prog_parameter.c revision af69d88d
1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25/** 26 * \file prog_parameter.c 27 * Program parameter lists and functions. 28 * \author Brian Paul 29 */ 30 31 32#include "main/glheader.h" 33#include "main/imports.h" 34#include "main/macros.h" 35#include "prog_instruction.h" 36#include "prog_parameter.h" 37#include "prog_statevars.h" 38 39 40struct gl_program_parameter_list * 41_mesa_new_parameter_list(void) 42{ 43 return CALLOC_STRUCT(gl_program_parameter_list); 44} 45 46 47struct gl_program_parameter_list * 48_mesa_new_parameter_list_sized(unsigned size) 49{ 50 struct gl_program_parameter_list *p = _mesa_new_parameter_list(); 51 52 if ((p != NULL) && (size != 0)) { 53 p->Size = size; 54 55 /* alloc arrays */ 56 p->Parameters = (struct gl_program_parameter *) 57 calloc(1, size * sizeof(struct gl_program_parameter)); 58 59 p->ParameterValues = (gl_constant_value (*)[4]) 60 _mesa_align_malloc(size * 4 *sizeof(gl_constant_value), 16); 61 62 63 if ((p->Parameters == NULL) || (p->ParameterValues == NULL)) { 64 free(p->Parameters); 65 _mesa_align_free(p->ParameterValues); 66 free(p); 67 p = NULL; 68 } 69 } 70 71 return p; 72} 73 74 75/** 76 * Free a parameter list and all its parameters 77 */ 78void 79_mesa_free_parameter_list(struct gl_program_parameter_list *paramList) 80{ 81 GLuint i; 82 for (i = 0; i < paramList->NumParameters; i++) { 83 free((void *)paramList->Parameters[i].Name); 84 } 85 free(paramList->Parameters); 86 _mesa_align_free(paramList->ParameterValues); 87 free(paramList); 88} 89 90 91/** 92 * Add a new parameter to a parameter list. 93 * Note that parameter values are usually 4-element GLfloat vectors. 94 * When size > 4 we'll allocate a sequential block of parameters to 95 * store all the values (in blocks of 4). 96 * 97 * \param paramList the list to add the parameter to 98 * \param type type of parameter, such as 99 * \param name the parameter name, will be duplicated/copied! 100 * \param size number of elements in 'values' vector (1..4, or more) 101 * \param datatype GL_FLOAT, GL_FLOAT_VECx, GL_INT, GL_INT_VECx or GL_NONE. 102 * \param values initial parameter value, up to 4 gl_constant_values, or NULL 103 * \param state state indexes, or NULL 104 * \return index of new parameter in the list, or -1 if error (out of mem) 105 */ 106GLint 107_mesa_add_parameter(struct gl_program_parameter_list *paramList, 108 gl_register_file type, const char *name, 109 GLuint size, GLenum datatype, 110 const gl_constant_value *values, 111 const gl_state_index state[STATE_LENGTH]) 112{ 113 const GLuint oldNum = paramList->NumParameters; 114 const GLuint sz4 = (size + 3) / 4; /* no. of new param slots needed */ 115 116 assert(size > 0); 117 118 if (oldNum + sz4 > paramList->Size) { 119 /* Need to grow the parameter list array (alloc some extra) */ 120 paramList->Size = paramList->Size + 4 * sz4; 121 122 /* realloc arrays */ 123 paramList->Parameters = (struct gl_program_parameter *) 124 _mesa_realloc(paramList->Parameters, 125 oldNum * sizeof(struct gl_program_parameter), 126 paramList->Size * sizeof(struct gl_program_parameter)); 127 128 paramList->ParameterValues = (gl_constant_value (*)[4]) 129 _mesa_align_realloc(paramList->ParameterValues, /* old buf */ 130 oldNum * 4 * sizeof(gl_constant_value),/* old sz */ 131 paramList->Size*4*sizeof(gl_constant_value),/*new*/ 132 16); 133 } 134 135 if (!paramList->Parameters || 136 !paramList->ParameterValues) { 137 /* out of memory */ 138 paramList->NumParameters = 0; 139 paramList->Size = 0; 140 return -1; 141 } 142 else { 143 GLuint i, j; 144 145 paramList->NumParameters = oldNum + sz4; 146 147 memset(¶mList->Parameters[oldNum], 0, 148 sz4 * sizeof(struct gl_program_parameter)); 149 150 for (i = 0; i < sz4; i++) { 151 struct gl_program_parameter *p = paramList->Parameters + oldNum + i; 152 p->Name = name ? _mesa_strdup(name) : NULL; 153 p->Type = type; 154 p->Size = size; 155 p->DataType = datatype; 156 if (values) { 157 if (size >= 4) { 158 COPY_4V(paramList->ParameterValues[oldNum + i], values); 159 } 160 else { 161 /* copy 1, 2 or 3 values */ 162 GLuint remaining = size % 4; 163 assert(remaining < 4); 164 for (j = 0; j < remaining; j++) { 165 paramList->ParameterValues[oldNum + i][j].f = values[j].f; 166 } 167 /* fill in remaining positions with zeros */ 168 for (; j < 4; j++) { 169 paramList->ParameterValues[oldNum + i][j].f = 0.0f; 170 } 171 } 172 values += 4; 173 p->Initialized = GL_TRUE; 174 } 175 else { 176 /* silence valgrind */ 177 for (j = 0; j < 4; j++) 178 paramList->ParameterValues[oldNum + i][j].f = 0; 179 } 180 size -= 4; 181 } 182 183 if (state) { 184 for (i = 0; i < STATE_LENGTH; i++) 185 paramList->Parameters[oldNum].StateIndexes[i] = state[i]; 186 } 187 188 return (GLint) oldNum; 189 } 190} 191 192 193/** 194 * Add a new named constant to the parameter list. 195 * This will be used when the program contains something like this: 196 * PARAM myVals = { 0, 1, 2, 3 }; 197 * 198 * \param paramList the parameter list 199 * \param name the name for the constant 200 * \param values four float values 201 * \return index/position of the new parameter in the parameter list 202 */ 203GLint 204_mesa_add_named_constant(struct gl_program_parameter_list *paramList, 205 const char *name, const gl_constant_value values[4], 206 GLuint size) 207{ 208 /* first check if this is a duplicate constant */ 209 GLint pos; 210 for (pos = 0; pos < (GLint)paramList->NumParameters; pos++) { 211 const gl_constant_value *pvals = paramList->ParameterValues[pos]; 212 if (pvals[0].u == values[0].u && 213 pvals[1].u == values[1].u && 214 pvals[2].u == values[2].u && 215 pvals[3].u == values[3].u && 216 strcmp(paramList->Parameters[pos].Name, name) == 0) { 217 /* Same name and value is already in the param list - reuse it */ 218 return pos; 219 } 220 } 221 /* not found, add new parameter */ 222 return _mesa_add_parameter(paramList, PROGRAM_CONSTANT, name, 223 size, GL_NONE, values, NULL); 224} 225 226 227/** 228 * Add a new unnamed constant to the parameter list. This will be used 229 * when a fragment/vertex program contains something like this: 230 * MOV r, { 0, 1, 2, 3 }; 231 * If swizzleOut is non-null we'll search the parameter list for an 232 * existing instance of the constant which matches with a swizzle. 233 * 234 * \param paramList the parameter list 235 * \param values four float values 236 * \param swizzleOut returns swizzle mask for accessing the constant 237 * \return index/position of the new parameter in the parameter list. 238 */ 239GLint 240_mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList, 241 const gl_constant_value values[4], GLuint size, 242 GLenum datatype, GLuint *swizzleOut) 243{ 244 GLint pos; 245 ASSERT(size >= 1); 246 ASSERT(size <= 4); 247 248 if (swizzleOut && 249 _mesa_lookup_parameter_constant(paramList, values, 250 size, &pos, swizzleOut)) { 251 return pos; 252 } 253 254 /* Look for empty space in an already unnamed constant parameter 255 * to add this constant. This will only work for single-element 256 * constants because we rely on smearing (i.e. .yyyy or .zzzz). 257 */ 258 if (size == 1 && swizzleOut) { 259 for (pos = 0; pos < (GLint) paramList->NumParameters; pos++) { 260 struct gl_program_parameter *p = paramList->Parameters + pos; 261 if (p->Type == PROGRAM_CONSTANT && p->Size + size <= 4) { 262 /* ok, found room */ 263 gl_constant_value *pVal = paramList->ParameterValues[pos]; 264 GLuint swz = p->Size; /* 1, 2 or 3 for Y, Z, W */ 265 pVal[p->Size] = values[0]; 266 p->Size++; 267 *swizzleOut = MAKE_SWIZZLE4(swz, swz, swz, swz); 268 return pos; 269 } 270 } 271 } 272 273 /* add a new parameter to store this constant */ 274 pos = _mesa_add_parameter(paramList, PROGRAM_CONSTANT, NULL, 275 size, datatype, values, NULL); 276 if (pos >= 0 && swizzleOut) { 277 if (size == 1) 278 *swizzleOut = SWIZZLE_XXXX; 279 else 280 *swizzleOut = SWIZZLE_NOOP; 281 } 282 return pos; 283} 284 285/** 286 * Add a new unnamed constant to the parameter list. This will be used 287 * when a fragment/vertex program contains something like this: 288 * MOV r, { 0, 1, 2, 3 }; 289 * If swizzleOut is non-null we'll search the parameter list for an 290 * existing instance of the constant which matches with a swizzle. 291 * 292 * \param paramList the parameter list 293 * \param values four float values 294 * \param swizzleOut returns swizzle mask for accessing the constant 295 * \return index/position of the new parameter in the parameter list. 296 * \sa _mesa_add_typed_unnamed_constant 297 */ 298GLint 299_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList, 300 const gl_constant_value values[4], GLuint size, 301 GLuint *swizzleOut) 302{ 303 return _mesa_add_typed_unnamed_constant(paramList, values, size, GL_NONE, 304 swizzleOut); 305} 306 307#if 0 /* not used yet */ 308/** 309 * Returns the number of 4-component registers needed to store a piece 310 * of GL state. For matrices this may be as many as 4 registers, 311 * everything else needs 312 * just 1 register. 313 */ 314static GLuint 315sizeof_state_reference(const GLint *stateTokens) 316{ 317 if (stateTokens[0] == STATE_MATRIX) { 318 GLuint rows = stateTokens[4] - stateTokens[3] + 1; 319 assert(rows >= 1); 320 assert(rows <= 4); 321 return rows; 322 } 323 else { 324 return 1; 325 } 326} 327#endif 328 329 330/** 331 * Add a new state reference to the parameter list. 332 * This will be used when the program contains something like this: 333 * PARAM ambient = state.material.front.ambient; 334 * 335 * \param paramList the parameter list 336 * \param stateTokens an array of 5 (STATE_LENGTH) state tokens 337 * \return index of the new parameter. 338 */ 339GLint 340_mesa_add_state_reference(struct gl_program_parameter_list *paramList, 341 const gl_state_index stateTokens[STATE_LENGTH]) 342{ 343 const GLuint size = 4; /* XXX fix */ 344 char *name; 345 GLint index; 346 347 /* Check if the state reference is already in the list */ 348 for (index = 0; index < (GLint) paramList->NumParameters; index++) { 349 if (!memcmp(paramList->Parameters[index].StateIndexes, 350 stateTokens, STATE_LENGTH * sizeof(gl_state_index))) { 351 return index; 352 } 353 } 354 355 name = _mesa_program_state_string(stateTokens); 356 index = _mesa_add_parameter(paramList, PROGRAM_STATE_VAR, name, 357 size, GL_NONE, 358 NULL, (gl_state_index *) stateTokens); 359 paramList->StateFlags |= _mesa_program_state_flags(stateTokens); 360 361 /* free name string here since we duplicated it in add_parameter() */ 362 free(name); 363 364 return index; 365} 366 367 368/** 369 * Lookup a parameter value by name in the given parameter list. 370 * \return pointer to the float[4] values. 371 */ 372gl_constant_value * 373_mesa_lookup_parameter_value(const struct gl_program_parameter_list *paramList, 374 GLsizei nameLen, const char *name) 375{ 376 GLint i = _mesa_lookup_parameter_index(paramList, nameLen, name); 377 if (i < 0) 378 return NULL; 379 else 380 return paramList->ParameterValues[i]; 381} 382 383 384/** 385 * Given a program parameter name, find its position in the list of parameters. 386 * \param paramList the parameter list to search 387 * \param nameLen length of name (in chars). 388 * If length is negative, assume that name is null-terminated. 389 * \param name the name to search for 390 * \return index of parameter in the list. 391 */ 392GLint 393_mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList, 394 GLsizei nameLen, const char *name) 395{ 396 GLint i; 397 398 if (!paramList) 399 return -1; 400 401 if (nameLen == -1) { 402 /* name is null-terminated */ 403 for (i = 0; i < (GLint) paramList->NumParameters; i++) { 404 if (paramList->Parameters[i].Name && 405 strcmp(paramList->Parameters[i].Name, name) == 0) 406 return i; 407 } 408 } 409 else { 410 /* name is not null-terminated, use nameLen */ 411 for (i = 0; i < (GLint) paramList->NumParameters; i++) { 412 if (paramList->Parameters[i].Name && 413 strncmp(paramList->Parameters[i].Name, name, nameLen) == 0 414 && strlen(paramList->Parameters[i].Name) == (size_t)nameLen) 415 return i; 416 } 417 } 418 return -1; 419} 420 421 422/** 423 * Look for a float vector in the given parameter list. The float vector 424 * may be of length 1, 2, 3 or 4. If swizzleOut is non-null, we'll try 425 * swizzling to find a match. 426 * \param list the parameter list to search 427 * \param v the float vector to search for 428 * \param vSize number of element in v 429 * \param posOut returns the position of the constant, if found 430 * \param swizzleOut returns a swizzle mask describing location of the 431 * vector elements if found. 432 * \return GL_TRUE if found, GL_FALSE if not found 433 */ 434GLboolean 435_mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list, 436 const gl_constant_value v[], GLuint vSize, 437 GLint *posOut, GLuint *swizzleOut) 438{ 439 GLuint i; 440 441 assert(vSize >= 1); 442 assert(vSize <= 4); 443 444 if (!list) { 445 *posOut = -1; 446 return GL_FALSE; 447 } 448 449 for (i = 0; i < list->NumParameters; i++) { 450 if (list->Parameters[i].Type == PROGRAM_CONSTANT) { 451 if (!swizzleOut) { 452 /* swizzle not allowed */ 453 GLuint j, match = 0; 454 for (j = 0; j < vSize; j++) { 455 if (v[j].u == list->ParameterValues[i][j].u) 456 match++; 457 } 458 if (match == vSize) { 459 *posOut = i; 460 return GL_TRUE; 461 } 462 } 463 else { 464 /* try matching w/ swizzle */ 465 if (vSize == 1) { 466 /* look for v[0] anywhere within float[4] value */ 467 GLuint j; 468 for (j = 0; j < list->Parameters[i].Size; j++) { 469 if (list->ParameterValues[i][j].u == v[0].u) { 470 /* found it */ 471 *posOut = i; 472 *swizzleOut = MAKE_SWIZZLE4(j, j, j, j); 473 return GL_TRUE; 474 } 475 } 476 } 477 else if (vSize <= list->Parameters[i].Size) { 478 /* see if we can match this constant (with a swizzle) */ 479 GLuint swz[4]; 480 GLuint match = 0, j, k; 481 for (j = 0; j < vSize; j++) { 482 if (v[j].u == list->ParameterValues[i][j].u) { 483 swz[j] = j; 484 match++; 485 } 486 else { 487 for (k = 0; k < list->Parameters[i].Size; k++) { 488 if (v[j].u == list->ParameterValues[i][k].u) { 489 swz[j] = k; 490 match++; 491 break; 492 } 493 } 494 } 495 } 496 /* smear last value to remaining positions */ 497 for (; j < 4; j++) 498 swz[j] = swz[j-1]; 499 500 if (match == vSize) { 501 *posOut = i; 502 *swizzleOut = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]); 503 return GL_TRUE; 504 } 505 } 506 } 507 } 508 } 509 510 *posOut = -1; 511 return GL_FALSE; 512} 513 514 515struct gl_program_parameter_list * 516_mesa_clone_parameter_list(const struct gl_program_parameter_list *list) 517{ 518 struct gl_program_parameter_list *clone; 519 GLuint i; 520 521 clone = _mesa_new_parameter_list(); 522 if (!clone) 523 return NULL; 524 525 /** Not too efficient, but correct */ 526 for (i = 0; i < list->NumParameters; i++) { 527 struct gl_program_parameter *p = list->Parameters + i; 528 struct gl_program_parameter *pCopy; 529 GLuint size = MIN2(p->Size, 4); 530 GLint j = _mesa_add_parameter(clone, p->Type, p->Name, size, p->DataType, 531 list->ParameterValues[i], NULL); 532 ASSERT(j >= 0); 533 pCopy = clone->Parameters + j; 534 /* copy state indexes */ 535 if (p->Type == PROGRAM_STATE_VAR) { 536 GLint k; 537 for (k = 0; k < STATE_LENGTH; k++) { 538 pCopy->StateIndexes[k] = p->StateIndexes[k]; 539 } 540 } 541 else { 542 clone->Parameters[j].Size = p->Size; 543 } 544 545 } 546 547 clone->StateFlags = list->StateFlags; 548 549 return clone; 550} 551 552 553/** 554 * Return a new parameter list which is listA + listB. 555 */ 556struct gl_program_parameter_list * 557_mesa_combine_parameter_lists(const struct gl_program_parameter_list *listA, 558 const struct gl_program_parameter_list *listB) 559{ 560 struct gl_program_parameter_list *list; 561 562 if (listA) { 563 list = _mesa_clone_parameter_list(listA); 564 if (list && listB) { 565 GLuint i; 566 for (i = 0; i < listB->NumParameters; i++) { 567 struct gl_program_parameter *param = listB->Parameters + i; 568 _mesa_add_parameter(list, param->Type, param->Name, param->Size, 569 param->DataType, 570 listB->ParameterValues[i], 571 param->StateIndexes); 572 } 573 } 574 } 575 else if (listB) { 576 list = _mesa_clone_parameter_list(listB); 577 } 578 else { 579 list = NULL; 580 } 581 return list; 582} 583