index16 stateTokens[STATE_LENGTH]) 4643464ebd5Sriastradh{ 46501e04c3fSmrg return _mesa_add_sized_state_reference(paramList, stateTokens, 4, true); 4663464ebd5Sriastradh} 4677ec681f3Smrg 4687ec681f3Smrgvoid 4697ec681f3Smrg_mesa_recompute_parameter_bounds(struct gl_program_parameter_list *list) 4707ec681f3Smrg{ 4717ec681f3Smrg list->UniformBytes = 0; 4727ec681f3Smrg list->FirstStateVarIndex = INT_MAX; 4737ec681f3Smrg list->LastStateVarIndex = 0; 4747ec681f3Smrg 4757ec681f3Smrg for (int i = 0; i < (int)list->NumParameters; i++) { 4767ec681f3Smrg if (list->Parameters[i].Type == PROGRAM_STATE_VAR) { 4777ec681f3Smrg list->FirstStateVarIndex = MIN2(list->FirstStateVarIndex, i); 4787ec681f3Smrg list->LastStateVarIndex = MAX2(list->LastStateVarIndex, i); 4797ec681f3Smrg } else { 4807ec681f3Smrg list->UniformBytes = MAX2(list->UniformBytes, 4817ec681f3Smrg (list->Parameters[i].ValueOffset + 4827ec681f3Smrg list->Parameters[i].Size) * 4); 4837ec681f3Smrg } 4847ec681f3Smrg } 4857ec681f3Smrg} 486