prog_parameter.h revision 7ec681f3
1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25/** 26 * \file prog_parameter.c 27 * Program parameter lists and functions. 28 * \author Brian Paul 29 */ 30 31#ifndef PROG_PARAMETER_H 32#define PROG_PARAMETER_H 33 34#include <stdbool.h> 35#include <stdint.h> 36#include "prog_statevars.h" 37 38#include <string.h> 39 40#ifdef __cplusplus 41extern "C" { 42#endif 43 44/** 45 * Names of the various vertex/fragment program register files, etc. 46 * 47 * NOTE: first four tokens must fit into 2 bits (see t_vb_arbprogram.c) 48 * All values should fit in a 4-bit field. 49 * 50 * NOTE: PROGRAM_STATE_VAR, PROGRAM_CONSTANT, and PROGRAM_UNIFORM can all be 51 * considered to be "uniform" variables since they can only be set outside 52 * glBegin/End. They're also all stored in the same Parameters array. 53 */ 54typedef enum 55{ 56 PROGRAM_TEMPORARY, /**< machine->Temporary[] */ 57 PROGRAM_ARRAY, /**< Arrays & Matrixes */ 58 PROGRAM_INPUT, /**< machine->Inputs[] */ 59 PROGRAM_OUTPUT, /**< machine->Outputs[] */ 60 PROGRAM_STATE_VAR, /**< gl_program->Parameters[] */ 61 PROGRAM_CONSTANT, /**< gl_program->Parameters[] */ 62 PROGRAM_UNIFORM, /**< gl_program->Parameters[] */ 63 PROGRAM_WRITE_ONLY, /**< A dummy, write-only register */ 64 PROGRAM_ADDRESS, /**< machine->AddressReg */ 65 PROGRAM_SAMPLER, /**< for shader samplers, compile-time only */ 66 PROGRAM_SYSTEM_VALUE,/**< InstanceId, PrimitiveID, etc. */ 67 PROGRAM_UNDEFINED, /**< Invalid/TBD value */ 68 PROGRAM_IMMEDIATE, /**< Immediate value, used by TGSI */ 69 PROGRAM_BUFFER, /**< for shader buffers, compile-time only */ 70 PROGRAM_MEMORY, /**< for shared, global and local memory */ 71 PROGRAM_IMAGE, /**< for shader images, compile-time only */ 72 PROGRAM_HW_ATOMIC, /**< for hw atomic counters, compile-time only */ 73 PROGRAM_FILE_MAX 74} gl_register_file; 75 76 77/** 78 * Actual data for constant values of parameters. 79 */ 80typedef union gl_constant_value 81{ 82 GLfloat f; 83 GLint b; 84 GLint i; 85 GLuint u; 86} gl_constant_value; 87 88 89/** 90 * Program parameter. 91 * Used by shaders/programs for uniforms, constants, varying vars, etc. 92 */ 93struct gl_program_parameter 94{ 95 const char *Name; /**< Null-terminated string */ 96 gl_register_file Type:5; /**< PROGRAM_CONSTANT or STATE_VAR */ 97 98 /** 99 * We need to keep track of whether the param is padded for use in the 100 * shader cache. 101 */ 102 bool Padded:1; 103 104 GLenum16 DataType; /**< GL_FLOAT, GL_FLOAT_VEC2, etc */ 105 106 /** 107 * Number of components (1..4), or more. 108 * If the number of components is greater than 4, 109 * this parameter is part of a larger uniform like a GLSL matrix or array. 110 */ 111 GLushort Size; 112 /** 113 * A sequence of STATE_* tokens and integers to identify GL state. 114 */ 115 gl_state_index16 StateIndexes[STATE_LENGTH]; 116 117 /** 118 * Offset within ParameterValues where this parameter is stored. 119 */ 120 unsigned ValueOffset; 121 122 /** 123 * Index of this parameter's uniform storage. 124 */ 125 uint32_t UniformStorageIndex; 126 127 /** 128 * Index of the first uniform storage that is associated with the same 129 * variable as this parameter. 130 */ 131 uint32_t MainUniformStorageIndex; 132}; 133 134 135/** 136 * List of gl_program_parameter instances. 137 */ 138struct gl_program_parameter_list 139{ 140 unsigned Size; /**< allocated size of Parameters */ 141 unsigned SizeValues; /**< alllocate size of ParameterValues */ 142 GLuint NumParameters; /**< number of used parameters in array */ 143 unsigned NumParameterValues; /**< number of used parameter values array */ 144 struct gl_program_parameter *Parameters; /**< Array [Size] */ 145 gl_constant_value *ParameterValues; /**< Array [Size] of gl_constant_value */ 146 GLbitfield StateFlags; /**< _NEW_* flags indicating which state changes 147 might invalidate ParameterValues[] */ 148 bool DisallowRealloc; 149 150 /* Parameters are optionally sorted as follows. Uniforms and constants 151 * are first, then state vars. This should be true in all cases except 152 * ir_to_mesa, which adds constants at the end, and ARB_vp with ARL, 153 * which can't sort parameters. 154 */ 155 int UniformBytes; 156 int FirstStateVarIndex; 157 int LastStateVarIndex; 158}; 159 160 161extern struct gl_program_parameter_list * 162_mesa_new_parameter_list(void); 163 164extern struct gl_program_parameter_list * 165_mesa_new_parameter_list_sized(unsigned size); 166 167extern void 168_mesa_free_parameter_list(struct gl_program_parameter_list *paramList); 169 170extern void 171_mesa_reserve_parameter_storage(struct gl_program_parameter_list *paramList, 172 unsigned reserve_params, 173 unsigned reserve_values); 174 175extern void 176_mesa_disallow_parameter_storage_realloc(struct gl_program_parameter_list *paramList); 177 178extern GLint 179_mesa_add_parameter(struct gl_program_parameter_list *paramList, 180 gl_register_file type, const char *name, 181 GLuint size, GLenum datatype, 182 const gl_constant_value *values, 183 const gl_state_index16 state[STATE_LENGTH], 184 bool pad_and_align); 185 186extern GLint 187_mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList, 188 const gl_constant_value *values, GLuint size, 189 GLenum datatype, GLuint *swizzleOut); 190 191static inline GLint 192_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList, 193 const gl_constant_value *values, GLuint size, 194 GLuint *swizzleOut) 195{ 196 return _mesa_add_typed_unnamed_constant(paramList, values, size, GL_NONE, 197 swizzleOut); 198} 199 200extern GLint 201_mesa_add_sized_state_reference(struct gl_program_parameter_list *paramList, 202 const gl_state_index16 stateTokens[STATE_LENGTH], 203 const unsigned size, bool pad_and_align); 204 205extern GLint 206_mesa_add_state_reference(struct gl_program_parameter_list *paramList, 207 const gl_state_index16 stateTokens[STATE_LENGTH]); 208 209 210static inline GLint 211_mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList, 212 const char *name) 213{ 214 if (!paramList) 215 return -1; 216 217 /* name must be null-terminated */ 218 for (GLint i = 0; i < (GLint) paramList->NumParameters; i++) { 219 if (paramList->Parameters[i].Name && 220 strcmp(paramList->Parameters[i].Name, name) == 0) 221 return i; 222 } 223 224 return -1; 225} 226 227static inline bool 228_mesa_gl_datatype_is_64bit(GLenum datatype) 229{ 230 switch (datatype) { 231 case GL_DOUBLE: 232 case GL_DOUBLE_VEC2: 233 case GL_DOUBLE_VEC3: 234 case GL_DOUBLE_VEC4: 235 case GL_DOUBLE_MAT2: 236 case GL_DOUBLE_MAT2x3: 237 case GL_DOUBLE_MAT2x4: 238 case GL_DOUBLE_MAT3: 239 case GL_DOUBLE_MAT3x2: 240 case GL_DOUBLE_MAT3x4: 241 case GL_DOUBLE_MAT4: 242 case GL_DOUBLE_MAT4x2: 243 case GL_DOUBLE_MAT4x3: 244 case GL_INT64_ARB: 245 case GL_INT64_VEC2_ARB: 246 case GL_INT64_VEC3_ARB: 247 case GL_INT64_VEC4_ARB: 248 case GL_UNSIGNED_INT64_ARB: 249 case GL_UNSIGNED_INT64_VEC2_ARB: 250 case GL_UNSIGNED_INT64_VEC3_ARB: 251 case GL_UNSIGNED_INT64_VEC4_ARB: 252 return true; 253 default: 254 return false; 255 } 256} 257 258void 259_mesa_recompute_parameter_bounds(struct gl_program_parameter_list *list); 260 261#ifdef __cplusplus 262} 263#endif 264 265#endif /* PROG_PARAMETER_H */ 266