prog_parameter.c revision 3464ebd5
1/* 2 * Mesa 3-D graphics library 3 * Version: 7.3 4 * 5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25/** 26 * \file prog_parameter.c 27 * Program parameter lists and functions. 28 * \author Brian Paul 29 */ 30 31 32#include "main/glheader.h" 33#include "main/imports.h" 34#include "main/macros.h" 35#include "prog_instruction.h" 36#include "prog_parameter.h" 37#include "prog_statevars.h" 38 39 40struct gl_program_parameter_list * 41_mesa_new_parameter_list(void) 42{ 43 return CALLOC_STRUCT(gl_program_parameter_list); 44} 45 46 47struct gl_program_parameter_list * 48_mesa_new_parameter_list_sized(unsigned size) 49{ 50 struct gl_program_parameter_list *p = _mesa_new_parameter_list(); 51 52 if ((p != NULL) && (size != 0)) { 53 p->Size = size; 54 55 /* alloc arrays */ 56 p->Parameters = (struct gl_program_parameter *) 57 calloc(1, size * sizeof(struct gl_program_parameter)); 58 59 p->ParameterValues = (GLfloat (*)[4]) 60 _mesa_align_malloc(size * 4 *sizeof(GLfloat), 16); 61 62 63 if ((p->Parameters == NULL) || (p->ParameterValues == NULL)) { 64 free(p->Parameters); 65 _mesa_align_free(p->ParameterValues); 66 free(p); 67 p = NULL; 68 } 69 } 70 71 return p; 72} 73 74 75/** 76 * Free a parameter list and all its parameters 77 */ 78void 79_mesa_free_parameter_list(struct gl_program_parameter_list *paramList) 80{ 81 GLuint i; 82 for (i = 0; i < paramList->NumParameters; i++) { 83 if (paramList->Parameters[i].Name) 84 free((void *) paramList->Parameters[i].Name); 85 } 86 free(paramList->Parameters); 87 if (paramList->ParameterValues) 88 _mesa_align_free(paramList->ParameterValues); 89 free(paramList); 90} 91 92 93/** 94 * Add a new parameter to a parameter list. 95 * Note that parameter values are usually 4-element GLfloat vectors. 96 * When size > 4 we'll allocate a sequential block of parameters to 97 * store all the values (in blocks of 4). 98 * 99 * \param paramList the list to add the parameter to 100 * \param type type of parameter, such as 101 * \param name the parameter name, will be duplicated/copied! 102 * \param size number of elements in 'values' vector (1..4, or more) 103 * \param datatype GL_FLOAT, GL_FLOAT_VECx, GL_INT, GL_INT_VECx or GL_NONE. 104 * \param values initial parameter value, up to 4 GLfloats, or NULL 105 * \param state state indexes, or NULL 106 * \return index of new parameter in the list, or -1 if error (out of mem) 107 */ 108GLint 109_mesa_add_parameter(struct gl_program_parameter_list *paramList, 110 gl_register_file type, const char *name, 111 GLuint size, GLenum datatype, const GLfloat *values, 112 const gl_state_index state[STATE_LENGTH], 113 GLbitfield flags) 114{ 115 const GLuint oldNum = paramList->NumParameters; 116 const GLuint sz4 = (size + 3) / 4; /* no. of new param slots needed */ 117 118 assert(size > 0); 119 120 if (oldNum + sz4 > paramList->Size) { 121 /* Need to grow the parameter list array (alloc some extra) */ 122 paramList->Size = paramList->Size + 4 * sz4; 123 124 /* realloc arrays */ 125 paramList->Parameters = (struct gl_program_parameter *) 126 _mesa_realloc(paramList->Parameters, 127 oldNum * sizeof(struct gl_program_parameter), 128 paramList->Size * sizeof(struct gl_program_parameter)); 129 130 paramList->ParameterValues = (GLfloat (*)[4]) 131 _mesa_align_realloc(paramList->ParameterValues, /* old buf */ 132 oldNum * 4 * sizeof(GLfloat), /* old size */ 133 paramList->Size * 4 *sizeof(GLfloat), /* new sz */ 134 16); 135 } 136 137 if (!paramList->Parameters || 138 !paramList->ParameterValues) { 139 /* out of memory */ 140 paramList->NumParameters = 0; 141 paramList->Size = 0; 142 return -1; 143 } 144 else { 145 GLuint i; 146 147 paramList->NumParameters = oldNum + sz4; 148 149 memset(¶mList->Parameters[oldNum], 0, 150 sz4 * sizeof(struct gl_program_parameter)); 151 152 for (i = 0; i < sz4; i++) { 153 struct gl_program_parameter *p = paramList->Parameters + oldNum + i; 154 p->Name = name ? _mesa_strdup(name) : NULL; 155 p->Type = type; 156 p->Size = size; 157 p->DataType = datatype; 158 p->Flags = flags; 159 if (values) { 160 COPY_4V(paramList->ParameterValues[oldNum + i], values); 161 values += 4; 162 p->Initialized = GL_TRUE; 163 } 164 else { 165 /* silence valgrind */ 166 ASSIGN_4V(paramList->ParameterValues[oldNum + i], 0, 0, 0, 0); 167 } 168 size -= 4; 169 } 170 171 if (state) { 172 for (i = 0; i < STATE_LENGTH; i++) 173 paramList->Parameters[oldNum].StateIndexes[i] = state[i]; 174 } 175 176 return (GLint) oldNum; 177 } 178} 179 180 181/** 182 * Add a new named program parameter (Ex: NV_fragment_program DEFINE statement) 183 * \return index of the new entry in the parameter list 184 */ 185GLint 186_mesa_add_named_parameter(struct gl_program_parameter_list *paramList, 187 const char *name, const GLfloat values[4]) 188{ 189 return _mesa_add_parameter(paramList, PROGRAM_NAMED_PARAM, name, 190 4, GL_NONE, values, NULL, 0x0); 191 192} 193 194 195/** 196 * Add a new named constant to the parameter list. 197 * This will be used when the program contains something like this: 198 * PARAM myVals = { 0, 1, 2, 3 }; 199 * 200 * \param paramList the parameter list 201 * \param name the name for the constant 202 * \param values four float values 203 * \return index/position of the new parameter in the parameter list 204 */ 205GLint 206_mesa_add_named_constant(struct gl_program_parameter_list *paramList, 207 const char *name, const GLfloat values[4], 208 GLuint size) 209{ 210 /* first check if this is a duplicate constant */ 211 GLint pos; 212 for (pos = 0; pos < (GLint)paramList->NumParameters; pos++) { 213 const GLfloat *pvals = paramList->ParameterValues[pos]; 214 if (pvals[0] == values[0] && 215 pvals[1] == values[1] && 216 pvals[2] == values[2] && 217 pvals[3] == values[3] && 218 strcmp(paramList->Parameters[pos].Name, name) == 0) { 219 /* Same name and value is already in the param list - reuse it */ 220 return pos; 221 } 222 } 223 /* not found, add new parameter */ 224 return _mesa_add_parameter(paramList, PROGRAM_CONSTANT, name, 225 size, GL_NONE, values, NULL, 0x0); 226} 227 228 229/** 230 * Add a new unnamed constant to the parameter list. This will be used 231 * when a fragment/vertex program contains something like this: 232 * MOV r, { 0, 1, 2, 3 }; 233 * If swizzleOut is non-null we'll search the parameter list for an 234 * existing instance of the constant which matches with a swizzle. 235 * 236 * \param paramList the parameter list 237 * \param values four float values 238 * \param swizzleOut returns swizzle mask for accessing the constant 239 * \return index/position of the new parameter in the parameter list. 240 */ 241GLint 242_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList, 243 const GLfloat values[4], GLuint size, 244 GLuint *swizzleOut) 245{ 246 GLint pos; 247 ASSERT(size >= 1); 248 ASSERT(size <= 4); 249 250 if (swizzleOut && 251 _mesa_lookup_parameter_constant(paramList, values, 252 size, &pos, swizzleOut)) { 253 return pos; 254 } 255 256 /* Look for empty space in an already unnamed constant parameter 257 * to add this constant. This will only work for single-element 258 * constants because we rely on smearing (i.e. .yyyy or .zzzz). 259 */ 260 if (size == 1 && swizzleOut) { 261 for (pos = 0; pos < (GLint) paramList->NumParameters; pos++) { 262 struct gl_program_parameter *p = paramList->Parameters + pos; 263 if (p->Type == PROGRAM_CONSTANT && p->Size + size <= 4) { 264 /* ok, found room */ 265 GLfloat *pVal = paramList->ParameterValues[pos]; 266 GLuint swz = p->Size; /* 1, 2 or 3 for Y, Z, W */ 267 pVal[p->Size] = values[0]; 268 p->Size++; 269 *swizzleOut = MAKE_SWIZZLE4(swz, swz, swz, swz); 270 return pos; 271 } 272 } 273 } 274 275 /* add a new parameter to store this constant */ 276 pos = _mesa_add_parameter(paramList, PROGRAM_CONSTANT, NULL, 277 size, GL_NONE, values, NULL, 0x0); 278 if (pos >= 0 && swizzleOut) { 279 if (size == 1) 280 *swizzleOut = SWIZZLE_XXXX; 281 else 282 *swizzleOut = SWIZZLE_NOOP; 283 } 284 return pos; 285} 286 287/** 288 * Add parameter representing a varying variable. 289 */ 290GLint 291_mesa_add_varying(struct gl_program_parameter_list *paramList, 292 const char *name, GLuint size, GLenum datatype, 293 GLbitfield flags) 294{ 295 GLint i = _mesa_lookup_parameter_index(paramList, -1, name); 296 if (i >= 0 && paramList->Parameters[i].Type == PROGRAM_VARYING) { 297 /* already in list */ 298 return i; 299 } 300 else { 301 /*assert(size == 4);*/ 302 i = _mesa_add_parameter(paramList, PROGRAM_VARYING, name, 303 size, datatype, NULL, NULL, flags); 304 return i; 305 } 306} 307 308 309/** 310 * Add parameter representing a vertex program attribute. 311 * \param size size of attribute (in floats), may be -1 if unknown 312 * \param attrib the attribute index, or -1 if unknown 313 */ 314GLint 315_mesa_add_attribute(struct gl_program_parameter_list *paramList, 316 const char *name, GLint size, GLenum datatype, GLint attrib) 317{ 318 GLint i = _mesa_lookup_parameter_index(paramList, -1, name); 319 if (i >= 0) { 320 /* replace */ 321 if (attrib < 0) 322 attrib = i; 323 paramList->Parameters[i].StateIndexes[0] = attrib; 324 } 325 else { 326 /* add */ 327 gl_state_index state[STATE_LENGTH]; 328 state[0] = (gl_state_index) attrib; 329 if (size < 0) 330 size = 4; 331 i = _mesa_add_parameter(paramList, PROGRAM_INPUT, name, 332 size, datatype, NULL, state, 0x0); 333 } 334 return i; 335} 336 337 338 339#if 0 /* not used yet */ 340/** 341 * Returns the number of 4-component registers needed to store a piece 342 * of GL state. For matrices this may be as many as 4 registers, 343 * everything else needs 344 * just 1 register. 345 */ 346static GLuint 347sizeof_state_reference(const GLint *stateTokens) 348{ 349 if (stateTokens[0] == STATE_MATRIX) { 350 GLuint rows = stateTokens[4] - stateTokens[3] + 1; 351 assert(rows >= 1); 352 assert(rows <= 4); 353 return rows; 354 } 355 else { 356 return 1; 357 } 358} 359#endif 360 361 362/** 363 * Add a new state reference to the parameter list. 364 * This will be used when the program contains something like this: 365 * PARAM ambient = state.material.front.ambient; 366 * 367 * \param paramList the parameter list 368 * \param stateTokens an array of 5 (STATE_LENGTH) state tokens 369 * \return index of the new parameter. 370 */ 371GLint 372_mesa_add_state_reference(struct gl_program_parameter_list *paramList, 373 const gl_state_index stateTokens[STATE_LENGTH]) 374{ 375 const GLuint size = 4; /* XXX fix */ 376 char *name; 377 GLint index; 378 379 /* Check if the state reference is already in the list */ 380 for (index = 0; index < (GLint) paramList->NumParameters; index++) { 381 if (!memcmp(paramList->Parameters[index].StateIndexes, 382 stateTokens, STATE_LENGTH * sizeof(gl_state_index))) { 383 return index; 384 } 385 } 386 387 name = _mesa_program_state_string(stateTokens); 388 index = _mesa_add_parameter(paramList, PROGRAM_STATE_VAR, name, 389 size, GL_NONE, 390 NULL, (gl_state_index *) stateTokens, 0x0); 391 paramList->StateFlags |= _mesa_program_state_flags(stateTokens); 392 393 /* free name string here since we duplicated it in add_parameter() */ 394 free(name); 395 396 return index; 397} 398 399 400/** 401 * Lookup a parameter value by name in the given parameter list. 402 * \return pointer to the float[4] values. 403 */ 404GLfloat * 405_mesa_lookup_parameter_value(const struct gl_program_parameter_list *paramList, 406 GLsizei nameLen, const char *name) 407{ 408 GLint i = _mesa_lookup_parameter_index(paramList, nameLen, name); 409 if (i < 0) 410 return NULL; 411 else 412 return paramList->ParameterValues[i]; 413} 414 415 416/** 417 * Given a program parameter name, find its position in the list of parameters. 418 * \param paramList the parameter list to search 419 * \param nameLen length of name (in chars). 420 * If length is negative, assume that name is null-terminated. 421 * \param name the name to search for 422 * \return index of parameter in the list. 423 */ 424GLint 425_mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList, 426 GLsizei nameLen, const char *name) 427{ 428 GLint i; 429 430 if (!paramList) 431 return -1; 432 433 if (nameLen == -1) { 434 /* name is null-terminated */ 435 for (i = 0; i < (GLint) paramList->NumParameters; i++) { 436 if (paramList->Parameters[i].Name && 437 strcmp(paramList->Parameters[i].Name, name) == 0) 438 return i; 439 } 440 } 441 else { 442 /* name is not null-terminated, use nameLen */ 443 for (i = 0; i < (GLint) paramList->NumParameters; i++) { 444 if (paramList->Parameters[i].Name && 445 strncmp(paramList->Parameters[i].Name, name, nameLen) == 0 446 && strlen(paramList->Parameters[i].Name) == (size_t)nameLen) 447 return i; 448 } 449 } 450 return -1; 451} 452 453 454/** 455 * Look for a float vector in the given parameter list. The float vector 456 * may be of length 1, 2, 3 or 4. If swizzleOut is non-null, we'll try 457 * swizzling to find a match. 458 * \param list the parameter list to search 459 * \param v the float vector to search for 460 * \param vSize number of element in v 461 * \param posOut returns the position of the constant, if found 462 * \param swizzleOut returns a swizzle mask describing location of the 463 * vector elements if found. 464 * \return GL_TRUE if found, GL_FALSE if not found 465 */ 466GLboolean 467_mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list, 468 const GLfloat v[], GLuint vSize, 469 GLint *posOut, GLuint *swizzleOut) 470{ 471 GLuint i; 472 473 assert(vSize >= 1); 474 assert(vSize <= 4); 475 476 if (!list) { 477 *posOut = -1; 478 return GL_FALSE; 479 } 480 481 for (i = 0; i < list->NumParameters; i++) { 482 if (list->Parameters[i].Type == PROGRAM_CONSTANT) { 483 if (!swizzleOut) { 484 /* swizzle not allowed */ 485 GLuint j, match = 0; 486 for (j = 0; j < vSize; j++) { 487 if (v[j] == list->ParameterValues[i][j]) 488 match++; 489 } 490 if (match == vSize) { 491 *posOut = i; 492 return GL_TRUE; 493 } 494 } 495 else { 496 /* try matching w/ swizzle */ 497 if (vSize == 1) { 498 /* look for v[0] anywhere within float[4] value */ 499 GLuint j; 500 for (j = 0; j < list->Parameters[i].Size; j++) { 501 if (list->ParameterValues[i][j] == v[0]) { 502 /* found it */ 503 *posOut = i; 504 *swizzleOut = MAKE_SWIZZLE4(j, j, j, j); 505 return GL_TRUE; 506 } 507 } 508 } 509 else if (vSize <= list->Parameters[i].Size) { 510 /* see if we can match this constant (with a swizzle) */ 511 GLuint swz[4]; 512 GLuint match = 0, j, k; 513 for (j = 0; j < vSize; j++) { 514 if (v[j] == list->ParameterValues[i][j]) { 515 swz[j] = j; 516 match++; 517 } 518 else { 519 for (k = 0; k < list->Parameters[i].Size; k++) { 520 if (v[j] == list->ParameterValues[i][k]) { 521 swz[j] = k; 522 match++; 523 break; 524 } 525 } 526 } 527 } 528 /* smear last value to remaining positions */ 529 for (; j < 4; j++) 530 swz[j] = swz[j-1]; 531 532 if (match == vSize) { 533 *posOut = i; 534 *swizzleOut = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]); 535 return GL_TRUE; 536 } 537 } 538 } 539 } 540 } 541 542 *posOut = -1; 543 return GL_FALSE; 544} 545 546 547struct gl_program_parameter_list * 548_mesa_clone_parameter_list(const struct gl_program_parameter_list *list) 549{ 550 struct gl_program_parameter_list *clone; 551 GLuint i; 552 553 clone = _mesa_new_parameter_list(); 554 if (!clone) 555 return NULL; 556 557 /** Not too efficient, but correct */ 558 for (i = 0; i < list->NumParameters; i++) { 559 struct gl_program_parameter *p = list->Parameters + i; 560 struct gl_program_parameter *pCopy; 561 GLuint size = MIN2(p->Size, 4); 562 GLint j = _mesa_add_parameter(clone, p->Type, p->Name, size, p->DataType, 563 list->ParameterValues[i], NULL, 0x0); 564 ASSERT(j >= 0); 565 pCopy = clone->Parameters + j; 566 pCopy->Flags = p->Flags; 567 /* copy state indexes */ 568 if (p->Type == PROGRAM_STATE_VAR) { 569 GLint k; 570 for (k = 0; k < STATE_LENGTH; k++) { 571 pCopy->StateIndexes[k] = p->StateIndexes[k]; 572 } 573 } 574 else { 575 clone->Parameters[j].Size = p->Size; 576 } 577 578 } 579 580 clone->StateFlags = list->StateFlags; 581 582 return clone; 583} 584 585 586/** 587 * Return a new parameter list which is listA + listB. 588 */ 589struct gl_program_parameter_list * 590_mesa_combine_parameter_lists(const struct gl_program_parameter_list *listA, 591 const struct gl_program_parameter_list *listB) 592{ 593 struct gl_program_parameter_list *list; 594 595 if (listA) { 596 list = _mesa_clone_parameter_list(listA); 597 if (list && listB) { 598 GLuint i; 599 for (i = 0; i < listB->NumParameters; i++) { 600 struct gl_program_parameter *param = listB->Parameters + i; 601 _mesa_add_parameter(list, param->Type, param->Name, param->Size, 602 param->DataType, 603 listB->ParameterValues[i], 604 param->StateIndexes, 605 param->Flags); 606 } 607 } 608 } 609 else if (listB) { 610 list = _mesa_clone_parameter_list(listB); 611 } 612 else { 613 list = NULL; 614 } 615 return list; 616} 617 618 619 620/** 621 * Find longest name of all uniform parameters in list. 622 */ 623GLuint 624_mesa_longest_parameter_name(const struct gl_program_parameter_list *list, 625 gl_register_file type) 626{ 627 GLuint i, maxLen = 0; 628 if (!list) 629 return 0; 630 for (i = 0; i < list->NumParameters; i++) { 631 if (list->Parameters[i].Type == type) { 632 GLuint len = strlen(list->Parameters[i].Name); 633 if (len > maxLen) 634 maxLen = len; 635 } 636 } 637 return maxLen; 638} 639 640 641/** 642 * Count the number of parameters in the last that match the given type. 643 */ 644GLuint 645_mesa_num_parameters_of_type(const struct gl_program_parameter_list *list, 646 gl_register_file type) 647{ 648 GLuint i, count = 0; 649 if (list) { 650 for (i = 0; i < list->NumParameters; i++) { 651 if (list->Parameters[i].Type == type) 652 count++; 653 } 654 } 655 return count; 656} 657