program.h revision 3464ebd5
1/*
2 * Mesa 3-D graphics library
3 * Version:  6.5.3
4 *
5 * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/**
26 * \file program.c
27 * Vertex and fragment program support functions.
28 * \author Brian Paul
29 */
30
31
32/**
33 * \mainpage Mesa vertex and fragment program module
34 *
35 * This module or directory contains most of the code for vertex and
36 * fragment programs and shaders, including state management, parsers,
37 * and (some) software routines for executing programs
38 */
39
40#ifndef PROGRAM_H
41#define PROGRAM_H
42
43#include "main/compiler.h"
44#include "main/mtypes.h"
45
46
47extern struct gl_program _mesa_DummyProgram;
48
49
50extern void
51_mesa_init_program(struct gl_context *ctx);
52
53extern void
54_mesa_free_program_data(struct gl_context *ctx);
55
56extern void
57_mesa_update_default_objects_program(struct gl_context *ctx);
58
59extern void
60_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string);
61
62extern const GLubyte *
63_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
64                       GLint *line, GLint *col);
65
66
67extern struct gl_program *
68_mesa_init_vertex_program(struct gl_context *ctx,
69                          struct gl_vertex_program *prog,
70                          GLenum target, GLuint id);
71
72extern struct gl_program *
73_mesa_init_fragment_program(struct gl_context *ctx,
74                            struct gl_fragment_program *prog,
75                            GLenum target, GLuint id);
76
77extern struct gl_program *
78_mesa_init_geometry_program(struct gl_context *ctx,
79                            struct gl_geometry_program *prog,
80                            GLenum target, GLuint id);
81
82extern struct gl_program *
83_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id);
84
85extern void
86_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog);
87
88extern struct gl_program *
89_mesa_lookup_program(struct gl_context *ctx, GLuint id);
90
91extern void
92_mesa_reference_program(struct gl_context *ctx,
93                        struct gl_program **ptr,
94                        struct gl_program *prog);
95
96static INLINE void
97_mesa_reference_vertprog(struct gl_context *ctx,
98                         struct gl_vertex_program **ptr,
99                         struct gl_vertex_program *prog)
100{
101   _mesa_reference_program(ctx, (struct gl_program **) ptr,
102                           (struct gl_program *) prog);
103}
104
105static INLINE void
106_mesa_reference_fragprog(struct gl_context *ctx,
107                         struct gl_fragment_program **ptr,
108                         struct gl_fragment_program *prog)
109{
110   _mesa_reference_program(ctx, (struct gl_program **) ptr,
111                           (struct gl_program *) prog);
112}
113
114static INLINE void
115_mesa_reference_geomprog(struct gl_context *ctx,
116                         struct gl_geometry_program **ptr,
117                         struct gl_geometry_program *prog)
118{
119   _mesa_reference_program(ctx, (struct gl_program **) ptr,
120                           (struct gl_program *) prog);
121}
122
123extern struct gl_program *
124_mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog);
125
126static INLINE struct gl_vertex_program *
127_mesa_clone_vertex_program(struct gl_context *ctx,
128                           const struct gl_vertex_program *prog)
129{
130   return (struct gl_vertex_program *) _mesa_clone_program(ctx, &prog->Base);
131}
132
133static INLINE struct gl_geometry_program *
134_mesa_clone_geometry_program(struct gl_context *ctx,
135                             const struct gl_geometry_program *prog)
136{
137   return (struct gl_geometry_program *) _mesa_clone_program(ctx, &prog->Base);
138}
139
140static INLINE struct gl_fragment_program *
141_mesa_clone_fragment_program(struct gl_context *ctx,
142                             const struct gl_fragment_program *prog)
143{
144   return (struct gl_fragment_program *) _mesa_clone_program(ctx, &prog->Base);
145}
146
147
148extern  GLboolean
149_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count);
150
151extern  GLboolean
152_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count);
153
154extern struct gl_program *
155_mesa_combine_programs(struct gl_context *ctx,
156                       const struct gl_program *progA,
157                       const struct gl_program *progB);
158
159extern void
160_mesa_find_used_registers(const struct gl_program *prog,
161                          gl_register_file file,
162                          GLboolean used[], GLuint usedSize);
163
164extern GLint
165_mesa_find_free_register(const GLboolean used[],
166                         GLuint maxRegs, GLuint firstReg);
167
168
169extern GLboolean
170_mesa_valid_register_index(const struct gl_context *ctx,
171                           gl_shader_type shaderType,
172                           gl_register_file file, GLint index);
173
174extern void
175_mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog);
176
177/* keep these in the same order as TGSI_PROCESSOR_* */
178
179static INLINE GLuint
180_mesa_program_target_to_index(GLenum v)
181{
182   switch(v)
183   {
184   case GL_VERTEX_PROGRAM_ARB:
185      return MESA_SHADER_VERTEX;
186   case GL_FRAGMENT_PROGRAM_ARB:
187      return MESA_SHADER_FRAGMENT;
188   case GL_GEOMETRY_PROGRAM_NV:
189      return MESA_SHADER_GEOMETRY;
190   default:
191      ASSERT(0);
192      return ~0;
193   }
194}
195
196static INLINE GLenum
197_mesa_program_index_to_target(GLuint i)
198{
199   GLenum enums[MESA_SHADER_TYPES] = {
200         GL_VERTEX_PROGRAM_ARB,
201         GL_FRAGMENT_PROGRAM_ARB,
202         GL_GEOMETRY_PROGRAM_NV,
203   };
204   if(i >= MESA_SHADER_TYPES)
205      return 0;
206   else
207      return enums[i];
208}
209
210#endif /* PROGRAM_H */
211