s_texfetch.c revision 7ec681f3
1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5 * Copyright (c) 2009  VMware, Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27/**
28 * \file s_texfetch.c
29 *
30 * Texel fetch/store functions
31 *
32 * \author Gareth Hughes
33 */
34
35
36#include "main/errors.h"
37#include "main/macros.h"
38#include "main/texcompress.h"
39#include "main/texcompress_fxt1.h"
40#include "main/texcompress_s3tc.h"
41#include "main/texcompress_rgtc.h"
42#include "main/texcompress_etc.h"
43#include "main/teximage.h"
44#include "main/samplerobj.h"
45#include "s_context.h"
46#include "s_texfetch.h"
47#include "util/format_rgb9e5.h"
48#include "util/format_r11g11b10f.h"
49#include "util/format_srgb.h"
50
51
52/* Texel fetch routines for all supported formats
53 */
54#define DIM 1
55#include "s_texfetch_tmp.h"
56
57#define DIM 2
58#include "s_texfetch_tmp.h"
59
60#define DIM 3
61#include "s_texfetch_tmp.h"
62
63
64/**
65 * All compressed texture texel fetching is done though this function.
66 * Basically just call a core-Mesa texel fetch function.
67 */
68static void
69fetch_compressed(const struct swrast_texture_image *swImage,
70                 GLint i, GLint j, GLint k, GLfloat *texel)
71{
72   /* The FetchCompressedTexel function takes an integer pixel rowstride,
73    * while the image's rowstride is bytes per row of blocks.
74    */
75   GLuint bw, bh;
76   GLuint texelBytes = _mesa_get_format_bytes(swImage->Base.TexFormat);
77   _mesa_get_format_block_size(swImage->Base.TexFormat, &bw, &bh);
78   assert(swImage->RowStride * bw % texelBytes == 0);
79
80   swImage->FetchCompressedTexel(swImage->ImageSlices[k],
81                                 swImage->RowStride * bw / texelBytes,
82                                 i, j, texel);
83}
84
85
86
87/**
88 * Null texel fetch function.
89 *
90 * Have to have this so the FetchTexel function pointer is never NULL.
91 */
92static void fetch_null_texelf( const struct swrast_texture_image *texImage,
93                               GLint i, GLint j, GLint k, GLfloat *texel )
94{
95   (void) texImage; (void) i; (void) j; (void) k;
96   texel[RCOMP] = 0.0;
97   texel[GCOMP] = 0.0;
98   texel[BCOMP] = 0.0;
99   texel[ACOMP] = 0.0;
100   _mesa_warning(NULL, "fetch_null_texelf() called!");
101}
102
103
104#define FETCH_FUNCS(NAME)       \
105   [MESA_FORMAT_ ## NAME] = {   \
106      fetch_texel_1d_ ## NAME,  \
107      fetch_texel_2d_ ## NAME,  \
108      fetch_texel_3d_ ## NAME,  \
109   }
110
111#define FETCH_COMPRESSED(NAME)  \
112   [MESA_FORMAT_ ## NAME] = {   \
113      fetch_compressed,         \
114      fetch_compressed,         \
115      fetch_compressed          \
116   }
117
118/**
119 * Table to map MESA_FORMAT_ to texel fetch/store funcs.
120 */
121static struct {
122   FetchTexelFunc Fetch1D;
123   FetchTexelFunc Fetch2D;
124   FetchTexelFunc Fetch3D;
125}
126texfetch_funcs[] =
127{
128   /* Packed unorm formats */
129   FETCH_FUNCS(A8B8G8R8_UNORM),
130   FETCH_FUNCS(X8B8G8R8_UNORM),
131   FETCH_FUNCS(R8G8B8A8_UNORM),
132   FETCH_FUNCS(R8G8B8X8_UNORM),
133   FETCH_FUNCS(B8G8R8A8_UNORM),
134   FETCH_FUNCS(B8G8R8X8_UNORM),
135   FETCH_FUNCS(A8R8G8B8_UNORM),
136   FETCH_FUNCS(X8R8G8B8_UNORM),
137   FETCH_FUNCS(B5G6R5_UNORM),
138   FETCH_FUNCS(R5G6B5_UNORM),
139   FETCH_FUNCS(B4G4R4A4_UNORM),
140   FETCH_FUNCS(A4R4G4B4_UNORM),
141   FETCH_FUNCS(A1B5G5R5_UNORM),
142   FETCH_FUNCS(B5G5R5A1_UNORM),
143   FETCH_FUNCS(A1R5G5B5_UNORM),
144   FETCH_FUNCS(L4A4_UNORM),
145   FETCH_FUNCS(B2G3R3_UNORM),
146   FETCH_FUNCS(B10G10R10A2_UNORM),
147   FETCH_FUNCS(R10G10B10A2_UNORM),
148
149   FETCH_FUNCS(S8_UINT_Z24_UNORM),
150   [MESA_FORMAT_X8_UINT_Z24_UNORM] = {
151      fetch_texel_1d_S8_UINT_Z24_UNORM,
152      fetch_texel_2d_S8_UINT_Z24_UNORM,
153      fetch_texel_3d_S8_UINT_Z24_UNORM
154   },
155   FETCH_FUNCS(Z24_UNORM_S8_UINT),
156   [MESA_FORMAT_Z24_UNORM_X8_UINT] = {
157      fetch_texel_1d_Z24_UNORM_S8_UINT,
158      fetch_texel_2d_Z24_UNORM_S8_UINT,
159      fetch_texel_3d_Z24_UNORM_S8_UINT
160   },
161
162   FETCH_FUNCS(YCBCR),
163   FETCH_FUNCS(YCBCR_REV),
164
165   /* Array unorm formats */
166   FETCH_FUNCS(A_UNORM8),
167   FETCH_FUNCS(A_UNORM16),
168   FETCH_FUNCS(L_UNORM8),
169   FETCH_FUNCS(L_UNORM16),
170   FETCH_FUNCS(LA_UNORM8),
171   FETCH_FUNCS(LA_UNORM16),
172   FETCH_FUNCS(I_UNORM8),
173   FETCH_FUNCS(I_UNORM16),
174   FETCH_FUNCS(R_UNORM8),
175   FETCH_FUNCS(R_UNORM16),
176   FETCH_FUNCS(RG_UNORM8),
177   FETCH_FUNCS(RG_UNORM16),
178   FETCH_FUNCS(BGR_UNORM8),
179   FETCH_FUNCS(RGB_UNORM8),
180   FETCH_FUNCS(RGBA_UNORM16),
181   FETCH_FUNCS(RGBX_UNORM16),
182   FETCH_FUNCS(Z_UNORM16),
183   FETCH_FUNCS(Z_UNORM32),
184
185   /* Packed signed/normalized formats */
186   FETCH_FUNCS(A8B8G8R8_SNORM),
187   FETCH_FUNCS(X8B8G8R8_SNORM),
188   FETCH_FUNCS(R8G8B8A8_SNORM),
189
190   /* Array signed/normalized formats */
191   FETCH_FUNCS(A_SNORM8),
192   FETCH_FUNCS(A_SNORM16),
193   FETCH_FUNCS(L_SNORM8),
194   FETCH_FUNCS(L_SNORM16),
195   FETCH_FUNCS(LA_SNORM8),
196   FETCH_FUNCS(LA_SNORM16),
197   FETCH_FUNCS(I_SNORM8),
198   FETCH_FUNCS(I_SNORM16),
199   FETCH_FUNCS(R_SNORM8),
200   FETCH_FUNCS(R_SNORM16),
201   FETCH_FUNCS(RG_SNORM8),
202   FETCH_FUNCS(RG_SNORM16),
203   FETCH_FUNCS(RGB_SNORM16),
204   FETCH_FUNCS(RGBA_SNORM16),
205
206   /* Packed sRGB formats */
207   FETCH_FUNCS(A8B8G8R8_SRGB),
208   FETCH_FUNCS(B8G8R8A8_SRGB),
209   FETCH_FUNCS(A8R8G8B8_SRGB),
210   FETCH_FUNCS(R8G8B8A8_SRGB),
211   FETCH_FUNCS(R8G8B8X8_SRGB),
212   FETCH_FUNCS(X8B8G8R8_SRGB),
213
214   /* Array sRGB formats */
215   FETCH_FUNCS(R_SRGB8),
216   FETCH_FUNCS(L_SRGB8),
217   FETCH_FUNCS(LA_SRGB8),
218   FETCH_FUNCS(BGR_SRGB8),
219
220   /* Packed float formats */
221   FETCH_FUNCS(R9G9B9E5_FLOAT),
222   FETCH_FUNCS(R11G11B10_FLOAT),
223   FETCH_FUNCS(Z32_FLOAT_S8X24_UINT),
224
225   /* Array float formats */
226   FETCH_FUNCS(A_FLOAT16),
227   FETCH_FUNCS(A_FLOAT32),
228   FETCH_FUNCS(L_FLOAT16),
229   FETCH_FUNCS(L_FLOAT32),
230   FETCH_FUNCS(LA_FLOAT16),
231   FETCH_FUNCS(LA_FLOAT32),
232   FETCH_FUNCS(I_FLOAT16),
233   FETCH_FUNCS(I_FLOAT32),
234   FETCH_FUNCS(R_FLOAT16),
235   FETCH_FUNCS(R_FLOAT32),
236   FETCH_FUNCS(RG_FLOAT16),
237   FETCH_FUNCS(RG_FLOAT32),
238   FETCH_FUNCS(RGB_FLOAT16),
239   FETCH_FUNCS(RGB_FLOAT32),
240   FETCH_FUNCS(RGBA_FLOAT16),
241   FETCH_FUNCS(RGBA_FLOAT32),
242   FETCH_FUNCS(RGBX_FLOAT16),
243   FETCH_FUNCS(RGBX_FLOAT32),
244   [MESA_FORMAT_Z_FLOAT32] = {
245      fetch_texel_1d_R_FLOAT32, /* Reuse the R32F functions. */
246      fetch_texel_2d_R_FLOAT32,
247      fetch_texel_3d_R_FLOAT32
248   },
249
250   /* Packed signed/unsigned non-normalized integer formats */
251
252   /* Array signed/unsigned non-normalized integer formats */
253   FETCH_FUNCS(RGBA_UINT16),
254   FETCH_FUNCS(RGBA_UINT32),
255   FETCH_FUNCS(RGBA_SINT8),
256   FETCH_FUNCS(RGBA_SINT16),
257   FETCH_FUNCS(RGBA_SINT32),
258
259   /* DXT compressed formats */
260   FETCH_COMPRESSED(RGB_DXT1),
261   FETCH_COMPRESSED(RGBA_DXT1),
262   FETCH_COMPRESSED(RGBA_DXT3),
263   FETCH_COMPRESSED(RGBA_DXT5),
264
265   /* DXT sRGB compressed formats */
266   FETCH_COMPRESSED(SRGB_DXT1),
267   FETCH_COMPRESSED(SRGBA_DXT1),
268   FETCH_COMPRESSED(SRGBA_DXT3),
269   FETCH_COMPRESSED(SRGBA_DXT5),
270
271   /* FXT1 compressed formats */
272   FETCH_COMPRESSED(RGB_FXT1),
273   FETCH_COMPRESSED(RGBA_FXT1),
274
275   /* RGTC compressed formats */
276   FETCH_COMPRESSED(R_RGTC1_UNORM),
277   FETCH_COMPRESSED(R_RGTC1_SNORM),
278   FETCH_COMPRESSED(RG_RGTC2_UNORM),
279   FETCH_COMPRESSED(RG_RGTC2_SNORM),
280
281   /* LATC1/2 compressed formats */
282   FETCH_COMPRESSED(L_LATC1_UNORM),
283   FETCH_COMPRESSED(L_LATC1_SNORM),
284   FETCH_COMPRESSED(LA_LATC2_UNORM),
285   FETCH_COMPRESSED(LA_LATC2_SNORM),
286
287   /* ETC1/2 compressed formats */
288   FETCH_COMPRESSED(ETC1_RGB8),
289   FETCH_COMPRESSED(ETC2_RGB8),
290   FETCH_COMPRESSED(ETC2_SRGB8),
291   FETCH_COMPRESSED(ETC2_RGBA8_EAC),
292   FETCH_COMPRESSED(ETC2_SRGB8_ALPHA8_EAC),
293   FETCH_COMPRESSED(ETC2_R11_EAC),
294   FETCH_COMPRESSED(ETC2_RG11_EAC),
295   FETCH_COMPRESSED(ETC2_SIGNED_R11_EAC),
296   FETCH_COMPRESSED(ETC2_SIGNED_RG11_EAC),
297   FETCH_COMPRESSED(ETC2_RGB8_PUNCHTHROUGH_ALPHA1),
298   FETCH_COMPRESSED(ETC2_SRGB8_PUNCHTHROUGH_ALPHA1),
299   FETCH_COMPRESSED(BPTC_RGBA_UNORM),
300   FETCH_COMPRESSED(BPTC_SRGB_ALPHA_UNORM),
301   FETCH_COMPRESSED(BPTC_RGB_SIGNED_FLOAT),
302   FETCH_COMPRESSED(BPTC_RGB_UNSIGNED_FLOAT),
303};
304
305
306/**
307 * Initialize the texture image's FetchTexel methods.
308 */
309static void
310set_fetch_functions(const struct gl_sampler_object *samp,
311                    struct swrast_texture_image *texImage, GLuint dims)
312{
313   mesa_format format = texImage->Base.TexFormat;
314
315   if (samp->Attrib.sRGBDecode == GL_SKIP_DECODE_EXT)
316      format = _mesa_get_srgb_format_linear(format);
317
318   texImage->FetchTexel = NULL;
319
320   if (format < ARRAY_SIZE(texfetch_funcs)) {
321      switch (dims) {
322      case 1:
323         texImage->FetchTexel = texfetch_funcs[format].Fetch1D;
324         break;
325      case 2:
326         texImage->FetchTexel = texfetch_funcs[format].Fetch2D;
327         break;
328      case 3:
329         texImage->FetchTexel = texfetch_funcs[format].Fetch3D;
330         break;
331      default:
332         assert(!"Bad dims in set_fetch_functions()");
333      }
334   }
335
336   if (!texImage->FetchTexel)
337      texImage->FetchTexel = fetch_null_texelf;
338
339   texImage->FetchCompressedTexel = _mesa_get_compressed_fetch_func(format);
340
341   assert(texImage->FetchTexel);
342}
343
344void
345_mesa_update_fetch_functions(struct gl_context *ctx, GLuint unit)
346{
347   struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
348   struct gl_sampler_object *samp;
349   GLuint face, i;
350   GLuint dims;
351
352   if (!texObj)
353      return;
354
355   samp = _mesa_get_samplerobj(ctx, unit);
356
357   dims = _mesa_get_texture_dimensions(texObj->Target);
358
359   for (face = 0; face < 6; face++) {
360      for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
361         if (texObj->Image[face][i]) {
362	    set_fetch_functions(samp,
363                                swrast_texture_image(texObj->Image[face][i]),
364                                dims);
365         }
366      }
367   }
368}
369