s_texfetch.c revision af69d88d
1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5 * Copyright (c) 2009  VMware, Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27/**
28 * \file s_texfetch.c
29 *
30 * Texel fetch/store functions
31 *
32 * \author Gareth Hughes
33 */
34
35
36#include "main/colormac.h"
37#include "main/macros.h"
38#include "main/texcompress.h"
39#include "main/texcompress_fxt1.h"
40#include "main/texcompress_s3tc.h"
41#include "main/texcompress_rgtc.h"
42#include "main/texcompress_etc.h"
43#include "main/teximage.h"
44#include "main/samplerobj.h"
45#include "s_context.h"
46#include "s_texfetch.h"
47#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
48#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
49#include "util/format_srgb.h"
50
51
52/* Texel fetch routines for all supported formats
53 */
54#define DIM 1
55#include "s_texfetch_tmp.h"
56
57#define DIM 2
58#include "s_texfetch_tmp.h"
59
60#define DIM 3
61#include "s_texfetch_tmp.h"
62
63
64/**
65 * All compressed texture texel fetching is done though this function.
66 * Basically just call a core-Mesa texel fetch function.
67 */
68static void
69fetch_compressed(const struct swrast_texture_image *swImage,
70                 GLint i, GLint j, GLint k, GLfloat *texel)
71{
72   /* The FetchCompressedTexel function takes an integer pixel rowstride,
73    * while the image's rowstride is bytes per row of blocks.
74    */
75   GLuint bw, bh;
76   GLuint texelBytes = _mesa_get_format_bytes(swImage->Base.TexFormat);
77   _mesa_get_format_block_size(swImage->Base.TexFormat, &bw, &bh);
78   assert(swImage->RowStride * bw % texelBytes == 0);
79
80   swImage->FetchCompressedTexel(swImage->ImageSlices[k],
81                                 swImage->RowStride * bw / texelBytes,
82                                 i, j, texel);
83}
84
85
86
87/**
88 * Null texel fetch function.
89 *
90 * Have to have this so the FetchTexel function pointer is never NULL.
91 */
92static void fetch_null_texelf( const struct swrast_texture_image *texImage,
93                               GLint i, GLint j, GLint k, GLfloat *texel )
94{
95   (void) texImage; (void) i; (void) j; (void) k;
96   texel[RCOMP] = 0.0;
97   texel[GCOMP] = 0.0;
98   texel[BCOMP] = 0.0;
99   texel[ACOMP] = 0.0;
100   _mesa_warning(NULL, "fetch_null_texelf() called!");
101}
102
103
104#define FETCH_FUNCS(NAME)       \
105   {                            \
106      MESA_FORMAT_ ## NAME,     \
107      fetch_texel_1d_ ## NAME,  \
108      fetch_texel_2d_ ## NAME,  \
109      fetch_texel_3d_ ## NAME,  \
110   }
111
112#define FETCH_NULL(NAME)        \
113   {                            \
114      MESA_FORMAT_ ## NAME,     \
115      NULL,                     \
116      NULL,                     \
117      NULL                      \
118   }
119
120/**
121 * Table to map MESA_FORMAT_ to texel fetch/store funcs.
122 */
123static struct {
124   mesa_format Name;
125   FetchTexelFunc Fetch1D;
126   FetchTexelFunc Fetch2D;
127   FetchTexelFunc Fetch3D;
128}
129texfetch_funcs[] =
130{
131   {
132      MESA_FORMAT_NONE,
133      fetch_null_texelf,
134      fetch_null_texelf,
135      fetch_null_texelf
136   },
137
138   /* Packed unorm formats */
139   FETCH_FUNCS(A8B8G8R8_UNORM),
140   FETCH_FUNCS(X8B8G8R8_UNORM),
141   FETCH_FUNCS(R8G8B8A8_UNORM),
142   FETCH_FUNCS(R8G8B8X8_UNORM),
143   FETCH_FUNCS(B8G8R8A8_UNORM),
144   FETCH_FUNCS(B8G8R8X8_UNORM),
145   FETCH_FUNCS(A8R8G8B8_UNORM),
146   FETCH_FUNCS(X8R8G8B8_UNORM),
147   FETCH_FUNCS(L16A16_UNORM),
148   FETCH_FUNCS(A16L16_UNORM),
149   FETCH_FUNCS(B5G6R5_UNORM),
150   FETCH_FUNCS(R5G6B5_UNORM),
151   FETCH_FUNCS(B4G4R4A4_UNORM),
152   FETCH_NULL(B4G4R4X4_UNORM),
153   FETCH_FUNCS(A4R4G4B4_UNORM),
154   FETCH_FUNCS(A1B5G5R5_UNORM),
155   FETCH_FUNCS(B5G5R5A1_UNORM),
156   FETCH_NULL(B5G5R5X1_UNORM),
157   FETCH_FUNCS(A1R5G5B5_UNORM),
158   FETCH_FUNCS(L8A8_UNORM),
159   FETCH_FUNCS(A8L8_UNORM),
160   FETCH_FUNCS(R8G8_UNORM),
161   FETCH_FUNCS(G8R8_UNORM),
162   FETCH_FUNCS(L4A4_UNORM),
163   FETCH_FUNCS(B2G3R3_UNORM),
164   FETCH_FUNCS(R16G16_UNORM),
165   FETCH_FUNCS(G16R16_UNORM),
166   FETCH_FUNCS(B10G10R10A2_UNORM),
167   FETCH_NULL(B10G10R10X2_UNORM),
168   FETCH_FUNCS(R10G10B10A2_UNORM),
169   FETCH_FUNCS(S8_UINT_Z24_UNORM),
170   {
171      MESA_FORMAT_X8_UINT_Z24_UNORM,
172      fetch_texel_1d_S8_UINT_Z24_UNORM,
173      fetch_texel_2d_S8_UINT_Z24_UNORM,
174      fetch_texel_3d_S8_UINT_Z24_UNORM
175   },
176   FETCH_FUNCS(Z24_UNORM_S8_UINT),
177   {
178      MESA_FORMAT_Z24_UNORM_X8_UINT,
179      fetch_texel_1d_Z24_UNORM_S8_UINT,
180      fetch_texel_2d_Z24_UNORM_S8_UINT,
181      fetch_texel_3d_Z24_UNORM_S8_UINT
182   },
183   FETCH_FUNCS(YCBCR),
184   FETCH_FUNCS(YCBCR_REV),
185
186   /* Array unorm formats */
187   FETCH_FUNCS(A_UNORM8),
188   FETCH_FUNCS(A_UNORM16),
189   FETCH_FUNCS(L_UNORM8),
190   FETCH_FUNCS(L_UNORM16),
191   FETCH_FUNCS(I_UNORM8),
192   FETCH_FUNCS(I_UNORM16),
193   FETCH_FUNCS(R_UNORM8),
194   FETCH_FUNCS(R_UNORM16),
195   FETCH_FUNCS(BGR_UNORM8),
196   FETCH_FUNCS(RGB_UNORM8),
197   FETCH_FUNCS(RGBA_UNORM16),
198   FETCH_FUNCS(RGBX_UNORM16),
199   FETCH_FUNCS(Z_UNORM16),
200   FETCH_FUNCS(Z_UNORM32),
201   FETCH_NULL(S_UINT8),
202
203   /* Packed signed/normalized formats */
204   FETCH_FUNCS(A8B8G8R8_SNORM),
205   FETCH_FUNCS(X8B8G8R8_SNORM),
206   FETCH_FUNCS(R8G8B8A8_SNORM),
207   FETCH_NULL(R8G8B8X8_SNORM),
208   FETCH_FUNCS(R16G16_SNORM),
209   FETCH_NULL(G16R16_SNORM),
210   FETCH_FUNCS(R8G8_SNORM),
211   FETCH_NULL(G8R8_SNORM),
212   FETCH_FUNCS(L8A8_SNORM),
213
214   /* Array signed/normalized formats */
215   FETCH_FUNCS(A_SNORM8),
216   FETCH_FUNCS(A_SNORM16),
217   FETCH_FUNCS(L_SNORM8),
218   FETCH_FUNCS(L_SNORM16),
219   FETCH_FUNCS(I_SNORM8),
220   FETCH_FUNCS(I_SNORM16),
221   FETCH_FUNCS(R_SNORM8),
222   FETCH_FUNCS(R_SNORM16),
223   FETCH_FUNCS(LA_SNORM16),
224   FETCH_FUNCS(RGB_SNORM16),
225   FETCH_FUNCS(RGBA_SNORM16),
226   FETCH_NULL(RGBX_SNORM16),
227
228   /* Packed sRGB formats */
229   FETCH_FUNCS(A8B8G8R8_SRGB),
230   FETCH_FUNCS(B8G8R8A8_SRGB),
231   FETCH_NULL(B8G8R8X8_SRGB),
232   FETCH_FUNCS(R8G8B8A8_SRGB),
233   FETCH_FUNCS(R8G8B8X8_SRGB),
234   FETCH_FUNCS(L8A8_SRGB),
235
236   /* Array sRGB formats */
237   FETCH_FUNCS(L_SRGB8),
238   FETCH_FUNCS(BGR_SRGB8),
239
240   /* Packed float formats */
241   FETCH_FUNCS(R9G9B9E5_FLOAT),
242   FETCH_FUNCS(R11G11B10_FLOAT),
243   FETCH_FUNCS(Z32_FLOAT_S8X24_UINT),
244
245   /* Array float formats */
246   FETCH_FUNCS(A_FLOAT16),
247   FETCH_FUNCS(A_FLOAT32),
248   FETCH_FUNCS(L_FLOAT16),
249   FETCH_FUNCS(L_FLOAT32),
250   FETCH_FUNCS(LA_FLOAT16),
251   FETCH_FUNCS(LA_FLOAT32),
252   FETCH_FUNCS(I_FLOAT16),
253   FETCH_FUNCS(I_FLOAT32),
254   FETCH_FUNCS(R_FLOAT16),
255   FETCH_FUNCS(R_FLOAT32),
256   FETCH_FUNCS(RG_FLOAT16),
257   FETCH_FUNCS(RG_FLOAT32),
258   FETCH_FUNCS(RGB_FLOAT16),
259   FETCH_FUNCS(RGB_FLOAT32),
260   FETCH_FUNCS(RGBA_FLOAT16),
261   FETCH_FUNCS(RGBA_FLOAT32),
262   FETCH_FUNCS(RGBX_FLOAT16),
263   FETCH_FUNCS(RGBX_FLOAT32),
264   {
265      MESA_FORMAT_Z_FLOAT32,
266      fetch_texel_1d_R_FLOAT32, /* Reuse the R32F functions. */
267      fetch_texel_2d_R_FLOAT32,
268      fetch_texel_3d_R_FLOAT32
269   },
270
271   /* Packed signed/unsigned non-normalized integer formats */
272   FETCH_NULL(B10G10R10A2_UINT),
273   FETCH_NULL(R10G10B10A2_UINT),
274
275   /* Array signed/unsigned non-normalized integer formats */
276   FETCH_NULL(A_UINT8),
277   FETCH_NULL(A_UINT16),
278   FETCH_NULL(A_UINT32),
279   FETCH_NULL(A_SINT8),
280   FETCH_NULL(A_SINT16),
281   FETCH_NULL(A_SINT32),
282   FETCH_NULL(I_UINT8),
283   FETCH_NULL(I_UINT16),
284   FETCH_NULL(I_UINT32),
285   FETCH_NULL(I_SINT8),
286   FETCH_NULL(I_SINT16),
287   FETCH_NULL(I_SINT32),
288   FETCH_NULL(L_UINT8),
289   FETCH_NULL(L_UINT16),
290   FETCH_NULL(L_UINT32),
291   FETCH_NULL(L_SINT8),
292   FETCH_NULL(L_SINT16),
293   FETCH_NULL(L_SINT32),
294   FETCH_NULL(LA_UINT8),
295   FETCH_NULL(LA_UINT16),
296   FETCH_NULL(LA_UINT32),
297   FETCH_NULL(LA_SINT8),
298   FETCH_NULL(LA_SINT16),
299   FETCH_NULL(LA_SINT32),
300   FETCH_NULL(R_UINT8),
301   FETCH_NULL(R_UINT16),
302   FETCH_NULL(R_UINT32),
303   FETCH_NULL(R_SINT8),
304   FETCH_NULL(R_SINT16),
305   FETCH_NULL(R_SINT32),
306   FETCH_NULL(RG_UINT8),
307   FETCH_NULL(RG_UINT16),
308   FETCH_NULL(RG_UINT32),
309   FETCH_NULL(RG_SINT8),
310   FETCH_NULL(RG_SINT16),
311   FETCH_NULL(RG_SINT32),
312   FETCH_NULL(RGB_UINT8),
313   FETCH_NULL(RGB_UINT16),
314   FETCH_NULL(RGB_UINT32),
315   FETCH_NULL(RGB_SINT8),
316   FETCH_NULL(RGB_SINT16),
317   FETCH_NULL(RGB_SINT32),
318   FETCH_FUNCS(RGBA_UINT8),
319   FETCH_FUNCS(RGBA_UINT16),
320   FETCH_FUNCS(RGBA_UINT32),
321   FETCH_FUNCS(RGBA_SINT8),
322   FETCH_FUNCS(RGBA_SINT16),
323   FETCH_FUNCS(RGBA_SINT32),
324   FETCH_NULL(RGBX_UINT8),
325   FETCH_NULL(RGBX_UINT16),
326   FETCH_NULL(RGBX_UINT32),
327   FETCH_NULL(RGBX_SINT8),
328   FETCH_NULL(RGBX_SINT16),
329   FETCH_NULL(RGBX_SINT32),
330
331   /* DXT compressed formats */
332   {
333      MESA_FORMAT_RGB_DXT1,
334      fetch_compressed,
335      fetch_compressed,
336      fetch_compressed
337   },
338   {
339      MESA_FORMAT_RGBA_DXT1,
340      fetch_compressed,
341      fetch_compressed,
342      fetch_compressed
343   },
344   {
345      MESA_FORMAT_RGBA_DXT3,
346      fetch_compressed,
347      fetch_compressed,
348      fetch_compressed
349   },
350   {
351      MESA_FORMAT_RGBA_DXT5,
352      fetch_compressed,
353      fetch_compressed,
354      fetch_compressed
355   },
356
357   /* DXT sRGB compressed formats */
358   {
359      MESA_FORMAT_SRGB_DXT1,
360      fetch_compressed,
361      fetch_compressed,
362      fetch_compressed
363   },
364   {
365      MESA_FORMAT_SRGBA_DXT1,
366      fetch_compressed,
367      fetch_compressed,
368      fetch_compressed
369   },
370   {
371      MESA_FORMAT_SRGBA_DXT3,
372      fetch_compressed,
373      fetch_compressed,
374      fetch_compressed
375   },
376   {
377      MESA_FORMAT_SRGBA_DXT5,
378      fetch_compressed,
379      fetch_compressed,
380      fetch_compressed
381   },
382
383   /* FXT1 compressed formats */
384   {
385      MESA_FORMAT_RGB_FXT1,
386      fetch_compressed,
387      fetch_compressed,
388      fetch_compressed
389   },
390   {
391      MESA_FORMAT_RGBA_FXT1,
392      fetch_compressed,
393      fetch_compressed,
394      fetch_compressed
395   },
396
397   /* RGTC compressed formats */
398   {
399      MESA_FORMAT_R_RGTC1_UNORM,
400      fetch_compressed,
401      fetch_compressed,
402      fetch_compressed
403   },
404   {
405      MESA_FORMAT_R_RGTC1_SNORM,
406      fetch_compressed,
407      fetch_compressed,
408      fetch_compressed
409   },
410   {
411      MESA_FORMAT_RG_RGTC2_UNORM,
412      fetch_compressed,
413      fetch_compressed,
414      fetch_compressed
415   },
416   {
417      MESA_FORMAT_RG_RGTC2_SNORM,
418      fetch_compressed,
419      fetch_compressed,
420      fetch_compressed
421   },
422
423   /* LATC1/2 compressed formats */
424   {
425      MESA_FORMAT_L_LATC1_UNORM,
426      fetch_compressed,
427      fetch_compressed,
428      fetch_compressed
429   },
430   {
431      MESA_FORMAT_L_LATC1_SNORM,
432      fetch_compressed,
433      fetch_compressed,
434      fetch_compressed
435   },
436   {
437      MESA_FORMAT_LA_LATC2_UNORM,
438      fetch_compressed,
439      fetch_compressed,
440      fetch_compressed
441   },
442   {
443      MESA_FORMAT_LA_LATC2_SNORM,
444      fetch_compressed,
445      fetch_compressed,
446      fetch_compressed
447   },
448
449   /* ETC1/2 compressed formats */
450   {
451      MESA_FORMAT_ETC1_RGB8,
452      fetch_compressed,
453      fetch_compressed,
454      fetch_compressed
455   },
456   {
457      MESA_FORMAT_ETC2_RGB8,
458      fetch_compressed,
459      fetch_compressed,
460      fetch_compressed
461   },
462   {
463      MESA_FORMAT_ETC2_SRGB8,
464      fetch_compressed,
465      fetch_compressed,
466      fetch_compressed
467   },
468   {
469      MESA_FORMAT_ETC2_RGBA8_EAC,
470      fetch_compressed,
471      fetch_compressed,
472      fetch_compressed
473   },
474   {
475      MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC,
476      fetch_compressed,
477      fetch_compressed,
478      fetch_compressed
479   },
480   {
481      MESA_FORMAT_ETC2_R11_EAC,
482      fetch_compressed,
483      fetch_compressed,
484      fetch_compressed
485   },
486   {
487      MESA_FORMAT_ETC2_RG11_EAC,
488      fetch_compressed,
489      fetch_compressed,
490      fetch_compressed
491   },
492   {
493      MESA_FORMAT_ETC2_SIGNED_R11_EAC,
494      fetch_compressed,
495      fetch_compressed,
496      fetch_compressed
497   },
498   {
499      MESA_FORMAT_ETC2_SIGNED_RG11_EAC,
500      fetch_compressed,
501      fetch_compressed,
502      fetch_compressed
503   },
504   {
505      MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1,
506      fetch_compressed,
507      fetch_compressed,
508      fetch_compressed
509   },
510   {
511      MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1,
512      fetch_compressed,
513      fetch_compressed,
514      fetch_compressed
515   },
516   {
517      MESA_FORMAT_BPTC_RGBA_UNORM,
518      fetch_compressed,
519      fetch_compressed,
520      fetch_compressed
521   },
522   {
523      MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM,
524      fetch_compressed,
525      fetch_compressed,
526      fetch_compressed
527   },
528   {
529      MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT,
530      fetch_compressed,
531      fetch_compressed,
532      fetch_compressed
533   },
534   {
535      MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT,
536      fetch_compressed,
537      fetch_compressed,
538      fetch_compressed
539   }
540};
541
542
543/**
544 * Initialize the texture image's FetchTexel methods.
545 */
546static void
547set_fetch_functions(const struct gl_sampler_object *samp,
548                    struct swrast_texture_image *texImage, GLuint dims)
549{
550   mesa_format format = texImage->Base.TexFormat;
551
552#ifdef DEBUG
553   /* check that the table entries are sorted by format name */
554   mesa_format fmt;
555   for (fmt = 0; fmt < MESA_FORMAT_COUNT; fmt++) {
556      assert(texfetch_funcs[fmt].Name == fmt);
557   }
558#endif
559
560   STATIC_ASSERT(Elements(texfetch_funcs) == MESA_FORMAT_COUNT);
561
562   if (samp->sRGBDecode == GL_SKIP_DECODE_EXT &&
563       _mesa_get_format_color_encoding(format) == GL_SRGB) {
564      format = _mesa_get_srgb_format_linear(format);
565   }
566
567   assert(format < MESA_FORMAT_COUNT);
568
569   switch (dims) {
570   case 1:
571      texImage->FetchTexel = texfetch_funcs[format].Fetch1D;
572      break;
573   case 2:
574      texImage->FetchTexel = texfetch_funcs[format].Fetch2D;
575      break;
576   case 3:
577      texImage->FetchTexel = texfetch_funcs[format].Fetch3D;
578      break;
579   default:
580      assert(!"Bad dims in set_fetch_functions()");
581   }
582
583   texImage->FetchCompressedTexel = _mesa_get_compressed_fetch_func(format);
584
585   ASSERT(texImage->FetchTexel);
586}
587
588void
589_mesa_update_fetch_functions(struct gl_context *ctx, GLuint unit)
590{
591   struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
592   struct gl_sampler_object *samp;
593   GLuint face, i;
594   GLuint dims;
595
596   if (!texObj)
597      return;
598
599   samp = _mesa_get_samplerobj(ctx, unit);
600
601   dims = _mesa_get_texture_dimensions(texObj->Target);
602
603   for (face = 0; face < 6; face++) {
604      for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
605         if (texObj->Image[face][i]) {
606	    set_fetch_functions(samp,
607                                swrast_texture_image(texObj->Image[face][i]),
608                                dims);
609         }
610      }
611   }
612}
613